Read 3D World issue 217 and discover why your next job will be in VR.
(Image credit: Oculus)
Start 2017 ahead of the pack by embracing virtual reality! The 3D World team meet the developer behind Oculus Medium to discover how sculpting in VR will change the way we all work in the future.
Plus, artist Lee Petty shares his Medium advice and artwork only with 3D World's readers.
Arguing your next CG art job will be in VR is Chaos Group Labs’s director Chris Nichols, who shares his views on how the technology will shape how we work and create content in the years to come.
VR and animation comes under scrutiny too, as the team meet feature-film animation director Eric Darnell who reveals how VR will shape a new form of animation.
Tutorials this issue cover hard surface modelling in 3ds Max, character texturing in Substance Suite and anatomy sculpting in ZBrush – and artist Jakub Chechelski offers his stunning model free to every reader. Plus, learn to animate a scene for VR, model hair in Cinema 4D and create brick materials in Blender.
Issue 217 also takes a look at OFF, the beautiful award-winning short film by Martin Nabelek, who shares his process for rendering VFX shots using Corona Renderer.
Once again, 3D World has also partnered with Plural Sight to offer a free video course. This issue you get a two-hour course to master compositing in Nuke for VR. The download includes the full video course and project files.
Get the Creative Bloq Newsletter
Daily design news, reviews, how-tos and more, as picked by the editors.
Also in 3D World 217…
ILM go into detail on the VFX of Doctor Strange
Cycles 4D, Wacom 3D and VUE 216 reviewed
Hands-on with Microsoft's HoloLens
London's VFX community discuss the rise of Redshift
Image 1 of 5
Thank you for reading 5 articles this month* Join now for unlimited access
Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.