Buenos Aires design and motion studio 2viente stepped out of its comfort zone recently to pursue a non-commercial project. The challenge? To bring the work of one of the team's favourite illustrators to life using cel animation.
"We've always wanted to work with the artist Juan Molinet," says animation director Pablo Gostanian. "The idea was to make his characters walk and transform from one to another. When I got in touch and described it to him, he said yes immediately."
However, the hard part was yet to come: "We're kind of new in the cel animation world," admits Gostanian.
"The most challenging part was avoiding mistakes that would make us have to start all over again. That's why it took more time than we expected, but everyone was happy with the results – it was great to see the characters come to life."
This article first appeared in the showcase section of Computer Arts issue 231, Self-Promo to Suit You – 100 pages on how to win more design work by playing to the strengths of your personality, and much more.