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                            <title><![CDATA[ Creative Bloq ]]></title>
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                                                            <title><![CDATA[ Please stop calling every laptop an "AI laptop" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Are you bored of reading about AI yet? It’s difficult to get through any news cycle without being subjected to the latest developments or global disruptions that this technological shift has caused. We’re not immune to it at Creative Bloq either. The creative industries are being so significantly disrupted that we just have to talk about it.</p><p>Even this week <a href="https://www.creativebloq.com/art/animation/we-can-cut-production-costs-by-95-percent-the-ai-tech-taking-on-hollywood">Ian Dean sat down with Nikola Todorovic</a>, the co-founder of <a href="https://www.creativebloq.com/ai/flow-studio-is-the-ai-filmmaking-tool-built-by-filmmakers-for-filmmakers">Flow Studio</a>, the AI filmmaking company partnered with Autodesk. In that interview, Todorovic declared that "we<a href="https://www.creativebloq.com/art/animation/we-can-cut-production-costs-by-95-percent-the-ai-tech-taking-on-hollywood"> can cut production costs by 95%"</a> and that “AI can fix a broken film industry." These are bold claims that can often leave ordinary creatives wondering what that means for them.</p><p>It seems like the laptop industry is also forcing us down a path that we wouldn’t necessarily have chosen. I’ve grown tired of the number of laptops that I’ve now reviewed that have the letters ‘AI’ tagged on the end of their name. Even if you just wanted an ordinary high-performing laptop, you’ll probably be forced into buying a device that is marketed towards AI workflows.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7YKQy5gqXnUoeQT8sbWd2T" name="Acer Nitro V 16 AI_11" alt="Acer Nitro V 16 AI" src="https://cdn.mos.cms.futurecdn.net/7YKQy5gqXnUoeQT8sbWd2T-1920-80.jpg" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Paul Hatton)</span></figcaption></figure><p>That said, we’re probably in danger of throwing out the baby with the bathwater. Just because the term "AI" is seriously overused in the laptop industry doesn't mean that all AI laptops are inherently bad or worse, evil. It just means that we, as those reviewing them, have to work harder at identifying the wheat from the chaff.</p><p>I recently had the fun task of throwing <a href="https://www.creativebloq.com/tech/laptops/i-threw-every-creative-ai-tool-that-i-could-think-of-at-the-acer-nitro-v-16-ai-and-this-is-what-happened">“every creative AI tool that I could think of at the Acer Nitro V 16 AI”</a> just to see what happened. I expected, like most other AI laptops, just to fall over and beg mercy at the hands of me, the creative purist overlord. But that isn’t what happened.</p><p>In fact, the laptop bossed through tasks in ComfyUI, background generative AI in Photoshop, and AI video effects with NVIDIA Broadcast. “These applications were quick, responsive, and wholly reliable.” I was left wondering if I had thus far been too harsh on laptop manufacturers.</p><p>I still stand by my belief that AI-branded laptops are seriously overhyped, but I now appreciate, more than ever, that there might be a place for them in the creative industry. I just wish the people who named laptops at these big manufacturers would only use AI in the name when it genuinely warrants it.</p><p>Just please don’t create a second category called ‘AI Pro’ laptops. If that happens, I think the hope of a creative world that isn’t dominated by AI might vanish.</p><p>If you like the idea of getting one, see our guide to the <a href="https://www.creativebloq.com/tech/laptops/the-best-ai-laptops-future-proof-your-creative-work-with-an-onboard-npu">best AI laptops</a>.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/tech/laptops/please-stop-calling-every-laptop-an-ai-laptop</link>
                                                                            <description>
                            <![CDATA[ Will the people who name laptops please stop using AI naming so liberally ]]>
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                                                                        <pubDate>Mon, 28 Sep 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Laptops]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Computers]]></category>
                                                                                                <author><![CDATA[ paulo.n.hatton@gmail.com (Paul Hatton) ]]></author>                    <dc:creator><![CDATA[ Paul Hatton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/a6cxZCYzi6uMQ3GobwkVrh-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You&#039;ll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine. &lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future / Paul Hatton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Acer Nitro V 16 AI]]></media:description>                                                            <media:text><![CDATA[Acer Nitro V 16 AI]]></media:text>
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                                                            <title><![CDATA[ 2026 is the year of the cancelled ad ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If you work in advertising, 2026 has probably felt like a nervous year. Barely a month has gone by without another campaign being criticised, picked apart and, often, cancelled with a hastily written apology.</p><p>In July, Pepsi <a href="https://www.creativebloq.com/design/branding/pepsi-apologised-for-its-wild-cherry-controversy-but-it-should-have-known-better">posted a line of copy</a> on Threads that read: "Pepsi Wild Cherry is what happens when regular cherry stops asking permission." At surface level, they were talking about the flavour of a soft drink. But some interpreted it as a joke about consent, and the post was deleted within hours. </p><p>The following month, a 60-second ad for golfing brand Callaway showed a man <a href="https://www.creativebloq.com/design/advertising/violent-obsession-inspired-golf-ad-shows-the-risk-of-brands-chasing-viral-trends">violently shoving a woman</a> to the ground. It was meant to be a parody of the horror film <em>Obsession</em>, but if you'd not seen the film, it looked horrific. After howls of protest, the clip was deleted the same day. </p><p>In September, we got a Sydney Sweeney controversy. (Yes, another one.) Under the tagline "just sports", the actor appeared without any clothing, covering her body solely in footballs, basketballs and sporting equipment. </p><p>Female athletes lined up to <a href="https://www.creativebloq.com/design/advertising/a-kick-in-the-face-to-every-woman-sydney-sweeney-torn-apart-for-racy-sports-ad">criticise the ad</a> for sports prediction company Novig, with Olympic swimmer Ariarne Titmus calling it "a kick in the face to every woman who has dedicated her life to perfecting her craft". </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UAK8zjdaDrPjcLMtKBk32f" name="sweeney" alt="Cropped shot of Sydney Sweeney's head and bare shoulder as she looks into the camera holding a baseball bat" src="https://cdn.mos.cms.futurecdn.net/UAK8zjdaDrPjcLMtKBk32f-1920-80.webp" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Novig)</span></figcaption></figure><p>In the same month, football club Oxford United <a href="https://www.creativebloq.com/design/logos-icons/accidental-9-11-references-caused-this-english-football-club-to-scrap-its-new-clothing-designs">launched an American-style clothing range</a> bearing the words "United 93" to mark its founding year of 1893. No one, it seems, had made the connection that United 93 was the call sign of one of the planes hijacked on 9/11, made world-famous by the 2006 film of the same name. </p><p>What's worse, the range was trailed for launch on 11 September, the 25th anniversary of the attacks.</p><p>Then there was the<a href="https://www.creativebloq.com/design/advertising/converse-forced-to-remove-ad-over-racist-allegations"> sneaker brand Converse</a>, which posted an Instagram image of K-pop star Karina promoting its Chuck 70 X trainers. In the shot, a star-shaped spotlight created a triangular white shape on her skirt that resembled a KKK hood. Again, condemnation came thick and fast.</p><p>So what, exactly, is going on here?</p><h2 id="accident-or-intent">Accident or intent?</h2><p>Line these ads up side by side and it's clear they're not all the same kind of failure. Oxford United and Converse look like genuine accidents: you'd have to be pretty paranoid to think either brand deliberately set out to reference 9/11 or the KKK in its content. The issue, though, is whether they should have spotted the potential for offence. </p><p>With the benefit of hindsight, the answer cannot be anything other than yes. At the same time, it might be glib, but I'm going to say it anyway... everyone makes mistakes. </p><p>I'm by no means immune to this myself. About 20 years ago I wrote a review of <em>Lord of the Rings: The Two Towers</em> for a women's magazine, and mistyped it as <em>Lord of the Rings: The Twin Towers</em>; another accidental reference to 9/11. A dozen colleagues also failed to spot the error and it got printed, in the days when print circulations ran into the millions. Not exactly a career highlight.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.13%;"><img id="jCmjDMcBQhja7UuPtAzVP7" name="united93" alt="Rear view of a woman wearing a football shirt with 'United 93' written on the back" src="https://cdn.mos.cms.futurecdn.net/jCmjDMcBQhja7UuPtAzVP7-1920-80.webp" mos="" align="middle" fullscreen="" width="800" height="449" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Oxford United)</span></figcaption></figure><p>The Sydney Sweeney ad for Novig, though, is something different. Its chief executive, Jacob Fortinsky, has clearly stated that the campaign "forces us into the national discourse", suggesting they were not surprised by the backlash but were deliberately trying to stir things up. </p><p>Pepsi and Good Good Golf sit somewhere in the middle of the two extremes. On paper at least, neither brand set out to stir up a backlash. But at the same time, both were deliberately trying to be edgy, and edgy content typically leaves far less room for error.</p><h2 id="changing-landscape">Changing landscape</h2><p>So are brands being sloppy, or are audiences overly sensitive? I actually think this is a false dichotomy, and we should start thinking about these controversies in a different way. My question is this: in general, does anyone actually care about ads any more? Like, at all?</p><p>For context, when I grew up in the 1970s, ads were <em>the</em> topic of conversation, along with the weather and the price of milk (there was a lot of inflation back then). "Have you seen that ad where…?", you'd ask your mates, and they'd invariably say yes. The jingles, the slogans, the stories that formed TV ads of that era were literally better known than the shows they interrupted. </p><p>But think of three TV ads you could describe to your friend today that they'd all know about. My guess is you can't. And that's no accident; it's a symptom of how we consume media in 2026. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1170px;"><p class="vanilla-image-block" style="padding-top:142.14%;"><img id="wiHPE3argEA5hLffaBoYzC" name="HSdqzu0boAAdiLJ" alt="Converse advert" src="https://cdn.mos.cms.futurecdn.net/wiHPE3argEA5hLffaBoYzC-1920-80.jpg" mos="" align="middle" fullscreen="" width="1170" height="1663" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Converse)</span></figcaption></figure><p>We rarely go to the cinema. Few buy printed newspapers or magazines. The broadcast TV that once dominated family life has largely been replaced by ad-free streaming. We even browse the web with ad blockers. </p><h2 id="pulled-towards-controversy">Pulled towards controversy</h2><p>In that light, is it any wonder some brands specifically go out to stir up controversies, even if they risk being cancelled? Or that, even when controversies erupt by accident, companies think: "Unfortunate, but not the end of the world…" Because in the words of Oscar Wilde, "There is only one thing in the world worse than being talked about, and that is not being talked about."</p><p>Perhaps the answer to my headline, then, is neither soft audiences nor sloppy brands. It's that ads have simply stopped being things we watch, and become things we argue about instead. </p><p>Which means if you don't personally like getting drawn into massive rows, you might want to start skipping the ads… even more than you do already.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/design/advertising/2026-is-the-year-of-the-cancelled-ad</link>
