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3D World files for issue 187

Here you'll find all the files, resources and video to accompany issue 187 of 3D World magazine.

To download the accompanying files for 3D World issue 187, simply click the link below each article and a zip file will automatically download the content to your Mac or PC.

Showcase: various artists

Support files, extra art and process images to accompany the best digital art from around the community.

Download Showcase files here (34.3MB)

Community: Church on the Water

Get closer to Aldo Gacia's arch-viz movie project by downloading more art and video.

Download Church on the Water files here (14.3)

Download Church on the Water video here (76.7MB)

Shortcuts: one of a kind

Animator Rok Predin took on a number of roles to bring his latest short, a visionary tale of reverse evolution, to life.

Download the One of a Kind trailer here (21.1MB)

In focus: future detective

Download step images and extra art to follow the making of Maciej Katwarnicki's take on a future noire scene.

Download In Focus files here (9.7MB)

Artist Q&A

Extra art, video process and step images and resource files to help you follow the artist answers to your art queries.

Download your Q&A video and resources here (223.4MB)

Feature: hammer of the gods

Behind the scenes on Erasmus Brosdau's fan-made Warhammer 40K movie.

Download the new trailer here (358.4MB)

Tutorial: master an advanced render setup

Oleg Memukhin shows you how to use lighting and materials in V-Ray to render a futuristic character.

Download your image files here (167.4MB)

Download your video files here (39.8MB)

Tutorial: creating geometric waves

Oceans are usually created using complex plug-ins, but you can also make them using built-in tools within 3ds Max, as Paul Hatton explains.

Download your image files here (781.2KB)

Download your video files here (68.7MB)

Tutorial: create a complex 3D scene

Use kitbashing and other techniques to simplify the process of making a complex 3D scene, worthy of the big screen, with Chris DiPaola.

Download your image files here (83.2MB)

Download your video files here (62.2MB)

Tutorial: game environment part 1

In part one of our new six-part series, Andrew Finch takes you through the steps to create a professional-looking environment for a video game.

Download your image files here (12.5MB)

Download your video files here (223.8MB)

Tutorial: how to model a lifelike creature

Lorenzo Zitta shows you how to sculpt a gecko hunting at night using LightWave, ZBrush and Photoshop.

Download your image files here (67.8MB)

Download your video files here (72.1MB)

Tutorial: create brushed metal

Reflections are the key to believable metal. Rob Redman explains how to use Cinema 4D R16's new Reflectance channel to mimic the look of brushed steel.

Download your image files here (8.6MB)

Download your video files here (165.9MB)

Tutorial: ZBrush rendering techniques

Stefano Bernardi takes you through the steps for rendering your 3D models in the popular sculpting software.

Download your image files here (129.9MB)

Develop: horror movie previz

Don't have a nightmare – follow RenĂ© Jacob’s training to harness the power of iClone 5.5 for real-time previz work.

Download your image files here (80.3MB)

Download your video files here (609.3MB)

Develop: chasing tornadoes

Paul Hellard meets Method Studios to discover how it created the stunning VFX of disaster movie Into the Storm.

Download your video files here (134.5MB)

Develop: Ningyo part 3

Miguel Ortega shares his production process for creating an authentic diving suit for The Ningyo.

Download your image files here (3.7MB)

Download your video files here (70.1MB)

Words: Ian Dean

Ian Dean is editor of 3D World and has been writing about film, video games and digital art for over 15 years.

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