<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
     xmlns:content="http://purl.org/rss/1.0/modules/content/"
     xmlns:dc="http://purl.org/dc/elements/1.1/"
     xmlns:dcterms="http://purl.org/dc/terms/"
     xmlns:media="http://search.yahoo.com/mrss/"
     xmlns:atom="http://www.w3.org/2005/Atom"
     xmlns:cf="https://www.futureplc.com/rss/content-flags"
>
    <channel>
                    <atom:link href="https://www.creativebloq.com/feeds/tag/adobe-premiere-pro" rel="self" type="application/rss+xml" />
                            <title><![CDATA[ Creative Bloq ]]></title>
                <link>https://www.creativebloq.com/tag/adobe-premiere-pro</link>
        <description><![CDATA[  ]]></description>
                                    <lastBuildDate>Thu, 29 Oct 2026 13:00:00 +0000</lastBuildDate>
                            <language>en</language>
                                <item>
                                                            <title><![CDATA[ Croc 2: Kingdom of the Gobbos (Switch) review: this awkward '90s platformer is finally fixed ]]></title>
                                                                                                <dc:content><![CDATA[ <div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kkejuyeMifXTA9o2snAx3g" name="croc-2-art" caption="" alt="A bright green cartoon crocodile in the retro game Croc 2" src="https://cdn.mos.cms.futurecdn.net/kkejuyeMifXTA9o2snAx3g-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Argonaut Games)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Publisher: </strong>Argonaut Games</p><p class="fancy-box__body-text"><strong>Developer: </strong>Titanium Studios</p><p class="fancy-box__body-text"><strong>Release date:</strong> 29 October</p><p class="fancy-box__body-text"><strong>Format:</strong> Nintendo Switch (reviewed on Switch 2), PlayStation 4, PlayStation 5, Xbox Series X|S, PC</p><p class="fancy-box__body-text"><strong>Engine:</strong> Zetta Engine / The Forge renderer</p></div></div><p>I’ve always had a love-hate relationship with <a href="https://www.creativebloq.com/3d/video-game-design/croc-remaster-revives-one-of-the-90s-best-loved-character-designs">Croc</a>. I remember playing a demo in a Virgin Megastore in Canterbury and falling in love with the little green crocodile, the daft characters, and the bright worlds, but then I played the full game, and it tested my patience. You’d line up a jump, the camera would disappear, you'd misjudge the distance, and you'd end up back at the start of the level. Charming? Yes. Infuriating? Also yes.</p><p><a href="https://www.creativebloq.com/3d/video-game-design/an-iconic-ps1-platformer-is-coming-back-with-enhanced-visuals-and-new-moves">Croc 2: Kingdom of the Gobbos</a> arrived in 1999 as an ambitious sequel for the time, with larger levels, hub worlds to explore, more secrets, and fuller controls. It was also a time when 3D platformers were still figuring out how to work in three dimensions. Super Mario 64 had set the standard for camera-relative movement, while Crash Bandicoot and <a href="https://www.creativebloq.com/news/top-video-game-character">Spyro the Dragon</a> found their own ways to make 3D spaces feel natural. Croc, like Gex and <a href="https://www.creativebloq.com/entertainment/gaming/bubsy-4d-review-not-a-cat-astrophe-but-not-purr-fect">Bubsy 3D</a>, stuck closer to tank-style controls, which could feel stiff and unresponsive.</p><p>Twenty-seven years on, that background and context matter because Croc 2 remains a curious bit of gaming history, but Argonaut has done something sensible and simple with this remaster: it’s made Croc less <em>annoying</em>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KReD7wRNcGk4KN7A3QhjmN" name="20261028-01M61DWSHX2WM0ZZ85HTH2E8N4-FED83986-7B66-41F1-9BFE-08B7DF13281A" alt="Screens of cartoon PS1 remaster game Croc 2" src="https://cdn.mos.cms.futurecdn.net/KReD7wRNcGk4KN7A3QhjmN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Argonaut Games)</span></figcaption></figure><h2 id="croc-learns-some-new-tricks">Croc learns some new tricks</h2><p>The big change is the controls, and the difference is immediate. Croc now moves with the freedom you’d expect from a modern 3D platformer. Running, turning and jumping feel natural, transitions are smoother, and the new triple jump gives you the height to reach platforms that once demanded a fiddly mix of positioning and luck.</p><p>The improved camera helps too, especially when you’re judging a leap and trying to work out where a platform sits; those spiked pits, rope swings, and elevator platforms no longer have me tearing my hair out, thankfully, because nearly 30 years on, I have less of it to tug out in frustration. None of this sounds revolutionary, but it’s exactly what the game needed to be playable in 2026.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7YWU8T8eztEfTBUJewUvj9" name="croc-old-new" alt="Screens of video game Croc 2, one is retro PS1 graphics the other new remaster visuals" src="https://cdn.mos.cms.futurecdn.net/7YWU8T8eztEfTBUJewUvj9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You can play Croc 2 in the classic PS1 era blocky textures (left) or choose the modern remastered visuals (right). </span><span class="credit" itemprop="copyrightHolder">(Image credit: Argonaut Games)</span></figcaption></figure><p>If you grew up with the original and prefer the old tank controls and all the pain that comes with them, you can switch back. You can even mix things up, using the shoulder buttons to sidestep and line Croc up for a jump, while still using modern controls. The original experience remains: longer levels, tricky jumps, weird little characters, and collectables; you just don’t have to put up with its flaws.</p><p>The graphics get the same light touch. The old worlds are brighter and more colourful, with updated textures that freshen things up without losing the charm of those chunky, low-poly characters. Croc still looks like Croc, with boggle eyes and a little squat run, but it's sharper, cleaner, and brighter. You can flip back to the original visuals, complete with CRT scanlines, at any point from the Pause menu, and the old textures have their own scruffy charm that will take you right back to playing on the first PlayStation.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5xBeHiU6B7R3jVJpdj4TiN" name="20261028-01M61DWEDEC8DS4714FDASTRGS-4D3CABAD-0669-4D21-BFB0-EC1D680E8D82" alt="Screens of cartoon PS1 remaster game Croc 2" src="https://cdn.mos.cms.futurecdn.net/5xBeHiU6B7R3jVJpdj4TiN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Argonaut Games)</span></figcaption></figure><h2 id="a-bigger-adventure-with-some-very-odd-characters">A bigger adventure, with some very odd characters</h2><p>The adventure spans more than 40 levels across four villages: Sailor, Cossack, Caveman and Inca. It offers more variety than the first game, with different environments, missions, and vehicles. Croc can ride minecarts, race cars and speedboats, glide through the air and even fly a wooden aeroplane. But some of these mini-game-like additions are fairly basic; for example, calling them ‘speedboat’ races wouldn’t pass the Trade Description Act, maybe ‘trundle-boat racing’. Essentially, don’t expect <a href="https://www.creativebloq.com/entertainment/gaming/mario-kart-world-is-fun-but-baffling-choices-mean-it-wont-replace-mario-kart-8-deluxe">Mario Kart</a>.</p><p>Putting aside the remaster’s updates, Croc 2 remains a fairly straightforward platformer, and some levels feel like a string of small rooms with obstacles rather than carefully built playgrounds. You can collect crystals, rescue Gobbos and hunt for secrets, but don’t expect the intricate design of a modern indie platformer or even the sandbox of <a href="https://www.creativebloq.com/reviews/toy-story-retro-roundup-toy-story-3-complete-edition-review-why-you-need-to-buy-the-bundle">Toy Story 3 Complete Edition</a>.</p><p>Even with the better controls, the levels often lack depth. Some are short and sweet, others drag, and the challenge can still come down to nailing a jump rather than solving an interesting bit of level design.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Ke9tpjsnTGFRUQFjjiMXUa" name="20261028-01M61DWBWNGQW0JEMDTPX2H4JX-A8EC118F-2A08-4E22-BF96-FBC64B672674" alt="Screens from retro remaster game Croc 2, including concept art and 3D models" src="https://cdn.mos.cms.futurecdn.net/Ke9tpjsnTGFRUQFjjiMXUa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Argonaut Games)</span></figcaption></figure><p>Argonaut has made some useful behind-the-scenes changes. Footprint Gongs have been refined so respawns put you closer to where you fell, meaning less ground to cover. Anyone who remembers the original will appreciate that. You can still lose all your lives and get booted out of a level for a hard restart. There are no rewinds or quick saves to bail you out. I don’t mind, though there are moments when you wish the game were a little kinder, such as when you get close to the end of a level with one Heart remaining and a series of platforms you know will slide the little fella into a lava pool, because the game still has some historic design choices like slightly drifting momentum.</p><p>But for those of us who liked the character but struggled with the originals, this Croc 2 remaster is a much more enjoyable way back into a semi-classic game.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XqGVzU77YhQaib4vNuCXTa" name="20261028-01M61DW9GPXZ49PB0Q9G301T1W-4844AB55-D788-41CB-8CEE-6CA3D5B8D8AF" alt="Screens from retro remaster game Croc 2, including concept art and 3D models" src="https://cdn.mos.cms.futurecdn.net/XqGVzU77YhQaib4vNuCXTa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Argonaut Games)</span></figcaption></figure><h2 id="the-croc2pedia-is-a-little-treasure">The Croc2pedia is a little treasure</h2><p>I could happily have played the remaster just to see how much better it feels, but the Croc2pedia is what makes this release interesting.</p><p>This in-game museum is packed with original development material: design documents, marketing assets, 3D models, animation tests, and cut content. Poking around these old files and seeing how the game came together is a real treat. I especially liked the design files that detail how the game was pitched and what the developers wanted to achieve at the time – 360-degree movement, yay! – and the character and level models, which show the thinking behind the finished game and the ideas that were dropped along the way. Stuff like this usually vanishes into a studio archive or ends up scattered across fan sites.</p><p>The 90-minute Croc2mentary is another highlight. It pulls together interviews with members of the original and remaster teams, split into five- and ten-minute chunks, so you can dip in, watch a few and get back to the game without committing to a full documentary.</p><p>And for a series with a complex history, Croc began life as a 3D Yoshi platformer before becoming its own thing; it’s a reminder of how projects change direction and how characters and mechanics evolve as a team wrestles with creative and technical problems.</p><p>I ended up spending more time in the Croc2pedia than I did playing the game itself. Even if you’re not a Croc 2 fan, it’s well worth a look if you’re into game art, character design or world-building. As I said in my recent <a href="https://www.creativebloq.com/reviews/toy-story-retro-roundup-toy-story-3-complete-edition-review-why-you-need-to-buy-the-bundle">Joe & Mac Retro Collection review</a>, the more remasters that offer historical extras, the better, and Croc 2 does it better than most.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/7LU8D6khs9a7KswJTJEnJa-1920-80.jpg" alt="Screens from retro remaster game Croc 2, including concept art and 3D models" /><figcaption><small role="credit">Argonaut Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/R6Y3oYg5qQ27PTU6W8E4da-1920-80.jpg" alt="Screens from retro remaster game Croc 2, including concept art and 3D models" /><figcaption><small role="credit">Argonaut Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/mh7DqxSDQEPCry9YFC3TYa-1920-80.jpg" alt="Screens from retro remaster game Croc 2, including concept art and 3D models" /><figcaption><small role="credit">Argonaut Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BZwJCc7XVhoq9wzoKXfhfa-1920-80.jpg" alt="Screens from retro remaster game Croc 2, including concept art and 3D models" /><figcaption><small role="credit">Argonaut Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YLNFGLMnaMoW6CtsesbQMa-1920-80.jpg" alt="Screens from retro remaster game Croc 2, including concept art and 3D models" /><figcaption><small role="credit">Argonaut Games</small></figcaption></figure></figure><h2 id="croc-2-kingdom-of-the-gobbos-is-a-fun-time-capsule">Croc 2: Kingdom of the Gobbos is a fun time capsule</h2><p>Is Croc 2: Kingdom of the Gobbos a <em>great</em> game? Not really, and it never was (don’t hate me, Croc fans). It’s cute, colourful and fun in short bursts, but the level design is simple, and it still carries the limitations of its era. It does play better than I remember, though. The new controls, triple jump, and improved camera remove much of the original's frustration. </p><p>And if you really hate yourself, you can set everything back to the original settings and remind yourself just how awkward ‘90s platformers could be. The option to switch back to tank controls and old-school visuals means you lose nothing. You can play Croc 2 as it was, or give the little mascot the freedom it probably should have had all along.</p><p>For me, the Croc2pedia is what makes this worth buying. The interviews, design documents, artwork, curated insights and cut content give an otherwise solid remaster a reason to exist beyond nostalgia. As a platformer, Croc 2 is an enjoyable little curio, but as a window into how games were made, it has teeth.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/reviews/croc-2-kingdom-of-the-gobbos-switch-review-this-awkward-90s-platformer-is-finally-fixed</link>
                                                                            <description>
                            <![CDATA[ A colourful reminder of how hard 3D platformers used to be, and the brilliant Croc2pedia museum makes this more than a nostalgia trip. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">tVi6tZ77cdNWGhSAxjDePd</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/2NiitdUNTr9ascQWvEzo8g-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 29 Oct 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/2NiitdUNTr9ascQWvEzo8g-1920-80.jpg">
                                                            <media:credit><![CDATA[Argonaut Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A bright green cartoon crocodile in the retro game Croc 2]]></media:description>                                                            <media:text><![CDATA[A bright green cartoon crocodile in the retro game Croc 2]]></media:text>
                                <media:title type="plain"><![CDATA[A bright green cartoon crocodile in the retro game Croc 2]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/2NiitdUNTr9ascQWvEzo8g-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Maxon teases another AI tool, and artists aren't happy, despite not knowing what it does yet ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Maxon teased what looks like another<a href="https://www.creativebloq.com/news/adobe-firefly-substance-3d"> AI tool for 3D artists</a> in an X video, possibly for <a href="https://www.creativebloq.com/reviews-cinema-4d-2023">Cinema 4D</a>, and the reaction isn’t good, though probably as expected. There's little detail so far, but the prospect of more AI entering creative software is already rubbing some artists the wrong way.</p><p>Over on X users bombarded the teaser video with reactions, from the somewhat restrained, “You guys are gulping the whole AI stuff without its users in mind” to the angry, “I’m going to have a good laugh when they use AI to reverse-engineer all your programs, and you go bankrupt. If you’ve got the nerve to screw us artists over, I hope you get a taste of your own medicine,” and the blunt, “A slop generator, cool”.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115461132102074880"><p lang="en" dir="ltr">🐦‍⬛✍️Coming soon. https://t.co/6rEbIPTWBR<a href="https://twitter.com/cantworkitout/status/2115461132102074880">October 28, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Some looked beyond outrage and perhaps gave Maxon some leeway to see where this can help: “If you want to use AI in a 3D program, the most useful feature would be for making UVs. I hate UV'ing; it's like making the model again,” says a user.</p><p>Of all the comments, I find this one from ‘Augenhorn’ sums up the situation generally with AI in creative apps, with just the right balance of cynicism, scepticism and grudging concession: “This is not how people will use it. They will feed in AI slop to get out a slop Model and then fiddle around with it tiredly, only to go all the way over to get scammed by Higgsfield. Anyway, nice feature though; it’s all not your fault… love and pay C4D for 14 years now.”</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Wn9wre"></div>                            </div>                            <script src="https://kwizly.com/embed/Wn9wre.js" async></script><h2 id="maxon-embraces-generative-ai">Maxon embraces generative AI</h2><p>This isn’t Maxon’s first time with AI, and it follows Autodesk's lead in using the tech to make 3D modelling and animation more accessible. In March, Maxon announced a partnership with Tencent Cloud to bring its HY 3D generative AI engine into Cinema 4D, letting artists generate base 3D models and UVs from text prompts or image references. The plan is to let artists take those AI-generated starting points into Cinema 4D's existing tools to sculpt, refine, animate and render them. This could tease a fuller reveal of that integration.</p><p>Cinema 4D remains one of the <a href="https://www.creativebloq.com/features/best-3d-modelling-software">best 3D modelling software packages</a>, and also now supports AI assistants such as ChatGPT and Claude, which can use the software's tools to handle jobs like organising scenes, creating material variations, and setting up renders. The idea is to take some of the more repetitive work off an artist's hands while keeping them in control of the scene.</p><p>But there's a difference between an assistant that helps you get through a tedious afternoon of production work and a tool that generates 3D assets from a prompt, and artists have different opinions on where that line should sit, even as brands like Maxon, Autodesk, and Adobe begin to blur it. Maxon's AI plans have already attracted criticism, including its response to Digital Twin, its tool for placing existing 3D product models into AI-generated marketing environments.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/YT59cAXS7dCeFHu57BhRaK-1920-80.jpg" alt="A drawing of a crow becomes a 3D model in a Maxon AI video" /><figcaption><small role="credit">Maxon </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/MmpjexLFF9mVCbBHxFJZPK-1920-80.jpg" alt="A drawing of a crow becomes a 3D model in a Maxon AI video" /><figcaption><small role="credit">Maxon </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/kdmJjEntBdAQPP6BUWqhYK-1920-80.jpg" alt="A drawing of a crow becomes a 3D model in a Maxon AI video" /><figcaption><small role="credit">Maxon </small></figcaption></figure></figure><h2 id="the-wider-creative-ai-dilemma">The wider creative AI dilemma</h2><p>With all this in mind, and knowing <a href="https://www.creativebloq.com/ai/creative-job-losses-are-rising-and-we-need-to-talk-about-it" target="_blank">AI is affecting creative jobs</a>, it's unsurprising that when another AI tease appears, some artists don't exactly reach for the champagne. The bigger concern is how quickly creative software companies are embracing generative AI, and whether the promise of faster workflows is worth the potential cost to the craft and the people who make a living from it.</p><p>It's not yet clear whether this latest teaser ties into the planned <a href="https://www.creativebloq.com/ai/tencents-gamegen-o-looks-like-the-first-step-towards-an-ai-game-engine">Tencent</a> integration, Cinema 4D's existing AI assistant tools, or something entirely different. Until Maxon provides more detail, it's hard to judge what the tool will actually do, let alone whether artists should welcome it or worry about it.</p><p>Still, <a href="https://www.creativebloq.com/3d/maxon-becomes-the-new-adobe-with-unified-rebrand">Maxon</a> is finding that selling AI features to a creative audience isn't as easy as some software companies might have hoped. Artists want to see what these tools can do, but they also want to know why they're being made, how they'll fit into a real working day and what the company thinks the future of 3D art should look like.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/maxon-teases-another-ai-tool-and-artists-arent-happy-despite-not-knowing-what-it-does-yet</link>
                                                                            <description>
                            <![CDATA[ A potential new tool for Cinema 4D is raising more questions about the direction of creative software. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">d8uvi3eYKzB6yGK2BWe8X9</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/tHY72zoz94SoDPkP2RXqcK-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 29 Oct 2026 12:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[AI]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/tHY72zoz94SoDPkP2RXqcK-1920-80.jpg">
                                                            <media:credit><![CDATA[Maxon ]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A drawing of a crow becomes a 3D model in a Maxon AI video]]></media:description>                                                            <media:text><![CDATA[A drawing of a crow becomes a 3D model in a Maxon AI video]]></media:text>
                                <media:title type="plain"><![CDATA[A drawing of a crow becomes a 3D model in a Maxon AI video]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/tHY72zoz94SoDPkP2RXqcK-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Apple is finally embracing chaos and I’m here for it ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I'm calling it: Apple is finally cool. Like, Gen Z cool. For decades, the brand has been a beacon of millennial minimalism, but it seems Apple is finally embracing a bit of playfulness (although it seems some fans aren't ready). </p><p>Since the launch of the MacBook Neo, we've seen Apple opt for a quirkier marketing style, and I, for one, am here for it. From the introduction of the Lil' Finder Guy mascot to the release of some of its <a href="https://www.creativebloq.com/features/best-adverts-of-all-time">best adverts</a> to date, Apple finally feels like a brand with personality. </p><div class="instagram-embed"><blockquote class="instagram-media"  data-instgrm-version="6" style="width:99.375%; width:-webkit-calc(100% - 2px); width:calc(100% - 2px);"><p><a href="https://www.instagram.com/p/DfAPqVlGrTc/" target="_blank">A post shared by apple (@apple)</a></p><p>A photo posted by </p></blockquote></div><p>In a new <a href="https://www.instagram.com/p/DfAPqVlGrTc" target="_blank">Instagram post</a>, Apple flexed its classic #shotoniPhone campaign with a twist, showcasing the work of young creatives. From a Photo Booth inspired mirror to a larger-than-life hand-crafted iPod Nano, Gen Z are looking to the past with a contemporary twist.</p><p>"Reminds me of the 90’s PlayStation ads more of THIS please," one fan responded. "Seven photographers, one phone, and every frame feels like a different mood. It's a nice reminder that the best camera is mostly about who is holding it," another added. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115274745176301645"><p lang="en" dir="ltr">apple this is stuff of nightmares https://t.co/0CL5UPnFQl<a href="https://twitter.com/cantworkitout/status/2115274745176301645">October 28, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Over on X, the attention was on one particular image – a high-fashion jacket comprised of tangled wired EarPods. "Apple this is stuff of nightmares," a fan on X joked. </p><p>The selected images strike a perfect balance of nostalgia and modern design. As Gen Z transforms the familiar into tactile contemporary art, there's an element of disorder and playfulness that signals Apple is finally letting go of its slick, space grey stuffiness. </p><p>For more design inspiration, check out <a href="https://www.creativebloq.com/news/apple-musics-splashy-new-logo-is-gorgeous-so-why-isnt-the-app-icon">Apple Music's new logo</a> or take a look at how this <a href="https://www.creativebloq.com/tech/i-modded-my-ipod-for-2024-and-now-it-s-my-favourite-gadget-of-the-year">modded iPod</a> became our design editor's favourite piece of tech, </p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/apple-is-finally-embracing-chaos-and-im-here-for-it</link>
                                                                            <description>
                            <![CDATA[ Goodbye space grey stuffiness. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">gLNFY2c6nuL97xsCkZYG6m</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/CaXtPvZZGHA47PnpK2qabk-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 29 Oct 2026 11:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Branding]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/CaXtPvZZGHA47PnpK2qabk-1920-80.jpg">
                                                            <media:credit><![CDATA[Apple/Leonardo Martines/Omar Amor]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Apple social post featuring a man wearing a jacket made of tangled earbuds]]></media:description>                                                            <media:text><![CDATA[Apple social post featuring a man wearing a jacket made of tangled earbuds]]></media:text>