                                                                            <description>
                            <![CDATA[ Are audiences too soft, are brands getting sloppy… or is it something else entirely? ]]>
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                                                                        <pubDate>Mon, 28 Sep 2026 08:05:27 +0000</pubDate>                                                                                                                                <updated>Mon, 28 Sep 2026 08:19:29 +0000</updated>
                                                                                                                                            <category><![CDATA[Advertising]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                    <category><![CDATA[Branding]]></category>
                                                                                                <author><![CDATA[ journo.tommay@gmail.com (Tom May) ]]></author>                    <dc:creator><![CDATA[ Tom May ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/dT9Sds28YazWSnthFky3dW-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[PepsiCo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Promo shot showing two cans of Pepsi Wild Cherry surrounded by falling cherries]]></media:description>                                                            <media:text><![CDATA[Promo shot showing two cans of Pepsi Wild Cherry surrounded by falling cherries]]></media:text>
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                                                            <title><![CDATA[ A library of over 10,000 abstract models is the starting point for this artist's compositions ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I’m deeply interested in the relationship between architecture, technology and abstract visual systems. My work revolves around constructing highly detailed, futuristic structures that resemble cities, industrial complexes or even digital organisms. </p><p>The environments/structures often feel isolated, suspended or disconnected from any natural world due to alienation, technological dominance and the consequences of rapid urban or digital expansion. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2011px;"><p class="vanilla-image-block" style="padding-top:127.30%;"><img id="gdj3tp3SG79zqS92yABfw" name="UNI270.3D_techFocus.Final_artwork" alt="3D art process" src="https://cdn.mos.cms.futurecdn.net/gdj3tp3SG79zqS92yABfw-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2011" height="2560" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/gdj3tp3SG79zqS92yABfw-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Peter Olschinsky)</span></figcaption></figure><p>This image presents a massive, floating architectural structure that feels both futuristic and industrial. The composition is dominated by sharp, geometric forms, stacked platforms, exposed frameworks and interconnected corridors that create a sense of complexity and precision. The greyscale palette, enhanced with subtle red and cyan offsets, gives the image a glitch-like, digital distortion effect. </p><p>(If you need the tools to start out in 3D art yourself, see our guides to the <a href="https://www.creativebloq.com/features/best-3d-modelling-software">best 3D modelling software</a> and the <a href="https://www.creativebloq.com/buying-guides/best-laptops-for-3d-modelling">best laptops for 3D modelling</a>).</p><h2 id="how-i-build-a-scene">How I build a scene </h2><section class="howto-block">                    <h3>01. Experimenting with composition </h3>                    <figure>                            <p class="bordeaux-image-check">                                <img    src="https://cdn.mos.cms.futurecdn.net/oP6vUFo7grCMyxWUsVjW54.jpg"                                        alt="3D art process "                                        onerror="this.parentNode.replaceChild(window.missingImage(),this)"                                        data-pin-media="https://cdn.mos.cms.futurecdn.net/oP6vUFo7grCMyxWUsVjW54.jpg"                                        class="expandable van-old-layout-image">                            </p><div class="credit">(Image: © Peter Olschinsky)</div></figure>                    <p><p>I’ve built up a library of over 10,000 shapes created in <a href="https://moi3d.com/" target="_blank">MoI 3D</a>, <a href="https://www.shapr3d.com/" target="_blank">Shapr3D </a>or Blender. I begin by selecting a few structures from it, experimenting with scale, positioning and the relationship between positive and negative space. </p><p>It’s very important that the composition works without texturing and lighting. I generate dozens of camera setups to find the best one – this is crucial. </p></p>                </section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:968px;"><p class="vanilla-image-block" style="padding-top:127.27%;"><img id="HHaDP9bq9UrUEzhqz8Jao3" name="UNI270.3D_techFocus.workflow_01" alt="3D art process" src="https://cdn.mos.cms.futurecdn.net/HHaDP9bq9UrUEzhqz8Jao3-1920-80.jpg" mos="" align="middle" fullscreen="" width="968" height="1232" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Peter Olschinsky)</span></figcaption></figure><section class="howto-block">                    <h3>02. Adding textures and lighting effects</h3>                    <figure>                            <p class="bordeaux-image-check">                                <img    src="https://cdn.mos.cms.futurecdn.net/CyydhusHMUYRK5yx2RCSZ3.jpg"                                        alt="3D art process "                                        onerror="this.parentNode.replaceChild(window.missingImage(),this)"                                        data-pin-media="https://cdn.mos.cms.futurecdn.net/CyydhusHMUYRK5yx2RCSZ3.jpg"                                        class="expandable van-old-layout-image">                            </p><div class="credit">(Image: © Peter Olschinsky)</div></figure>                    <p><p>I experiment with various textures, letting my intuition guide me. I take a similar approach with lighting, changing the mood and atmosphere quite arbitrarily. </p><p>This often takes the most time, since last-minute changes to textures and materials can still occur. The most important thing is that the mood and the structures/shapes work together to tell the final story. </p></p>                </section><section class="howto-block">                    <h3>03. Overpainting in Photoshop </h3>                    <figure>                            <p class="bordeaux-image-check">                                <img    src="https://cdn.mos.cms.futurecdn.net/5ptNmWCUEZHuJzfAtajvW3.jpg"                                        alt="3D art process "                                        onerror="this.parentNode.replaceChild(window.missingImage(),this)"                                        data-pin-media="https://cdn.mos.cms.futurecdn.net/5ptNmWCUEZHuJzfAtajvW3.jpg"                                        class="expandable van-old-layout-image">                            </p><div class="credit">(Image: © Peter Olschinsky)</div></figure>                    <p><p>Once I’m happy with the final composition and have added textures and lighting, it’s rendered in Blender. I then further transform the artwork in Adobe Photoshop through experimental overpainting, where I incorporate abstract structures, glitch effects and vintage tones that add a sense of timelessness to my otherwise technological narrative. </p></p>                </section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:748px;"><p class="vanilla-image-block" style="padding-top:127.27%;"><img id="hXvpHX33HWgZdF6JDkLby3" name="UNI270.3D_techFocus.workflow_05" alt="3D art process" src="https://cdn.mos.cms.futurecdn.net/hXvpHX33HWgZdF6JDkLby3-1920-80.jpg" mos="" align="middle" fullscreen="" width="748" height="952" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Peter Olschinsky)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2011px;"><p class="vanilla-image-block" style="padding-top:127.30%;"><img id="gdj3tp3SG79zqS92yABfw" name="UNI270.3D_techFocus.Final_artwork" alt="3D art process" src="https://cdn.mos.cms.futurecdn.net/gdj3tp3SG79zqS92yABfw-1920-80.jpg" mos="" align="middle" fullscreen="" width="2011" height="2560" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Peter Olschinsky)</span></figcaption></figure><h2 id="today-39-s-best-drawing-tablet-deals">Today's best drawing tablet deals</h2><p>Inspired to work on your own digital art? See below for deals on drawing tablets that we've reviewed.</p>        <div class="featured_product_block featured_block_hero" data-id="e5411b3c-babf-11f1-b35b-f90548bfa1b7">            <a href="https://www.amazon.com/13-3-Screen-Artist13-3-Pro-V2-Compatible/dp/B0F6Y18Y5P" data-model-name="Artist 13.3 Pro" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:87.35%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/3qRVWin9RRmpkcNHZtACzP.jpg" alt="Artist 13.3 Pro"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XPPen</div>                                        <div class="featured__title">Artist 13.3 Pro</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="e5411ba0-babf-11f1-b1bb-130adb286962">            <a href="https://www.amazon.com/Artist-15-6-Pro-V2-Full-Laminated/dp/B0DJVQG5H8" data-model-name="Artist 15.6 Pro V2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/AQTuUu3kMoBBidxtavNSmM.jpg" alt="XPPen Upgraded Artist 15.6 Pro V2 on a white background"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XPPen</div>                                        <div class="featured__title">Artist 15.6 Pro V2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="e5411c0e-babf-11f1-a497-7d6140fd8151">            <a href="https://www.amazon.com/Artist-15-6-Pro-V2-Full-Laminated/dp/B0DJVQG5H8" data-model-name="Updated Deco 01 V3" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/q5fWGuEL9wLm4GdMswwxRm.jpg" alt="drawing tablet product shot"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XP-Pen</div>                                        <div class="featured__title">Updated Deco 01 V3</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="e5411c72-babf-11f1-a837-b549a3c0bf5f">            <a href="https://www.amazon.com/HUION-Inspiroy-Graphics-Battery-Free-Sensitivity/dp/B01FTE9HS2" data-model-name="Huion Inspiroy H1060p" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/97pprG2Sp63zEkohTDTerC.jpg" alt="Huion black drawing tablet H1060P"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Huion</div>                                        <div class="featured__title">Huion Inspiroy H1060p</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p><em>This article originally appeared in ImagineFX.