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SIGGRAPH 2014 CAF awards announced

"The Computer Animation Festival at SIGGRAPH is recognised as a qualifying festival by the Academy of Motion Picture Arts and Sciences, and each piece in the Festival is truly something special, on its own merit," says Jerome Solomon, the SIGGRAPH 2014 Computer Animation Festival director. "There is no other festival to compare with the Computer Animation Festival at SIGGRAPH and this year, there are even more categories enriching the diversity of the show."

While more than 100 video pieces will be screened at the Vancouver show, the 2014 nominees were chosen from a wide field of more than 450 submissions. This year's selections will be featured during the Computer Animation Festival through a series of daytime selects and the iconic Electronic Theatre, allowing attendees to glimpse behind the magic of computer-generated effects, visualisations, and animations.

Best in show

Box Siggraph

Box uses 3D projection mapping in new and unique ways
  • Winner: Box (USA)
  • Directed by: Tarik Abdel-Gawad, Bot & Dolly

Box explores the synthesis of real and digital space through projection mapping on moving surfaces. The short film documents a first-ever live synchronized performance using 3D projection mapping, robots, and actors.

Jury award

Paper World Siggraph

Paper World captures the values of the WWF
  • Winner: Paper World (Hungary)
  • Directed by: Dávid Ringeisen, László Ruska, Moholy-Nagy University of Art and Design

Paper World is an image film for the World Wildlife Fund Hungary where the values that WWF stands for become visible metaphorically on the level of a micro-world.

Best animated short

Home Sweet Home Siggraph

Home Sweet Home proved memorable
  • Winner: Home Sweet Home (France)
  • Directed by: Pierre Clenet, Alejandro Diaz, Romain Mazenet, Stéphane Paccolat, from Supinfocom Arles.

A house uproots herself and goes on an adventure in this memorable French animation from the famed Supinfocom school.

Best student project

Wrapped Siggraph

Wrapped aims ti deliver a hard-hitting message
  • Winner: Wrapped (Germany)
  • Directed by: Roman Kalin, Falko Paeper, Florian Wittmann, from Filmakademie Baden-Wüerttemberg

The deterioration of one is the foundation of another one's life. The world, with its never-ending interplay of eating and being eaten, takes on new dimensions when the unexpected forces of nature clash with the existing structures of our society. The only constant is change.

Best visual effects

Gravity Siggraph

Gravity image courtesy of Warner Bros. Pictures and Framestore
  • Winner: Gravity (United Kingdom)
  • Directed by: Alfonso Cuarón, Esperanto Filmoj VFX work submitted by Framestore, United Kingdom

Gravity, this year's VFX BAFTA and Oscar-winner, turns filmmaking on its head. Rather than adding visual effects to a live-action plate, the film is around 80 per cent computer generated, with the live-action elements (Sandra Bullock and George Clooney's faces), integrated seamlessly with their CG spacesuits and surroundings.

Best visualisation and simulation

Kinematics Siggraph

Kinematics is a new system for designing and simulating flexible structures
  • Winner: Kinematics (USA)
  • Directed by: Jessica Rosenkrantz, Jesse Louis-Rosenberg, from Nervous System

This video visualizes Kinematics, a system for designing and simulating flexible structures for 3D printing. Kinematics generates customized designs composed of tens of thousands of hinged, interlocking modules. The designs are computationally folded using rigid-body physics into a smaller form for fabrication by 3D printing.

Best game

The Crew Siggraph

The Crew trailer captures the proposed gameplay in a unique movie
  • Winner: The Crew (France)
  • Directed by: Maxime Luère, Dominique Boidin, Rémi Kozyra, from Unit Image

The concept of this full-CGI trailer consists of juxtaposing the two worlds valued highly by car lovers: aesthetically pleasing advertisements and action scenes. The features of the game, such as the novelty of the multiplayer aspect and the feeling of freedom in an open world, are highlighted through this concept.


Ryse Siggraph

Ryse used Crytek's real-time production pipeline and Cinebox
  • Winner: RYSE: Son of Rome (Germany)
  • Directed by: Chris Evans, Peter Gornstein, Martin L'Heureux, Crytek

With Ryse, Crytek decided to focus on characters and emotion to serve the game and story. Ryse is an eight-hour game with an additional 110-minutes of linear storytelling content. The submission shows gameplay and cutscenes, both utilize the same assets and can be rendered in real-time.

Best commercial advertisement

The Pony

MPC's VFX work made a pony moonwalk
  • Winner: Three, The Pony (United Kingdom)
  • Directed by: Dougal Wilson, Blink Productions. VFX work submitted by MPC

The pony’s bouncy moves were created using a photo-real CG digital double and extensive R&D to translate human movement to a horse. The film cuts seamlessly between CG and real-life footage. Fur was created using MPC's Furtility tool, and environments were altered using compositing and matte painting.

If you want to read more on this year's SIGGRAPH 2014 conference, pick up a copy of 3D World issue 185, on sale 15 July.

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Ian Dean is Editor, Digital Arts & Design at Creative Bloq. Ian is the former editor of many leading magazines, including digital art focused ImagineFX and 3D World and leading video game title Official PlayStation Magazine. Ian launched the magazine X360 in 2005 and has relaunched many others. In his early career Ian wrote for music and film magazines, including Uncut, SFX, and assisted on The Idler. With over 25 years' experience in both print and online journalism, Ian has worked on many leading video game and digital art brands. With a passion for video games and art, Ian combines his loves to bring the latest news on NFTs, video game art and tech, and more to Creative Bloq. In his spare time he doodles in Corel Painter, ArtRage, and Rebelle while finding time to play Xbox and PS5.