                                <media:title type="plain"><![CDATA[Apple social post featuring a man wearing a jacket made of tangled earbuds]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/CaXtPvZZGHA47PnpK2qabk-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ This horny anime food-themed tactical RPG roguelite isn't just a thirst trap, even if it will make you hungry ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Before founding Studio Daimon as an indie developer, Alfred Kamon started as a Fire Emblem modder in 2012, releasing a ROM hack called FE: Midnight Sun based on the series' GBA pixel-art iterations. Although this later became the basis for his studio's commercial debut, budget and resource limitations meant Path of the Midnight Sun became a visual novel with turn-based battles in the first-person viewpoint of retro RPGs like <a href="https://www.creativebloq.com/3d/video-game-design/why-dragon-quest-iii-hd-2d-remakes-zombie-tech-is-the-future-of-retro-gaming">Dragon Quest</a>. </p><p>But the Italian studio's crowdfunded Food Devils, due for release on 3 November on PC via Steam, is the Fire Emblem-style tactics RPG he's always wanted to make.</p><p>Beyond the grid-based battles, it's a different take on the genre, not just because it's also a roguelite. You play as the last chef in a post-apocalyptic world, hunting monsters and turning them into tasty dishes for your restaurant. You won't be alone, though, because you can also sign contracts with the Food Devils, each representing a different aspect of food throughout humanity's history.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Yym56AU9K9FJF2ePuxUwg4-1920-80.jpg" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Wdt7R4u4PfwceNKtv89Tf4-1920-80.jpg" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ep3ykcG5dJrC8Gutr2Doh3-1920-80.jpg" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/5xajDSVuh2izn9R3tSb9k7-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/fwpMwSkMHyD5Ghq5YrhAc7-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure></figure><p>"When approaching such a vast theme, we wanted a mix of concepts commonly associated with food, without being too cliché," Kamon tells me. These include the Hunter Devil inspired by prehistoric cavemen and dinosaur themes, the Fisher Devil that takes the form of a refined Japanese-style swordsman (with the irony that all fish have disappeared in this world), and even a Vegan Devil, which is a twist on the typical nature theme, since it wouldn't be vegan to eat a vegetable monster.</p><p>"For each character, we went through various design phases, from initial brainstorming to a pool of three possible designs," Kamon explains. "We then put those three designs up for a vote among our VIP Kickstarter backers and collected a lot of useful feedback, which we used to create the final designs."</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/VK3rcotZYWBDY2fhSkApm6-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YdWArpQTYiUxobsPzrMuA6-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/tHoomqR4vtJRsfsaQ9Sbf6-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure></figure><p>Given the Fire Emblem inspirations, the character design is notably influenced by anime, including the suggestive fanservice the aesthetic is also associated with. It's fair to say that a factor in the popularity of many modern JRPGs includes how visually appealing the characters are, and whether you can romance them, something Food Devils consciously leans into.</p><p>"We adore making anime games, but we also wanted the appeal of the art style to be immediately recognisable on social media, so we followed the 'meta' of the anime games community and made very appealing characters and scenes. I must say, it worked," Kamon laughs, just as aware it's not going to convert anyone who already assumes anime is for perverts. "We can’t make a game that literally everyone will love, and we want to focus on our target instead."</p><p>There's nonetheless a lot of substance to the game's loop itself, which you can also check out for yourself in a pretty meaty prologue demo that contains around 3-4 hours' worth of content, which should put to bed assumptions that it's just 'thirst trap' or 'waifu bait'. "Unfortunately, there's a tendency nowadays to associate suggestive content with low-effort bait, due to the huge number of AI-generated hentai games or the increasingly revealing characters in gacha games," Kamon admits. But even as a small remote studio that relies on outsourcing, including 2D animation and localisation, the team has kept core aspects in-house, including concept art, while layered art is prepared before being sent to freelance animators.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/YmHEe9rfCSN9x6nPaZezG6-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/EcdsnSJD7ZFfNYcz9aNg26-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/WPh4zhwFvitktkNSR2UCt5-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/GMPJpBgyH7QCS4mqcNaVm5-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/kPpJKsjbr6waTdPnVsGKF5-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FpYuDKPfkTHtgrbBMtTJM5-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/qd747uE6UzVToDs2xQQtV5-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure></figure><p>While the Food Devils are the obvious highlights, you can also recruit countless procedurally generated human adventurers. Creating all the possible variations arguably required far more effort and assets, even though they were intentionally designed to be less memorable.</p><p>"In a roguelike, you often lose units, and that's part of the stakes of the game (and part of the fun)," Kamon explains. "So we designed the Devils to be the main story characters, while the adventurers serve as the units that accompany you on your adventure. They're more akin to the custom heroes in Etrian Odyssey or Darkest Dungeon."</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/ePvYMa7n7RWFSc9Fatvpz5-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/r7fmD8RLb5sTf7fjbiWMn5-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/zrvgKeJXdF97YTjvbsGpx4-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/GTgM7fV6EdvThf3WwACCA4-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/PNfAiAQBqGA85eZC2sSJ44-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure></figure><p>While he admits it would have been easier to generate these units as 3D characters, the 2D character presentation, whether on the grid or side-by-side in battle, was intentionally meant to evoke the 2D Fire Emblem games. "We opted for a 'seinen' art style with thick, black lines and darker tones in character portraits, especially for the Devils," Kamon adds. "One of our main inspirations was Berserk. There's a stark contrast between how Guts and the demons are drawn and how the 'kinder' characters are. So we wanted to replicate that contrast in our aesthetic too, with the Devils and monsters versus the human adventurers and colourful food."</p><p>When it comes to designing the food, Kamon actually drew on his own experience as a home cook. "To me, food is what connects people," he concludes. "It's also one of the main reasons why I made a game about food: everyone has to eat, no matter their background. When designing the recipes, I keep this concept in mind and try to make something that I could imagine a lot of people enjoying in real life too, then swap the ingredients for monstrous ones!"</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/nZD78TNMTWpStpuEW8k9o5-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/mtyy6uVZyvHvExLdgKdAX5-1920-80.png" alt="Concept art showin anime design characters for a fantasy video game" /><figcaption><small role="credit">Alfred Kamon</small></figcaption></figure></figure><p><em>Food Devils launches on 3 November for PC, and you can download the free </em><a href="https://store.steampowered.com/app/2861730/Food_Devils/"><em>prologue demo</em></a><em> on Steam.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/features/this-horny-anime-food-themed-tactical-rpg-roguelite-isnt-just-a-thirst-trap-even-if-it-will-make-you-hungry</link>
                                                                            <description>
                            <![CDATA[ Food Devils is former Fire Emblem modder Alfred Kamon's take on the tactical RPG genre. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">r8gC68NS5SzTDVNoKarEyM</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/AcjgVVYj8nJr8NSxev2yi5-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 29 Oct 2026 10:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Video Game Design]]></category>
                                                    <category><![CDATA[3D]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alan Wen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/HwkMoQNtgeqaVwywWrbPhV-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Alan Wen is a freelance journalist writing about video games in the form of features, interview, previews, reviews and op-eds. Work has appeared in print including Edge, Official Playstation Magazine, GamesMaster, Games TM, Wireframe, Stuff, and online including Kotaku UK, TechRadar, FANDOM, Rock Paper Shotgun, Digital Spy, The Guardian, and The Telegraph.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/AcjgVVYj8nJr8NSxev2yi5-1920-80.jpg">
                                                            <media:credit><![CDATA[ Alfred Kamon]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Concept art showin anime design characters for a fantasy video game]]></media:description>                                                            <media:text><![CDATA[Concept art showin anime design characters for a fantasy video game]]></media:text>
                                <media:title type="plain"><![CDATA[Concept art showin anime design characters for a fantasy video game]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/AcjgVVYj8nJr8NSxev2yi5-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Prada's hand-drawn holiday campaign is an utter joy – and a sharp lesson for Coca-Cola ]]></title>
                                                                                                <dc:content><![CDATA[ <p>As a kid, it's natural to love Christmas. As an adult, it's natural to get stressed out by it. But I have to admit, even when I reached middle age, I was still a sucker for that "Holidays are coming" chorus from the Coke ads that herald the arrival of the festive season. </p><p>Well, until a couple of years ago, anyhow. </p><p>For the last two Christmases, unfortunately, the soft drinks giant has ruined it all for me by sticking AI-generated effects into its commercials. Not just that, but actively boasting about it. (If you were lucky enough to miss last year's monstrosity, our article <a href="https://www.creativebloq.com/creative-inspiration/advertising/coca-colas-ai-ad-just-ruined-christmas-again" target="_blank">Coca-Cola's AI ad just ruined Christmas... again</a> allows you to relive it in all its gruesome glory.)</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/jTiRRC-I1So" allowfullscreen></iframe></div></div><p>I mean, I can understand the shop down the road – the one that never seems to have any customers and is clearly operating on a shoestring – reaching for gen AI to save a few pennies. But a company valued at $400 billion? Do me a favour. </p><p>So it's a real pleasure to see Prada heading in the right direction here. Drawing Prada, its holiday campaign for 2026, brings its celeb ambassadors (Sadie Sink, Maya Hawke, Chen Haoyu, Kelvin Harrison Jr and Luther Ford) into cartoon worlds drawn entirely by hand.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xcEWYjuhkGQRfY2pcZHLGA" name="prada5" alt="Chen Haoyu, in a black coat and spotted cap with a white Prada handbag, leans forward and points at a grinning cartoon lynx in a snowy hand-drawn forest." src="https://cdn.mos.cms.futurecdn.net/xcEWYjuhkGQRfY2pcZHLGA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Prada)</span></figcaption></figure><p>A sardonic fox trails Maya through the snow; a goofy lynx peers out from behind a tree at Kelvin; and a trio of mice make off with Sadie's spotty loafers. It all feels very "classic Disney", and that's no coincidence.</p><p>The animation was directed by John Pomeroy, who started out at Disney in the 1970s, co-founded the studio behind The Secret of NIMH with Don Bluth, and later returned to the House of Mouse for Pocahontas. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="95H52fu8En4JMUaLVmknFA" name="prada2" alt="Kelvin Harrison Jr, in a striped knitted cardigan and beret, walks through an illustrated winter landscape carrying a brown leather Prada backpack, as a cartoon lynx peers at him from behind a tree." src="https://cdn.mos.cms.futurecdn.net/95H52fu8En4JMUaLVmknFA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Prada)</span></figcaption></figure><p>Alongside him on the Prada campaign is lead animator Tom Bancroft, whose credits include Beauty and the Beast, Aladdin, The Lion King and Mulan.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="urGrTEB7WYoWrpDWM4CAFA" name="prada3" alt="Luther Ford, in a long brown coat and striped scarf, stands by a glowing hand-drawn fireplace as a cartoon bat carries off his black Prada shoulder bag and two white rabbits look on." src="https://cdn.mos.cms.futurecdn.net/urGrTEB7WYoWrpDWM4CAFA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Prada)</span></figcaption></figure><p>"What's great is that John called the band back together," Tom explains in Prada's <a href="https://www.instagram.com/reels/De_szYFDtvU/" target="_blank">behind-the-scenes reel</a>. "He called a bunch of us that had been working at other studios for many years doing traditional hand drawn animation. It's great to be back and doing this for Prada."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WqpUk3MEPrrHwcFabZvBBA" name="prada1" alt="Maya Hawke, in a navy jacket, long skirt and brown bucket hat, hugs herself against the cold in a snowy forest, holding a small white Prada handbag, while a hand-drawn fox licks its paw" src="https://cdn.mos.cms.futurecdn.net/WqpUk3MEPrrHwcFabZvBBA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Prada)</span></figcaption></figure><p>That experience and that enthusiasm show. Prada itself never mentions AI slop, but then it doesn't need to. This is the antidote, staring you in the face, and it's utterly delightful.</p><p>A campaign that puts experienced animators back to work, and celebrates what they do, is certainly something I'd like to see a lot more of. If a fashion house can see the value in that, then surely the world's biggest soft drinks brand can too. Over to you, Coca-Cola.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/pradas-hand-drawn-holiday-campaign-is-an-utter-joy-and-a-sharp-lesson-for-coca-cola</link>
                                                                            <description>
                            <![CDATA[ This pencil-and-paper magic from animation veterans is a welcome break from AI slop. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">JBL9ZY28XD3DLEvdqkZBEd</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/wEWPwWLhCZHuMc4xsQuzDA-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 29 Oct 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Advertising]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                    <category><![CDATA[Branding]]></category>
                                                                                                <author><![CDATA[ journo.tommay@gmail.com (Tom May) ]]></author>                    <dc:creator><![CDATA[ Tom May ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/dT9Sds28YazWSnthFky3dW-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/wEWPwWLhCZHuMc4xsQuzDA-1920-80.jpg">
                                                            <media:credit><![CDATA[Prada]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Sadie Sink, in a lilac knit and holding a white Prada shoulder bag, kneels on a wooden floor reaching for a spotted Prada loafer that three cartoon mice are carrying away.]]></media:description>                                                            <media:text><![CDATA[Sadie Sink, in a lilac knit and holding a white Prada shoulder bag, kneels on a wooden floor reaching for a spotted Prada loafer that three cartoon mice are carrying away.]]></media:text>
                                <media:title type="plain"><![CDATA[Sadie Sink, in a lilac knit and holding a white Prada shoulder bag, kneels on a wooden floor reaching for a spotted Prada loafer that three cartoon mice are carrying away.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/wEWPwWLhCZHuMc4xsQuzDA-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Ever wondered what goes on inside a pair of earphones? These transparent IEMs reveal all ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If you’re in the market for a pair of in-ear monitors (IEMs) that sound warm and smooth for under $200, the Aful MiracleOne is a new option that's well worth checking out (though it's a little too expensive to make my list of the <a href="https://www.creativebloq.com/tech/headphones-earbuds/listen-up-these-are-the-best-budget-friendly-in-ear-monitors">best budget IEMs under $100</a>). </p><p>After getting a few days listening to these new earphones, what's important to me is that the MiracleOne, on sale today for $199.99, prioritises comfort and design just as much as sound quality. It's enough for me to consider it for our list of <a href="https://www.creativebloq.com/tech/headphones-earbuds/these-best-iems-under-usd500-will-bring-you-nothing-but-joy">the best IEMs under $500</a>. </p><p>What am I talking about? Well, the MiracleOne uses just one driver, so it’s tiny (6mm across, where most single-driver sets use 8-10mm). That means smaller shells, lessening the strain on your ears over long sessions. And the design is a really cool transparent resin that allows you to see what's going on inside. A design choice I can definitely get behind. </p><h2 id="looks-and-specs">Looks and specs</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TSeVaSFcCAc2CPhCQiDFpi" name="miracle-peak" alt="The Aful MiracleOne IEM." src="https://cdn.mos.cms.futurecdn.net/TSeVaSFcCAc2CPhCQiDFpi-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The shells are made from transparent resin, so you can see the gold 2-pin sockets, the acoustic tubing and a small black circuit board, finished off with a polished metal nozzle. In short, if you like seeing the gubbins in your gear – the sort of approach popularised by the Nothing range – you’ll love it. If you don't, you won't. </p><p>The driver is made from a soft, springy silicone material, and sits inside two small sound chambers designed to tune the sound. One of these is designed to take the harsh edge off high notes. The other keeps the bass tight.</p><p>Handily, the cable detaches from the earpieces, so you can replace it if it breaks. You also get a carrying case and ear tips in three styles, each of which tweaks the sound slightly (fuller, clearer or more spacious). Note that you’ll need to pick your plug when you order. The standard 3.5mm suits most people, while the 4.4mm might be better for dedicated music players and headphone amps.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/xeMrrvXPuCmzq2Ssn6njVJ-1920-80.jpg" alt="The Aful MiracleOne box contents on a black surface: the retail box, the clear earbuds on a round black case, a coiled silver cable, nine pairs of grey and white ear tips and the instruction manual" /><figcaption><small role="credit">Aful</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/eeS6xMotTXyKBi4id7Bu7o-1920-80.jpg" alt="A pair of transparent Aful MiracleOne earbuds rests on dark textured rock" /><figcaption><small role="credit">Aful</small></figcaption></figure></figure><p>Here's the killer question, though: how does it compare with similarly priced IEMs? Well, listening to the MiracleOne, I immediately thought of the classic New Meta <a href="https://www.creativebloq.com/tech/headphones-earbuds/a-year-on-do-the-kiwi-ears-ke4-earphones-still-deserve-the-new-meta-crown"><u>Kiwi Ears KE4</u></a> – one of our choices among the <a href="https://www.creativebloq.com/tech/headphones-earbuds/these-best-iems-under-usd500-will-bring-you-nothing-but-joy#section-the-best-bright-iem-under-500"><u>best IEMs under $500</u></a>? </p><p>The KE4 is a hybrid with two dynamic drivers and two balanced armatures, while the MiracleOne relies on just one driver. Both have a warm, easy-going sound, but the KE4’s big strength is its midrange – vocals and instruments come through rich and detailed, backed by a wad of bass that can sometimes get a bit boomy. </p><p>I'd say that both the KE4 and the MiracleOne share a similar deep, rumbling bass, but MiracleOne has better separation between that bass and the midrange. They're both smooth in the upper mids, but I feel that vocals are a little more forward with MO than the KE4.</p><p>Ultimately, I think this is a strong single-dynamic IEM that trades punches with an established classic, so it's well worth checking out. The fact that it looks better than 90% of IEMs isn't going to hurt its chances of success either. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/ever-wondered-what-goes-on-inside-a-pair-of-earphones-these-transparent-iems-reveal-all</link>
                                                                            <description>
                            <![CDATA[ With the release of the Aful MiracleOne, we wonder: Can it take on the classic Kiwi Ears KE4? ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">RidjthRrUa5dqMJsyfoQ7</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/u4S9LTmdmqXHXCinsiqfmi-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 29 Oct 2026 08:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 29 Oct 2026 09:32:30 +0000</updated>
                                                                                                                                            <category><![CDATA[Headphones & Earbuds]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                                                                <author><![CDATA[ journo.tommay@gmail.com (Tom May) ]]></author>                    <dc:creator><![CDATA[ Tom May ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/dT9Sds28YazWSnthFky3dW-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/u4S9LTmdmqXHXCinsiqfmi-1920-80.jpg">
                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Aful MiracleOne IEM. ]]></media:description>                                                            <media:text><![CDATA[The Aful MiracleOne IEM. ]]></media:text>
                                <media:title type="plain"><![CDATA[The Aful MiracleOne IEM. ]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/u4S9LTmdmqXHXCinsiqfmi-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ They did it! Sennheiser HD 480 Pro are the best closed-back headphones I’ve heard (and it's not even close) ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I first fell in love with audiophile headphones because they offered so much more clarity, technical performance, resolution, and other words that basically mean perceived detail.</p><div  class="fancy-box"><div class="fancy_box-title">Specs</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Price:</strong> $399 / £339 (headphones only); $439 / £369 (with hard case)<br><strong>Release:</strong> April 2026<br><strong>Driver & housing:</strong> 38mm dynamic driver; closed-back<br><strong>Material:</strong> Matte composite body, metal headband slider, washable velour/fabric acoustic ear pads<br><strong>Cable:</strong> Detachable single-sided cable connecting via a 4-pin mini-XLR port (pluggable to either ear cup); 3.5mm straight jack with screw-on 6.3mm adapter<br><strong>Impedance:</strong> 130 Ω (at 1kHz)<br><strong>Sensitivity:</strong> 107dB SPL (1kHz / 1Vrms) / 98dB SPL (1kHz / 1 mW)<br><strong>Weight:</strong> 272g</p></div></div><p>The pair that first opened my eyes was the <a href="https://www.creativebloq.com/tech/headphones-earbuds/i-thought-audiophile-headphones-were-only-for-chin-scratching-posers-until-i-got-a-pair"><u>Sennheiser HD 550</u></a>, and it blew me away because its neutral/bright sound profile encouraged me to focus on higher frequency detail that I otherwise wouldn’t have noticed. The HD 550 also offers an excellent midrange with natural timbre, but it was the exciting treble that I fixated on. </p><p>The <a href="https://www.amazon.com/Professional-Closed-Back-Studio-Headphones-Black/dp/B0GMYG71TT/ref=sr_1_1?crid=39IJ2X4V6IS3S&dib=eyJ2IjoiMSJ9.8yhHSaYcY_316Vlx5P5f5Er8NZcdJe_AqkC4ID2lmOYiSZm1tb0A8182Ra2yy_qCSuKkGodr6yZwOjID5_WsS2J_GVkn_X2uKau_gJuEglntnWJsZRAn6uifZ97ZhYd7VA5LqevSyrOCWDhr3ZX1ElwQ11DNr-n2Otknjino5qfSsjNbOFSE1xMeQcWz6YKRvdU_In3W6QU8P-_uke1NndgJ_1FuATaT1DjgbLFiY3k.0dCYJmkMn94giSGhb7tXKedpFbGYvn-N_-X5vwDo7C4&dib_tag=se&keywords=Sennheiser+HD+480+Pro&qid=1793105186&sprefix=sennheiser+hd+480+pro%2Caps%2C214&sr=8-1&ufe=app_do%3Aamzn1.fos.17d9e15d-4e43-4581-b373-0e5c1a776d5d"><u>$400 Sennheiser HD 480 Pro</u></a> isn’t here to excite you. Made for studio pros, specifically for tracking and mixing, the 480 Pro isn’t made for audiophiles, so instead of throwing fireworks at you, it delivers a neutral, balanced, accurate sound signature.</p><p>The result is the best closed-back pair of headphones that I’ve heard yet, and my new go-to recommendation if you’re looking for a set of the <a href="https://www.creativebloq.com/tech/headphones-earbuds/ive-tried-and-tested-100-wired-headphones-and-these-are-the-best-ive-heard"><u>best-sounding headphones</u></a> on sale today.  </p><h3 class="article-body__section" id="section-sound-profile"><span>Sound profile</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="enCJuDc5F5DtF8EovwYG8V" name="480-no-flash-2" alt="Various shots of the Sennheiser HD 480 Pro headphone." src="https://cdn.mos.cms.futurecdn.net/enCJuDc5F5DtF8EovwYG8V-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The HD 480 Pro sitting on a walnut headphone stand from Boston-based <a href="https://formandgrain.com/">Form & Grain.</a> </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Overall</strong>, bass and treble are gloriously well-balanced without overshadowing the midrange. That’s a feat for any type of headphone – including the more forgiving open or Bluetooth sets – let alone a closed-back pair. The overall sound is correct-sounding with a touch of warmth. Nothing is out of place, and listening to music I’ve been familiar with for several decades, it all just sounds as it should. </p><p>The only negative aspects to the 480 Pro are preference-based, as opposed to glaring tuning errors. For example, you might prefer a different approach to treble than the 480 Pro – yet the 480 Pro’s treble is the best version of its approach that I’ve heard. Altogether, this is an exceptional-sounding headphone, and the best closed-back I’ve ever used.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UwwBFG6sdT8G6sKEXJHA8V" name="480-top" alt="Various shots of the Sennheiser HD 480 Pro headphone." src="https://cdn.mos.cms.futurecdn.net/UwwBFG6sdT8G6sKEXJHA8V-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Bass:</strong> This bass is full with plenty of detail and slam, putting a focus on sub-bass yet still offering plenty of mid-bass punch. I find this presentation detailed, with some nice ‘grip’ to it. If I’m nit-picking, I can totally see it being too much bass for audiophiles searching for Perfect Neutral, yet what’s on offer here doesn’t step on the toes of the midrange. It does, however, lend a warmth to things that some might not like (it’s definitely my jam). </p><p>You can get bigger bass in the far less expensive $160 <a href="https://www.creativebloq.com/tech/headphones-earbuds/fiios-ft1-headphones-two-years-later-theyre-still-the-best-budget-audiophile-closed-backs"><u>FiiO FT1</u></a>. However, you don’t hear bass in a vacuum, and where the FT1’s midrange’s clarity is hit by the wads of (wonderfully executed) low range, the 480 Pro’s overall balance remains faultless.  </p><p>Playing Parliament’s Give Up The Funk, I love the fullness of Bootsy Collins' guitar bass in the intro. It has body and slam, backed up with a substantial sub-bass that grounds the whole thing. On lesser sets that simply ramp up the bass, lower frequency details get lost easily, and listening to familiar music becomes frustrating – you can't hear the detail you know is there. That’s not the case with the 480 Pro. I get quality and quantity, and let there be no doubt, there’s plenty of quantity here!</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="96Tttjuq2xKYaF8VgkXL7V" name="480-main" alt="Various shots of the Sennheiser HD 480 Pro headphone." src="https://cdn.mos.cms.futurecdn.net/96Tttjuq2xKYaF8VgkXL7V-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Midrange: </strong>There’s more focus on the mid and upper mids, and less on the lower mids here. That makes the bass and lower mids seem more distinct, which is a presentation some people will love, and some will feel lacks cohesion. For me, the 480 Pro has the best of both worlds here, with the mid-bass being distinct enough from the mids so it hits hard, but not so much that the lower mids sound lean. </p><p>The ear gain region – the bane of many a headphone tuner – is exceptionally well done. I hear a little dip just before an elevation around 2.45kHz then again at 2.9-3.5 kHz, followed by a noticeable dip around 4kHz. The former elevations are never too much, and serve as extra seasoning on male and female vocals. </p><p>4kHz is actually an area which usually gives me issues, so I tend toward headphones that plateau around 2-4kHz instead of putting a spotlight on that area. The HD 480 Pro isn’t shy in this region, but it still doesn’t come across as shouty or grating. Instead, everything in the midrange comes across as timbrally correct. That’s basically the hardest thing to do with audio – any chump can make headphones sound ‘exciting’. The HD 480 Pro makes instruments and vocals sound correct, all balanced with each other. And when you put on a beautifully-produced track, the results are ‘right’.</p><div  class="fancy-box"><div class="fancy_box-title">Testing kit</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hycQikYWfdjpscsZFSXMAG" name="gear" caption="" alt="The Chord Mojo 2 and the Luxsin X8 DAC/Amps." src="https://cdn.mos.cms.futurecdn.net/hycQikYWfdjpscsZFSXMAG-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text">For this review, I played through the <a data-analytics-id="inline-link" href="https://luxsinaudio.com/products/x8"><strong>Luxsin X8 </strong></a>DAC/Amp and the <a data-analytics-id="inline-link" href="https://chordelectronics.co.uk/mojo-2"><strong>Mojo 2 by Chord</strong></a>. These pairings provided ample power delivery and headroom for the headphones, maintaining a transparent, uncoloured signal path from source to transducer. Music streamed via Spotify Lossless.</p></div></div><p><strong>Treble: </strong>To my ears, there’s a generally relaxed approach to the lower treble that I initially read as dark. However, the more I listened to the 480 Pro, the more I found Sennheiser’s approach to the treble was purposeful and in accordance with the balanced approach of the bass and mids. </p><p>I get a little spice around 6.6-7kHz, a dip around 8kHz, and then a little bit more around 9kHz. But as with the ear gain region, these slight peaks give added dimension to the sound, rather than sounding piercing or sibilant. In fact, this is the smoothest detailed treble I’ve heard, whether open- or closed-back. Michael Jackson’s remarkably bright Billie Jean has all its stabbing peaks rounded off, and Lucinda Williams’ jarringly sibilant Sweet Old World blends in rather than stands out. That never happens! </p><p>Of course, as I've said, a subtle, smooth, balanced treble isn’t everyone’s idea of audiophile-grade audio (Grado still sells headphones, after all). I happen to love the HiFiMan HE1000, with its comparably elevated treble profile. I love that it, along with its incredibly open ear cups, gives me a sense of crisp detail – it’s what I think of when I think ‘audiophile’. And yet, the HE1000 isn’t a practical set for everyday use. It’s a specialised headphone for specific moments. With its balanced sound, the Sennheiser is both an everyday set for YouTube doom scrolling <em>and</em> a specialised set for critical listening. It’s a rare bird in that it excels in every area, so that it may appear unexceptional. That's far from the case. </p><h3 class="article-body__section" id="section-price-value-alternatives"><span>Price, value, alternatives</span></h3><p>At $399/£339, the Sennheiser HD 480 Pro is in a competitive price bracket. It's also in a tricky spot for budget-conscious creatives who may look to the cheaper workhorse classic, the <strong>Beyerdynamic DT 770 Pro</strong> ($200). </p><p>The value proposition here, however, is undeniable and convincing. Where the DT 770 Pro offers bucket-loads of perceived detail with its incredibly elevated, sibilant treble, the 480 Pro offers unparalleled neutrality that can be enjoyed for hours on end without fatigue. </p><p>Closed-back headphones notoriously struggle with boomy bass, due to internal acoustic reflections and resonant standing waves trapped inside the sealed ear cup. But Sennheiser tames low-end clutter <em>without</em> muddying the mix. This is really very rare. Factor in the featherlight 272g build and washable components, and it’s a brilliant, durable investment. For me, at $400, this represents excellent value. After all, it's one of the best headphones I've heard, and it will last many, many years.  </p><h3 class="article-body__section" id="section-hd-480-pro-vs-focal-azurys"><span>HD 480 Pro vs Focal Azurys</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ByrLwQV6PhQHqGZgeqy58V" name="480-azurys" alt="Various shots of the Sennheiser HD 480 Pro headphone." src="https://cdn.mos.cms.futurecdn.net/ByrLwQV6PhQHqGZgeqy58V-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The HD 480 Pro slams just as much as the renowned Focal Azurys in the bass, but it's cleaner and clearer, without reverting to the overly-bright approach of the Focal set.</p><p>The Azurys is a very comfortable, cool-looking pair of headphones, but it offers more of a V-shape sound profile than the perfectly-balanced HD 480. </p><p>The upside of that is that the Azurys is a more exciting, dynamic pair of headphones. More bass and more treble mean more contrast. The midrange is really good with the Azurys as well. Yet it's not the star, as it's slightly overshadowed by all the excitement. You get none of these compromises with the HD 480 Pro.</p><p>For me, the smoothness of treble in the HD 480 allows everything to pull focus, whereas the comparatively sharper Azurys can sound almost hollow in comparison. And I think this is largely down to treble, as both cans sound very similar in the midrange (and certainly graph so). </p><p>The Focal Azurys retail for $599, though you can currently (and frequently) get them for more like <a href="https://www.amazon.com/clp/B0D3LRWZV6">$449 over at Amazon</a>, and though I'd recommend them to certain people, I'd recommend the HD 480 Pro to everyone. </p><h3 class="article-body__section" id="section-hd-480-pro-vs-fiio-ft1"><span>HD 480 Pro vs FiiO FT1</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="arKxfsFjZMqnqvio7JA68V" name="480-ft1" alt="Various shots of the Sennheiser HD 480 Pro headphone." src="https://cdn.mos.cms.futurecdn.net/arKxfsFjZMqnqvio7JA68V-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I have a <a href="https://www.creativebloq.com/tech/headphones-earbuds/fiios-ft1-headphones-two-years-later-theyre-still-the-best-budget-audiophile-closed-backs">soft spot for the FiiO FT1</a> – and not just because they are one of the best value pair of closed-back headphones in existence, at <a href="https://www.amazon.com/FiiO-FT1-Closed-Back-Headphones-Detachable/dp/B0D9QD4Y2P">$165 over at Amazon</a>. They sound fantastic, with their vaguely absurd levels of bass, which is plenty detailed and only messes with the lower mids <em>a bit</em> (coping much?!) </p><p>But A/B testing the FT1 with the HD 480 Pro, I still think it holds up... kind of. Sure it offers a more dynamic V-shape sound profile to the Sennheiser cans, but just like the Azurys, it does exciting well. The bass is definitely the boss here, but the midrange isn't just bullied around as is the case with so many bass cannons. </p><p>However, when comparing the treble responses, it's like comparing a scalpel to a sledgehammer. The HD 480 Pro walks a fine line between detail and sibilance. </p><p>Switching between the two on K-Lone’s glitchy treble showcase 'slk', the FT1 ramps up the highs, almost shouting the detail at you. While the 480 Pro conveys all the same top-end information with more body. I know that might sound weird, to refer to treble having body, but that's what I get from the 480 Pro – a far fuller picture. </p><h3 class="article-body__section" id="section-dac-amp-requirements"><span>DAC/Amp requirements</span></h3><p>The Sennheiser HD 480 Pro is relatively easy to drive despite its 130 Ω impedance, because its sensitivity is reasonably high at 107 dB SPL (1 Vrms) or 98 dB SPL (1 mW).</p><p>What that means in practice is an M-chipped MacBook or modern PC will drive the HD 480 Pro effortlessly with ample headroom. </p><p>For music listening, a $9 Apple dongle will give you all the clean power you actually need. The only real limitation would be maximum volume if you're working with quiet, uncompressed studio recordings – which I don't! </p><p>Bottom line: for the majority of music fans thinking about buying the HD 480 Pro, as long as you have a $9 Apple dongle, you're golden. </p><h3 class="article-body__section" id="section-build-comfort"><span>Build & comfort</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3e8cUJ34mMJqxF68W8PU8V" name="480-headband" alt="Various shots of the Sennheiser HD 480 Pro headphone." src="https://cdn.mos.cms.futurecdn.net/3e8cUJ34mMJqxF68W8PU8V-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Build and comfort are big wins for the <a href="https://www.amazon.com/Professional-Closed-Back-Studio-Headphones-Black/dp/B0GN4RTJ7D"><strong>Sennheiser HD 480 Pro</strong></a>. Although it may look like a lot of other headphones, this set really is amongst the most comfortable out there. </p><p>It's the combination of light plastic, stainless spring steel, and soft velour ear cups that make this a durable, lightweight headphone that doesn't register even after hours of use. And with that steel, you know this headphone is going to retain its shape, no matter how it's treated. </p><p>This level of comfort is rare on a single headband headphone (ie, not headphones with dedicated comfort straps to distribute the weight on your head). I've previously had to add an additional <a href="https://capraaudio.com/">Capra strap</a> to make most single-band headphones bearable – such as the <a href="https://www.creativebloq.com/tech/headphones-earbuds/fiios-ft1-headphones-two-years-later-theyre-still-the-best-budget-audiophile-closed-backs"><strong>FiiO FT1</strong></a>, or the <a href="https://www.creativebloq.com/tech/headphones-earbuds/the-new-hedd-d1-headphones-could-be-your-perfect-intro-to-audiophile-headphones"><strong>HEDD D1</strong></a>. And all these super light materials are replaceable – the detachable headband padding is even washable! </p><p>The width and depth of the ear cups are such that my average-sized ears never touch the driver housing, and the depth and soft materials of the cups mean that the passive isolation is excellent.. This is actually one of the highlights for me, as I work in a home office with my beautiful (noisy!) wife and an equally beautiful, noisy gaming PC. With the 480 Pro, I get to immerse myself in great sound, and not be distracted by either. </p><p>This is a well-designed headphone that's not built for show, but is built to last a very long time. For $400, this should be the standard – if I'm going to spend $400 on headphones, I want to be listening to them in 20 years' time. And there's no reason that won't be the case with the HD 480 Pro. </p><h3 class="article-body__section" id="section-should-you-buy-it"><span>Should you buy it? </span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="K2YJQYWGZf5uxGPjtSbA8V" name="480-no-flash" alt="Various shots of the Sennheiser HD 480 Pro headphone." src="https://cdn.mos.cms.futurecdn.net/K2YJQYWGZf5uxGPjtSbA8V-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I've given this pair of headphones a full five stars, so the answer is obviously, 'yes, yes, yes – of course you should buy it'. But that doesn't mean they're for everyone. </p><p>So, who is this headphone <em>not</em> for? I think any audiophile who wants a detail monster set that offers high-treble sizzle excitement and accompanying hearing loss should give the 480 Pro a miss. Instead, pick up a HiFiMan– my current favourite is the <a href="https://www.creativebloq.com/tech/headphones-earbuds/these-headphones-were-usd3-000-back-in-2015-at-usd949-today-theyre-my-value-high-end-cans-of-choice"><strong>HiFiMan HE1000 Stealth</strong></a>. </p><p>The Sennheiser 480 Pro doesn't get in the way of the music. It presents it honestly and clearly. It lacks the fireworks of the more exciting sets out there, but this is a pair of headphones that you can use all day, every day with absolutely no issues – in sound or comfort. </p><p>If you want timbral accuracy, supreme comfort, and the passive isolation benefits of a closed-back, there is currently no better option than the Sennheiser 480 Pro. </p><div data-widget-type="merchantlink" data-model-name="Sennheiser HD 480 Pro"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/reviews/they-did-it-sennheiser-hd-480-pro-is-the-best-closed-back-headphone-ive-heard-and-its-not-even-close</link>
                                                                            <description>
                            <![CDATA[ The comfort and build are supreme, too. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">fBbKWLoCdYfLMRGeWYQh6K</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/LxMdWpi9Cqe3JMF9LM58UR-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 28 Oct 2026 16:42:10 +0000</pubDate>                                                                                                                                <updated>Wed, 28 Oct 2026 23:01:20 +0000</updated>
                                                                                                                                            <category><![CDATA[Headphones & Earbuds]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                                                                <author><![CDATA[ beren.neale@futurenet.com (Beren Neale) ]]></author>                    <dc:creator><![CDATA[ Beren Neale ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fD3udAuFiVjXfUojSwZ5nf-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Beren has worked on creative tech magazines and websites at Future Publishing for nearly two decades. Cutting his teeth as Staff Writer on the digital art magazine ImagineFX, in 2012 he helped bridge the magazine/website gap as Commissioning Editor on the newly launched Creative Bloq. He went on to lead ImagineFX, the fine art mag Paint &amp; Draw, then worked on the Canon Pro Europe website. As editor of Computer Arts he led a successful redesign of the iconic design mag, then in 2020 he moved back to Creative Bloq, the biggest global art and design website. As Ecom Editor, when he&#039;s not reviewing the best audiophile headphones, ergonomic office chairs, phones, laptops, TVs and monitors, he helps digital creatives get the best deals on the kit that they need and love. &lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/LxMdWpi9Cqe3JMF9LM58UR-1920-80.jpg">
                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Sennheiser HD 480 Pro surrounded by greenery. ]]></media:description>                                                            <media:text><![CDATA[The Sennheiser HD 480 Pro surrounded by greenery. ]]></media:text>
                                <media:title type="plain"><![CDATA[The Sennheiser HD 480 Pro surrounded by greenery. ]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/LxMdWpi9Cqe3JMF9LM58UR-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Joe & Mac Retro Collection (Switch 2) review: the '90s caveman roundup inherits its flaws as well as its fun ]]></title>
                                                                                                <dc:content><![CDATA[ <div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4jB3XGTm5rPDRHqXK9FGvk" name="joe-mac-main" caption="" alt="2D art for Joe & Mac Retro Collection showing cavemen and cartoon dinosaurs" src="https://cdn.mos.cms.futurecdn.net/4jB3XGTm5rPDRHqXK9FGvk-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Red Art Games / Data East)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Publisher: </strong>Red Art Games</p><p class="fancy-box__body-text"><strong>Developer:</strong> Red Art Studios (Data East originals)</p><p class="fancy-box__body-text"><strong>Release date:</strong> 29 October 2026 (Digital), 2027 (Physical)</p><p class="fancy-box__body-text"><strong>Price:</strong> $19.99 / £19.99 (digital)</p><p class="fancy-box__body-text"><strong>Platform:</strong> Switch (reviewed), Switch 2, PS5, Xbox Series X/S, PC</p><p class="fancy-box__body-text"><strong>Engine:</strong> Emulation</p></div></div><p>I always preferred Bonk!'s oddball platforming and Toki's tighter, almost shooter-like design to the Joe & Mac series, but in the early ’90s, if you owned a console, you needed Data East's caveman ninja. The cavemen were daft, the dinosaurs were enormous, and the colours leapt from my old CRT. I was happy to revisit these games on Switch 2 (I'm playing the Switch edition), but I wasn’t expecting the two sequels to leave the biggest impression.</p><p>The <a href="https://www.creativebloq.com/entertainment/gaming/joe-and-mac-retro-collection-is-bringing-back-the-gloriously-weird-art-of-16-bit-gaming">Joe & Mac Retro Collection</a> brings together three Data East SNES games: Joe & Mac: Caveman Ninja, Congo’s Caper, and Joe & Mac 2: Lost in the Tropics (known as Joe & Mac 3 in Japan). They’re all variations on the same prehistoric platforming idea, but each takes it in a slightly different direction. The original is an arcade conversion, Congo’s Caper is a proper console platformer of the era, and the third game adds a small map, some exploration and the option to build a camp and woo cave girls. Well, you didn’t get that in Toki.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3hkcncva7y3nvum8is5w5R" name="20261026-01M5W7BBWC9HQQQQB1GHTPZSD6-3D965D08-1579-4C38-932B-D2D6F1A67150" alt="A cartoon caveman on a water fountain in Joe & Mac Retro Collection" src="https://cdn.mos.cms.futurecdn.net/3hkcncva7y3nvum8is5w5R-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lost in the Tropics is full of fun little animated touches, like when you're fired up the screen on a water spout.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Red Art Games / Data East)</span></figcaption></figure><h2 id="three-caveman-games-three-different-takes">Three caveman games, three different takes</h2><p>The original Joe & Mac is the simplest of the bunch. You run, jump and fling weapons at dinosaurs and other prehistoric nasties, moving through colourful stages until you reach the next boss. It’s straightforward arcade stuff, and the loose animation makes it easy to forgive the old-school frustrations like sudden deaths, enemies respawning just off-screen, and forced weapon pick-ups that make life harder (does anyone really like the stone wheel throwables?).</p><p>The dinosaur designs are still adorable. Their eyes bulge when they’re hit, and their little bodies wobble, and even getting battered by one is funny to watch. The bosses, though, rarely offer much of a challenge, and the action doesn’t have the staying power of the games that follow.</p><p>Congo’s Caper is where things get more interesting. Its core design has more in common with Sonic the Hedgehog and Kid Chameleon than the arcade original, with greater emphasis on platforming, exploration, and finding things tucked away off the main route. Hidden rooms and collectables give you a reason to poke around, and the climbable vines that grow up the screen are a lovely bit of old-school design. Take the easy route, or hang around while the vines grow and see how far up you can get?</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZFMq7bj8qnqgGpDgbR85vZ" name="20261026-01M5W7BGY7TR1SE6M7R60EKQNN-51596947-E011-4EF2-95A8-1128333DC8A1" alt="A cartoon dinosaur stares at a monkey in game Joe & Mac Retro Collection" src="https://cdn.mos.cms.futurecdn.net/ZFMq7bj8qnqgGpDgbR85vZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">All three games in the Joe & Mac Retro Collection have the same cute approach to character design. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Red Art Games / Data East)</span></figcaption></figure><p>Then there’s Joe & Mac 2: Lost in the Tropics (erm, 3?), which returns to the original's action-platform template but takes it a step further. There’s a map, you choose which levels to tackle, and between bouts of dinosaur-bashing you can build a camp and woo cave girls by spending collected stone coins on flowers. It’s a much bigger game than the original, with a bolder art direction and more to do than just reach the end of a stage.</p><p>I can’t escape the feeling that this one owes something to Toki. The bigger pixel designs and seed-spitting combat remind me of that game’s mix of shooting and traversal. The ground shifts beneath your ape’s weight, ice makes him slide, and the levels offer more than just platforms and enemies to clear. It borrows from a good source, and the extra ideas work.</p><p>Having all three together lets you watch the series work through those ideas. The first game nails the basic formula; Congo’s Caper makes platforming the main thing in a very 90s console-specific way – more complex levels, secrets, power upgrades, collectables – and Lost in the Tropics brings the two together with <em>some</em> exploration and more ways to dispatch dinosaurs. Most people will remember the original, but the sequels have more legs, more ideas and, in 2026, more playability.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MLNDK2x484BRMXpECfMrxX" name="20261026-01M5W7BRDM98K26EBFTYNY0YW6-2CAD5DF1-0D9D-4D78-80EF-1C565A8433F4" alt="A cavemen hits a dinosaur in Joe & Mac Retro Collection" src="https://cdn.mos.cms.futurecdn.net/MLNDK2x484BRMXpECfMrxX-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Hitting the game's dinosaurs results in comical boggle-eyed expressions. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Red Art Games / Data East)</span></figcaption></figure><h2 id="bosses-bonkers-animation-and-rewind">Bosses, bonkers animation and rewind</h2><p>The art is what keeps me coming back, and honestly, it's what I loved about these games back in the '90s. These games are bright, chunky, and full of character, with exaggerated 16-bit animation that makes everything feel slightly over-the-top and vibrant. The bosses show it off best in their exaggerated, head-heavy designs and attack methods: a T-Rex spits its caveman lunch, and a diplodocus spurts water jets.</p><p>The new Boss Rush mode lets you take on the bosses from all three games in succession. The later games offer more variety, and it’s a good excuse to enjoy the designs without replaying entire levels. I particularly like how Lost in the Tropics teases its bosses before you fight them. The triceratops that smashes through an ice wall piece by piece is wonderfully dramatic. The effect is simple, but the build-up makes the reveal land.</p><p>Red Art Games has included the modern conveniences you’d hope for. Rewind rescues you when an old platformer catches you out, and save states mean you don’t have to replay the same sections to get back to where you were. It also offers an optional CRT filter and a selection of custom frames, which smooth out the old pixels like the TVs would.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CFuGjebgq2BPSSsVFehGKn" name="20261026-01M5W7BKC96YN816A8K65S8C8F-98217219-ADC2-4498-AE01-EA920C8278B9" alt="A boy swings on a tree in game Joe & Mac Retro Collection" src="https://cdn.mos.cms.futurecdn.net/CFuGjebgq2BPSSsVFehGKn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Congo’s Caper has a unique swinging and climbing mechanic for exploration. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Red Art Games / Data East)</span></figcaption></figure><h2 id="more-than-a-rom-collection">More than a ROM collection</h2><p>There’s some real preservation work here. You get the Western releases alongside the Japanese editions, including the uncensored Japanese version of Caveman Ninja, which will interest anyone curious about how these games were presented in different markets.</p><p>The virtual unboxing lets you look over the original SNES boxes, cartridges and manuals, and an art gallery gathers concept designs and character sketches. You don’t get the feel of a real manual, as the physical editions will, due for release in 2027, but you can flick through the originals.</p><p>I’d have liked more on the people who made these games, perhaps interviews or oral histories. Digital Eclipse has shown how much richer a retro collection can be when it pairs development stories with the artwork and packaging, as I found in the recent Toy <a href="https://www.creativebloq.com/reviews/toy-story-retro-roundup-toy-story-3-complete-edition-review-why-you-need-to-buy-the-bundle">Toy Story: Retro Roundup! + Toy Story 3 Complete Edition</a>. Here, I wanted to know more about the artists behind those bulging dinosaur eyes and how the games changed from one entry to the next, but I only had the sketches to look at.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PiteWLYWFfBhk2a2dfMC9e" name="20261026-01M5W7J457PQJE76WZ3YRDAWD2-2B874DAD-3079-4381-BBDF-7A5532AFAD48" alt="A cartoon sketch of a dinosaur" src="https://cdn.mos.cms.futurecdn.net/PiteWLYWFfBhk2a2dfMC9e-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The collection's extras include art and concept sketches from the development of the three games. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Red Art Games / Data East)</span></figcaption></figure><h2 id="should-you-buy-joe-amp-mac-retro-collection-on-switch-2">Should you buy Joe & Mac Retro Collection on Switch 2?</h2><p>This collection is better than I expected. Joe & Mac: Caveman Ninja is still a charming slice of early-’90s arcade platforming, though it shows its age. Congo’s Caper is more inventive and rewards exploration but feels like a very of its time platformer, while Lost in the Tropics takes the series somewhere bigger and more involved.</p><p>The lack of developer interviews is a missed opportunity, and these are still old platformers with all the quirks that entails. But rewind, save states, and Boss Rush give them new life, and the virtual packaging and art gallery show that someone cares about preserving them properly.</p><p>If you remember playing Joe & Mac in the ’90s, you'll find plenty here. If you don’t, the two sequels might surprise you, and that's why I’d recommend it.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/reviews/joe-and-mac-retro-collection-switch-2-review-i-came-for-the-cavemen-but-the-sequels-are-the-real-draw</link>
                                                                            <description>
                            <![CDATA[ These three SNES platformers show there's fun in evolution; I just wish we could see more of it. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">Yz4qimbbENHDVvvPM6wc3M</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/ocYhtfkYt3LHsHo7WtT57H-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 28 Oct 2026 14:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/ocYhtfkYt3LHsHo7WtT57H-1920-80.jpg">
                                                            <media:credit><![CDATA[Red Art Games / Data East]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Joe &amp;amp; Mac was a classic console release in the 90s, and remains fun on Nintendo Switch.]]></media:description>                                                            <media:text><![CDATA[2D art for Joe &amp; Mac Retro Collection showing cavemen and cartoon dinosaurs]]></media:text>
                                <media:title type="plain"><![CDATA[2D art for Joe &amp; Mac Retro Collection showing cavemen and cartoon dinosaurs]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/ocYhtfkYt3LHsHo7WtT57H-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Will Instagram's 90-minute videos make it impossible to switch off from socials? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's official: the internet is eating itself. Instagram has just announced it's testing 90-minute video content, and my poor, brainrotted head cannot take it. Now, whether it's short-form, attention-stealing slop or long-form video rambling, it doesn't seem to matter to IG, as long as there's content. </p><p>Not to be a grandma, but I remember when the <a href="https://www.creativebloq.com/news/Instagram-logo-history">Instagram logo</a> was a skeuomorphic vintage camera, so I feel I've earned the right to whinge. The app has evolved a lot since its debut, but the move to long-form video means yet another social media app is gunning for our precious attention, and I'm really feeling the fatigue. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NkytEQE7PB5Mfg4fzHeRH5" name="Reels.jpg" alt="Screenshot from Instagram Reels tutorial" src="https://cdn.mos.cms.futurecdn.net/NkytEQE7PB5Mfg4fzHeRH5-1920-80.jpg" mos="" align="middle" fullscreen="" width="4000" height="2250" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Instagram)</span></figcaption></figure><p>On Monday, Instagram began testing the 90-minute clips with a handful of US-based creators. The 'Features' project has already been tested in Brazil and is aimed predominantly at podcasters and comedians. Whether other long-form creators will migrate from the safety of rival platforms like YouTube remains to be seen, but I already find the concept of extended video content on IG rather tiresome. </p><p>I'm a woman of structure. I like that TikTok is for brainrot and YouTube is for slightly more nuanced, long-form brainrot. But it's no secret that podcast content is ruling the social feed – it's cheap to produce, and so long as you can wrangle some semi-interesting yappers to host, you've got a steady flow of hour-long content each week. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1846px;"><p class="vanilla-image-block" style="padding-top:76.16%;"><img id="YURZZkuYdHByrVzapaoQWA" name="Screenshot 2026-10-28 at 10.59.23" alt="Spotify podcasts" src="https://cdn.mos.cms.futurecdn.net/YURZZkuYdHByrVzapaoQWA-1920-80.png" mos="" align="middle" fullscreen="" width="1846" height="1406" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Spotify)</span></figcaption></figure><p>I've already seen video content infiltrate my other precious apps like Spotify. Do I watch podcast videos on the platform? Absolutely not, but the fact that it's even there suggests I may be in the minority. Social media brands are competing to become the next 'every app', and with little distinction between them, it all feels a little like a desperate plea for my watch time. </p><p>I see a not-so-distant future where an evening can be swallowed by circling the drain of social media. 15 minutes on TikTok as an appetiser, catching up with your favourite zillenial podcasters on IG for main, and a nice YouTube video essay for dessert. Simply put, it's becoming too tempting to switch off. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WwBy9e"></div>                            </div>                            <script src="https://kwizly.com/embed/WwBy9e.js" async></script><p>For more social media news, check out <a href="https://www.creativebloq.com/design/branding/instagrams-new-brand-identity-is-more-than-just-a-wordmark">Instagram's new brand identity</a> that's more than just a wordmark, or take a look at the <a href="https://www.creativebloq.com/features/social-media-for-artists">best social media platforms</a> for artists and designers. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/will-instagrams-90-minute-videos-make-it-impossible-to-switch-off-from-socials</link>
                                                                            <description>
                            <![CDATA[ Please, no more content, my brain can't handle it. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">DD7qAMjnKk3C65AcE5CsT4</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/pX3BkaFhfz9CSFczS2KdWe-1920-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Wed, 28 Oct 2026 12:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Social Media]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                    <category><![CDATA[Branding]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/pX3BkaFhfz9CSFczS2KdWe-1920-80.png">
                                                            <media:credit><![CDATA[Instagram]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The logo for Instagram]]></media:description>                                                            <media:text><![CDATA[The logo for Instagram]]></media:text>