</em><a href="https://www.awin1.com/awclick.php?awinmid=2961&awinaffid=103504&clickref=cbq-gb-1125834900022594786&p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936559%2Fimaginefx-magazine-subscription.thtml" target="_blank"><em> Subscribe to ImagineFX</em></a><em> to never miss an issue. Print and digital subscriptions are available.</em></p><p><em>Creative Bloq is now easier to access than ever before with our on-the-go app, which brings you all the content you know and love from our website, but in a super-streamlined design.</em><br><strong></strong><a href="https://go.redirectingat.com/?id=92X1519156&xcust=cbq_ar_1176348272995164673&xs=1&url=https%3A%2F%2Fapps.apple.com%2Fgb%2Fapp%2Fcreative-bloq-art-design%2Fid6755108630&sref=https%3A%2F%2Fwww.creativebloq.com"><strong>Download the Creative Bloq app for iOS</strong><br><strong></strong></a><strong></strong><a href="https://play.google.com/store/apps/details?id=com.futureplc.peregrine.creativebloq"><strong>Download the Creative Bloq app for Android</strong></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/design/poster-design/a-library-of-over-10-000-abstract-models-is-the-starting-point-for-this-artists-compositions</link>
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                            <![CDATA[ 3D artist Peter Olschinsky is interested in the relationship between architecture, technology and abstract visual systems. ]]>
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                                                                        <pubDate>Mon, 28 Sep 2026 07:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Poster Design]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                                                                                    <dc:creator><![CDATA[ Peter Olschinsky ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hsfZ36JTL8YATKrL8NraS3-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Peter Olschinsky]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[3D art showing sci-fi architecture]]></media:description>                                                            <media:text><![CDATA[3D art showing sci-fi architecture]]></media:text>
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                                                            <title><![CDATA[ Marvel's Wolverine review: visually spectacular, but frustratingly safe ]]></title>
                                                                                                <dc:content><![CDATA[ <div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wp2UtdbaovG5bUyU9kNhuF" name="w-1" caption="" alt="Screens from a Marvel game" src="https://cdn.mos.cms.futurecdn.net/wp2UtdbaovG5bUyU9kNhuF-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: SCEE)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Publisher</strong><em> </em>Sony Interactive Entertainment</p><p class="fancy-box__body-text"><strong>Developer</strong> Insomniac Games</p><p class="fancy-box__body-text"><strong>Release date</strong> 15 September</p><p class="fancy-box__body-text"><strong>Format</strong> PlayStation 5 (reviewed)</p><p class="fancy-box__body-text"><strong>Platform</strong> Proprietary</p></div></div><p>I want to talk about the growling in Marvel’s Wolverine before anything else, because about three hours in, it stopped being a character trait and started being a bit. I mean that as both a compliment and an accusation. Logan growls when he's angry, growls when he's hurt, growls when he's about to attack, growls when his coffee is cold, and, at one point, growls seemingly because the scene had gone four whole seconds without a growl. Liam McIntyre commits to every single one of them with total sincerity.</p><p>Which is a shame, because there's a much better Wolverine hiding directly underneath the noise, one the game spends 14 hours trying to get to, and even then, when the game’s Logan begins to find a third dimension, the gameplay, the stuff you actually do, remains a one-note growl.</p><p>Here's the setup, kept deliberately light on specifics: three years after walking away from Team X, Logan gets dragged back in alongside Mystique and Sabretooth, the whole mutant task force reassembled to deal with Bolivar Trask, a billionaire with a very particular theory about human superiority and no interest in hearing counterarguments. Jean Grey shows up. So does a genuinely large cast of familiar Marvel faces, and the story moves – Canada, Madripoor, Japan – in a way that stops this from feeling like yet another superhero game wedded to New York. It's a good story, and in the end, it’s the best reason to keep playing once the combat starts repeating on you, which it does.</p><p>Unlike Insomniac’s past Marvel Spider-Man games, Wolverine is tight, linear, corridor-to-arena brawling, with Logan kicking down doors, sniffing out leads, tracking a scent through a room like a bloodhound with a grudge, and, mostly, putting his claws into whatever's unlucky enough to be standing there.</p><p>The first time it clicks, it really feels good. Logan launches himself claws-first across a room and just, well, shreds something, in a blur of animation and blood and snapped furniture, and it's exactly the unhinged, over-the-top violence you came here for. The animation team clearly built the whole game around selling his physicality: Logan’s heavy, messy, and leaves damage and broken furniture everywhere in his wake, and none of it looks like a man trying to solve his problems elegantly.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/mhrs3BzCNMmFjGLiPkgEzE-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>Combat looks spectacular, with teasing environmental dangers.<small role="credit">SCEE</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/KWxcDzACuSb5RvE2dNsCZE-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>But combat is also largely one-note and quite simple.<small role="credit">SCEE</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/KjHuW9GuY3S62FhTCJAydE-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>Most attacks come from tapping a single button.<small role="credit">SCEE</small></figcaption></figure></figure><h2 id="claws-for-concern">Claws for concern</h2><p>It soon wears thin because, despite the enjoyable brutality of Wolverine’s core combat, the more I play, the more I notice the gap between how the combat <em>looks</em> and what it actually <em>asks of me</em>. On paper, it's a lot: basic attacks, parries, dodges, and leaps into distant ledge-sitting that turn enemies to shreds. Then there’s Special Techniques like Tornado Spin and Knee Breaker, plus three tiers of Rage that escalate into bigger critical hits. Adaptations can reshape health and parry windows, and the four rechargeable Techniques you can equip at once can help you manage a ninja horde. It sounds like a good mix of combat ideas to play with, right?</p><p>Not quite, as in practice most fights come down to hammering one button, tapping a second to parry, tapping a third to dodge, while the camera does its absolute best to keep up with Logan bouncing between six enemies at once. Underneath all this motion that aims to feel front-footed and aggressive, the actual rhythm is quite defensive: parry enough times, stagger the enemy, punish the stagger, repeat. Bosses dress this up in bigger arenas and flashier animations, but the loop never changes – wait, watch for the tell, parry, and hit.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/uaaWwLBSGmyv9fbkfkTHVF-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>Sony always delivers visually detailed games, and Wolverine is no different.<small role="credit">SCEE</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/QuxujoVQJHpDJdLGxiDySF-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>Despite feeling aggressive, combat is designed around waiting, parrying and leaping at enemies.<small role="credit">SCEE</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pJv9Dv6E5kZ27jjppUr6EF-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>On-rails sections like the motorbike chases can feel too autonomous.<small role="credit">SCEE</small></figcaption></figure></figure><p>To be fair, because there's real craft buried in this system, Special Techniques do genuinely clear rooms, Rage does give you a real jolt when the meter fills, and environmental attacks are a joy in a way I wasn't expecting and remind me of the cult classic The Punisher in intention, if not execution. There is something close to primal satisfaction in spotting a conveniently positioned forklift halfway through a fight and doing my utmost to line up a kill.</p><p>But a handful of good ideas surrounded by a lot of sameness and simplicity is still, at the end of the day, just a handful of good ideas. Games like <a href="https://www.creativebloq.com/entertainment/gaming/ninja-gaiden-4-review-a-proudly-old-school-return">Ninja Gaiden 4</a>, <a href="https://www.creativebloq.com/entertainment/gaming/control-resonant-review-step-outside-to-an-apocalyptic-manhattan-as-youve-never-seen">Control Resonant</a> and the inventively rhythmic Hi-Fi Rush have shown that melee combat is at its best when your attacks have flexibility, depth and agency, when combo strings do the work of one-button Techniques, and when the game keeps engineering situations where you actually want to experiment, not simply line up a one-time kill. Wolverine has spectacle, but it doesn't always have agency, and those are not the same thing, no matter how much blood and broken chairs you put on the screen to disguise the difference.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/eEqg3US3PtYMS9esm7cGVF-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>Before: Logan walks into an elegantly detailed nightclub…<small role="credit">SCEE</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HRVJzvFdsNK7WxRpZRLGQF-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>After: Logan stands in the mess he's made.<small role="credit">SCEE</small></figcaption></figure></figure><h2 id="bored-of-canada">Bored of Canada</h2><p>That safeness – I keep circling back to that word, sorry, but it fits – runs through more or less everything else, too. The motorbike sections look spectacular exactly once. The slow, tense walks toward an oncoming threat are genuinely impressive, exactly once, before you clock how little control you actually have over them. Bosses are animated with real Insomniac care and still, underneath the choreography, slot into the same basic template every time – wait, parry, attack.