Houdini 16: The new features revealed

(Image credit: SideFX)

If you work in VFX, animation or video games, or want to, then at some point you’re going to need to use Houdini. It’s the industry standard. This issue, the 3D World teams takes an exclusive look at the new features coming your way in Houdini 16, and they’re impressive. New Ocean, Hair and Fur tools and auto-rigging for animators are just a taste of what’s in store.  

If you’re new to Houdini then you’ll want to read Mark Spevick’s advice on flattening the learning curve, and if you use Houdini and want to try the new features we have exclusive tutorials for the new Hair and Fur, and Fluid Suction tools.

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.