                                <media:title type="plain"><![CDATA[The logo for Instagram]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/pX3BkaFhfz9CSFczS2KdWe-1920-80.png" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Coca-Cola gives everyday heroes the royal treatment in posh portrait campaign ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Coca-Cola has launched a wholesome new campaign honouring the local business people who support it. Local Royalty features four hand-painted portraits created by real royal portrait artists, proving that honour doesn't have to be dictated by blood. </p><p>While many ad campaigns are focusing on the digital side of design, it's a refreshing change to see Coca-Cola embracing analogue art. A campaign with heart and intention, Local Royalty demonstrates how stripping back to the tactile can create some of the <a href="https://www.creativebloq.com/features/best-adverts-of-all-time">best adverts</a>. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:66.80%;"><img id="sX42RZiGnwFDHHqr96yFy8" name="LR_Gino-by-Gareth-Reid_01" alt="Portrait of Gino Verecchia by Gareth Reid" src="https://cdn.mos.cms.futurecdn.net/sX42RZiGnwFDHHqr96yFy8-1920-80.png" mos="" align="middle" fullscreen="" width="2560" height="1710" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Coca-Cola GB/Gareth Reid)</span></figcaption></figure><p>The four portrait subjects were chosen to represent everyday people from hospitality and retail, including workers from a pub, corner shop, café, and fish and chip shop. Painted by artists who have previously captured royals such as Queen Elizabeth II, King Charles III, the Prince and Princess of Wales and Princess Anne, the stately portraits are a wonderfully unexpected homage to life's everyday heroes.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="h9AUsn5fSaXa4rXV7znvF6" name="portrait2" alt="Portrait of Pindy Kaur by Nicky Philipps" src="https://cdn.mos.cms.futurecdn.net/h9AUsn5fSaXa4rXV7znvF6-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Coca-Cola GB/Nicky Philipps)</span></figcaption></figure><p>“Independent business owners create the places where local life happens, yet their contribution often goes unrecognised," says Rhona Stephen, senior director, communications for Coca-Cola Great Britain. "With Local Royalty, we wanted to celebrate them in a way that felt deliberately unexpected and enduring. By borrowing the visual language of official portraiture and placing these owners at its centre, the campaign gives their everyday impact the status it deserves.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uc39aQYPcwiTopTbJb4wZ3" name="portrait3" alt="Simon Dafforn-Jones portrait by Jamie Coreth" src="https://cdn.mos.cms.futurecdn.net/uc39aQYPcwiTopTbJb4wZ3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Coca-Cola GB/Jamie Coreth)</span></figcaption></figure><p>The portraits will be displayed as part of a <a href="https://www.coca-cola.com/gb/en/social/local-royalty" target="_blank">free public exhibition</a> at the Saatchi Gallery in London from 28th October to 1st November. For more creative news, check out <a href="https://www.creativebloq.com/design/branding/coca-cola-gets-new-look-that-makes-cola-cola-more-cola-cola">Coca-Cola's new look</a> or take a look at our guide on<a href="https://www.creativebloq.com/art/how-to-make-your-portraits-pop"> how to stand out as a portrait artist</a>. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/coca-cola-gives-everyday-heroes-the-royal-treatment-in-posh-portrait-campaign</link>
                                                                            <description>
                            <![CDATA[ Real royal artists were commissioned to honour local legends from ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">pzbEWFCsLykxZ4BbucuFtK</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/jYuey88d74bTzUJqMD6Uki-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 28 Oct 2026 11:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Advertising]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                    <category><![CDATA[Branding]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/jYuey88d74bTzUJqMD6Uki-1920-80.jpg">
                                                            <media:credit><![CDATA[Coca-Cola GB/Nick Bashall]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Portrait of Kaual Patel by Nick Bashall ]]></media:description>                                                            <media:text><![CDATA[Portrait of Kaual Patel by Nick Bashall ]]></media:text>
                                <media:title type="plain"><![CDATA[Portrait of Kaual Patel by Nick Bashall ]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/jYuey88d74bTzUJqMD6Uki-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ XPPen Magic Pro 13 review: a premium Android drawing tablet for work and play ]]></title>
                                                                                                <dc:content><![CDATA[ <div  class="fancy-box"><div class="fancy_box-title">XPPen Magic Pro 13 spec</div><div class="fancy_box_body"><p class="fancy-box__body-text"><ul><li><strong>Display:</strong> 12.95-inch 3K LCD, 120Hz</li><li><strong>Brightness:</strong> 650 nits peak</li><li><strong>Colour gamut:</strong> 100% sRGB, 96% DCI-P3</li><li><strong>Screen surface:</strong> AG+AF nano-etched glass</li><li><strong>Processor:</strong> MediaTek Dimensity 8300</li><li><strong>Memory:</strong> 8GB RAM</li><li><strong>Storage:</strong> 256GB, expandable via microSD</li><li><strong>Stylus:</strong> X4 Smart Chip Stylus, 16,384 pressure levels</li><li><strong>Initial activation force:</strong> 2g</li><li><strong>Pen resolution:</strong> 5,080 LPI</li><li><strong>Tilt:</strong> 60 degrees</li><li><strong>Operating system:</strong> Android 16</li><li><strong>Battery:</strong> 10,200mAh, 45W PD charging</li><li><strong>Cameras:</strong> 13MP rear, 8MP front</li><li><strong>Connectivity:</strong> USB-C, including hardware-level PC drawing-display mode</li><li><strong>Dimensions:</strong> 6.65mm thick</li><li><strong>Weight:</strong> 655g</li><li><strong>Price:</strong> $999.99 / £899</li></ul></p></div></div><p>I liked the original <a href="https://www.creativebloq.com/reviews/xppen-magic-drawing-pad">XPPen Magic Drawing Pad</a> because it showed that an <a href="https://www.creativebloq.com/tag/android">Android</a> tablet could be built around artists' needs. Its drawing surface felt closer to a desktop tablet than the glossy, slippery screens on most consumer devices, like an iPad or Samsung's Galaxy Tab series (read our <a href="https://www.creativebloq.com/features/the-best-tablets-with-a-stylus-for-drawing-and-note-taking">guide to the best tablets with a stylus pen for drawing</a>). I used it as a loose sketching tool, but accuracy issues kept me from replacing my desktop tablet, and I soon went back to my iPad Pro.</p><p>Three years on, and XPPen's new <a href="https://www.creativebloq.com/news/xppens-new-magic-pro-13-is-an-android-drawing-tablet-that-turns-into-a-pen-display">Magic Pro 13</a> fixes the biggest issues I had with the older first-time model. It has a processor that handles demanding art apps, a new stylus (importantly with 5,080 LPI resolution), a 3K 120Hz screen, and a USB-C connection that turns it into a PC drawing display. It’s also a good everyday Android tablet for video, email and Google Docs.</p><p>Wacom’s <a href="https://www.creativebloq.com/art/digital-art/wacom-movinkpad-pro-14-proves-android-is-finally-ready-for-serious-digital-art">MovinkPad Pro 14</a> currently leads this category, and <a href="https://www.creativebloq.com/reviews/huion-kamvas-pad-12-review-a-budget-android-drawing-tablet-that-gets-the-small-things-right">Huion’s Kamvas Pad 12</a> undercuts both, though its performance comes at the cost of a less impressive processor. The Magic Pro 13 sits closer to Wacom and Apple than the brand's old ‘budget tablet’ reputation, and it makes a strong case to be the one you pick, based on price, specs, and performance.</p><p>XPPen has come a long way from a disruptor to a genuinely impressive drawing tablet manufacturer; for example, its recent Artist Ultra 14 OLED tablet is an advanced desktop drawing tablet. The pitch with the Magic Pro 13 is that the same tech, minus OLED, can fit into an Android tablet.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:74.67%;"><img id="XSaYPKTMjNLw3rWb7msWLm" name="pro-1" alt="Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13" src="https://cdn.mos.cms.futurecdn.net/XSaYPKTMjNLw3rWb7msWLm-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="896" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The new Magic Pro 13 doesn't come packed with lots of extras – not stand or case – but you get a quality USB-C cable, spare nibs and drawing glove. </span><span class="credit" itemprop="copyrightHolder">(Image credit: XPPen / Future)</span></figcaption></figure><h2 id="inside-the-box-and-magic-pro-13-39-s-premium-design">Inside the box and Magic Pro 13's premium design</h2><p>Opening the box, I'm struck that XPPen hasn't overloaded the package with extras for the first time; you get the tablet, spare nibs, a drawing glove, and a high-quality USB-C cable for charging and PC connectivity. A case or stand would have been welcome, but that would have bumped the cost; besides, XPPen sells a stand, case, and magnetic keyboard separately, just like Apple.</p><p>A close look at the new tablet reveals a premium-feeling product. The white frame, curved edges, flat matte display, and discreet buttons make the Magic Pro 13's design choices closer to Wacom and Apple than the budget end of the market. At 655g and 6.65mm, it’s easy to hold for long stretches, which matters when you’re not propping it on a desk. I took it outside to sketch a local lane and also used it on the sofa, and it suits both.</p><p>The 12.95-inch screen gives you room to paint comfortably. For long, detailed desk sessions, some artists prefer a larger display; for example, you don't get the space to rest your wrist as you do with a desktop design, but as a tablet for all occasions, it's a nice size.</p><p>The Magic Pro 13 has two USB-C ports, but only one supports the high-bandwidth video connection needed for PC mode, so make sure you plug into the right one. Storage is expandable by microSD, which helps if you collect reference images and large art files. There are some quirks to the design; for example, XPPen has chosen to keep the rear camera that comes on standard tablets, a small lens in the top corner of the rear panel, which I thought could make drawing on the screen when laid flat a little awkward, expecting a slump or wobble, but it never happened.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/CiQbCsQBLcwyL4zds8x47n-1920-80.jpg" alt="Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13" /><figcaption>The Magic Pro 13 is a slim, premium feeling tablet.<small role="credit">XPPen / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FLmEppoVBWXLMBiriDkVKm-1920-80.jpg" alt="Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13" /><figcaption>The tablet features a rear camera for capturing photos and videos.<small role="credit">XPPen / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/vyrmgVuSq4SmVaYXi2TLTk-1920-80.jpg" alt="Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13" /><figcaption>A white frame and smooth curves add to the appeal.<small role="credit">XPPen / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/MLnRyk6mM8Nz9a9mkCQusk-1920-80.jpg" alt="Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13" /><figcaption>Two USB-C ports: one for charging and one for video transfer to a PC.<small role="credit">XPPen / Future</small></figcaption></figure></figure><h2 id="xppen-magic-pro-13-screen-and-pen-3k-120hz-and-16k-pressure">XPPen Magic Pro 13 screen and pen: 3K, 120Hz and 16K pressure</h2><p>The nano-etched glass has a matte, paper-like finish with a little resistance under the nib. The 3K panel covers 100% sRGB and 96% DCI-P3, with a peak brightness of 650 nits. At 120Hz, marks keep up with the pen, so it feels natural. The tablet display can toggle between 120Hz, 90Hz, and 60Hz, so you can balance battery life to how you use it; 60Hz, for example, is fine for browsing, and 120Hz is ideal for digital painting.</p><p>The X4 Smart Chip Stylus offers 16,384 pressure levels, a 2g initial activation force and 60 degrees of tilt. The 5,080 LPI figure is worth noting: it measures how finely the tablet resolves pen movement, separate from the number of pressure steps, and this is double the resolution of the original Magic Drawing Pad and on par with most high-end desktop drawing tablets.</p><div class="looped-video"><video class="lazyload-in-view lazyloading" data-src="https://cdn.mos.cms.futurecdn.net/8GEtZEBxprd2TfTudvqn3Q/magic-vid-test.mp4" autoplay loop muted playsinline src="https://cdn.mos.cms.futurecdn.net/8GEtZEBxprd2TfTudvqn3Q/magic-vid-test.mp4"></video></div><p>The pen has enough weight to feel sturdy without tiring my hand; I draw for around two hours at a time and never get the kind of cramp that can creep in with slim styluses or cheaper, lighter pens. </p><p>To test tracking, I drew small circles, tapped dots, scribbled brush strokes, and repeatedly overdrew the same line. Lines stayed smooth, the cursor followed the nib, and I saw no jitter. That’s where the original Magic Drawing Pad fell short, and some recent budget tablets, like the Kamvas Pad 12, too. Side by side with <a href="https://www.creativebloq.com/art/digital-art/why-wacoms-pro-pen-3-is-the-most-significant-stylus-design-shift-in-years">Wacom’s Pro Pen 3</a>, I couldn’t pick a difference.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:74.67%;"><img id="tA7bqzCiweZHJZWSzRgxJn" name="pro-2" alt="Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13" src="https://cdn.mos.cms.futurecdn.net/tA7bqzCiweZHJZWSzRgxJn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="896" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Digital painting on the Magic Pro 13 is natural and intuitive with no latency or stutter. </span><span class="credit" itemprop="copyrightHolder">(Image credit: XPPen / Future)</span></figcaption></figure><h2 id="digital-painting-on-the-magic-pro-13">Digital painting on the Magic Pro 13</h2><p>My go-to Android drawing app is ArtRage (<a href="https://www.creativebloq.com/how-to/get-more-from-artrage">ArtRage 6</a> is on XPPen's free install list, but I use <a href="https://www.creativebloq.com/reviews/artrage-vitae">ArtRage Vitae</a>); it's an older painting simulator with excellent traditional-media brushes and heavy paint tools that show quickly whether a tablet can keep up. I painted a quick sketch of a lane near my house, switching brushes and pushing paint around with the heavier tools. There was no visible lag, strokes landed where I aimed, and overall it's a really nice experience, close to using a desktop tablet.</p><p>The Dimensity 8300 processor, 8GB of RAM, and Android 16 handle painting and illustration well. Wacom’s MovinkPad Pro 14 offers 12GB, which gives it an edge with very large files. I tested the 3D sculpting app <a href="https://www.creativebloq.com/how-to/3d-sculpt-on-an-iPad" target="_blank">Nomad Sculpt</a> on the tablet, and it was fine, with no issues; unlike the new budget Huion Kamvas Pad 12, the Magic Pro 13 didn’t get warm or have any issues, even in Performance mode. I’m not one for using massive amounts of layers; I rarely get past three and tend to collapse them regularly, but even when I did decide to add 10 layers and duplicate my painting to see what would happen, there was no slowdown or warming.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/uH4hqC6F7jrLVtmxXqrVNn-1920-80.jpg" alt="Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13" /><figcaption>Connecting the Magic Pro 13 to a PC or laptop is as simple as plugging it in.<small role="credit">XPPen / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/RVcWX2vCmuUZ8FsJaLhcHm-1920-80.jpg" alt="Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13" /><figcaption>The tablet comes with a high-end cable for video transfer and charging.<small role="credit">XPPen / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/M5qPwoWwvAUhEinHxBaSWm-1920-80.jpg" alt="Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13" /><figcaption>The stylus can be magnetically attached to the Magic Pro 13 frame's base.<small role="credit">XPPen / Future</small></figcaption></figure></figure><h2 id="using-the-magic-pro-13-as-a-pc-pen-display">Using the Magic Pro 13 as a PC pen display</h2><p>A key feature of the Magic Pro 13 is that it works as a standalone Android tablet and as a drawing display for a desktop or laptop. I plugged in the included USB-C cable, and it connected as a display, with the hardware handling the video link. I use an <a href="https://www.creativebloq.com/tech/laptops/the-hp-omen-max-16-is-everything-a-student-laptop-shouldnt-be-so-why-do-i-recommend-it">HP Omen Max 16</a> for gaming and art, and it worked seamlessly, with no need to download drivers or fiddle with the laptop or tablet settings.</p><p>Wacom’s MovinkPad Pro 14 offers a similar workflow, wired or over Wi-Fi, but it relies on a companion app on the PC to get it working. A wired connection also means turning on Developer mode and USB debugging on the tablet first. Those are one-off steps, and XPPen doesn’t offer a wireless option, but the XPPen route requires less setup and is literally a 'plug and go' solution.</p><p>I drew on the Magic Pro 13 away from my desk, then connected it to my computer to use my desktop art software, moving from ArtRage Vitae and into <a href="https://www.creativebloq.com/news/rebelle-7-announced">Rebelle</a>. If you work at a desk all day, you’ll want a bigger screen, but for home work, travel, or hobbyists like myself who can’t justify both a tablet and a pen display, it covers both jobs really well.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/tc54UxoFjAoewzyoExnqYm-1920-80.jpg" alt="Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13" /><figcaption>The style and resolution are excellent, comparable to a desktop drawing tablet.<small role="credit">XPPen / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HNeWpvs6VtTJ7jize2zanm-1920-80.jpg" alt="Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13" /><figcaption>The design language is consistent; the new white stylus matches the white tablet frame.<small role="credit">XPPen / Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/E2gJ6t6PGrSYxhvX4AkBNm-1920-80.jpg" alt="Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13" /><figcaption>The stylus features two programmable buttons, and their functions and general settings can be customised in the XPPen app.<small role="credit">XPPen / Future</small></figcaption></figure></figure><h2 id="software-battery-and-cameras">Software, battery and cameras</h2><p>The Magic Pro 13 ships with ibisPaint X and XPPen’s own Canvas app. I still prefer ArtRage for painting. Canvas adds Quick Draw, which wakes the tablet straight into sketching, and a doodle tool for annotating photos. It also keeps reference images from my shelf available alongside other work.</p><p>Split-screen and multi-app use work as you’d expect on Android 16, so I can check email or a web page mid-painting and return without losing my place. Performance mode suits artwork and demanding video, while Comfort mode cuts heat and suits browsing and Google Docs, though I didn't notice any heat during extended use. </p><p>The 13MP rear and 8MP front cameras cover video calls and reference snaps. I’ve been using the Magic Pro 13 on and off for three weeks, from general browsing to art creation; generally, the battery has lasted a couple of days before needing a charge. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1376px;"><p class="vanilla-image-block" style="padding-top:55.81%;"><img id="mFSYzqmN7BWSwRbDMGWRTn" name="pro-6" alt="Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13" src="https://cdn.mos.cms.futurecdn.net/mFSYzqmN7BWSwRbDMGWRTn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1376" height="768" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Magic Pro 13 is a joy to use and well-specced. It's not a OLED but hardware level PC connectivity and a desktop grade drawing experience make it worth the price. </span><span class="credit" itemprop="copyrightHolder">(Image credit: XPPen / Future)</span></figcaption></figure><h2 id="xppen-magic-pro-13-vs-wacom-movinkpad-pro-14">XPPen Magic Pro 13 vs Wacom MovinkPad Pro 14</h2><p>The Wacom MovinkPad Pro 14 has a larger 14-inch OLED display with deeper blacks and 900 nits of peak brightness, plus a Snapdragon 8s Gen 3 chip and 12GB of RAM. It can also connect to a PC wirelessly (but, as mentioned, you need a companion app, since it's not a hardware solution). If screen quality, desk space, or a wireless link matters most to you, buy the Wacom.</p><p>By contrast, the new XPPen Magic Pro 13 costs around $100 / £100 less, has cameras the Wacom lacks, and connects to a PC through a hardware-level USB-C video link rather than a companion app for an easy solution. The recently released Huion Kamvas Pad 12 is cheaper, but the Magic Pro 13 sits a tier above it in screen, pen, and processing power – it's altogether closer to the experience of using MovinkPad Pro 14 or even an iPad Air.</p><h2 id="should-you-buy-an-xppen-magic-pro-13">Should you buy an XPPen Magic Pro 13?</h2><p>The bottom line is that the new Magic Pro 13 is an accomplished, premium Android tablet with artists' needs at the centre of its design and workflow. If you want one tablet for drawing on the move and at a desk, this does the job: the stylus and screen feel natural, the original's tracking problems are gone, and it connects to a PC quickly. The Magic Pro 13 is the best option yet for artists looking beyond an iPad for an Android tablet, if you can live without the Wacom's OLED. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/reviews/xppen-magic-pro-13-review-a-premium-android-drawing-tablet-for-work-and-play</link>
                                                                            <description>
                            <![CDATA[ XPPen’s Magic Pro 13 is an Android art tablet that also works as a desktop pen display, making it genuinely hard to choose between XPPen and Wacom. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">CTrAu5LibVx7btLSmNpZr5</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/tJqoTMGHnxedB7aMhWSEcn-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 28 Oct 2026 10:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 28 Oct 2026 12:19:28 +0000</updated>
                                                                                                                                            <category><![CDATA[Digital Art]]></category>
                                                    <category><![CDATA[Art]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/tJqoTMGHnxedB7aMhWSEcn-1920-80.jpg">
                                                            <media:credit><![CDATA[XPPen / Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13]]></media:description>                                                            <media:text><![CDATA[Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13]]></media:text>
                                <media:title type="plain"><![CDATA[Photos of a white drawing tablet on a wooden table, the XPPen Magic Pro 13]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/tJqoTMGHnxedB7aMhWSEcn-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ This 3D artist achieves incredible realism to breath life into striking character designs ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Tom Newbury is a 3D artist based in Australia who has been working commercially for 15 years. He's worked across many feature films, game cinematics and series, and he's passionate about realism and bringing 3D characters to life. </p><p>He creates his art using Maya, ZBrush, Mari, Marvelous Designer and Blender (see our guides to the <a href="https://www.creativebloq.com/features/best-3d-modelling-software">best 3D modelling software </a>and the <a href="https://www.creativebloq.com/buying-guides/best-laptops-for-3d-modelling">best laptops for 3D modelling</a>). Below, he talks us through four examples of his work.</p><h2 id="smug-goblin">Smug Goblin</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:752px;"><p class="vanilla-image-block" style="padding-top:125.00%;"><img id="Rynq768aL5sixJW5Zm2f5L" name="UNI270.3D_Showcase.tom_smug_Goblin" alt="3D fantasy art" src="https://cdn.mos.cms.futurecdn.net/Rynq768aL5sixJW5Zm2f5L-1920-80.jpg" mos="" align="middle" fullscreen="1" width="752" height="940" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Rynq768aL5sixJW5Zm2f5L-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Tom Newbury)</span></figcaption></figure><p>“This piece was the subject for a tutorial I made for the Think Tank Training Centre. I had to choose a concept and present my workflow from start to finish. This subject is a bit more stylised than the work I usually do, but I had a vision of how it would work with my detailed style.” </p><h2 id="albino-demon">Albino Demon</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1536px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="8r7GWTsHjydPiV6ZHffBsL" name="UNI270.3D_Showcase.tom_albinoDemon" alt="3D fantasy art" src="https://cdn.mos.cms.futurecdn.net/8r7GWTsHjydPiV6ZHffBsL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1536" height="1536" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8r7GWTsHjydPiV6ZHffBsL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Tom Newbury)</span></figcaption></figure><p>“I created this piece after seeing an illustration by the artist Vetarmora. When I see a design which really inspires me I begin to visualise it in my own style. Through my work, I enjoy breathing a level of realism into the character.”</p><h2 id="adolescent-chimp">Adolescent Chimp </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1536px;"><p class="vanilla-image-block" style="padding-top:56.32%;"><img id="9utf5QL8yrrtmbw3xSu7cL" name="UNI270.3D_Showcase.tom_adolescentChimp" alt="3D fantasy art" src="https://cdn.mos.cms.futurecdn.net/9utf5QL8yrrtmbw3xSu7cL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1536" height="865" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9utf5QL8yrrtmbw3xSu7cL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Tom Newbury)</span></figcaption></figure><p>“Inspired by the work Weta did on The Planet of the Apes series, I wanted to see how far I could push my skills to create my own realistic chimpanzee.”</p><h2 id="dark-elf">Dark Elf</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="eGMrdqdwqD296gSMnbdkGJ" name="UNI270.3D_Showcase.tom_darkElf" alt="3D fantasy art" src="https://cdn.mos.cms.futurecdn.net/eGMrdqdwqD296gSMnbdkGJ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="2560" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eGMrdqdwqD296gSMnbdkGJ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Tom Newbury)</span></figcaption></figure><p>“Based on a painting by Vetarmora. I just loved the use of light in this piece, the earring design being the focal point, paired with the deep dark shiny eyes.”</p><p>You can see more of Tom's work on his <a href="https://www.artstation.com/gaarajapanime" target="_blank"><u>ArtStation profile</u></a></p><p><em>This article originally appeared in ImagineFX.</em><a href="https://www.awin1.com/awclick.php?awinmid=2961&awinaffid=103504&clickref=cbq-gb-1125834900022594786&p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936559%2Fimaginefx-magazine-subscription.thtml"><em> Subscribe to ImagineFX</em></a><em> to never miss an issue. Print and digital subscriptions are available.</em></p><h2 id="today-39-s-drawing-tablet-deals">Today's drawing tablet deals</h2><p>See our guide to the <a href="https://www.creativebloq.com/features/best-drawing-tablet">best drawing tablets </a>for more options.</p>        <div class="featured_product_block featured_block_hero" data-id="a353c47e-ce4f-11f1-bf35-334864621788">            <a href="https://www.amazon.com/Wacom-Bluetooth-Professional-Graphic-Compatible/dp/B0DFZ2ZRPQ" data-model-name="Intuos Pro Medium" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/iecgVrBHG3fUjRpBWCGEZV.jpg" alt="Wacom Intuos Pro Medium Bluetooth Professional Graphic Drawing Tablet With Pro Pen 3, Compatible With Mac, Windows - 2025 Edition"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Wacom</div>                                        <div class="featured__title">Intuos Pro Medium</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="a353c820-ce4f-11f1-8c1b-fd9eb5536540">            <a href="https://www.amazon.com/13-3-Screen-Artist13-3-Pro-V2-Compatible/dp/B0F6Y18Y5P" data-model-name="Artist 13.3 Pro" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:87.35%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/3qRVWin9RRmpkcNHZtACzP.jpg" alt="Artist 13.3 Pro"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XPPen</div>                                        <div class="featured__title">Artist 13.3 Pro</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="a353c88e-ce4f-11f1-a09f-95d97757b08a">            <a href="https://www.amazon.com/Artist-15-6-Pro-V2-Full-Laminated/dp/B0DJVQG5H8" data-model-name="Artist 15.6 Pro V2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/AQTuUu3kMoBBidxtavNSmM.jpg" alt="XPPen Upgraded Artist 15.6 Pro V2 on a white background"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XPPen</div>                                        <div class="featured__title">Artist 15.6 Pro V2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="a353c8fc-ce4f-11f1-9487-d39e1c476424">            <a href="https://www.amazon.com/Inspiroy-H640P-Graphics-Battery-Free-Sensitivity/dp/B075T6MTJX" data-model-name="Inspiroy H640p" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/zMahf7n8WzMHPQz9hX3eQm.jpg" alt="drawing tablet product shot"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>HUION</div>                                        <div class="featured__title">Inspiroy H640p</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p><em>Creative Bloq is now easier to access than ever before with our on-the-go app, which brings you all the content you know and love from our website, but in a super-streamlined design.</em><br><strong></strong><a href="https://go.redirectingat.com/?id=92X1519156&xcust=cbq_ar_1176348272995164673&xs=1&url=https%3A%2F%2Fapps.apple.com%2Fgb%2Fapp%2Fcreative-bloq-art-design%2Fid6755108630&sref=https%3A%2F%2Fwww.creativebloq.com"><strong>Download the Creative Bloq app for iOS</strong></a><strong></strong><br><strong></strong><a href="https://play.google.com/store/apps/details?id=com.futureplc.peregrine.creativebloq"><strong>Download the Creative Bloq app for Android</strong></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/inspiration/this-3d-artist-achieves-incredible-realism-to-breath-life-into-striking-character-designs</link>
