3D World download files for issue 206

Here you'll find all the files, resources and video to accompany issue 206 of 3D World magazine.

To download the accompanying files for 3D World issue 206, simply click the link below each article and a zip file will automatically download the content to your Mac or PC.

If you've missed this issue or other editions of 3D World, order a copy here.

If you have any problems downloading this content, please email: ian.dean@futurenet.com.

Free! Creative Market Model

We’re partnering with Creative Market to offer a series of free downloads, continuing with Quantum Theory’s 3D Cloud Models.

Click

here

to download your files (13.6MB)

Showcase: Various Artists

Download extra images, art and step-by-step tutorials for this issue's reader showcase projects.

Click here to download your files (411MB)

Artist Q&A: Various Artists

Download the hi-res step-by-step images to follow this issue's Artist Q&A tutorials covering ZBrush, Maya and Mari.

Click here to download your files (60MB)

Feature: Real-time Hair Rendering

Epic Games’ Brian Karis and Jordan Walker reveal how they used the latest tools in Unreal Engine 4.11 to render hair in video game, Paragon. Download the images to follow along to their workflow.

Click here to download your files (32MB)

Tutorial: Model and Rig a Game Character

Ben Erdt and Perry Leijten share their workflow to create a fan art character inspired by the creatures from Unreal Tournament. To help you further explore their Skaarj project, you can download the complete Maya file with the rigged models as well as textures and video walkthroughs.

Click here to download your files (95MB)

Click here to download your video (207MB)

Tutorial: Master 3D Concept Design

Gurmukh Bhasin shares his insights into creating a SWAT special rescue vehicle for video game production. Click below to download his step images to follow along.

Click here to download your files (37MB)

Tutorial: Create a Customised Explosion

Greg Kulz reveals how to demolish a building using Cinema 4D’s Projection Man tool.

Click here to download your files (3MB)

Tutorial: Create a Texture Set For Games

Matthew Trevelyan Johns shows how to create multi-purpose tiling trim textures for games.

Click here to download your files (184MB)

Click here to download your video (10MB)

Tutorial: Improve Your Figure Sculpting

Jeen Lih Lun offers an overview of how to create a realistic figure full of movement.

Click here to download your files (6.7MB)

Tutorial: Get Started in Autodesk's Stingray

Matthew Doyle reveals how to set up and start creating assets in Autodesk’s new game engine, Stingray.

Click here to download your files (814MB)

Tutorial: Speed Up Your Asset Creation

MachineGames’ Matthias Develtere reveals the pro workflow to create environment assets for video games. You can download Matthias' workfiles, scripts and video for this tutorial.

Click here to download your files (103MB)

Click here to download your video (645MB)

Develop: Setting Lights in V-Ray for Nuke

In his second tutorial, Josh Parks reveals how to set up lights in V-Ray for Nuke.

Click here to download your files (697MB)

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