</p><p>Wolverine is the first game in a while where you feel the Sony formula pressing up against the edges (and it's the first where bugs – floating NPCs, enemies stuck in geometry, AI stuttering and glitching – break the spectacle). The brand’s need to make everything as broadly accessible as possible works when enough is going on to carry the lightness that brings. Spider-Man could get away with it because swinging through Manhattan tackling ad-hoc crimes is pure joy in and of itself. God of War skims the problem because exploration, puzzles, and upgrades constantly feed each other. Wolverine, on the other hand, doesn't have quite as much structure to lean on – it's a linear brawler where the combat <em>is</em> the game, and when the combat is this thin, narrow even, there isn't a second system or loop standing by to pick up the slack.</p><p>The unlockable costumes, and there are a lot of them, from comics, films, animation, all lovingly modelled, are typical of this, because they don’t do anything other than fan service. Claw variants and costumes don't meaningfully change how you play, and the wider Adaptation system, which, to its credit, does affect, to a small degree, things like health and Rage and parry timing, and isn't a system with zero teeth, never quite grows into the kind of character build-crafting that could've given the combat a second dimension it badly needs.</p><p>At its heart, Wolverine is enormous style with comparatively modest substance, and that's Wolverine in a sentence, and I keep wishing it weren't.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/siiENW7bXt3A8SKWTRhaeF-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>Stealth sections promise to reveal more about the character, but they never follow through.<small role="credit">SCEE</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/tFMskC9EwBQD8zrZzxYiqF-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>Sony does its thing and slows the game down just enough to tell a good story.<small role="credit">SCEE</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/s7Qnfu7FcFxjbBWvoy44rE-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>Moments suggest there's more to Logan than growl-rage – but you never have complete control.<small role="credit">SCEE</small></figcaption></figure></figure><h2 id="sense-and-sensitivity">Sense and sensitivity</h2><p>It’s not all beige, and every so often, Insomniac's actual creativity breaks through and reminds you what this could've been. Stealth sections tease Wolverine's creature appeal but never fulfil the promise. Logan's senses turn a room into something more tactile, and I love how the DualSense touchpad lets you feel your way around a wall to find a hidden room, and some of the puzzle beats lean into this, asking you to use his senses to find keypad codes. It's a genuinely interesting character as game design. But again it's underserved – one scene where catching a stray conversation can lead to ways to disrupt a nightclub is wonderful, but the outcome is pre-destined, making it feel like the game is often playing itself.  </p><p>Madripoor does something similar. After hours on a fairly tight leash, reaching the rooftops of Lowtown and just looking out across a city that suddenly feels enormous is a real jolt. Finally, somewhere to poke around. So I poke around. I find a collectable, maybe an environmental detail worth a screenshot, and then you wander a few steps too far in the wrong direction and the game gently, firmly, grabs you by the shoulders and resets you; occasionally I need to reload a checkpoint because the game breaks, and the leash is back.</p><p>It's a shame, because you can feel – in the senses, in Madripoor's rooftops, in the odd puzzle that trusts you – that Insomniac has the craft and talent to make Wolverine do more, be better; it just didn't let itself push further into these ideas.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/8M8M4gPzGvHs6srRWj7hDF-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>The Hand subplot is a nice entry point into Logan's comic book backstory.<small role="credit">SCEE</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/J3kEJE3xYbLsJBmn26b9jE-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>Some stages of the game offer limited sandboxes to explore, but it's a very light-touch experience.<small role="credit">SCEE</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BCn5vjTMJhTN2jjhUYqT7F-1920-80.jpg" alt="Screens from a Marvel game" /><figcaption>The game can't shake the feeling you're playing safe ideas – you've done this boss fight before in many games.<small role="credit">SCEE</small></figcaption></figure></figure><p>That studio talent is clearly evident in the visual design, though, and consistently impresses. Real-world scanning and reference give the environments genuine physical weight, and the character work is arguably the strongest thing here – Logan, Jean, Mystique, and Sabretooth all carry themselves with real conviction, and the relationships between them give the game a warmth it badly needs, stopping the whole story from collapsing into angry men shouting about mutants and memory loss at each other for 14 hours. (It gets close; it doesn't quite tip over.)</p><p>The Logan-and-Jean thread is where the writing is at its best, and Mystique and Sabretooth bring a personality to the story that its central, permanently scowling, always-growling, raging hero doesn't always supply on his own. His history is familiar Wolverine territory, but Insomniac gives it real emotional weight, and leaves me actually wanting more of this world, albeit with more to do.</p><h2 id="is-marvel-39-s-wolverine-worth-playing">Is Marvel's Wolverine worth playing?</h2><p>There is a good Wolverine game in here, visible in flashes, such as when Logan hurls himself across a room, cinematically dismembers an enemy, and in its destructible environments that feel fun to dismantle, character-led ideas that tease there’s more to Wolverine that growl-hit-growl, and Madripoor's rooftops opening up for ten unsupervised minutes. I just wanted more of those minutes and less of everything holding them back.</p><p>Marvel's Wolverine is solid and frequently spectacular, with a story worth finishing, but the combat only works within the narrow lines Insomniac drew around it, and for a character whose entire identity is running headlong into a fight and making a mess of it in <em>his own way</em>, this game plays it remarkably safe.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/entertainment/gaming/marvels-wolverine-review-visually-spectacular-but-frustratingly-safe</link>
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                            <![CDATA[ Grrr, Grrrrr, Rrrrrgh, Grraahh, Rrraaargh, Gnnnh… JEAN!… Snarf. ]]>
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                                                                        <pubDate>Sun, 27 Sep 2026 12:00:00 +0000</pubDate>                                                                                                                                <updated>Sun, 27 Sep 2026 22:22:39 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                <media:title type="plain"><![CDATA[Screens from a Marvel game]]></media:title>
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                                                            <title><![CDATA[ We’ve got to talk about laptop battery life because this is getting ridiculous and not in a good way ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I wonder how long you expect your laptop to last before it needs charging? I’ve been thinking about this question a lot recently because during my testing of the <a href="https://www.creativebloq.com/tech/laptops/i-threw-every-creative-ai-tool-that-i-could-think-of-at-the-acer-nitro-v-16-ai-and-this-is-what-happened">Acer Nitro V 16 AI</a>, I discovered that it gave up the ghost after just 90 minutes of video playback. Sometimes it takes me that long to find my charger; there’s no way I want to own a laptop that has such poor battery performance.</p><p>Contrast this with the Lenovo Yoga Slim 7x that I also had the pleasure of using recently. This laptop managed 13 hours. To me, that seems about right. It’s significantly more than a standard working day, but it leaves enough in the tank to work through the day and into the evening. It also allows for five hours of degradation before it’ll start to ‘eat into’ a workday.</p><p>Even though I’d prefer not to, I don’t have any issue with carrying a charger around with me. The fact that most laptops support USB-C charging means that more often than not I have a compatible cable with me at all times anyway. For me, it’s more about the correlation between battery life and both reliability and dependability.</p><p>You see, if I own a laptop that can last a little over an hour, I’m always going to be worrying about it losing charge completely. It might say it has 30 minutes left, but what if I start a power-intensive task which cuts through the remaining battery juice faster than the laptop expected?</p><p>If I’m constantly worrying about remaining battery time, then I’m not able to wholeheartedly devote my attention to the task at hand. This isn’t the only issue, though.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xq4Lrb4x4yp6gw9qdULiZR" name="IMG_20260918_154326" alt="MacBook Pro" src="https://cdn.mos.cms.futurecdn.net/xq4Lrb4x4yp6gw9qdULiZR-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Paul Hatton)</span></figcaption></figure><p>If your laptop doesn’t have the necessary performance to last much longer than a Netflix episode, then you better make sure you’re near a power socket at all times. You can say goodbye to working on the road or in that artisan coffee shop. You could carry a power bank around with you, but who wants to do that?</p><p>For me, all of this links directly into my ability to be free and creative. I need my hardware to be ready to go when I need it to. Creative tools are there to serve us, not the other way around. Popular laptops are those that manage to combine great performance without draining the battery too quickly.</p><p>I’m still incredibly fond of my 2023 MacBook Pro. I’ve had it for three years, but it still lasts through the day. I push it hard, and yet it reliably delivers. At risk of putting it too strongly, it has become a friend that I can rely upon, that I know will be up to the task whenever I need it to be.</p><p>So, when laptop brands are designing a laptop, I really wish they would pay as much attention to the battery as they would about whether it has an NPU in it or whether it boasts the latest NVIDIA GPU. There’s no use owning a high-spec laptop if it’s constantly plugged into the wall. I could buy a better desktop machine if I wanted that.</p><p>To avoid the problem, see our list of the<a href="https://www.creativebloq.com/tech/laptops/the-3-best-laptops-for-battery-life-keep-working-all-day-long-no-socket-required"> best laptops for battery life</a>.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/tech/laptops/weve-got-to-talk-about-laptop-battery-life-because-this-is-getting-ridiculous-and-not-in-a-good-way</link>
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                            <![CDATA[ We’ve got to talk about laptop battery life because this is getting ridiculous and not in a good way ]]>
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                                                                        <pubDate>Sun, 27 Sep 2026 11:23:27 +0000</pubDate>                                                                                                                                <updated>Sun, 27 Sep 2026 11:25:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Laptops]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Computers]]></category>