                                                                            <description>
                            <![CDATA[ Discover the art of Tom Newbury. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">6aW2wmuRSD7VPf5tyRpU5X</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/ZQtJAkQvzABTX7GLa9wkJU-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 28 Oct 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[3D Art]]></category>
                                                    <category><![CDATA[3D]]></category>
                                                                                                <author><![CDATA[ mail@imaginefx.com (ImagineFX staff) ]]></author>                    <dc:creator><![CDATA[ ImagineFX staff ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/xzY8dedQ6ma3k8nGszgV2m-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/ZQtJAkQvzABTX7GLa9wkJU-1920-80.jpg">
                                                            <media:credit><![CDATA[Tom Newbury]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[3D fantasy horror art]]></media:description>                                                            <media:text><![CDATA[3D fantasy horror art]]></media:text>
                                <media:title type="plain"><![CDATA[3D fantasy horror art]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/ZQtJAkQvzABTX7GLa9wkJU-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ This monitor light has brightened my mood – and it's down to $35! ]]></title>
                                                                                                <dc:content><![CDATA[ <p>This time of year always threatens to get me down. Working from home three days a week in a poorly-lit home office will do that, especially with the UK days getting shorter and darker. </p><p>But recently I got myself a monitor light, and I feel my mood has genuinely improved. And now you can get the <a href="https://www.amazon.com/Quntis-Monitor-Remote-Eye-Care-Computer/dp/B0CLNGTPLW">$60 Quntis monitor light that I got for just $33 over at Amazon</a>. </p><p>I've found this monitor light to noticeably reduce the eye fatigue that accompanies late-night work/gaming sessions because of the harsh contrast of staring into a brightly lit screen with no ambient lighting. This exact model is my top budget pick of the <a href="https://www.creativebloq.com/tech/accessories/improve-your-mood-with-the-best-monitor-light-bars">best monitor light bars</a>, so at $33, it's an absolute bargain.  </p><ul><li><strong></strong><a href="https://www.amazon.com/s?k=best+monitor+lights&crid=163CFK9J6WY57&sprefix=best+monitor+ligh%2Caps%2C277&ref=nb_sb_noss_1"><strong>Shop monitor light bars on Amazon</strong></a></li></ul><div class="product"><a data-dimension112="d8b6d928-d21c-11f1-af20-7f64371cce0f" data-action="Deal Block" data-label="Monitor Light Bar" data-dimension48="Monitor Light Bar" data-dimension25="$32.99" href="https://www.amazon.com/Quntis-Monitor-Remote-Eye-Care-Computer/dp/B0CLNGTPLW" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="MHhkdBKquQWvn5BbKMHoPn" name="quantis" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/MHhkdBKquQWvn5BbKMHoPn-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>It's pretty rare that a small bit of tech can make such a positive impact to your well being, but that's exactly what I've found of my monitor light bar. It's got a cool remote control so you don't have to fiddle with the actual bar, and the warm to cool light options are great for any time of day. <a class="view-deal button" href="https://www.amazon.com/Quntis-Monitor-Remote-Eye-Care-Computer/dp/B0CLNGTPLW" target="_blank" rel="nofollow" data-dimension112="d8b6d928-d21c-11f1-af20-7f64371cce0f" data-action="Deal Block" data-label="Monitor Light Bar" data-dimension48="Monitor Light Bar" data-dimension25="$32.99">View Deal</a></p></div><p>Not the design you want for your setup? Check out more of the best monitor light bars below.</p><div data-widget-type="multimodelreview" data-model-name="Quntis Monitor Light Bar Pro+,Razer Aether Monitor Light Bar,Yeelight Monitor Light Bar Pro,Fizik Superlight bar tape,Vaude Aqua Box Light Bar Bag,Govee Flow Plus Light Bar,Quntis Monitor Light Bar,Baseus Screen Light Bar,WiZ Gradient Light Bars,Pro Vibe superlight handlebars,Quntis Monitor RGB Light Bar Pro+,Clio 4 Light White Spotlight Bar,Razer Aether Standing Light Bars,Willed Dimmable Touch Light Bar,ASUS ROG Aura Monitor Light Bar" data-widget-title="More light bar deals"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/this-monitor-light-has-lightened-my-mood-and-its-down-to-usd35</link>
                                                                            <description>
                            <![CDATA[ Adding soft light to my desktop is a game-changer for my working day. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">4DqvLrcPMbXPBgTF9nNtZg</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/QdbqfBZ45H6bZHwBEtmt5H-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 16:30:00 +0000</pubDate>                                                                                                                                <updated>Wed, 28 Oct 2026 08:26:59 +0000</updated>
                                                                                                                                            <category><![CDATA[Tech]]></category>
                                                                                                <author><![CDATA[ beren.neale@futurenet.com (Beren Neale) ]]></author>                    <dc:creator><![CDATA[ Beren Neale ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fD3udAuFiVjXfUojSwZ5nf-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Beren has worked on creative tech magazines and websites at Future Publishing for nearly two decades. Cutting his teeth as Staff Writer on the digital art magazine ImagineFX, in 2012 he helped bridge the magazine/website gap as Commissioning Editor on the newly launched Creative Bloq. He went on to lead ImagineFX, the fine art mag Paint &amp; Draw, then worked on the Canon Pro Europe website. As editor of Computer Arts he led a successful redesign of the iconic design mag, then in 2020 he moved back to Creative Bloq, the biggest global art and design website. As Ecom Editor, when he&#039;s not reviewing the best audiophile headphones, ergonomic office chairs, phones, laptops, TVs and monitors, he helps digital creatives get the best deals on the kit that they need and love. &lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/QdbqfBZ45H6bZHwBEtmt5H-1920-80.jpg">
                                                            <media:credit><![CDATA[Quntis]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Quntis Monitor light. ]]></media:description>                                                            <media:text><![CDATA[The Quntis Monitor light. ]]></media:text>
                                <media:title type="plain"><![CDATA[The Quntis Monitor light. ]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/QdbqfBZ45H6bZHwBEtmt5H-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Bambu Lab’s Black Friday sale has started already with up to 20% off 3D printers ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Black Friday is one of the best moments to buy a 3D printer, and happily it seems to arrive earlier and last longer every year. The <a href="https://us.store.bambulab.com/pages/halloween-sale" target="_blank">Bambu Lab Black Friday sale </a>has begun already, almost a month before Black Friday itself, and it has some of the best prices we've seen all year.</p><p>There's up to <a href="https://us.store.bambulab.com/products/h2d" target="_blank">$250 off the H2D AMS Combo</a>, an all-in-one creative hub that will serve you for plotting and cutting as well as 3D printing. And for beginners, there's the affordable <a href="https://us.store.bambulab.com/products/a1-mini">compact A1 Mini is now just $199</a>.</p><p>There's also up to <a href="https://us.store.bambulab.com/pages/promotions/filament-bulk-sale" target="_blank">35% off filament</a> when you buy in bulk, and up to 40% Off on Maker's Supply Model Kits. </p><p>Bambu lab is one of the most reliable brands in the business, as our reviewers attest to in our comparison to the <a href="https://www.creativebloq.com/buying-guides/best-3d-printers">best 3D printers</a>. The sale runs until 1 December, making it the last opportunity of the year to get reduced prices. </p><ul><li><strong></strong><a href="https://us.store.bambulab.com/pages/black-friday-sale" target="_blank"><strong>Browse the Bambu Lab Black Friday Sale</strong></a><strong></strong></li></ul><h2 id="bambu-lab-black-friday-sale-top-picks">Bambu Lab Black Friday Sale top picks</h2><h3 class="article-body__section" id="section-us-deals"><span>US Deals</span></h3><div class="product"><a data-dimension112="69681608-cbf6-11f1-8acc-2d2b8906630a" data-action="Deal Block" data-label="A1 mini" data-dimension48="A1 mini" data-dimension25="$199" href="https://us.store.bambulab.com/products/a1-mini" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="vAhB5q2JChgvZGK9XpDFpb" name="A1mini" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/vAhB5q2JChgvZGK9XpDFpb-1920-80.jpg" mos="" align="middle" fullscreen="" width="2400" height="2400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://us.store.bambulab.com/products/a1-mini" target="_blank" rel="nofollow" data-dimension112="69681608-cbf6-11f1-8acc-2d2b8906630a" data-action="Deal Block" data-label="A1 mini" data-dimension48="A1 mini" data-dimension25="$199">A1 mini: was $219 now $199</a></strong><br>This small budget 3D printer is fantastic value for beginners, hobbyists, students, and makers with limited space  who want a reliable, plug-and-play desktop 3D printer to get started without dealing with complex assembly or manual calibration. It offers core Bambu Lab automation smarts at an entry-level price point and is suitable for printing small-scale toys, desk accessories, and functional parts.</p><p><a href="https://uk.store.bambulab.com/products/a1-mini" target="_blank"><strong>UK deal: </strong><del><strong>£149</strong></del><strong> £139</strong></a><a class="view-deal button" href="https://us.store.bambulab.com/products/a1-mini" target="_blank" rel="nofollow" data-dimension112="69681608-cbf6-11f1-8acc-2d2b8906630a" data-action="Deal Block" data-label="A1 mini" data-dimension48="A1 mini" data-dimension25="$199">View Deal</a></p></div><div class="product"><a data-dimension112="b6573122-cfd6-11f1-9478-593cddc58f9c" data-action="Deal Block" data-label="H2D AMS Combo" data-dimension48="H2D AMS Combo" data-dimension25="$1599" href="https://us.store.bambulab.com/products/h2d?id=581025672340709385" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="qJH9zbRFNuPodZ37GPNPCR" name="H2DC-compressed" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/qJH9zbRFNuPodZ37GPNPCR-1920-80.jpg" mos="" align="middle" fullscreen="" width="2400" height="2400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://us.store.bambulab.com/products/h2d?id=581025672340709385" target="_blank" rel="nofollow" data-dimension112="b6573122-cfd6-11f1-9478-593cddc58f9c" data-action="Deal Block" data-label="H2D AMS Combo" data-dimension48="H2D AMS Combo" data-dimension25="$1599">H2D AMS Combo: was $1999 now $1599</a></strong><br>This all-in-one personal creation hub is aimed at creative pros who want a combination of 3D printing with dual left and right nozzles for advanced multi-material and support-interface printing alongside cutting, drawing, and laser engraving all in one machine. We recommend it for </p><p><a href="https://uk.store.bambulab.com/products/h2d?id=581021756706525193" target="_blank"><strong>UK deal: </strong><del><strong>£1,649</strong></del><strong> £1,319</strong></a><a class="view-deal button" href="https://us.store.bambulab.com/products/h2d?id=581025672340709385" target="_blank" rel="nofollow" data-dimension112="b6573122-cfd6-11f1-9478-593cddc58f9c" data-action="Deal Block" data-label="H2D AMS Combo" data-dimension48="H2D AMS Combo" data-dimension25="$1599">View Deal</a></p></div><div class="product"><a data-dimension112="69681676-cbf6-11f1-a97a-b5085202d20c" data-action="Deal Block" data-label="H2S AMS Combo" data-dimension48="H2S AMS Combo" data-dimension25="$1249" href="https://us.store.bambulab.com/products/h2s" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="KuhCprSdShgo38ipPqxdnR" name="H2SC" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/KuhCprSdShgo38ipPqxdnR-1920-80.jpg" mos="" align="middle" fullscreen="" width="2400" height="2400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://us.store.bambulab.com/products/h2s" target="_blank" rel="nofollow" data-dimension112="69681676-cbf6-11f1-a97a-b5085202d20c" data-action="Deal Block" data-label="H2S AMS Combo" data-dimension48="H2S AMS Combo" data-dimension25="$1249">H2S AMS Combo: was $1499 now $1249</a></strong><br>Like the H2D above, the 2S model is also capable of multiple tasks, including, laser engraving, cutting and a pen plotting tool for drawing. The difference is that the H2S has a single-nozzle setup optimised for reliable, large-volume, single-material build rather than multi-material.</p><p><a href="https://uk.store.bambulab.com/products/h2s?" target="_blank"><strong>UK deal: </strong><del><strong>£1,199</strong></del><strong> £999 </strong></a><a class="view-deal button" href="https://us.store.bambulab.com/products/h2s" target="_blank" rel="nofollow" data-dimension112="69681676-cbf6-11f1-a97a-b5085202d20c" data-action="Deal Block" data-label="H2S AMS Combo" data-dimension48="H2S AMS Combo" data-dimension25="$1249">View Deal</a></p></div><div class="product"><a data-dimension112="b65731ae-cfd6-11f1-909b-8feffa1d0e31" data-action="Deal Block" data-label="P1S AMS 2 Pro Combo" data-dimension48="P1S AMS 2 Pro Combo" data-dimension25="$509" href="https://us.store.bambulab.com/products/p1s?id=732843418674327566" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mVRsZRqaC8HzTwx3ntVp7N" name="bambu-lab-p1s-combo-p1s-3d-printer-and-a-765bca8c-781b-43f0-b306-19c04dbcc1b8.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mVRsZRqaC8HzTwx3ntVp7N-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://us.store.bambulab.com/products/p1s?id=732843418674327566" target="_blank" rel="nofollow" data-dimension112="b65731ae-cfd6-11f1-909b-8feffa1d0e31" data-action="Deal Block" data-label="P1S AMS 2 Pro Combo" data-dimension48="P1S AMS 2 Pro Combo" data-dimension25="$509">P1S AMS 2 Pro Combo: was $579 now $509</a></strong><br>This bundle deal combines the older enclosed Bambu Lab P1S CoreXY high-speed 3D printer with the AMS 2 Pro Automatic Material System. It's more compact and doesn't have the multi-tool capabilities of the newer H2D and H2S, and the single-nozzle setup requires purging filament through the single hotend during swaps, but it's a great value entry-level machine for beginners.</p><p><a href="https://uk.store.bambulab.com/products/p1s?id=736011934385446912" target="_blank"><strong>UK deal: </strong><del><strong>£519</strong></del><strong> £439 </strong></a><a class="view-deal button" href="https://us.store.bambulab.com/products/p1s?id=732843418674327566" target="_blank" rel="nofollow" data-dimension112="b65731ae-cfd6-11f1-909b-8feffa1d0e31" data-action="Deal Block" data-label="P1S AMS 2 Pro Combo" data-dimension48="P1S AMS 2 Pro Combo" data-dimension25="$509">View Deal</a></p></div><p>Below you'll find the best deals and lowest prices on Bambu Lab printers in your region and worldwide, using our clever deals widget that updates 24/7. </p><div data-widget-type="multimodelreview" data-widget-title="Today's best deals on Bambu Lab 3D printers" data-model-name="Bambu Lab A1,Bambu Lab X2D,Bambu Lab P2S,Bambu Lab P1S 3D Printer,Bambu Lab A2L"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/deals/bambu-labs-black-friday-sale-has-started-already-with-up-to-20-percent-off-3d-printers</link>
                                                                            <description>
                            <![CDATA[ Find the year's best prices on 3D printers for both beginners and pros. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">Zetce4gAdj5a4qhrJrmAmL</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/9bPGaxJ2jw46r5sXvmcH4N-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 14:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[3D Printing]]></category>
                                                    <category><![CDATA[3D]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/9bPGaxJ2jw46r5sXvmcH4N-1920-80.jpg">
                                                            <media:credit><![CDATA[Bambu Lab]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Bambu Lab Black Friday sale]]></media:description>                                                            <media:text><![CDATA[Bambu Lab Black Friday sale]]></media:text>
                                <media:title type="plain"><![CDATA[Bambu Lab Black Friday sale]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/9bPGaxJ2jw46r5sXvmcH4N-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ This AI billboard might be too ballsy for its own good ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Recently, billboard ads have been getting daring. From <a href="https://www.creativebloq.com/design/logos-icons/from-mcdonalds-to-kelloggs-why-are-so-many-brands-ditching-their-logo">brands ditching their logos</a> to wild guerrilla marketing, we've seen some real out-of-the-box thinking, but this latest ad from AI company Notion might be the most gutsy yet. </p><p>Placing itself shoulder to shoulder with the competition, Notion's confident ad proves that it stands out against its rivals. Dividing critics with its bold and minimalist billboard design, the ad proves that creative bravery is a priceless tool for standing out in a crowded market. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114764957485068631"><p lang="en" dir="ltr">i can’t even tell who the billboard is for 😭 https://t.co/jclLv2cdtB<a href="https://twitter.com/cantworkitout/status/2114764957485068631">October 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The billboard in question features a lineup of AI logos including Claude, Perplexity, Grok Bot, ChatGPT and, of course, Notion front and centre. It might seem a little barmy to place yourself among the competition in your own ad, but it's this very confidence that makes Notion's ad shine. </p><p>"As much as I hate to admit it, this is a really great ad," a user on X wrote. "No words, just app icons. There’s mystery over who paid for it. There's controversy over why certain apps should be there. It's bold and makes a statement," they added. "Super cool and smart, or super dumb?" another added. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W3Y45X"></div>                            </div>                            <script src="https://kwizly.com/embed/W3Y45X.js" async></script><p>I, for one, am in the "super cool" camp. Given that most <a href="https://www.creativebloq.com/design/logos-icons/why-do-all-ai-company-logos-look-the-same">AI logos look the same</a>, Notion's simple letterblock logo instantly stands out against the competition. The neutral ground of the logo lineup only helps Notion to emerge among its competitors, suggesting a certain edge against the competition. </p><p>While some have criticised the billboard for being too vague, I think that's where its strength emerges. The <a href="https://www.creativebloq.com/features/best-adverts-of-all-time">best adverts</a> often spark conversation, and Notion's bold billboard is not only a symbol of confidence, but a conversation prompt about where the brand belongs in the AI sphere.  </p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/this-ai-billboard-might-be-too-ballsy-for-its-own-good</link>
                                                                            <description>
                            <![CDATA[ I can’t decide if it’s stupid or genius. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">5MSZthmCRWjwAjEaVg5MtU</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/2fXe4V8j9EsKsk4SRY8aoA-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 14:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Advertising]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                    <category><![CDATA[Branding]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/2fXe4V8j9EsKsk4SRY8aoA-1920-80.jpg">
                                                            <media:credit><![CDATA[@olisnoddy via X]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Notion billboard ad]]></media:description>                                                            <media:text><![CDATA[Notion billboard ad]]></media:text>
                                <media:title type="plain"><![CDATA[Notion billboard ad]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/2fXe4V8j9EsKsk4SRY8aoA-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Etsy's crackdown on AI slop is welcome, but it shows how far things have slipped ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's good to have rules. But there's only so far you can go without needlessly stating the obvious. You wouldn't, for example, expect to see signs in restaurant kitchens saying "Don't serve raw chicken". Store managers don't email their cashiers telling them to "Give customers the correct change". These things are common sense, and don't generally need to be said out loud.</p><p>So why is Etsy suddenly telling its sellers: "The photo of the product you're selling should actually be the photo of the product you're selling"?  </p><p>Last week the marketplace for handmade goods made an important-sounding announcement: that every listing must now include at least one unedited photo of the actual item, shot against a real background. </p><p>It also specifically banned the use of <a href="https://www.creativebloq.com/buying-guides/best-ai-art-generators">AI image generators</a> for patterns, recipes and instructions for customers. It's outlawed listings created by bots. And while it's still okay to see AI-generated art on Etsy, you need to be clear about that fact, so buyers know exactly what it is they're buying.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/QHMQbCF5PeM" allowfullscreen></iframe></div></div><p>All of which sounds great. But I can't help feeling we never should have got to the place where any of this was necessary.</p><h2 id="who-wants-to-shop-for-slop">Who wants to shop for slop?</h2><p>Admittedly, Etsy had to do something, because the complaints are mounting fast. Full-time creator Kara Lynne <a href="https://x.com/Kara_Creates/status/2113285251212398698">summed it up on X</a>, writing: "I can't explain how infuriating it has been to purchase a crochet pattern, only to open the PDF and realise it's fully AI-generated, doesn't make sense, and definitely doesn't match what the finished product should be." Quite.</p><p>That's the world that AI is delivering to us. Someone spending their hard-earned money and an evening of their life on instructions that were never going to work. Multiply that by thousands of buyers and you can see how big the problem has become, both for shoppers and the majority of Etsy sellers, who are trying to do everything properly yet end up being tarred with the same brush.</p><p>So what Etsy has said does make sense, although it does make you wonder why they haven't acted sooner. Despite its folksy image, this is a company with a market cap of $7.81 billion, after all. You'd think they'd have enough cash to hire a few people to keep an eye on this stuff. </p><p>Still, at least Etsy now seems to be pulling in the same direction as much of the creative world. The company now follows Spotify pulling 50 million AI tracks, Snap keeping gen-AI content out of its recommendations and LinkedIn, well, at least adding a button to report it. </p><p>Etsy's new rules won't fix everything. But they do acknowledge what should have been obvious: that when people buy something "handmade", they want to know whether a human actually made it. Baby steps, of course, but at least they're steps in the right direction. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/etsys-crackdown-on-ai-slop-is-welcome-but-it-shows-how-far-things-have-slipped</link>
                                                                            <description>
                            <![CDATA[ When a marketplace focused on handmade design needs a rule banning fake photos, something's gone wrong. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">zkzFdx4evy9S8q4Th57NVk</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/uzZxJaKSXhN5uxfLGfsSNd-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[AI Art]]></category>
                                                    <category><![CDATA[AI]]></category>
                                                                                                <author><![CDATA[ journo.tommay@gmail.com (Tom May) ]]></author>                    <dc:creator><![CDATA[ Tom May ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/dT9Sds28YazWSnthFky3dW-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/uzZxJaKSXhN5uxfLGfsSNd-1920-80.jpg">
                                                            <media:credit><![CDATA[Etsy]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Etsy’s James Ossman broke down the platform&amp;#39;s new rules in a YouTube video]]></media:description>                                                            <media:text><![CDATA[A man with glasses, wearing a dark jacket over a green shirt, sits at a desk in front of a wooden wall background with house plants, a mug, notebooks, and a lamp.   ]]></media:text>
