What Apple got right (and wrong) with iOS 7's icon design

OS X set Apple on a design course that slammed into a wall in September 2013. Until then, Apple had favoured textures and a kind of virtual reality for its icons. On the Mac, All My Files became so detailed you could zoom in on its wooden drawer and see lines from Think Different written on the paper sheets stacked within.

On mobile, iOS dutifully followed along, reportedly due to the fascination and fondness Steve Jobs and Scott Forstall held for textures and realism, to the point you could pick the icons up and examine them if only they weren't trapped behind a layer of glass.

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.