                                                                                                <author><![CDATA[ paulo.n.hatton@gmail.com (Paul Hatton) ]]></author>                    <dc:creator><![CDATA[ Paul Hatton ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/a6cxZCYzi6uMQ3GobwkVrh-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You&#039;ll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine. &lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future / Paul Hatton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Acer Nitro V 16 AI]]></media:description>                                                            <media:text><![CDATA[Acer Nitro V 16 AI]]></media:text>
                                <media:title type="plain"><![CDATA[Acer Nitro V 16 AI]]></media:title>
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                                                            <title><![CDATA[ Gary A. Lippincott takes us on a tour of his inspiring home art studio ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Gary A. Lippincott is known for his delicate, highly detailed watercolours, which have graced the covers of books, illustrated stories, hung in galleries, and have been purchased by collectors worldwide. His artwork has a style of old world craftsmanship often found in folk and fairy tales. </p><p>Below, he gives us a tour of his studio in Massachusetts. If you need to stock up on supplies for your own art, see our guides to the <a href="https://www.creativebloq.com/buying-guides/art-supplies">best art supplies</a> and the <a href="https://www.creativebloq.com/buying-guides/best-watercolour-paints">best watercolour paints.</a></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2312px;"><p class="vanilla-image-block" style="padding-top:75.09%;"><img id="wbLSBMx9oqZubVP62QwzmA" name="UNI269.residence.PXL_20260513_144204348MP" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/wbLSBMx9oqZubVP62QwzmA-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2312" height="1736" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/wbLSBMx9oqZubVP62QwzmA-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Gary and his art rep and daughter, Aja. The vintage wicker table was purchased at an oddities fair in the 70s </span><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><p>My studio is located above my garage on my property in Petersham, Massachusetts. It is set back from the road and close to the edge of the woods that is backed up to conservation land. climb the wooden stairs along the back of the garage early each morning to begin my day. </p><p>I attempt to avoid the enveloping tendrils of bittersweet that are determined to pull the whole staircase down some day soon. I know they need to be removed but they are just so enchanting-looking! The large windows behind me offer a wealth of natural light upon my stretch canvas. </p><p>I use <a href="https://www.amazon.com/Winsor-Newton-Professional-Watercolour-Collection/dp/B0DJ38T79R/" target="_blank">Windsor & Newton professional-grade watercolour paints</a>; the tubes are lined up in my bright orange fishing tackle box. I use a combination of wet on-wet and wet-on-dry techniques. Water, air, earth, fabric. The technique that is used depends on the texture of the material I am trying to capture. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1923px;"><p class="vanilla-image-block" style="padding-top:133.13%;"><img id="KPmYD2jPBDWcYEDN4hWp47" name="UNI269.residence.PXL_20260513_152800881" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/KPmYD2jPBDWcYEDN4hWp47-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1923" height="2560" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/KPmYD2jPBDWcYEDN4hWp47-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><p>The studio’s tiny wood stove keeps me warm in the winter. Shelves line the walls’ edges with reference materials, art books, fantasy novels, tiny figurines, ghoulish faces, puppets and photos of my family. When I have the time, I add a bit of detail to a large oil painting that I’ve been working on for years, featuring a unicorn and small fawn running through the woods. I also occasionally work on sculpting and carving puppets.</p><p>I have my son in law’s camera set up to capture time lapses of the painting process. I’ve been asked to post videos of my painting process. I’m trying to get over the idea of having a camera behind my head for hours on end. My daughter says, “You have to do it for the socials!” </p><p>I am always listening to music while I work. Movie soundtracks are common; Last of the Mohicans, Cloud Atlas, the odd circus-themed sounds of the Cirque Du Soleil shows. I also listen to ambient, orchestral, natural-inspired sounds like David Lanz, Patrick O’Hearn. I enjoy the whimsical, fairy-like voice of Tori Amos and the earthy tones of Fiona Apple. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1922px;"><p class="vanilla-image-block" style="padding-top:133.19%;"><img id="j9Wuav3rQVoFjnf6pVduq6" name="UNI269.residence.PXL_20260513_153103297MP" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/j9Wuav3rQVoFjnf6pVduq6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1922" height="2560" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/j9Wuav3rQVoFjnf6pVduq6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><p>The objects around my work area include a pencil sharpener from the 80s that I use constantly, a white mask I wore at a costume party years ago and a brown tackle box that stores most of my Windsor & Newton paints. </p><p>The old-school curly-corded phone, attached to a broken fax machine that no longer works, may ring once or twice during my work day. Can’t answer if I’m using wet on wet technique! At a certain point during the day I might sit in my big, blue armchair to rest my eyes. I pretend it gives me time to let the fairies and elves rearrange the shapes in my brain before I start painting again. </p><p>My Yamaha piano used to be up here. I never learned to read music, but rather play by ear. Now the piano is in my living room. Playing helps me unwind. A glass of red wine also helps. </p><p>I like to say that I have the best commute ever: a short walk from my house, across the driveway and ahhh!, I have arrived at work, though there is nothing about this I would call ‘work’. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1922px;"><p class="vanilla-image-block" style="padding-top:133.19%;"><img id="8eHhz9sL7SJjwbTV4VQhr6" name="UNI269.residence.PXL_20250922_141751055PORTRAIT" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/8eHhz9sL7SJjwbTV4VQhr6-1920-80.jpg" mos="" align="middle" fullscreen="" width="1922" height="2560" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The head of a work in progress puppet sculpture </span><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:66.09%;"><img id="LJaYsCLhaQsvPUWjq9gWH7" name="UNI269.residence.come_to_the_fairies_ball_fantasy_fairies" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/LJaYsCLhaQsvPUWjq9gWH7-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1692" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">An interior illustration from the book Come to the Fairies Ball’ written by Jane Yolen </span><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:845px;"><p class="vanilla-image-block" style="padding-top:133.25%;"><img id="mmXgtisKpThrT5FaVs3WM8" name="UNI269.residence.cons" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/mmXgtisKpThrT5FaVs3WM8-1920-80.jpg" mos="" align="middle" fullscreen="" width="845" height="1126" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Collection of lanyards gathered from various sci-fi / fantasy conventions where I was the guest artist </span><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:972px;"><p class="vanilla-image-block" style="padding-top:133.23%;"><img id="7y6gXNioKtN2EPC7gPbDc8" name="UNI269.residence.PXL_20250922_155020110" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/7y6gXNioKtN2EPC7gPbDc8-1920-80.jpg" mos="" align="middle" fullscreen="" width="972" height="1295" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Vintage 80s Boglin hand puppet keeping the Clive Barker collection protected </span><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:660px;"><p class="vanilla-image-block" style="padding-top:133.18%;"><img id="2VAesVWMCVTrMcGdU3pbE9" name="UNI269.residence.PXL_20250922_140746638PORTRAIT" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/2VAesVWMCVTrMcGdU3pbE9-1920-80.jpg" mos="" align="middle" fullscreen="" width="660" height="879" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">My fishing tackle box for housing my art supplies. My glasses are placed on top, perhaps the most valuable tool in the box </span><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1319px;"><p class="vanilla-image-block" style="padding-top:133.21%;"><img id="4CnTQHj5SBnv58kiz5HGN9" name="UNI269.residence.PXL_20250922_140709133" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/4CnTQHj5SBnv58kiz5HGN9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1319" height="1757" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Glasses from my hippie days on the skull that watches me paint. If you look really close, you can see a photo of Frank Zappa next to him  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1319px;"><p class="vanilla-image-block" style="padding-top:133.21%;"><img id="aHfGfw3Ltr34fuXa7eFqX9" name="UNI269.residence.PXL_20250908_174413105MP" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/aHfGfw3Ltr34fuXa7eFqX9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1319" height="1757" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Rubber-mask head on top of a messy reference bookshelf.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1215px;"><p class="vanilla-image-block" style="padding-top:133.17%;"><img id="SfR7H7p39sezgDx9hVLgD9" name="UNI269.residence.PXL_20250908_180827805" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/SfR7H7p39sezgDx9hVLgD9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1215" height="1618" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Fantasy book shelf. Collection of cards made by my grandchildren. A fantasy studio must have a stud crow somewhere in it  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:799px;"><p class="vanilla-image-block" style="padding-top:133.17%;"><img id="ivXfjfZy78DfLX8vuu8eC8" name="UNI269.residence.PXL_20250922_140648565" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/ivXfjfZy78DfLX8vuu8eC8-1920-80.jpg" mos="" align="middle" fullscreen="" width="799" height="1064" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Finished product of a puppet hanging from my studio windows </span><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1107px;"><p class="vanilla-image-block" style="padding-top:129.54%;"><img id="ghVpXgswLZud6k69hECGD9" name="UNI269.residence.Ruckus" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/ghVpXgswLZud6k69hECGD9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1107" height="1434" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The largest watercolour painting I’ve ever done, entitled Ruckus, stretching 30”x40” across my wall. I consider this piece my ‘masterwork’ </span><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:764px;"><p class="vanilla-image-block" style="padding-top:133.12%;"><img id="3NuwTGhsxKGugxNb7o9C88" name="UNI269.residence.PXL_20250922_140531244" alt="Gary A. Lippincott's art studio" src="https://cdn.mos.cms.futurecdn.net/3NuwTGhsxKGugxNb7o9C88-1920-80.jpg" mos="" align="middle" fullscreen="" width="764" height="1017" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I have quite the collection of rubber toads and frogs  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Gary A. Lippincott)</span></figcaption></figure><p>You can see more of Gary's work on his <a href="https://garylippincott.com/" target="_blank"><u>website</u></a>. </p><h2 id="watercolour-art-supplies">Watercolour art supplies</h2><p>If you need supplies for your own watercolour art, check out the deals below.