                                <media:title type="plain"><![CDATA[A man with glasses, wearing a dark jacket over a green shirt, sits at a desk in front of a wooden wall background with house plants, a mug, notebooks, and a lamp.   ]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/uzZxJaKSXhN5uxfLGfsSNd-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ This creative agency’s website is giving me Tumblr 2000s vibes, and I’m here for it ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I've been writing about websites since the late 2000s, when I got a job on one of Creative Bloq's forerunners, a web design title called net magazine. And believe me, in the two decades that have passed by since, I've visited a <em>lot</em> of creative agency websites. </p><p>If you look at a lot of anything, you tend to get snow blindness after a while. And so it's been with me. Through my tired and cynical eyes, most agency sites look like they've been built by the same person. </p><p>Looping showreel? Check? Big, bold type? Check. Meaningless waffle about how the studio is “building brands that matter” (barf). Check. An imposing contact form you sense no one human will ever be bothered to fill out? Check. I could go on, but you get the point.</p><p>That's why an email from Denver’s <a href="https://boundagency.com/" target="_blank">Bound Agency</a> made me smile this morning. Its subject line described <a href="https://boundagency.com/" target="_blank">their new website</a>, built by Denver studio <a href="https://www.iheartwunderwerkz.com/" target="_blank">Wunder Werkz</a>, as "Messy, meaningful and made by humans". And it did not disappoint.</p><h2 id="tumblr-feels">Tumblr feels</h2><p>The logo is a handwritten scrawl. The navigation icons are wobbly doodles: a slice of cake, an arrow, a signpost, a camera. There are acres of white space (well, soft lilac space to be precise). And scrolling down the tiles feels like I'm flicking through a fanzine. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2552px;"><p class="vanilla-image-block" style="padding-top:48.90%;"><img id="i8cLEezQXnPwuctWmEfLTj" name="Screenshot 2026-10-14 at 14.39.54" alt="Bound Agency’s website showing a “Pull a tarot card” card, a “Wearing, wearing” button and a Victorian paper-doll cut-out of a woman’s head and shoulders." src="https://cdn.mos.cms.futurecdn.net/i8cLEezQXnPwuctWmEfLTj-1920-80.png" mos="" align="middle" fullscreen="" width="2552" height="1248" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bound)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2552px;"><p class="vanilla-image-block" style="padding-top:48.90%;"><img id="BvUcFp2hK5bfQUAQ8oFugj" name="Screenshot 2026-10-14 at 14.40.32" alt="Bound Agency’s website showing a black-and-white oval portrait of a woman in a hooded shawl, dated April 06 and bylined Lauren Butts, beside a pair of paper-doll legs in black stockings." src="https://cdn.mos.cms.futurecdn.net/BvUcFp2hK5bfQUAQ8oFugj-1920-80.png" mos="" align="middle" fullscreen="" width="2552" height="1248" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bound)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2552px;"><p class="vanilla-image-block" style="padding-top:48.90%;"><img id="Y2yS5orLR4BDHw5MA2n5hj" name="Screenshot 2026-10-14 at 14.40.25" alt="Bound Agency’s website showing a pair of detached paper-doll arms in long black opera gloves beside the cover of Sophy Rickett’s photography book Pissing Women." src="https://cdn.mos.cms.futurecdn.net/Y2yS5orLR4BDHw5MA2n5hj-1920-80.png" mos="" align="middle" fullscreen="" width="2552" height="1248" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bound)</span></figcaption></figure><p>A collage of Dolly Parton and Tim Curry pictures, all big blonde hair and glam-rock make-up, overlaid with the words: “Pack your wigs, divas. We’re being called home.” A Juno Calypso photo of a woman in a pink heart-shaped bath, pinned with a paperclip. A Spotify playlist titled The Dregs of Summer. A Victorian paper-doll bust. If you spent any time on Tumblr in the late 2000s, it all feels very familiar. </p><p>While it's not a carbon copy of the era, many of the hallmarks are there. Found imagery, ironic captions, mixtapes, and a sense that someone’s personal taste is the whole point. Personally, I’m here for it.</p><p>So why take this approach? Bound's founder Lauren “Lolo” Butts notes that in 13 years, their website has never won them a single client. “New business almost always comes from word of mouth,” she explains. “So this revamp wasn’t about lead-gen. It was about building a beautiful, fun place that feels like the person you were already told to talk to.”</p><p>I find this super-refreshing. It frees the site from having to do lots of boring jobs. There’s no “About us” page and no list of the services the agency offers. Instead, it’s a playground. You can pull a tarot card. You can rearrange a grid that keeps changing. You can build and share a cake. You can browse an estate sale guide called Let’s Go Hunting!</p><h2 id="handmade-for-real">Handmade, for real</h2><p>Almost a year ago I wrote about a tactile rebellion against slick, synthetic design, and turns out my article headline, "<a href="https://www.creativebloq.com/art/illustration/messy-meaningful-and-made-by-humans-the-biggest-illustration-trends-for-2026"><u>Messy, meaningful and made by humans</u></a>", were the very words Bound used in their email to me. Flattery will get you everywhere, as they say; but I do genuinely feel this site lives up to that promise.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2552px;"><p class="vanilla-image-block" style="padding-top:48.90%;"><img id="H9bG2SMptNMNLVXEmvQsej" name="Screenshot 2026-10-14 at 14.39.45" alt="Bound Agency’s website showing a Juno Calypso photo of a woman submerged in a pink heart-shaped bath, pinned with a paperclip beside a Spotify playlist titled The Dregs of Summer." src="https://cdn.mos.cms.futurecdn.net/H9bG2SMptNMNLVXEmvQsej-1920-80.png" mos="" align="middle" fullscreen="" width="2552" height="1248" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bound)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2552px;"><p class="vanilla-image-block" style="padding-top:48.90%;"><img id="Apkk8afqvS2UoXqudAdzPj" name="Screenshot 2026-10-14 at 14.40.16" alt="Bound Agency’s website showing a Spotify playlist titled “Our best playlist ever!” alongside a scalloped purple badge asking “Why cake?”" src="https://cdn.mos.cms.futurecdn.net/Apkk8afqvS2UoXqudAdzPj-1920-80.png" mos="" align="middle" fullscreen="" width="2552" height="1248" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bound)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2552px;"><p class="vanilla-image-block" style="padding-top:48.90%;"><img id="3Swdjt4BH9AuQfQDyJwmTj" name="Screenshot 2026-10-14 at 14.40.01" alt="Bound Agency’s website showing a “Make a cake” button decorated with porcelain kissing swans beside a blog teaser headed “Let’s go hunting!” offering estate sale tips." src="https://cdn.mos.cms.futurecdn.net/3Swdjt4BH9AuQfQDyJwmTj-1920-80.png" mos="" align="middle" fullscreen="" width="2552" height="1248" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bound)</span></figcaption></figure><p>Every logo, doodle and arrow on the site is in Lauren's own handwriting. And even the eyeballs subtly signal an agency willing to look clients in the eye.</p><p>You can’t prompt your way to this kind of personality in Claude; it can only come from somewhere real. And for potential clients, this site is a handy vibe check. If it holds your attention, you’re probably the kind of client they want. If it doesn’t, you’ve both saved yourselves a meeting.</p><p>In short, it's a great example of a classic design maxim: why describe your message, your point of view, when you can just <em>show</em> it?</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/this-creative-agencys-website-is-giving-me-tumblr-2000s-vibes-and-im-here-for-it</link>
                                                                            <description>
                            <![CDATA[ It ditches templates for tarot cards, paper dolls and playlists. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">UmdnGvRdyjfrBs5KBebRdh</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/Joo62AgK8B8wqppc4mwDhj-1920-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 11:30:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Web Design]]></category>
                                                                                                <author><![CDATA[ journo.tommay@gmail.com (Tom May) ]]></author>                    <dc:creator><![CDATA[ Tom May ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/dT9Sds28YazWSnthFky3dW-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/Joo62AgK8B8wqppc4mwDhj-1920-80.png">
                                                            <media:credit><![CDATA[Bound]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Web homepage featuring collage of pics of Dolly Parton and Tim Curry pictures, overlaid with a Slack message reading “Pack your wigs, divas. We’re being called home”, flanked by two eye-icon buttons.]]></media:description>                                                            <media:text><![CDATA[Web homepage featuring collage of pics of Dolly Parton and Tim Curry pictures, overlaid with a Slack message reading “Pack your wigs, divas. We’re being called home”, flanked by two eye-icon buttons.]]></media:text>
                                <media:title type="plain"><![CDATA[Web homepage featuring collage of pics of Dolly Parton and Tim Curry pictures, overlaid with a Slack message reading “Pack your wigs, divas. We’re being called home”, flanked by two eye-icon buttons.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/Joo62AgK8B8wqppc4mwDhj-1920-80.png" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ How artworks from classic films inspired this matte painter and director ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Ian Vicknair is a digital matte painter and art director in the visual effects and game industry. With over ten years of experience, he has contributed to major projects like Justice League, Suicide Squad, Witcher, and Splitgate. Shaped by living globally, he specialises in bringing highly detailed environments to life. </p><p>We caught up with him to learn more about his career and influences. If you need to upgrade your own setup for digital art, see our guides to the <a href="https://www.creativebloq.com/features/best-drawing-tablet">best drawing tablets</a> and the <a href="https://www.creativebloq.com/buying-guides/best-laptop-for-drawing">best laptops for drawing</a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:60.08%;"><img id="94T9X4oDdGuQpKTXqvjAWh" name="UNI270.3D_First.Magic_Beans" alt="3D art" src="https://cdn.mos.cms.futurecdn.net/94T9X4oDdGuQpKTXqvjAWh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="721" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Magic Beans. "The CGI plate was provided by Tamas Gyerman. This was fun to paint on top of as it reminded me of a childhood story: Jack and the Beanstalk. This concept art matte panting is my twist on the old tale.” </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ian Vicknair)</span></figcaption></figure><section class="article__schema-question"><h3>Where did you grow up and how did it influence your art?</h3><article class="article__schema-answer"><p>Growing up was chaotic; I moved from country to country every few years. In a family of teachers, international schools were our lives – living in places like Ethiopia, Brazil, Saudi Arabia, Lithuania, Russia. </p><p>This contributed a lot to my art, especially as a matte painter creating wild environments and as a young art director bringing worlds and stories together.</p></article></section><section class="article__schema-question"><h3>What else has most influenced your artwork?</h3><article class="article__schema-answer"><p>Truthfully… people. Friends, family, intimate relationships have really added meaning to my work because it’s allowed me to learn and explore who I am and what the world is. </p></article></section><section class="article__schema-question"><h3>Is there any painting you saw that changed everything? </h3><article class="article__schema-answer"><p>Three specific paintings changed me. The first was the aerial reveal of Neverland in Hook (1991), painted by Yusei Uesugi. Second was the Eloi temple from The Time Machine (1960), painted by Bill Brace. </p><p>And finally, the Underground Sea from Journey to the Centre of the Earth (1959), painted by Emil Kosa Jr. </p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1475px;"><p class="vanilla-image-block" style="padding-top:61.63%;"><img id="duxmCVpNXoZqipf4akC7yh" name="UNI270.3D_First.Amber_Castle" alt="3D art" src="https://cdn.mos.cms.futurecdn.net/duxmCVpNXoZqipf4akC7yh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1475" height="909" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Amber Castle. "This was contributed to the MattePaint Challenge using Michaela Maria Wartbichler’s base 3D render. It was a fun challenge to really push the details and realism of this environment. This was my take on Game of Thrones but in a fantasy setting.” </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ian Vicknair)</span></figcaption></figure><section class="article__schema-question"><h3>What was your first paid commission?</h3><article class="article__schema-answer"><p>It was for an advertisement firm. I had to digitally paint a farm landscape from the future. It had lots of flying tractors and cities in the sky. This is where I learned the term ‘matte painting’ and fell in love. </p><p>Since then, it’s been a constant pursuit to matte-paint as much as I can and where I can. </p></article></section><section class="article__schema-question"><h3>What’s the last piece that you finished, and how does it differ?</h3><article class="article__schema-answer"><p>It was for the Backrooms movie directed by Kane Parsons. There is a huge difference between these paintings and my very first one. </p><p>The first had masking issues, colour grade issues, file cleanliness, depth of field problems, stitching errors, noise variations… the list goes on. </p></article></section><section class="article__schema-question"><h3>Is making a living as a digital artist all you thought it would be? </h3><article class="article__schema-answer"><p>Mostly yes. The biggest issue is how volatile the industry is. I’m thankful I’m one of those people who can say their job is what they love. It’s made me a stronger person and continues to allow growth. </p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:494px;"><p class="vanilla-image-block" style="padding-top:145.75%;"><img id="sHKXmDziaze28rNP8FeWvg" name="UNI270.3D_First.Ian_Vicknair" alt="Ian Vicknair" src="https://cdn.mos.cms.futurecdn.net/sHKXmDziaze28rNP8FeWvg-1920-80.jpg" mos="" align="middle" fullscreen="" width="494" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ian Vicknair)</span></figcaption></figure><section class="article__schema-question"><h3>What advice would you give to your younger self? </h3><article class="article__schema-answer"><p>Paint more! A younger me didn’t manage life too well. I was very busy figuring out who and what I was and where I belonged. I just wish I had stopped a bit and painted more. </p></article></section><section class="article__schema-question"><h3>Has digital art changed you since you’ve been working in it? </h3><article class="article__schema-answer"><p>Without a doubt. I adore digital work, especially photorealism because you study how pixels work and fluctuate. It’s made me a stronger painter and VFX artist, and now that I’m into directing, it’s given me a stronger eye. </p></article></section><section class="article__schema-question"><h3>What character or scene that you’ve painted do you most identify with? </h3><article class="article__schema-answer"><p>Halo! I had to paint a Halo jump of Master Chief leaping out of a ship and skydiving down onto the surface of this alien world. It was loads of fun learning how to make planets at that level of detail. </p></article></section><section class="article__schema-question"><h3>What's your next step? </h3><article class="article__schema-answer"><p>Currently, I’m working on a few IP projects and short films. I’d like to get more into art direction and leading teams and making my own stories. I’ll still be painting, though, as that’s my core. </p></article></section><p>You can see more of Iain's work on his <a href="https://www.artstation.com/ianvicknairs" target="_blank"><u>ArtStation profile</u></a>. .</p><div data-widget-type="multimodelreview" data-model-name="Wacom Intuos Pro (Medium),Wacom Intuos Pro (2025),Wacom Intuos Pro (2025 Medium),Wacom Cintiq Pro 27,Wacom Cintiq Pro 17,Wacom Cintiq Pro 22,Wacom Cintiq 22,Wacom Movink 13,Wacom MovinkPad 11,Wacom MovinkPad Pro 14" data-widget-title="Today's Wacom deals"></div><p><em>This article originally appeared in ImagineFX.</em><a href="https://www.awin1.com/awclick.php?awinmid=2961&awinaffid=103504&clickref=cbq-gb-1125834900022594786&p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936559%2Fimaginefx-magazine-subscription.thtml" target="_blank"><em> Subscribe to ImagineFX</em></a><em> to never miss an issue. Print and digital subscriptions are available.</em></p><p><em>Creative Bloq is now easier to access than ever before with our on-the-go app, which brings you all the content you know and love from our website, but in a super-streamlined design.</em><br><strong></strong><a href="https://go.redirectingat.com/?id=92X1519156&xcust=cbq_ar_1176348272995164673&xs=1&url=https%3A%2F%2Fapps.apple.com%2Fgb%2Fapp%2Fcreative-bloq-art-design%2Fid6755108630&sref=https%3A%2F%2Fwww.creativebloq.com"><strong>Download the Creative Bloq app for iOS</strong></a><strong></strong><br><strong></strong><a href="https://play.google.com/store/apps/details?id=com.futureplc.peregrine.creativebloq"><strong>Download the Creative Bloq app for Android</strong></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/features/how-artworks-from-classic-films-inspired-this-matte-painter-and-director</link>
                                                                            <description>
                            <![CDATA[ Ian Vicknair reveals the inspirations behind his highly detailed environment work. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">pTiCQWfbkEJixLavMAzWwS</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/94T9X4oDdGuQpKTXqvjAWh-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[3D Art]]></category>
                                                    <category><![CDATA[3D]]></category>
                                                                                                <author><![CDATA[ mail@imaginefx.com (ImagineFX staff) ]]></author>                    <dc:creator><![CDATA[ ImagineFX staff ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/xzY8dedQ6ma3k8nGszgV2m-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/94T9X4oDdGuQpKTXqvjAWh-1920-80.jpg">
                                                            <media:credit><![CDATA[Ian Vicknair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[3D art]]></media:description>                                                            <media:text><![CDATA[3D art]]></media:text>
                                <media:title type="plain"><![CDATA[3D art]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/94T9X4oDdGuQpKTXqvjAWh-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Apple event LIVE: Touchscreen MacBook Pro, iPad mini, iMac and more ]]></title>
                                                                                                <dc:content><![CDATA[ <div class="live-content"><p>2026 has proven to be a huge year for Apple. With the unprecedented success of the iPhone Duo and MacBook Neo, plus the small matter of the company’s 50th birthday, the last few months have certainly been, er, fruitful for Apple. And just because it can, the company is embarking on a victory lap.</p><p>Now that the dust has settled on the new iPhones, all eyes are turning to the Mac and iPad line ups. Apple has announced that it has a bunch of new products to reveal this week, all under the umbrella of an event named Pro and Tell. </p><p>We’re on our way to Los Angeles to find out exactly what Apple has in the oven for us, but in the meantime, Apple has already made one minor announcement. The <a href="https://www.apple.com/uk/ipad-mini/" target="_blank" rel="nofollow"><strong>new iPad mini is here</strong></a>, complete with OLED display and a new, thinner design. Oh, and a price hike – it now starts at $699.</p><p>We’ll be keeping this page updated with every announcement as it happens, as well as details about all the rumours.</p><h3 class="article-body__section" id="section-what-has-apple-announced"><span>What has Apple announced? </span></h3><ul><li>A new <strong>iPad mini</strong>, with a thinner and lighter design, OLED display and the A20 Pro chip.</li><li>A new <strong>iMac </strong>featuring the M6 chip</li><li>A new <strong>14-inch MacBook Pro </strong>featuring the M6 chip</li><li>A new <strong>16-inch MacBook Pro </strong>with<strong> </strong>PROLED XDR Display and touch for the first time on Mac</li></ul><h3 class="article-body__section" id="section-apple-deals-this-week"><span>Apple deals this week </span></h3><div class="product"><a data-dimension112="e7def102-d1ee-11f1-9b6e-3d1bc0966e14" data-action="Deal Block" data-label="iPad Mini OLED" data-dimension48="iPad Mini OLED" data-dimension25="£699" href="https://www.apple.com/uk/shop/buy-ipad/ipad-mini" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5120px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="262EmVb3r3FyYrhF7GoL87" name="ipad-mini-a20-pro-ba47dd47-8a22-4d07-8ce0-f4b4f3066d11.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/262EmVb3r3FyYrhF7GoL87-1920-80.jpg" mos="" align="middle" fullscreen="" width="5120" height="2880" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.apple.com/uk/shop/buy-ipad/ipad-mini" target="_blank" rel="nofollow" data-dimension112="e7def102-d1ee-11f1-9b6e-3d1bc0966e14" data-action="Deal Block" data-label="iPad Mini OLED" data-dimension48="iPad Mini OLED" data-dimension25="£699">iPad Mini OLED: £699</a></strong><br>Get up to £840 off this new iPad with an eligible trade-in. <a class="view-deal button" href="https://www.apple.com/uk/shop/buy-ipad/ipad-mini" target="_blank" rel="nofollow" data-dimension112="e7def102-d1ee-11f1-9b6e-3d1bc0966e14" data-action="Deal Block" data-label="iPad Mini OLED" data-dimension48="iPad Mini OLED" data-dimension25="£699">View Deal</a></p></div><div class="product"><a data-dimension112="68a25af4-d1ef-11f1-bc5d-2f009896c353" data-action="Deal Block" data-label="Mac Mini M6 (2026) Desktop Computer" data-dimension48="Mac Mini M6 (2026) Desktop Computer" data-dimension25="$949" href="https://www.amazon.com/Apple-Desktop-Computer-12%E2%80%91core-Unified/dp/B0HGGC82BG" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LMsnMnpyWA4EbyG5ved2h4" name="apple-2026-mac-mini-desktop-computer-m6--4563fa90-6929-4db5-bbc5-e06b4a855743.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LMsnMnpyWA4EbyG5ved2h4-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Apple-Desktop-Computer-12%E2%80%91core-Unified/dp/B0HGGC82BG" target="_blank" rel="nofollow" data-dimension112="68a25af4-d1ef-11f1-bc5d-2f009896c353" data-action="Deal Block" data-label="Mac Mini M6 (2026) Desktop Computer" data-dimension48="Mac Mini M6 (2026) Desktop Computer" data-dimension25="$949">Mac Mini M6 (2026) Desktop Computer: was $1099 now $949</a></strong><br>Why should you buy one? It's ideal for creative professionals, with a mighty M6 Chip, a 12‑core CPU and 12‑core GPU, 16 GB of unified memory, and 512 GB SSD storage. <a class="view-deal button" href="https://www.amazon.com/Apple-Desktop-Computer-12%E2%80%91core-Unified/dp/B0HGGC82BG" target="_blank" rel="nofollow" data-dimension112="68a25af4-d1ef-11f1-bc5d-2f009896c353" data-action="Deal Block" data-label="Mac Mini M6 (2026) Desktop Computer" data-dimension48="Mac Mini M6 (2026) Desktop Computer" data-dimension25="$949">View Deal</a></p></div><div class="product"><a data-dimension112="68a25bbc-d1ef-11f1-b9ea-1d237486ffc4" data-action="Deal Block" data-label="Airpods Max 2 Wireless Over-Ear Headphones" data-dimension48="Airpods Max 2 Wireless Over-Ear Headphones" data-dimension25="$449" href="https://www.amazon.com/Apple-AirPods-Wireless-Over-Ear-Headphones/dp/B0GSRYXZM5" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="z9VvsjWGcrQrwtP5RHCyf4" name="apple-airpods-max-2-wireless-overear-hea-3fe47ac9-0cac-438c-aeea-43ba50ed07c5.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/z9VvsjWGcrQrwtP5RHCyf4-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Apple-AirPods-Wireless-Over-Ear-Headphones/dp/B0GSRYXZM5" target="_blank" rel="nofollow" data-dimension112="68a25bbc-d1ef-11f1-b9ea-1d237486ffc4" data-action="Deal Block" data-label="Airpods Max 2 Wireless Over-Ear Headphones" data-dimension48="Airpods Max 2 Wireless Over-Ear Headphones" data-dimension25="$449">Airpods Max 2 Wireless Over-Ear Headphones: was $549 now $449</a></strong><br><strong>The top Specs:</strong> Active Noise Cancellation, adaptive audio, personalised spatial audio, live translation.<a class="view-deal button" href="https://www.amazon.com/Apple-AirPods-Wireless-Over-Ear-Headphones/dp/B0GSRYXZM5" target="_blank" rel="nofollow" data-dimension112="68a25bbc-d1ef-11f1-b9ea-1d237486ffc4" data-action="Deal Block" data-label="Airpods Max 2 Wireless Over-Ear Headphones" data-dimension48="Airpods Max 2 Wireless Over-Ear Headphones" data-dimension25="$449">View Deal</a></p></div><div class="product"><a data-dimension112="e7def17a-d1ee-11f1-a7b4-83ec24dc607c" data-action="Deal Block" data-label="Airpods Pro 3 Wireless Earbuds" data-dimension48="Airpods Pro 3 Wireless Earbuds" data-dimension25="$199.99" href="https://www.amazon.com/Apple-Cancellation-Translation-Headphones-High-Fidelity/dp/B0FQFB8FMG" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Q68Zp6Tvff3bq73USSqu7V" name="apple-airpods-pro-3-wireless-earbuds-wit-03237dcc-2b73-47c7-98db-131baf31ef29.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Q68Zp6Tvff3bq73USSqu7V-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Apple-Cancellation-Translation-Headphones-High-Fidelity/dp/B0FQFB8FMG" target="_blank" rel="nofollow" data-dimension112="e7def17a-d1ee-11f1-a7b4-83ec24dc607c" data-action="Deal Block" data-label="Airpods Pro 3 Wireless Earbuds" data-dimension48="Airpods Pro 3 Wireless Earbuds" data-dimension25="$199.99">Airpods Pro 3 Wireless Earbuds: was $249 now $199.99</a></strong><br>These buds boast features like Active Noise Cancellation, live Translation, heart rate sensing, a hearing aid feature, and spatial audio, to name just a few. <a class="view-deal button" href="https://www.amazon.com/Apple-Cancellation-Translation-Headphones-High-Fidelity/dp/B0FQFB8FMG" target="_blank" rel="nofollow" data-dimension112="e7def17a-d1ee-11f1-a7b4-83ec24dc607c" data-action="Deal Block" data-label="Airpods Pro 3 Wireless Earbuds" data-dimension48="Airpods Pro 3 Wireless Earbuds" data-dimension25="$199.99">View Deal</a></p></div><div class="product"><a data-dimension112="e7def1de-d1ee-11f1-b13d-4de7f919710f" data-action="Deal Block" data-label="iPad 11-Inch: A16 Chip" data-dimension48="iPad 11-Inch: A16 Chip" data-dimension25="$399" href="https://www.amazon.com/Apple-iPad-11-inch-Display-All-Day/dp/B0DZ77D5HL" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="vVPCyhsjQijKVxVTWzdw6V" name="apple-ipad-11inch-a16-chip-11inch-model--24295077-b4a5-4f58-aa15-d5bf022c66e2.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/vVPCyhsjQijKVxVTWzdw6V-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Apple-iPad-11-inch-Display-All-Day/dp/B0DZ77D5HL" target="_blank" rel="nofollow" data-dimension112="e7def1de-d1ee-11f1-b13d-4de7f919710f" data-action="Deal Block" data-label="iPad 11-Inch: A16 Chip" data-dimension48="iPad 11-Inch: A16 Chip" data-dimension25="$399">iPad 11-Inch: A16 Chip: was $449 now $399</a></strong><br><strong>The specs: </strong>Liquid Retina Display, 128GB storage, Wi-Fi 6, 12MP front/back camera, touch ID, all-day battery life<a class="view-deal button" href="https://www.amazon.com/Apple-iPad-11-inch-Display-All-Day/dp/B0DZ77D5HL" target="_blank" rel="nofollow" data-dimension112="e7def1de-d1ee-11f1-b13d-4de7f919710f" data-action="Deal Block" data-label="iPad 11-Inch: A16 Chip" data-dimension48="iPad 11-Inch: A16 Chip" data-dimension25="$399">View Deal</a></p></div></div><div class="live-content"><a href="https://www.apple.com/uk/ipad-mini/"><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1960px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="98cV9qzhiCtNEfGUKNZoad" name="IMG_0008" alt="iPad mini" src="https://cdn.mos.cms.futurecdn.net/98cV9qzhiCtNEfGUKNZoad-1920-80.jpg" mos="" align="middle" fullscreen="" width="1960" height="1307" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Apple)</span></figcaption></figure></a><p>Hello and welcome to Creative Bloq’s live coverage of this week’s Apple announcements! We’re expecting big things this week, but Apple has <a href="https://www.apple.com/uk/ipad-mini/" target="_blank" rel="nofollow">already announced something</a> little: the new iPad mini. </p><p>The main upgrades are:</p><ul><li>A20 Pro – (as used in the iPhone 18 Pro and iPhone Duo)</li><li>8.5-inch OLED Super Retina display with nano-texture glass option.</li><li>Thinner and lighter, at 5.4mm thick</li><li>12MP Centre Stage front camera now on horizontal edge</li><li>Compatible with Apple Pencil Pro and Apple Pencil (USB-C).</li></ul></div><div class="live-content"><time datetime="2026-10-27T08:52:30+00:00">October 27, 2026 – 4:52 AM</time><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="9NboybiYosX7c9WXHrpNED" name="GettyImages-794646113" alt="Steve Jobs at the 2010 iPad presentation" src="https://cdn.mos.cms.futurecdn.net/9NboybiYosX7c9WXHrpNED-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1707" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images)</span></figcaption></figure><p>One of the most strongly rumoured launches for this week’s event is a brand new touchscreen MacBook. This is something Apple has resisted for a long time, and something that <a href="https://www.creativebloq.com/design/product-design/it-doesnt-work-would-steve-jobs-hate-apples-new-macbook-design" target="_blank">Steve Jobs was famously against</a>.</p><p>"We've done tons of user testing on [a touchscreen MacBook], he announced on stage at the launch of the iPad in 2010, "and it turns out it doesn't work. Touch surfaces don't want to be vertical. After a short period of time you start to fatigue, and after an extended period of time your arm wants to fall off. It doesn't work, it's ergonomically terrible."</p><p>So there we have it. "Ergonomically terrible." "Doesn't work." It seems safe to say Jobs wasn't a fan of the idea in 2010. But what about today? Time will tell if Apple manages to make the whole thing work.</p></div><div class="live-content"><time datetime="2026-10-27T09:24:11+00:00">October 27, 2026 – 5:24 AM</time><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="sce25TXKVAGoNRMuw9wLxC" name="Surface Pro X.jpg" alt="The Microsoft Surface Pro X at an angle on a wooden desk" src="https://cdn.mos.cms.futurecdn.net/sce25TXKVAGoNRMuw9wLxC-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Wait! Who really wants a touchscreen MacBook? </p><p>Maybe it's because I never brought iPads into my workflow, but I'm finding it hard to see where this demand is coming from (and presumably, there is demand, if Apple is finally releasing after years of rumour). </p><p>As I recall, Apple resisted for so long on ergonomic grounds – and also, why mess with a winning formula?! </p><p>But maybe this explains more about where Apple is in 2026 than anything else. Because a move to a touchscreen laptop is clearly an attempt to court and flip users of devices like the Surface Pro, Surface Laptop and Lenovo Yogas, etc.</p><p>Or is it because Apple now has to cater to a mobile-first generation who demand touchscreens? Tell us below in the comments! </p></div><div class="live-content"><time datetime="2026-10-27T09:59:18+00:00">October 27, 2026 – 5:59 AM</time><p>While we await anticipated new Apple releases this week, let's take a stroll down memory lane and digest some of the best Apple products ever that already exist (use the arrow to swipe through).