Are studio blockbusters advancing the CG industry?

VR blockbusters

VR and AR allows storytellers to deliver interactive content

With the global blockbuster Star Wars having stormed multiplexes across the globe, and all of the promotion and fanfare around the next instalment that is driving massive awareness, let's take a look at some of the innovations from the world of VFX, VR and AR that the studio have used to engage with its audience.

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Ian Palmer develops and teaches programmes in digital media, games, animation and VFX. He has a doctorate in computer animation from the University of Sussex, having developed a new method of collision detection for real-time 3D objects.