</p>        <div class="featured_product_block featured_block_hero" data-id="41b9e4d4-ba1b-11f1-b2c8-0b3cd31ffec4">            <a href="https://www.dickblick.com/products/winsor-newton-professional-watercolor-half-pans" data-model-name="Professional Watercolor Revival Set" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/jyZskQXLcBDz5xWxcdmQ37.jpg" alt="Winsor & Newton watercolour art supplies"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Winsor & Newton</div>                                        <div class="featured__title">Professional Watercolor Revival Set</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="41b9e542-ba1b-11f1-b83e-ed3f7d630162">            <a href="https://www.dickblick.com/products/winsor-newton-professional-watercolor-sets" data-model-name="Professional Watercolor Tubes" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/J98CeWt8UaQS35J64VBsA7.jpg" alt="Winsor & Newton watercolour art supplies"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Winsor & Newton</div>                                        <div class="featured__title">Professional Watercolor Tubes</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="41b9e5ba-ba1b-11f1-b6d2-8968240dd764">            <a href="https://www.dickblick.com/products/winsor-newton-professional-watercolor-pad" data-model-name="Professional Watercolor Pad" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/QEuXyA5QPRJi7bvsPNK587.jpg" alt="Winsor & Newton watercolour art supplies"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Winsor & Newton</div>                                        <div class="featured__title">Professional Watercolor Pad</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="41b9e61e-ba1b-11f1-8786-41a746742509">            <a href="https://www.dickblick.com/products/winsor-newton-studio-collection-watercolor-pencil-sets" data-model-name="Studio Collection Watercolor Pencils" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/9yyK9TezSEhQ5yq4E2oG87.jpg" alt="Winsor & Newton watercolour art supplies"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Winsor & Newton</div>                                        <div class="featured__title">Studio Collection Watercolor Pencils</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p><em>This article originally appeared in ImagineFX.</em><a href="https://www.awin1.com/awclick.php?awinmid=2961&awinaffid=103504&clickref=cbq-gb-1125834900022594786&p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936559%2Fimaginefx-magazine-subscription.thtml" target="_blank"><em> Subscribe to ImagineFX</em></a><em> to never miss an issue. Print and digital subscriptions are available.</em></p><p><em>Creative Bloq is now easier to access than ever before with our on-the-go app, which brings you all the content you know and love from our website, but in a super-streamlined design.</em><br><strong></strong><a href="https://go.redirectingat.com/?id=92X1519156&xcust=cbq_ar_1176348272995164673&xs=1&url=https%3A%2F%2Fapps.apple.com%2Fgb%2Fapp%2Fcreative-bloq-art-design%2Fid6755108630&sref=https%3A%2F%2Fwww.creativebloq.com" target="_blank"><strong>Download the Creative Bloq app for iOS</strong></a><strong></strong><br><strong></strong><a href="https://play.google.com/store/apps/details?id=com.futureplc.peregrine.creativebloq" target="_blank"><strong>Download the Creative Bloq app for Android</strong></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/professional-development/creative-careers/gary-a-lippincott-offers-a-tour-of-his-warm-and-inspiring-art-studio</link>
                                                                            <description>
                            <![CDATA[ We find the renowned fantasy artist surrounded by an oddball cast of characters and shelves of reference books to inspire the imagination. ]]>
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                                                                        <pubDate>Sun, 27 Sep 2026 11:00:00 +0000</pubDate>                                                                                                                                <updated>Sun, 27 Sep 2026 11:23:19 +0000</updated>
                                                                                                                                            <category><![CDATA[Creative Careers]]></category>
                                                    <category><![CDATA[Professional Development]]></category>
                                                                                                <author><![CDATA[ mail@imaginefx.com (ImagineFX staff) ]]></author>                    <dc:creator><![CDATA[ ImagineFX staff ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/xzY8dedQ6ma3k8nGszgV2m-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Gary A. Lippincott]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Gary A. Lippincott&#039;s art studio]]></media:description>                                                            <media:text><![CDATA[Gary A. Lippincott&#039;s art studio]]></media:text>
                                <media:title type="plain"><![CDATA[Gary A. Lippincott&#039;s art studio]]></media:title>
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                                                            <title><![CDATA[ "We have the kind of stuff AI wishes it could make": Why trust is more important than ever for the NASA brand ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Last week we attended Frontify's Paradigms conference on Obanjan Island in Croatia. The three-night event was host to a plethora of insightful discussions and keynotes by design leaders across the world. But one of the most fascinating talks came not from the creative director not of a design studio, but a federal agency.</p><p>David Rager, creative director at NASA, talked about his role overseeing the agency's visual brand and iconic Graphics Standards Manual. This has involved reviving the iconic 'worm' logo, which was <a href="https://www.creativebloq.com/news/nasa-worm-returns">resurrected to the delight of NASA fans</a> back in 2020. </p><p>We caught up with David after his talk to discuss his journey to becoming creative director at one of the world's most storied federal agencies, and the challenges of maintaining a brand built on trust in the age of AI.</p><div class="instagram-embed"><blockquote class="instagram-media"  data-instgrm-version="6" style="width:99.375%; width:-webkit-calc(100% - 2px); width:calc(100% - 2px);"><p><a href="https://www.instagram.com/p/Ddj9ScpEm6_/" target="_blank">A post shared by David Rager (@regard)</a></p><p>A photo posted by </p></blockquote></div><section class="article__schema-question"><h3>How did you end up as Creative Director at NASA?</h3><article class="article__schema-answer"><p>It’s not a very straight line. My beginning in graphic design came through music. I’ve always been in bands, and when I was in college I started making flyers, posters and album covers for my own band and then for friends’ bands. That led to freelance work and agency jobs.</p><p>I eventually moved to Los Angeles with my band and stumbled into a career in the museum world. From there I moved through agency work, helped open a new museum in New York, and then moved to Paris with my wife, where we also started our own studio doing architecture and design, mostly hospitality and restaurants.</p><p>Eventually, we came back to LA and I got a job at Disney. We moved into a neighbourhood right behind NASA’s Jet Propulsion Laboratory, and I started discovering all these creative roles within NASA. They were going through a reorganisation and needed a design leader, so I was brought in to manage a team.</p><p>My boss asked me to build a relationship with NASA Headquarters so the team could take on more brand and design work. They kept buying more of my time until they eventually said, “We need you here full-time.” I started at JPL (NASA's Jet Propulsion Laboratory) in 2019, and in 2023 I went full-time for Headquarters, after a major project to bring back the NASA 'worm' logotype, which had been dropped in 1992.</p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1086px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="m6HvK9EYCBeHa5GgR9y9yG" name="nasa.jpg" alt="NASA logos: the meatball and the worm" src="https://cdn.mos.cms.futurecdn.net/m6HvK9EYCBeHa5GgR9y9yG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1086" height="611" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The 'meatball' (left) and the 'worm' (right) </span><span class="credit" itemprop="copyrightHolder">(Image credit: NASA)</span></figcaption></figure><section class="article__schema-question"><h3>Why had the logotype been dropped in the first place?</h3><article class="article__schema-answer"><p>In 1992, we had an administrator who came in and didn't like it. He wanted to bring back some of the Apollo pride and energy, so he tossed out the logotype and brought back the meatball, or the insignia. My job for a year or so was writing a peace treaty between the two of them – the meatball and the worm.</p><p>The designer of the worm is in his 90s now, and he never thought he would see it used anywhere again. Not only is it back, but it was recently acquired by the Museum of Modern Art in New York to be part of their permanent collection.</p></article></section><section class="article__schema-question"><h3>What’s it like being Creative Director of an orgnisation with such a significant design heritage?</h3><article class="article__schema-answer"><p>It takes a lot of organising, and it’s interesting because I come from a strong outside perspective. A lot of my colleagues have only ever worked at one place. I think about 30% of NASA has only ever worked at NASA. About the same percentage, I think, have been there 30 years or more.</p><p>There are a couple of things. Our scientists and engineers don’t interface with our brand so frequently. But when you have a heritage brand like NASA, if you’ve been there a long time, it’s easy to think of it more like wallpaper. You don’t even notice it. A lot of my job has been reminding our internal teams of its value. I do a lot of education. Part of the work with these two logos was workshops and presentations with different groups to help them understand how it works. And also to help them understand that there’s actual value in being consistent in the way that they communicate. This thing that you don’t think much about has significant value.