</p><p>Which one is your favourite? </p><div class="instagram-embed"><blockquote class="instagram-media"  data-instgrm-version="6" style="width:99.375%; width:-webkit-calc(100% - 2px); width:calc(100% - 2px);"><p><a href="https://www.instagram.com/p/DdYVNfHmKbe/" target="_blank">A post shared by Creative Bloq (@creativebloqofficial)</a></p><p>A photo posted by </p></blockquote></div></div><div class="live-content"><time datetime="2026-10-27T11:17:11+00:00">October 27, 2026 – 7:17 AM</time><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5120px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="262EmVb3r3FyYrhF7GoL87" name="ipad-mini-a20-pro-ba47dd47-8a22-4d07-8ce0-f4b4f3066d11.jpg" alt="Ipad Mini (a20 Pro)" src="https://cdn.mos.cms.futurecdn.net/262EmVb3r3FyYrhF7GoL87-1920-80.jpg" mos="" align="middle" fullscreen="" width="5120" height="2880" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: <a href="https://store.storeimages.cdn-apple.com">store.storeimages.cdn-apple.com</a>)</span></figcaption></figure><p>So far, Apple has blessed us with a new iPad mini, but who's this dinky device best suited for? </p><p>Naturally, the mini is all about portability. Think of on-the-go professionals who need a travel companion for commuting. It's also a great fit for e-book readers and students who want a compact note-taking device. With its OLED screen and faster A20 Pro chip, it's a nice upgrade from previous models, making it great for cosy solo Netflix nights. </p><p>Check out our <a href="https://www.creativebloq.com/tech/phones-tablets/ipad-vs-ipad-air-vs-ipad-pro-vs-ipad-mini-which-should-you-buy">iPad generations</a> guide to find your perfect match.</p></div><div class="live-content"><time datetime="2026-10-27T12:22:05+00:00">October 27, 2026 – 8:22 AM</time><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LfdbxbX6C3HUJbrJr7Y3BR" name="Untitled-1" alt="MacBook Pro concept" src="https://cdn.mos.cms.futurecdn.net/LfdbxbX6C3HUJbrJr7Y3BR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: AppleMagazine )</span></figcaption></figure><p>You're here for the Apple rumours about the upcoming LA launch 'experience' kicking off Wednesday at 10 am PT (5 pm UK), so which rumours are leading the pack? </p><p>Well, <a href="https://www.bloomberg.com/authors/AS7Hj1mBMGM/mark-gurman" target="_blank">Bloomberg’s Mark Gurman</a>, who usually gets these things right, expects 14-inch and 16-inch MacBook Pros with touch-enabled OLED screens, a Dynamic Island instead of the notch, and a lighter build. </p><p>Our take? We think so too, as reported in our article when we said <a href="https://creativebloq.com/design/product-design/apples-redesigned-macbook-pro-cant-come-soon-enough">Apple’s redesigned MacBook Pro can’t come soon enough</a>. If you’re not sold on OLED for creative work, <a href="https://www.creativebloq.com/tech/laptops/macbook-pro-oled-for-creatives" target="_blank">an OLED MacBook Pro is coming in 2026, </a><a href="https://www.creativebloq.com/tech/laptops/macbook-pro-oled-for-creatives">but I predict disappointment</a>.</p></div><div class="live-content"><time datetime="2026-10-27T12:38:22+00:00">October 27, 2026 – 8:38 AM</time><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9ycbjiwfXSTiTq3pZpLPXG" name="listing" alt="MacBook Air M5 on a table with a Magic Mouse and keyboard next to it" src="https://cdn.mos.cms.futurecdn.net/9ycbjiwfXSTiTq3pZpLPXG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>A MacBook Air refresh could be coming in early 2027, will we get a tease of that at Apple's LA event? </p><p>If you can’t hold out until next year for a new, lighter laptop for creative work then read our guide to <a href="https://creativebloq.com/tech/laptops/graphic-designer-these-are-the-3-laptops-you-need-to-consider">the 3 laptops graphic designers should consider</a>, it's a good starting point, and so is our video on <a href="https://creativebloq.com/tech/laptops/video-is-the-macbook-pro-m5-the-best-laptop-for-creatives">whether the MacBook Pro M5 is the best laptop for creatives</a>.</p></div><div class="live-content"><time datetime="2026-10-27T13:11:55+00:00">October 27, 2026 – 9:11 AM</time><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1496px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="FYn7XbwmyLvyViqiuAgscC" name="iPhone-1-(credit-Apple).jpg" alt="Steve Jobs with an early iPhone" src="https://cdn.mos.cms.futurecdn.net/FYn7XbwmyLvyViqiuAgscC-1920-80.jpg" mos="" align="middle" fullscreen="" width="1496" height="842" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Apple)</span></figcaption></figure><p>So, this whole big Apple unveil got me thinking... what cultural role does Apple perform these days? I remember when creatives were inspired by the company's marketing and eager to use its products... and although Apple is still the go-to tech company for many creatives, it seems less about being inspired to use the latest MacBook, and more about about the boring stuff, like how dependable the products are. </p><p>Looking at the numbers, financially Apple is a juggernaut, generating record profits and multi-trillion-dollar valuations in 2026. But that's come at the cost of transitioning from revolutionary tastemaker to dumpy conservative. Sure, it still commands loyalty, but it's more geared to managing consumer habits than inventing cool new things.</p><p>And really a touchscreen MacBook proves the point. Once dismissed by Steve Jobs as ergonomically unnatural, adopting it today shows Apple to be the pragmatic, market-driven iterator that I wish it wasn't. An Apple  touchscreen laptop protects market share and feeds upgrade cycles, which of course is essential... But sadly it proves that modern Apple prioritises commercial efficiency over cultural disruption.</p><p>Bring me back to the days of the first iPhone. </p></div><div class="live-content"><time datetime="2026-10-27T14:20:06+00:00">October 27, 2026 – 10:20 AM</time><h2 id="the-iphone-duo-is-reportedly-folding-under-pressure">The iPhone Duo is reportedly folding under pressure</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MmCxYQCv8LjFKq8WzzfZSY" name="crack" alt="Cracked iPhone Duos" src="https://cdn.mos.cms.futurecdn.net/MmCxYQCv8LjFKq8WzzfZSY-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: DragonflyNo5923 via Reddit)</span></figcaption></figure><p>Multiple early users of the latest iPhone Duo model have <a href="https://www.creativebloq.com/news/this-might-be-why-apple-iphone-duo-screens-are-cracking-in-exactly-the-same-place">reported faults already. </a>But the most interesting part? There seems to be <em>identical</em> damage occurring, with the screen cracking in one very specific location: a thin crack down the centre hinge, and a line of stuck bright white pixels across the right side of the display.</p><p>The cause seems to be an area of concentrated components around the hinge, in a different shape from the rest of the hinge, possibly causing excess stress on the screen, as diagnosed by iFixit. </p><p>Would this put you off buying Apple's first foldable?  </p></div><div class="live-content"><time datetime="2026-10-27T15:07:22+00:00">October 27, 2026 – 11:07 AM</time><p>So it's official: we've got a swanky new M6 MacBook Pro </p><p>According to Apple's announcement, it boasts "up to 13x faster for on-device AI with Neural Accelerators in the GPU" and 4 more hours of battery life. The Liquid Retina XDR display is a nice touch, but I'm still unconvinced whether Apple will be able to compete in the gaming sphere, despite flexing "more detailed graphics and gaming with hardware-accelerated ray tracing."</p><p>Check out the new model in Apple's official launch video below. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/vT-o5hh1cVc" allowfullscreen></iframe></div></div></div><div class="live-content"><time datetime="2026-10-28T16:54:29+00:00">October 28, 2026 – 12:54 PM</time><p>Good morning from LA! We’re on our way to Apple’s ‘Pro and Tell’ event, ready to find out the brand has in store for its final launch of the week.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:75.00%;"><img id="og3Sz4ij2hcLmmrPvtFkn6" name="IMG_0366" alt="Apple event" src="https://cdn.mos.cms.futurecdn.net/og3Sz4ij2hcLmmrPvtFkn6-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1920" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure></div><div class="live-content"><time datetime="2026-10-28T16:55:59+00:00">October 28, 2026 – 12:55 PM</time><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:75.00%;"><img id="9FAt85wzrTVDrAoeorfMtJ" name="IMG_0385" alt="Apple event" src="https://cdn.mos.cms.futurecdn.net/9FAt85wzrTVDrAoeorfMtJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1920" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The press is gathering and the keynote is about to begin. We have a feeling a touchscreen MacBook might be within touching disatance…</p></div><div class="live-content"><time datetime="2026-10-28T17:13:12+00:00">October 28, 2026 – 1:13 PM</time><p>It’s official! Here’s Apple CEO John Ternus announcing the new MacBook Pro with touchscreen display.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2420px;"><p class="vanilla-image-block" style="padding-top:68.93%;"><img id="9p9kRpwewpxRRSWqqYZUjf" name="Image 13" alt="Apple event" src="https://cdn.mos.cms.futurecdn.net/9p9kRpwewpxRRSWqqYZUjf-1920-80.jpg" mos="" align="middle" fullscreen="" width="2420" height="1668" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure></div><div class="live-content"><time datetime="2026-10-28T17:15:45+00:00">October 28, 2026 – 1:15 PM</time><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1960px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="Y8699oJoQom8Cx7qo8sJP6" name="IMG_0013" alt="MacBook Pro with PROLED XDR Display and Touch" src="https://cdn.mos.cms.futurecdn.net/Y8699oJoQom8Cx7qo8sJP6-1920-80.jpg" mos="" align="middle" fullscreen="" width="1960" height="1307" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Apple)</span></figcaption></figure><p>This is the <strong>MacBook Pro with PROLED XDR Display and Touch. </strong>It features “an industry-leading tandem OLED display, an intuitive Touch experience, blazing-fast M5 Pro and M5 Max performance and AI capabilities, and up to 24 hours of battery life, all in a thinner, lighter design.”</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/live/news/apple-pro-and-tell-event</link>
                                                                            <description>
                            <![CDATA[ Every ‘Pro and Tell’ announcement as it happens. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">CPorF6GdRe6AbqG2FYz8sB</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/hx9Ehu4iKbBVyQedYaKwtV-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 08:23:51 +0000</pubDate>                                                                                                                                <updated>Thu, 29 Oct 2026 09:52:53 +0000</updated>
                                                                                                                                            <category><![CDATA[Product Design]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                                                                                    <dc:creator><![CDATA[ Daniel John ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YskA3seg76tnjozEnUK5yf-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Daniel John is Design Editor at Creative Bloq. He reports on the worlds of design, branding and lifestyle tech, and has covered several industry events including Milan Design Week, OFFF Barcelona and Adobe Max in Los Angeles. He has interviewed leaders and designers at brands including Apple, Microsoft and Adobe. Daniel&#039;s debut book of short stories and poems was published in 2018, and his comedy newsletter is a &lt;a href=&quot;https://danielpiper.substack.com/&quot; target=&quot;_blank&quot;&gt;Substack Bestseller&lt;/a&gt;. &lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/hx9Ehu4iKbBVyQedYaKwtV-1920-80.jpg">
                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Apple event]]></media:description>                                                            <media:text><![CDATA[Apple event]]></media:text>
                                <media:title type="plain"><![CDATA[Apple event]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/hx9Ehu4iKbBVyQedYaKwtV-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Save $100 on XPPen’s new Magic Pro 13, an Android drawing tablet that turns into a desktop pen display ]]></title>
                                                                                                <dc:content><![CDATA[ <div  class="fancy-box"><div class="fancy_box-title">XPPen Magic Pro 13: key specs</div><div class="fancy_box_body"><p class="fancy-box__body-text"><ul><li><strong>Display:</strong> 12.95-inch 3K LCD, 120Hz, 3K, 650 nits peak, nano-etched glass</li><li><strong>Stylus:</strong> 16,384 levels, 2g activation, 60° tilt</li><li><strong>Chip:</strong> MediaTek Dimensity 8300</li><li><strong>Memory:</strong> 8GB RAM</li><li><strong>Storage:</strong> 256GB, expandable up to 2TB via microSD</li><li><strong>Operating system:</strong> Android 16</li><li><strong>Connectivity:</strong> USB-C; hardware-level PC Drawing Display Mode</li><li><strong>Dimensions:</strong> 6.65mm thick, 655g </li><li><strong>Price:</strong> $899 / £899</li><li><strong>Availability:</strong> 27 October, 2026</li></ul></p></div></div><p>The XPPen Magic Pro 13 is an Android 16 tablet going on sale today at an early-bird price of $899 / £899, with digital art-focused specs that compete with both Wacom and iPad.</p><p>The original <a href="https://www.creativebloq.com/reviews/xppen-magic-drawing-pad">XPPen Magic Drawing Pad </a>opened my eyes and made me question whether an iPad really was the only sensible choice for mobile digital art. It had a drawing-focused screen and a stylus built for artists, without the glossy glass that makes an iPad feel like sketching on a glass table. I use an iPad Pro but a <a href="https://www.creativebloq.com/reviews/rock-paper-pencil-for-ipad">Rock Paper Pencil screen protector</a> to get that toothy drawing-tablet feel.</p><p>Since XPPen's first Android tablet, <a href="https://www.creativebloq.com/tag/wacom">Wacom</a> has launched the high-spec OLED <a href="https://www.creativebloq.com/art/digital-art/wacom-movinkpad-pro-14-vs-ipad-air-which-is-the-better-tablet-for-digital-artists">MovinkPad Pro 14</a>, and Huion has gone for a budget spec with the <a href="https://www.creativebloq.com/reviews/huion-kamvas-pad-12-review-a-budget-android-drawing-tablet-that-gets-the-small-things-right">Kamvas Pad 12</a>. But the new XPPen Magic Pro 13 sits at the higher end, alongside Wacom and Apple. I've been using the Magic Pro 13 for about three weeks, and it's an impressive tablet for artists looking for a strong iPad alternative.</p><div class="product"><a data-dimension112="038362fe-d1e9-11f1-a04a-f3a126c5b854" data-action="Deal Block" data-label="XPPen Magic Pro 13" data-dimension48="XPPen Magic Pro 13" data-dimension25="$899.99" href="https://www.storexppen.co.uk/buy/magic-pro-13.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="nSkPw3KwBpmQEhmjmuFS9F" name="xppen-square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/nSkPw3KwBpmQEhmjmuFS9F-1920-80.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.storexppen.co.uk/buy/magic-pro-13.html" target="_blank" rel="nofollow" data-dimension112="038362fe-d1e9-11f1-a04a-f3a126c5b854" data-action="Deal Block" data-label="XPPen Magic Pro 13" data-dimension48="XPPen Magic Pro 13" data-dimension25="$899.99">XPPen Magic Pro 13: was $999.99 now $899.99</a></strong><br>The new Magic Pro 13 features a 120Hz, 3K display with a nano-etched finish and Android 16. Its 5080 LPI resolution and 16K-level pressure stylus make it accurate, while the MediaTek Dimensity 8300 lets it handle everything an Android tablet needs, including 3D art and games.<a class="view-deal button" href="https://www.storexppen.co.uk/buy/magic-pro-13.html" target="_blank" rel="nofollow" data-dimension112="038362fe-d1e9-11f1-a04a-f3a126c5b854" data-action="Deal Block" data-label="XPPen Magic Pro 13" data-dimension48="XPPen Magic Pro 13" data-dimension25="$899.99">View Deal</a></p></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="zrkrSiE7RLbid8psxqZWgT" name="Product 05" alt="A white Android drawing tablet, the XPPen Magic Pro 13" src="https://cdn.mos.cms.futurecdn.net/zrkrSiE7RLbid8psxqZWgT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: XPPen)</span></figcaption></figure><h2 id="xppen-magic-pro-13-drawing-display-mode-use-it-as-a-pen-display">XPPen Magic Pro 13 Drawing Display Mode: use it as a pen display</h2><p>The big idea is Drawing Display Mode: you can connect the Magic Pro 13 to a compatible PC with a single full-featured USB-C cable, and it becomes a pen display running at up to 3K at 120Hz. The stylus keeps its 16K pressure levels, tilt detection, hover preview and customisable barrel buttons, and XPPen promises ultra-low-latency input.</p><p>XPPen's pitch is that it makes this connectivity easier. In practice, that means you can sketch on the sofa or the train in your favourite Android apps, then plug in at your desk to keep going and use the tablet like a standard drawing tablet. It could save you buying a standalone tablet and a separate pen display.</p><p>XPPen’s Brian Huang, Marketing Director, says the Magic Pro 13 is “an industry-first 2-in-1 device” that works as a standalone drawing pad and a professional drawing display. “Artists need creative tools that can adapt to the way they work, wherever they create,” he adds.</p><p>Wacom's MovinkPad Pro 14 can do something similar, but it's not as simple as plug-and-play; you need to enable Developer Mode and USB Debugging in the Android settings (though it also offers WiFi connectivity).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Kww2CfTByjeBjtjgRnK6dT" name="Product 01" alt="A white Android drawing tablet, the XPPen Magic Pro 13" src="https://cdn.mos.cms.futurecdn.net/Kww2CfTByjeBjtjgRnK6dT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: XPPen)</span></figcaption></figure><h2 id="magic-pro-13-screen-and-x4-stylus-3k-120hz-and-16k-pressure">Magic Pro 13 screen and X4 stylus: 3K, 120Hz and 16K pressure</h2><p>The Magic Pro 13's sleek, tactile 3K display lets you choose 60Hz, 90Hz, or 120Hz, and its nano-etched AG+AF glass feels papery and more natural than drawing on an iPad. The display offers a bright 650 nits peak brightness, higher than the iPad and iPad Air but below the OLEDs of the MovinkPad Pro 14 and iPad Pro, plus 100% sRGB and 96% DCI-P3 coverage, with system-level switching between sRGB, Adobe RGB, and DCI-P3. There’s also TÜV SÜD Low Blue Light certification. </p><p>The new X4 Smart Chip Stylus has a bullet-shaped nib, 16K pressure levels, 60-degree tilt and a claimed 2g activation force. In use, I've found the low threshold helps with light marks and delicate shading and is a huge step up from the original Magic Drawing Pad. Slow diagonals and gradual line-weight changes tell me more than the pressure count alone, especially against <a href="https://www.creativebloq.com/art/digital-art/why-wacoms-pro-pen-3-is-the-most-significant-stylus-design-shift-in-years">Wacom’s Pro Pen 3</a> and Huion’s PenTech 4.0, and the XPPen feels good – my <a href="https://www.creativebloq.com/news/xppens-new-magic-pro-13-is-an-android-drawing-tablet-that-turns-into-a-pen-display">Magic Pro 13 review</a> is now live.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="zn3C3FkhCDxoJP6SJCEYiT" name="Product 06" alt="A white Android drawing tablet, the XPPen Magic Pro 13" src="https://cdn.mos.cms.futurecdn.net/zn3C3FkhCDxoJP6SJCEYiT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: XPPen)</span></figcaption></figure><h2 id="magic-pro-13-design-battery-and-software">Magic Pro 13 design, battery and software</h2><p>The Magic Pro 13 is 6.65mm thick and weighs 655g, with a 10,200mAh battery and 45W PD fast charging on both USB-C ports. It has an 8MP front camera and a 13MP rear camera for capturing references and textures on the go.</p><p>XPPen has added its own software, a must and a sign the brand is finally catching up with Wacom in software and driver support. The Shelf app lets you tag, annotate, and search reference images, and Canvas lets you make quick sketches. You also get Quick Draw with Screen Off, Freeform Windowing and Screenshot Doodle.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="aUJxbd8EgQpdrW8qbbrtWT" name="Stylus 02" alt="A white Android drawing tablet's white pen stylus, the XPPen Magic Pro 13" src="https://cdn.mos.cms.futurecdn.net/aUJxbd8EgQpdrW8qbbrtWT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: XPPen)</span></figcaption></figure><h2 id="xppen-magic-pro-13-price-is-it-worth-899">XPPen Magic Pro 13 price: is it worth $899?</h2><p>That’s a lot for an Android drawing tablet, and Huion’s Kamvas Pad 12 is the cheaper option at $499, but it has a less powerful processor and a lower-spec display. With XPPen's new Magic Pro 13, you’re paying for the higher-end tech you expect from Wacom and Apple: a high-refresh 3K screen, 120Hz, the MediaTek Dimensity 8300 processor to handle 3D as well as standard apps, and an easy-to-use PC drawing mode. Whether the pen and the desktop connection justify the money is something I explore further in my full review.</p><p><em>You can find the Magic Pro 13 on</em><a href="https://www.xp-pen.com/product/magic-pro-13.html" target="_blank"><em> XPPen’s website</em></a><em>.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/xppens-new-magic-pro-13-is-an-android-drawing-tablet-that-turns-into-a-pen-display</link>
                                                                            <description>
                            <![CDATA[ It’s $899, it has a 3K 120Hz screen, and it’s gunning for Wacom’s MovinkPad Pro 14. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">hv8KzqFZpWYrawJV5HCtXU</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/RoEmXN966Ky7dme6LmQmVL-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 03:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 29 Oct 2026 08:07:00 +0000</updated>
                                                                                                                                            <category><![CDATA[Digital Art]]></category>
                                                    <category><![CDATA[Art]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/RoEmXN966Ky7dme6LmQmVL-1920-80.jpg">
                                                            <media:credit><![CDATA[XPPen]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A photo of a white Android drawing tablet, the XPPen Magic Pro 13]]></media:description>                                                            <media:text><![CDATA[A photo of a white Android drawing tablet, the XPPen Magic Pro 13]]></media:text>
                                <media:title type="plain"><![CDATA[A photo of a white Android drawing tablet, the XPPen Magic Pro 13]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/RoEmXN966Ky7dme6LmQmVL-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Commuters appalled by accidental optical illusion ad ]]></title>
                                                                                                <dc:content><![CDATA[ <p>TFL recently caused a stir when commuters spotted a public safety ad that appeared to depict a woman in a hijab with the tagline "Are they trying to hide something?" The controversial design was met with a mixture of confusion and outrage, forcing TFL to respond.</p><p>While the <a href="https://www.creativebloq.com/features/best-adverts-of-all-time" target="_blank">best adverts </a>often spark conversation, TFL's controversial ad has ignited the wrong kind of public engagement. With its unintentionally ambiguous design, the ad demonstrates why the Corporate Memphis art style might not be the best choice for PSA ads. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114406312276803746"><p lang="en" dir="ltr">Disgusting insinuation in this campaign. Absolutely appalling @MayorofLondon @TfL @ACT https://t.co/Bdl1PdDbzc<a href="https://twitter.com/cantworkitout/status/2114406312276803746">October 25, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The design in question is supposed to feature a man looking over his shoulder, but thanks to the featureless style of Corporate Memphis, some commuters saw otherwise. "Disgusting insinuation in this campaign. Absolutely appalling," one X user wrote. "Suspicion, paranoia and ethnically ambiguous abstract art - 1984 is here in full force," another added, while another joked, "This is a wonderful Rorschach test."</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114457209107062918"><p lang="en" dir="ltr">It took me ages to see the balding man. TfL accidentally created its own version of this image. https://t.co/KvsE6zUFwC<a href="https://twitter.com/cantworkitout/status/2114457209107062918">October 25, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Since the ad was clearly misinterpreted by many, TFL was forced to respond, informing the OP that the poster was being investigated. It later claimed the poster had been "installed without TFL's permission."</p><p>"Our media partner, our teams and contractors have been instructed to inspect trains and remove any unauthorised posters that are found on our network. The incident has been reported to [British Transport Police] as flyposting is an illegal activity," TFL explained in a now deleted X post. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114670697205104785"><p lang="en" dir="ltr">TFL are now claiming the 'Are they hiding something?' poster is unauthorised flyposting... but official news sources covered these posters going up, including variants of that exact poster.TFL say they have reported it to British Transport Police, but... it looks like BTP themselves ran the campaign.<a href="https://twitter.com/cantworkitout/status/2114670697205104785">October 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>While the origin of the ad remains unclear, the controversy points to a wider issue with ad campaigns. Creating the right language and visual tone is key to a successful campaign, and this ad (whether fake or not) completely missed the mark. Paranoia-inducing copy and ambiguous design created a recipe for disaster, and now TFL have to deal with the fallout. </p><p>For more ad controversy, take a look at why <a href="https://www.creativebloq.com/design/advertising/2026-is-the-year-of-the-cancelled-ad">2026 is the year of the cancelled ad</a>, or check out why <a href="https://www.creativebloq.com/news/sydney-sweeneys-racy-ad-sparked-a-gen-z-culture-war-and-powerade-just-piled-in">Sydney Sweeney's racy ad sparked a Gen Z culture war.</a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/commuters-appalled-by-accidental-optical-illusion-ad</link>
                                                                            <description>
                            <![CDATA[ TFL has claimed it’s the work of flyposting. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">QXRjqpqHtUVE7YrCv4EPUN</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/MfQnZrNzxWKgyPgH77WzGU-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 26 Oct 2026 16:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Advertising]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                    <category><![CDATA[Branding]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/MfQnZrNzxWKgyPgH77WzGU-1920-80.jpg">
                                                            <media:credit><![CDATA[@antisxg via X]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Controversial TFL ad]]></media:description>                                                            <media:text><![CDATA[Controversial TFL ad]]></media:text>
