Building a 3D virtual studio in Unity

Unity studio

Marta's studio puts Unity 5 through its paces

We've been using Unity to create stunning 3D art for more than five years, so when Unity 5 launched we wanted to test its new features, particularly the physically-based shader and realtime GI (global illumination).

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Marta Niemczynska is a 3D designer at Corporation Pop in Manchester. For many years she produced work for animations and commercials and is now focusing on game engines.