</p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:960px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7Kzwc4chMwguwHXbMzEVJi" name="nasa-guidelines.jpg" alt="NASA 1975 design guidelines" src="https://cdn.mos.cms.futurecdn.net/7Kzwc4chMwguwHXbMzEVJi-1920-80.jpg" mos="" align="middle" fullscreen="" width="960" height="540" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A page from NASA's 1975 brand guidelines </span><span class="credit" itemprop="copyrightHolder">(Image credit: NASA)</span></figcaption></figure><section class="article__schema-question"><h3>What values do you think NASA’s brand communicates?</h3><article class="article__schema-answer"><p>The way that I think about it is: what are we selling? We’re not selling a product, right? What we are selling is sort of optimism and humanity.</p><p>It’s “for all humankind.” It’s unique to be a place where, when you achieve something, the world feels like they achieved something.</p><p>Those are core to our values. Obviously, NASA has corporate values and things that it works for, but the brand values are really about sharing information and the value of the work that we do. We’re funded by the public.</p><p>So we want to make sure the public understands that it’s a good investment.</p></article></section><section class="article__schema-question"><h3>Trust feels more important than ever, particularly with the rise of AI and misinformation. How do you manage that as a brand?</h3><article class="article__schema-answer"><p>We have a lot of people who are very technically capable at NASA, and they’re also very quick to want to use technical tools and do technical things.</p><p>I prohibited using AI imagery. I got a lot of pushback from people who were like, “Why? Why? I don’t need to ask it for help designing something. I can generate something.”</p><p>My response is exactly as you said: our brand is built on trust. When people look at an image from NASA, they need to understand that it’s real, that they can believe what they see. There are already enough people out there who are looking for excuses not to believe something is true, and we don’t need to fuel the fire.</p><p>The communications manifesto about it says it has to use something that exists first. We have so many wonderful images and pieces of art that have been made, wonderful photographs. We have the kind of stuff that AI wishes it could make.</p></article></section> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/design/we-have-the-kind-of-stuff-ai-wishes-it-could-make-why-trust-is-more-important-than-ever-for-the-nasa-brand</link>
                                                                            <description>
                            <![CDATA[ We talk to NASA creative director David Rager about the space agency's branding. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sun, 27 Sep 2026 09:00:00 +0000</pubDate>                                                                                                                                <updated>Sun, 27 Sep 2026 11:23:19 +0000</updated>
                                                                                                                                            <category><![CDATA[Design]]></category>
                                                                                                                    <dc:creator><![CDATA[ Daniel John ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YskA3seg76tnjozEnUK5yf-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Daniel John is Design Editor at Creative Bloq. He reports on the worlds of design, branding and lifestyle tech, and has covered several industry events including Milan Design Week, OFFF Barcelona and Adobe Max in Los Angeles. He has interviewed leaders and designers at brands including Apple, Microsoft and Adobe. Daniel&#039;s debut book of short stories and poems was published in 2018, and his comedy newsletter is a &lt;a href=&quot;https://danielpiper.substack.com/&quot; target=&quot;_blank&quot;&gt;Substack Bestseller&lt;/a&gt;. &lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[David Rager at Paradigms 2026]]></media:description>                                                            <media:text><![CDATA[David Rager at Paradigms 2026]]></media:text>
                                <media:title type="plain"><![CDATA[David Rager at Paradigms 2026]]></media:title>
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                                                            <title><![CDATA[ Forget the Pokémon x Starbucks collab, get up to 60% off merch ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Starbucks has just announced a new Pokémon collaboration, and fans are suitably excited – the only problem is, it's only available in Japan. While it's a bit of a bummer for those of us who are being snubbed in this dream collab, thankfully there's plenty of Pokémon merch available to soothe our collective woes. </p><p>With Pokémon celebrating its 30th anniversary this year, we've already seen a number of collabs with <a href="https://www.creativebloq.com/branding/most-iconic-brands-11121149">iconic brands</a> like <a href="https://www.creativebloq.com/photography/cameras-accessories/id-still-buy-the-pokemon-x-polaroid-cameras-but-i-think-the-designs-had-potential-to-be-so-much-better">Polaroid</a> and Target, with lines selling out fast. From cute tees to quirky tumblers, these are some of the best Pokémon merch deals to be found today, so catch em while you can. </p>        <div class="featured_product_block featured_block_hero" data-id="ee05940e-b8ef-11f1-b605-d5bcf5ea2731">            <a href="https://www.amazon.com/Silver-Buffalo-Pokemon-Mimikyu-Stainless/dp/B0H6KW3RB7/ref=sr_1_19" data-model-name="Mimikyu Stainless Steel Tumbler" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:149.06%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/VBd7DHgoBbbVpqpyDdwnFT.jpg" alt="Silver Buffalo Pokémon tumbler"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Silver Buffalo</div>                                        <div class="featured__title">Mimikyu Stainless Steel Tumbler</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="ee059616-b8ef-11f1-8f26-9b2ea483caf5">            <a href="https://www.hottopic.com/product/pokemon-gengar-stats-t-shirt/35935829.html" data-model-name="Gengar Stats T-Shirt" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:149.06%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/fVc6nsmGBPsxKtgde97i3U.jpg" alt="Pokémon t shirt"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>POKÉMON</div>                                        <div class="featured__title">Gengar Stats T-Shirt</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="ee0599ae-b8ef-11f1-95cd-73fcf987d074">            <a href="https://www.hottopic.com/product/pokemon-trainer-pikachu-crew-socks-2-pair/35938815.html" data-model-name="Pikachu Crew Socks" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:149.06%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/ZaYWDmW3zHy4779xmHopdU.jpg" alt="Pokémon socks"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>BRAND</div>                                        <div class="featured__title">Pikachu Crew Socks</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="ee059cce-b8ef-11f1-b9db-774a152e72f7">            <a href="https://www.target.com/p/thermos-16oz-stainless-steel-funtainer-water-bottle-with-bail-handle/-/A-82818955?preselect=90007413#lnk=sametab" data-model-name="Stainless Steel Water Bottle" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:149.06%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Zz2jFSB9ZFxaB8Nt7Hq3NU.jpg" alt="Thermos Pikachu bottle"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Thermos</div>                                        <div class="featured__title">Stainless Steel Water Bottle</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="ee05a23c-b8ef-11f1-8fcf-8d2eaf91f159">            <a href="https://www.amazon.com/Funko-Pop-Pokemon-Pikachu-Waving/dp/B07XYKSNXL/ref=sr_1_6" data-model-name="Funko Pop! Pikachu" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:149.06%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/UbErwNpY3KouC3oBSiqVLU.jpg" alt="Pikachu Funko Pop"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Funko</div>                                        <div class="featured__title">Funko Pop! Pikachu</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="ee05a30e-b8ef-11f1-ac7f-2ddc0421f657">            <a href="https://www.gamestop.com/clothing/bags-wallets/backpacks/products/loungefly-pokemon-pikachu-all-over-print-mini-backpack-gamestop-exclusive/421532.html" data-model-name="Pikachu Mini Backpack" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:149.06%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/zwAUf4mZjV6voLgxCnUGgU.jpg" alt="Loungefly Pikachu bag"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Loungefly</div>                                        <div class="featured__title">Pikachu Mini Backpack</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="ee05a3a4-b8ef-11f1-b6d7-79810c58d3cf">            <a href="https://www.amazon.com/Silver-Buffalo-Pok%C3%A9mon-Stainless-Tumbler/dp/B0H2BMNZ65/ref=sr_1_13_sspa" data-model-name="Eevee Stainless Steel Tumbler" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:149.06%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/J2MczBxmwms3p2Zhpd53eU.jpg" alt="Silver Buffalo Eevee tumbler"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Silver Buffalo</div>                                        <div class="featured__title">Eevee Stainless Steel Tumbler</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="ee05a43a-b8ef-11f1-bd0f-ab3e72a9892a">            <a href="https://www.amazon.com/Pok%C3%A9mon-Character-Print-5-Piece-Duffel/dp/B0FPY9BGN9/ref=sr_1_19" data-model-name="5-Piece Duffel Bag Set" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.37%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/mbw7EHUB23wzJoQozEQXgU.jpg" alt="Bioworld duffle set"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Bioworld</div>                                        <div class="featured__title">5-Piece Duffel Bag Set</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="ee05a674-b8ef-11f1-8178-0bf0853287c4">            <a href="https://www.hottopic.com/product/pokemon-ready-for-battle-collage-t-shirt/35557309.html" data-model-name="Ready for Battle Collage T-Shirt" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:149.06%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/aPooSTzYFaFpq743EJQgMU.jpg" alt="Pokémon t shirt"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>POKÉMON</div>                                        <div class="featured__title">Ready for Battle Collage T-Shirt</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="ee05ac64-b8ef-11f1-8dca-9564f8c83059">            <a href="https://www.amazon.com/Silver-Buffalo-Pok%C3%A9mon-Umbreon-Stainless/dp/B0GXX48DGF/ref=sr_1_1" data-model-name="Umbreon Stainless Steel Tumbler" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:149.06%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/tYzguSP8vD64RBN7XBr7eU.jpg" alt="Silver Buffalo Umbreon tumbler"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Silver Buffalo</div>                                        <div class="featured__title">Umbreon Stainless Steel Tumbler</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="ee05ad04-b8ef-11f1-980e-ff5e9a2541cd">            <a href="https://www.kohls.com/product/prd-8344935/womens-pokmon-ditto-oversized-fleece-crew-sweatshirt.jsp" data-model-name="Ditto Oversized Fleece Sweatshirt" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:149.06%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/RbEq9pyuAML3xZrbahdN3U.jpg" alt="Pokémon Ditto sweater"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>POKÉMON</div>                                        <div class="featured__title">Ditto Oversized Fleece Sweatshirt</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="ee05ad90-b8ef-11f1-a8d8-29159b515f7d">            <a href="https://www.gamestop.com/home/kitchen/drinkware/mugs/products/pokemon-multi-pokeball-20oz-coffee-mug/416354.html" data-model-name="Pokéball Coffee Mug" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:149.06%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/jEbmJCWfurf3aoFQeHK2gU.jpg" alt="Pokéball mug"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Toynk</div>                                        <div class="featured__title">Pokéball Coffee Mug</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/entertainment/movies-tv-shows/forget-the-pokemon-x-starbucks-collab-get-up-to-60-percent-off-merch</link>