                                <media:title type="plain"><![CDATA[Controversial TFL ad]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/MfQnZrNzxWKgyPgH77WzGU-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ The Simpsons' brilliant parody of The Nightmare Before Christmas is proof that handmade creativity is on the rise ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Over the last couple of years, I've worried that <a href="https://www.creativebloq.com/art/animation/how-autodesks-new-ai-tool-gets-us-closer-to-just-press-animate">AI will take over animation</a>, and that everything will end up looking slick and perfect… but really <em>boring</em>. This weekend, though, has eased my fears. </p><p>On Friday, <a href="https://www.creativebloq.com/art/animation/laikas-wildwood-looks-like-the-most-epic-stopmotion-movie-yet">Laika’s Wildwood</a>, the studio’s sixth feature, opened in cinemas worldwide. I've already written about how its <a href="https://www.creativebloq.com/art/animation/forget-pixar-laika-is-the-animation-house-of-the-future">focus on stop-motion is what we all need</a> in the AI era. So it's fantastic news that the movie seems to be doing well at the box office so far. </p><p>Shortly after that, we got The Simpsons’ Treehouse of Horror XXXVII opener: a stop-motion homage to <a href="https://www.creativebloq.com/art/animation/the-5-christmas-animations-that-every-creative-should-watch-now">The Nightmare Before Christmas</a>. Bart is Jack Skellington, Marge is Sally, Homer is the two-faced Mayor, Santa’s Little Helper is Zero, and Ned Flanders is a bug-stuffed Oogie Boogie. Together, they belt out a parody version of This Is Halloween, replaced by the words "Simpsons Halloween". </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/7uaE9yuHMB0" allowfullscreen></iframe></div></div><h2 id="the-simpson-39-s-halloween-specials-have-impressed-since-1990">The Simpson's Halloween specials have impressed since 1990</h2><p>Since 1990, the Halloween specials have sat deliciously outside the show’s continuity. Characters die gruesome deaths, Springfield gets destroyed, but the following week everything's back to normal. In the new opener, Lisa (dressed as a witch) even spells it out in song: "Halloween episodes are not canon". And brilliantly, that freedom extends to the animation style itself. </p><p>Thematically, this sequence and <a href="https://www.creativebloq.com/news/new-wildwood-video-reveals-the-painstaking-beauty-of-laikas-handcrafted-animation">Laika's Wildwood</a> have almost nothing in common. But what matters is that both were made the slow, handmade way: with puppets, physical sets, and people moving them frame by frame. That's truly a lovely thing to see.</p><h2 id="stoopid-buddy-stoodios-39-stop-motion-animation-approach">Stoopid Buddy Stoodios' stop-motion animation approach</h2><p>The Simpsons sequence came from Burbank’s Stoopid Buddy Stoodios, best known for Robot Chicken, which uses retro toys, action figures and dolls in stop-motion animation to deliver pop-culture parodies. </p><p>The studio could have used 3D printing. It chose not to. Co-founder John Harvatine IV told <a href="https://www.awn.com/animationworld/simpsons-finally-gets-its-nightmare-christmas-moment" target="_blank">Animation World Network</a>. “We kind of just did old school the whole way, from sculpting by hand." Similarly, sculptor Jim McKenzie told <a href="https://ew.com/watch-the-simpsons-parody-nightmare-before-christmas-in-stop-motion-12190464" target="_blank">Entertainment Weekly</a>: “I think in a time of AI, to be involved with something that’s truly handmade, it’s very special these days." Hear, hear.</p><p>It’s fitting that The Simpsons chose Nightmare Before Christmas as its Halloween tribute. When director Henry Selick’s chaotic classic arrived in 1993, it proved that a stop-motion feature could be a mainstream hit, and set him on the path to Coraline, the film that launched Laika.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/MqpgwpAmTrY" allowfullscreen></iframe></div></div><p>Back then, stop-motion was seen as very old hat, a thing of the past. Three decades later, it feels like a refreshing antidote to AI and overly slick CG, and this Simpsons opener plays right into that idea. </p><p>These gruesome puppet caricatures might only be on screen for half a minute, but they’re part of a much bigger fightback for handmade animation and creativity in general. Two enthusiastic thumbs up.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/the-simpsons-brilliant-parody-of-the-nightmare-before-christmas-is-proof-that-handmade-creativity-is-on-the-rise</link>
                                                                            <description>
                            <![CDATA[ Robot Chicken’s makers give Springfield a stop-motion makeover. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">CMdcDPFpfKeuaxReKMPA9A</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/dZi6Taqa7bAssi2SbxWjPd-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 26 Oct 2026 14:02:01 +0000</pubDate>                                                                                                                                <updated>Tue, 27 Oct 2026 09:46:25 +0000</updated>
                                                                                                                                            <category><![CDATA[Animation]]></category>
                                                    <category><![CDATA[Art]]></category>
                                                                                                <author><![CDATA[ journo.tommay@gmail.com (Tom May) ]]></author>                    <dc:creator><![CDATA[ Tom May ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/dT9Sds28YazWSnthFky3dW-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/dZi6Taqa7bAssi2SbxWjPd-1920-80.jpg">
                                                            <media:credit><![CDATA[Disney]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A claymation scene featuring Simpsons characters reimagined in the dark, whimsical aesthetic of The Nightmare Before Christmas]]></media:description>                                                            <media:text><![CDATA[A claymation scene featuring Simpsons characters reimagined in the dark, whimsical aesthetic of The Nightmare Before Christmas]]></media:text>
                                <media:title type="plain"><![CDATA[A claymation scene featuring Simpsons characters reimagined in the dark, whimsical aesthetic of The Nightmare Before Christmas]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/dZi6Taqa7bAssi2SbxWjPd-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Don’t judge me if I 3D print my own Wicker husband ]]></title>
                                                                                                <dc:content><![CDATA[ <p>After watching the bonkers trailer for the raunchy fantasy romance Wicker, I found myself getting slightly jealous – I wish I had my own Wicker husband. Well, thanks to good ol' <a href="https://www.creativebloq.com/buying-guides/best-3d-printers" target="_blank">3D printers</a>, my prayers have been answered. </p><p>As part of Regal Movies' new popcorn bucket promo, you can now 3D-print your own Wicker husband (well, at least a part of him). Is it a bit cheeky getting moviegoers to print their own popcorn buckets? Yes. Is it a bit stingy that the deal only got you a small popcorn? Absolutely. Do I still want a 3D-printed version of Alexander Skarsgård's rippling Wicker bod? Definitely. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/YoZvMatNXyo" allowfullscreen></iframe></div></div><p>Straight from <a href="https://www.regmovies.com/prop-shop" target="_blank">Regal's Prop Shop,</a> the 3D-printed Wicker popcorn bucket was created using 3D scans of Skarsgård's costume (note the design is just the torso, so get your mind out of the gutter). Those brave enough to bring their freshly printed Wicker husband to the movie theatre received a free small popcorn for their efforts. </p><p>Unsurprisingly, the design is wonderfully detailed and, popcorn novelty aside, a playful prop for fans. The <a href="https://medialibrary.regalcinemas.com/web/9ff8a89107d4de9b/wicker-regal-pah/?viewType=grid" target="_blank">print files</a> are entirely free, so your Wicker man is well within reach, provided you have your own setup (or a kind, unquestioning friend who will print it for you). </p><div data-widget-type="multimodelreview" data-model-name="Bambu Lab H2S,Elegoo Centauri Carbon,SnapMaker U1,Creality K2 Plus Combo" data-widget-title="Today's best 3D printer deals"></div><p>For more creative inspiration, check out these <a href="https://www.creativebloq.com/3d/3d-printing/new-to-3d-printing-consider-this-your-starter-kit-of-essentials">3D printing essentials</a> or take a look at our guide to the <a href="https://www.creativebloq.com/3d/the-fastest-way-to-get-comfortable-in-3d-software">fastest way to get comfortable with 3D software</a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/dont-judge-me-if-i-3d-print-my-own-wicker-husband</link>
                                                                            <description>
                            <![CDATA[ Forget flying cars; this is the future I dreamed of. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">EiZ9V4UuA2zsKCgcyf6TsW</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/3uBrpR3nSDgvipLvTsQ7rm-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 26 Oct 2026 12:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Movies & TV Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                    <category><![CDATA[Film & Video]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/3uBrpR3nSDgvipLvTsQ7rm-1920-80.jpg">
                                                            <media:credit><![CDATA[Black Bear]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Wicker trailer shot of Alexander Skarsgard]]></media:description>                                                            <media:text><![CDATA[Wicker trailer shot of Alexander Skarsgard]]></media:text>
                                <media:title type="plain"><![CDATA[Wicker trailer shot of Alexander Skarsgard]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/3uBrpR3nSDgvipLvTsQ7rm-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ This might be why Apple iPhone Duo screens are cracking in exactly the same place ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Apple's folding iPhone has, by all accounts, got off to a cracking start. <a href="https://www.creativebloq.com/news/the-iphone-duo-complaints-have-begunhttps://www.creativebloq.com/news/apple-desperately-needed-a-new-iphone-moment-the-iphone-duo-might-just-be-it">Pre-orders quickly sold out</a>, with delivery dates now extending well into 2027. It seems that after a string of somewhat disappointing launches such as the iPhone Air and Vision Pro, Apple has a bonafide hit on its hands. But as always happens in the first few days of a brand new product launch, a few snags are coming into focus.</p><p>One of the more curious issues facing some iPhone Duo units is the screen cracking in one very specific location. This involves a thin crack down the centre hinge, and a line of stuck bright white pixels across the right side of the display. The result has aready led to some <a href="https://www.reddit.com/r/iPhoneDuo/comments/1xeos8e/may_the_force_be_with_duo/" target="_blank">amusing wallpaper designs</a> making light of the issue.</p><p>But why are multiple Duo models breaking in the same way? Well, now that teardowns of the device have begun, we might have an answer. iFixit has revealed an area of concentrated components around the hinge, with a different shape to the rest of the hinge, which could be causing excess stress on the screen.</p><div class="looped-video"><video class="lazyload-in-view lazyloading" data-src="https://valkyrie.cdn.ifixit.com/media/2026/10/25011838/iPhone-Duo-Center-Bar-Strain.mp4" autoplay loop muted playsinline src="https://valkyrie.cdn.ifixit.com/media/2026/10/25011838/iPhone-Duo-Center-Bar-Strain.mp4"></video></div><p>"To see where the stresses build up from folding, we built a 3D hinge model from teardown footage, patents, and CT scans, then compared it with the reported damage locations," <a href="https://www.ifixit.com/News/119895/iphone-duo-teardown" target="_blank">reports iFixit</a>. "The breaks cluster near the transition from the gap for the crossing flex cable to the central hinge support. The damage we’re seeing in photos isn’t right where the display cable passes through the hinge, but slightly lower, at a point where several edges meet and change how the thin display is supported as it bends... The screen’s curved fold comes down onto it, creating a small stress hotspot near the reported break location."</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114531803142791473"><p lang="en" dir="ltr">Looks like @iFixit has identified the part of the hinge on the iPhone Duo that may be causing the screen cracking and breaking issues. clip: iFixit (@ifixit)https://t.co/DfvPo5U3z5 https://t.co/MBMvatAnXj<a href="https://twitter.com/cantworkitout/status/2114531803142791473">October 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>While it's too early to tell the scale of the problem, it seems at least a few units from this early batch of iPhone Duos might feature a subtle design flaw. Right now, early adopters are likely stress testing the product more than the average user, and the fault could be limited to a handful of units, leading to an outsized impression of the issue. If anything, it shows just how much more intricate the design of these foldable needs to be – and that not even Apple is necessarily immune to the difficulties of creating a durable device that can happily fold in half.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/this-might-be-why-apple-iphone-duo-screens-are-cracking-in-exactly-the-same-place</link>
                                                                            <description>
                            <![CDATA[ Multiple early users have reported identical damage. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">JXYhbTdmHXoJX6MPeFGj8</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/MmCxYQCv8LjFKq8WzzfZSY-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 26 Oct 2026 11:45:51 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Product Design]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                                                                                    <dc:creator><![CDATA[ Daniel John ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YskA3seg76tnjozEnUK5yf-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Daniel John is Design Editor at Creative Bloq. He reports on the worlds of design, branding and lifestyle tech, and has covered several industry events including Milan Design Week, OFFF Barcelona and Adobe Max in Los Angeles. He has interviewed leaders and designers at brands including Apple, Microsoft and Adobe. Daniel&#039;s debut book of short stories and poems was published in 2018, and his comedy newsletter is a &lt;a href=&quot;https://danielpiper.substack.com/&quot; target=&quot;_blank&quot;&gt;Substack Bestseller&lt;/a&gt;. &lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/MmCxYQCv8LjFKq8WzzfZSY-1920-80.jpg">
                                                            <media:credit><![CDATA[DragonflyNo5923 via Reddit]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Cracked iPhone Duos]]></media:description>                                                            <media:text><![CDATA[Cracked iPhone Duos]]></media:text>
                                <media:title type="plain"><![CDATA[Cracked iPhone Duos]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/MmCxYQCv8LjFKq8WzzfZSY-1920-80.jpg" />
                                                                                                                                    </item>
                                <item>
                                                            <title><![CDATA[ Discover the process and Photoshop brushes behind this fantasy book cover ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The client commissioned me to design an original book cover for a new fantasy novel, A Bleeding of Heavens, whose central protagonist is a powerful dragon. They hoped the overall atmosphere would echo the iconic scene of Daenerys travelling with her fleet across the ocean at sunset in Game of Thrones. </p><p>Once I got the design requirements, I started planning the overall layout right away. I depicted the main dragon in a vivid dynamic stance, dashing forward from a distance in the frame, straight towards audiences with its mouth wide open in a fierce roar. </p><p>Floating clouds and sailing fleets spread across the sea in the lower part of the picture. The huge dragon and the tiny distant ships form a sharp contrast, building remarkable spatial depth. The whole scene is set against a glowing backlit sunset sky, and striking light rays enrich the visual layers. </p><p>For the back cover, I drew the other two dragons from the novel locked in an intense battle. I arranged the three dragons with clear visual hierarchy, and concentrated the finest details on the main dragon’s head on the front cover to highlight the core character. </p><p>If you want to follow a similar process, you'll need <a href="https://www.creativebloq.com/advice/the-best-software-for-digital-artists">digital art software</a>, and you might want one of the <a href="https://www.creativebloq.com/features/best-drawing-tablet">best drawing tablets</a> to work on.</p><section class="howto-block">                    <h3>02. First sketch</h3>                    <figure>                            <p class="bordeaux-image-check">                                <img    src="https://cdn.mos.cms.futurecdn.net/Hu7hvDQd59qMnvHBZouxSX.jpg"                                        alt="Digital art tutorial"                                        onerror="this.parentNode.replaceChild(window.missingImage(),this)"                                        data-pin-media="https://cdn.mos.cms.futurecdn.net/Hu7hvDQd59qMnvHBZouxSX.jpg"                                        class="expandable van-old-layout-image">                            </p><div class="credit">(Image: © Peng Lu)</div></figure>                    <p><p>I quickly sketched out the overall composition and mood. Using simple photobashing, I overlaid some scene photos on the bottom layer, then blended elements into the scene with broad textured brushstrokes. For the dragon, I referred to 3D models posed in Blender. </p></p>                </section><section class="howto-block">                    <h3>02. Lighting effects</h3>                    <figure>                            <p class="bordeaux-image-check">                                <img    src="https://cdn.mos.cms.futurecdn.net/pRcdR7cGWk7MeGqAtpX4VX.jpg"                                        alt="Digital art tutorial"                                        onerror="this.parentNode.replaceChild(window.missingImage(),this)"                                        data-pin-media="https://cdn.mos.cms.futurecdn.net/pRcdR7cGWk7MeGqAtpX4VX.jpg"                                        class="expandable van-old-layout-image">                            </p><div class="credit">(Image: © Peng Lu)</div></figure>                    <p><p>After the client approved the sketch, I moved on to lighting rendering. Following backlighting rules, I focused on reflections across the sea, rim-lit clouds and subsurface scattering on the dragon’s wings. Once roughly 60–70% complete, I sent the draft for detail checks. </p></p>                </section><section class="howto-block">                    <h3>03. Adding drama</h3>                    <figure>                            <p class="bordeaux-image-check">                                <img    src="https://cdn.mos.cms.futurecdn.net/8yvtRiNs9m2RP8tTyRv7bX.jpg"                                        alt="Digital art tutorial"                                        onerror="this.parentNode.replaceChild(window.missingImage(),this)"                                        data-pin-media="https://cdn.mos.cms.futurecdn.net/8yvtRiNs9m2RP8tTyRv7bX.jpg"                                        class="expandable van-old-layout-image">                            </p><div class="credit">(Image: © Peng Lu)</div></figure>                    <p><p>The client quickly approved most elements and requested that the lower fleet should be depicted in battle to match the chaotic tone of Jasmine Young’s fantasy novel (the fifth in the Dragon Breaker series). I revised accordingly and refined the artwork to final completion. </p></p>                </section><h2 id="artist-39-s-tips">Artist's tips</h2><section class="howto-block">                    <h3>Cloud formation</h3>                                        <p><p>I use cloud brushes to quickly block out shapes. I intentionally vary the size of near and distant clouds to create depth. Additionally, it’s important to differentiate warm and cool tones between sunlit areas and shadowed back sides of the clouds. As you can see in the illustration, I tint the rear sides of the clouds with cool blue hues. </p></p>                </section><section class="howto-block">                    <h3>Fine details </h3>                    <figure>                            <p class="bordeaux-image-check">                                <img    src="https://cdn.mos.cms.futurecdn.net/AqxRFc2uEMEjyJwoeWga4X.jpg"                                        alt="Digital art tutorial"                                        onerror="this.parentNode.replaceChild(window.missingImage(),this)"                                        data-pin-media="https://cdn.mos.cms.futurecdn.net/AqxRFc2uEMEjyJwoeWga4X.jpg"                                        class="expandable van-old-layout-image">                            </p><div class="credit">(Image: © Peng Lu)</div></figure>                    <p><p>Given the top-down perspective requiring abundant details, I added figures on ships and multicoloured foliage atop island hills to amplify the sense of scale. </p></p>                </section><section class="howto-block">                    <h3>Colour effect</h3>                                        <p><p>The vivid red on the dragon’s wings and bright pink within clouds stem from subsurface light reflection, enhancing the overall luminous effect. </p></p>                </section><section class="howto-block">                    <h3>Sea foam </h3>                    <figure>                            <p class="bordeaux-image-check">                                <img    src="https://cdn.mos.cms.futurecdn.net/VsGGHxZtqmpvZQ42YGZR3X.jpg"                                        alt="Digital art tutorial"                                        onerror="this.parentNode.replaceChild(window.missingImage(),this)"                                        data-pin-media="https://cdn.mos.cms.futurecdn.net/VsGGHxZtqmpvZQ42YGZR3X.jpg"                                        class="expandable van-old-layout-image">                            </p><div class="credit">(Image: © Peng Lu)</div></figure>                    <p><p>My tip for detailing: paint sea foam only on lit water and leave shadowed areas under ships sparse. This draws eyes to highlights, saves work and boosts visual impact. </p></p>                </section><section class="howto-block">                    <h3>Chaotic layout</h3>                    <figure>                            <p class="bordeaux-image-check">                                <img    src="https://cdn.mos.cms.futurecdn.net/sCuPnviW5MERoiCSH5D2rX.jpg"                                        alt="Digital art tutorial"                                        onerror="this.parentNode.replaceChild(window.missingImage(),this)"                                        data-pin-media="https://cdn.mos.cms.futurecdn.net/sCuPnviW5MERoiCSH5D2rX.jpg"                                        class="expandable van-old-layout-image">                            </p><div class="credit">(Image: © Peng Lu)</div></figure>                    <p><p>For the ships, I arranged multiple vessel orientations with 3D models in Blender to create a chaotic layout and avoid tedious perspective issues. </p></p>                </section><section class="howto-block">                    <h3>Cloud painting </h3>                    <figure>                            <p class="bordeaux-image-check">                                <img    src="https://cdn.mos.cms.futurecdn.net/PYznRvJk79ptYiSFD77z8X.jpg"                                        alt="Digital art tutorial"                                        onerror="this.parentNode.replaceChild(window.missingImage(),this)"                                        data-pin-media="https://cdn.mos.cms.futurecdn.net/PYznRvJk79ptYiSFD77z8X.jpg"                                        class="expandable van-old-layout-image">                            </p><div class="credit">(Image: © Peng Lu)</div></figure>                    <p><p>Here’s my tip for cloud painting: keep shadows unified and focus on lit areas to build volume, while keeping the scene’s perspective in mind.</p></p>                </section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1267px;"><p class="vanilla-image-block" style="padding-top:57.06%;"><img id="m3Ro5AR8wo2bvwC4gYbg8X" name="UNI270.tut_anno.bw_brushes" alt="Digital art tutorial" src="https://cdn.mos.cms.futurecdn.net/m3Ro5AR8wo2bvwC4gYbg8X-1920-80.jpg" mos="" align="middle" fullscreen="" width="1267" height="723" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">For brushes, these three types greatly facilitate wave painting. Combined with the  Lasso tool, they quickly create various foam shapes. The bundled ABR file, penglu_brush, can be used directly in Photoshop. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Peng Lu)</span></figcaption></figure><ul><li><a href="http://origin.mos.imaginefx.com/IFXBrushlibraries.zip" target="_blank"><strong>Download the Photoshop brushes</strong></a></li></ul><h2 id="today-39-s-best-drawing-tablet-deals">Today's best drawing tablet deals</h2>        <div class="featured_product_block featured_block_hero" data-id="c7799872-ce51-11f1-b7b1-cd3f10018b36">            <a href="https://www.amazon.com/HUION-13-3-inch-Full-Laminated-Anti-Sparkle-Pressure/dp/B0F13T9H31" data-model-name="Kamvas 13" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/YxWrAxU6Rb47ihUqPobpPL.jpg" alt="Huion Black Friday drawing tablet deals"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>HUION</div>                                        <div class="featured__title">Kamvas 13</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="c77998fe-ce51-11f1-b383-ad866f5f958f">            <a href="https://www.amazon.com/Artist-15-6-Pro-V2-Full-Laminated/dp/B0DJVQG5H8" data-model-name="Artist 15.6 Pro V2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/AQTuUu3kMoBBidxtavNSmM.jpg" alt="XPPen Upgraded Artist 15.6 Pro V2 on a white background"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XPPen</div>                                        <div class="featured__title">Artist 15.6 Pro V2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="c7799980-ce51-11f1-916c-c9735bb87069">            <a href="https://www.amazon.com/10x6-25-Graphics-Battery-Free-Shortcut-Pressure/dp/B077P6BQP7" data-model-name="Updated Deco 01 V3" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/q5fWGuEL9wLm4GdMswwxRm.jpg" alt="drawing tablet product shot"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XPPen</div>                                        <div class="featured__title">Updated Deco 01 V3</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="c7799a02-ce51-11f1-9122-5171d8a93d21">            <a href="https://www.amazon.com/Inspiroy-H640P-Graphics-Battery-Free-Sensitivity/dp/B075T6MTJX" data-model-name="Inspiroy H640p" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/zMahf7n8WzMHPQz9hX3eQm.jpg" alt="drawing tablet product shot"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>HUION</div>                                        <div class="featured__title">Inspiroy H640p</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p><em>This article originally appeared in ImagineFX.</em><a href="https://www.awin1.com/awclick.php?awinmid=2961&awinaffid=103504&clickref=cbq-gb-1125834900022594786&p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936559%2Fimaginefx-magazine-subscription.thtml" target="_blank"><em> Subscribe to ImagineFX</em></a><em> to never miss an issue. Print and digital subscriptions are available.</em></p><p><em>Creative Bloq is now easier to access than ever before with our on-the-go app, which brings you all the content you know and love from our website, but in a super-streamlined design.</em><br><strong></strong><a href="https://go.redirectingat.com/?id=92X1519156&xcust=cbq_ar_1176348272995164673&xs=1&url=https%3A%2F%2Fapps.apple.com%2Fgb%2Fapp%2Fcreative-bloq-art-design%2Fid6755108630&sref=https%3A%2F%2Fwww.creativebloq.com"><strong>Download the Creative Bloq app for iOS</strong></a><strong></strong><br><strong></strong><a href="https://play.google.com/store/apps/details?id=com.futureplc.peregrine.creativebloq"><strong>Download the Creative Bloq app for Android</strong></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/how-to/discover-the-process-and-photoshop-brushes-behind-this-fantasy-book-cover</link>
                                                                            <description>
                            <![CDATA[ Fantasy artist Peng Lu reveals all. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">sEEsRPm6NbJoRUZyhgC8Wd</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/8yvtRiNs9m2RP8tTyRv7bX-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 26 Oct 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Digital Art]]></category>
                                                    <category><![CDATA[Art]]></category>
                                                                                                                    <dc:creator><![CDATA[ Peng Lu ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/bN4jauBZvxRpTQS8TkyHeX-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/8yvtRiNs9m2RP8tTyRv7bX-1920-80.jpg">
                                                            <media:credit><![CDATA[Peng Lu]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Digital art tutorial]]></media:description>                                                            <media:text><![CDATA[Digital art tutorial]]></media:text>
                                <media:title type="plain"><![CDATA[Digital art tutorial]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/8yvtRiNs9m2RP8tTyRv7bX-1920-80.jpg" />
                                                                                                                                    </item>
            </channel>
</rss>