                                                                            <description>
                            <![CDATA[ Non Japanese fans, you can dry those tears. ]]>
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                                                                        <pubDate>Sun, 27 Sep 2026 08:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Movies & TV Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                    <category><![CDATA[Film & Video]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Pokémon]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Pokémon collection]]></media:description>                                                            <media:text><![CDATA[Pokémon collection]]></media:text>
                                <media:title type="plain"><![CDATA[Pokémon collection]]></media:title>
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                                                            <title><![CDATA[ Inca Kola rebrands as the world's other cola war heats up ]]></title>
                                                                                                <dc:content><![CDATA[ <p>While the Cola wars raged between Coca-Cola and Pepsi, Peru was an entirely different battlefield for many years. Inca Kola, a lemon verbena-infused yellow-hued fizzy drink created by a British immigrant, was the clear king of the market </p><p>So strong was Inca Kola's reign that Coca-Cola gave up fighting and bought a stake in the brand in the late '90s. It still owns the global trademark outside of Peru and has a 50% of the brand's domestic operations.</p><p>But that deal was a bone to competitors. Rival blue-and-yellow-branded beverages can now claim to be more genuinely Peruvian than the original. And, of course, it wouldn't be a cola war without Pepsi also on the scene. Its Triple Kola also uses the same colours.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QNK3BPhbm4gztYjzo6rgNa" name="Peru cola" alt="Peruvian cola brands Oro, Isaac Kola and Triple Kola" src="https://cdn.mos.cms.futurecdn.net/QNK3BPhbm4gztYjzo6rgNa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The other cola war: some of Inca Kola's rivals in Peru </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ajegroup / PepsiCo)</span></figcaption></figure><p>That competition has led to the latest Inca Kola rebrand, but some people think it's taken the wrong direction if it wants to reassert its position as the original national treasure of the Peruvian beverage market..</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Dy5GitXb3NHKGpNdzXW6mn" name="Inca Kola" alt="Inca Kola rebrand" src="https://cdn.mos.cms.futurecdn.net/Dy5GitXb3NHKGpNdzXW6mn-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Before and after. The old Inca Kola logo (left) and the new design (right) </span><span class="credit" itemprop="copyrightHolder">(Image credit: Inca Kola)</span></figcaption></figure><p>On the face of it, the new Inca Kola logo is relatively subtle tweak, but it's proven to be pretty controversial. The design reduces the previous identity to its core elements, stripping away the white borders around the type, along with the shape of Peru behind the text and the 'since 1935' legend below.</p><p>It's simpler, clearer and more readable. More visible on the shelf? Maybe. It also feels younger and more modern. But some customers have taken offence at the decision to remove the outline of the country from the logo. </p><p>"It went from being a brand with an identity to being a bland brand with no visual appeal," one person writes on Facebook. "They've decided to globalise the design", someone else thinks. "They might as well put a gringo flag on it," another critic suggests. </p><p>So is the Inca Kola logo just another victim of the trend towards minimalism? Removing the country outline and the established date might seem like a counterproductive move if the aim is to reassert the brand's historical status as a source of national pride. </p><p>But the design agency Epoch says there was a need to make the brand stand out more. Also, perhaps the Peru-ness on its own is now longer the asset it was now the brand's largely owned by Coca-Cola. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/CFZnPumTkFbCZNuiFeAXrn-1920-80.jpg" alt="Inca Kola rebrand" /><figcaption>The shape of the logo also becomes a framing device<small role="credit">Inca Kola</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/azLBMaLL8r5kmyHrf3C2hn-1920-80.jpg" alt="Inca Kola rebrand" /><figcaption><small role="credit">Inca Kola</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/MQno366L6JmRT8dcud34Zn-1920-80.jpg" alt="Inca Kola rebrand" /><figcaption><small role="credit">Inca Kola</small></figcaption></figure></figure><p>Instead, the rebrand leans into the feeling of belonging, with the work being done by other assets. The simplification of the logo draws more attention to its shape. This now becomes an asset in its own right, serving as a framing device for brand visuals that present Inca Kola at social gatherings or paired with food, depicting it as the drink that brings Peruvians together.</p><p>One of the most interesting parts of the rebrand is the sonic logo created with <a href="https://echoicaudio.com/" target="_blank">Echoic Audio</a>. The four-note mnemonic was created by tapping on traditional glass cola bottles – a sound already associated with the brand.</p><p>"Our creative exploration centred on honouring the brand’s iconic colours, shapes and patterns," <a href="https://weareepoch.com/work/inca-kola/" target="_blank">Epoch</a> says of the rebrand. "We modernised these elements, bringing them to life through an uplifting visual identity, sonic branding and brand world. Visuals put an emphasis on how the brand brings people together and its importance with food."</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/design/branding/inca-kola-rebrands-as-the-worlds-other-cola-war-heats-up</link>
                                                                            <description>
                            <![CDATA[ There's a controversial detail. ]]>
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                                                                        <pubDate>Sun, 27 Sep 2026 07:00:00 +0000</pubDate>                                                                                                                                <updated>Sun, 27 Sep 2026 17:53:40 +0000</updated>
                                                                                                                                            <category><![CDATA[Branding]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Inca Kola]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Inca Kola rebrand]]></media:description>                                                            <media:text><![CDATA[Inca Kola rebrand]]></media:text>
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                                                            <title><![CDATA[ The chair that puts the 'luxury' in budget ergonomic office chairs has $80 off in Amazon's early Prime Day sale ]]></title>
                                                                                                <dc:content><![CDATA[ <p>We've reviewed dozens office chairs, and when it comes to the budget end of the spectrum, there's one brand we keep coming back to. Sihoo is most known for its fantastic-value M18, the cheapest office chair we can recommend for decent ergonomics. That's currently <a href="https://www.amazon.com/Sihoo-Ergonomic-Office-Chair-Desk-Computer-Home-Herman-Miller/dp/B07GNDDNMW" target="_blank">reduced by over $30 to just $132.53 at Amazon</a>.</p><p>But Sihoo also makes a couple of more luxurious chairs, still with an emphasis on value for money. The Doro C300 Pro has a wide seat, breathable mesh, lumbar support, lots of adjustability and fantastic armrests. And right now it's <a href="https://www.amazon.com/SIHOO-C300-Pro-Ultra-Soft-Adjustment/dp/B0FQ5KDNHQ" target="_blank">reduced by $80 from $459 to $379 at Amazon.</a></p><p>See our guide to the <a href="https://www.creativebloq.com/buying-guides/best-office-chair-for-back-pain">best office chairs for back pain</a> to compare pricier options.</p><h2 id="today-39-s-best-office-chair-deals">Today's best office chair deals</h2><ul><li><strong></strong><a href="https://www.amazon.com/s?k=office+chairs" target="_blank"><strong>Browse office chairs at Amazon</strong></a></li></ul><div class="product"><a data-dimension112="71055388-b947-11f1-b608-056bd5260122" data-action="Deal Block" data-label="Doro C300 Pro" data-dimension48="Doro C300 Pro" data-dimension25="$379" href="https://www.amazon.com/SIHOO-C300-Pro-Ultra-Soft-Adjustment/dp/B0FQ5KDNHQ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:880px;"><p class="vanilla-image-block" style="padding-top:166.25%;"><img id="kURdqz3G7iJyCVvBLSvBun" name="71MoAOND8FL._AC_SL1500_" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/kURdqz3G7iJyCVvBLSvBun-1920-80.jpg" mos="" align="middle" fullscreen="" width="880" height="1463" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Doro C300 Pro sits at the top of Sihoo's range and it's at least as good as chairs we've reviewed that cost over $100 more. The back and base are made of mesh, which is great for breathability and has some firmness but also some spring. </p><p>We found the lumbar support to do its job well without being uncomfortable. Overall, the level of adjustability is brilliant, particularly in the armrests, which move up/down, forward/back, tilt and can even more laterally closer or further from your chest.</p><p>See our full <a href="https://www.creativebloq.com/tech/chairs-desks/sihoo-doro-c300-pro-review-a-good-to-great-ergo-chair-thats-worth-your-time-when-its-on-sale" data-dimension112="71055388-b947-11f1-b608-056bd5260122" data-action="Deal Block" data-label="Doro C300 Pro" data-dimension48="Doro C300 Pro" data-dimension25="$379">Doro C300 Pro review</a> for more on our experience.</p><p>Amazon also has <a href="https://www.amazon.com/Sihoo-Doro-C300-Ergonomic-Office-Chair-Lumbar-Support-Desk-Computer-Home-Office/dp/B0C3T865C2/" target="_blank">$50 off the non 'Pro' version</a> of this chair, which has a similar design but lacks the adjustable seat depth and has less adjustable armrests and less premium materials. <a class="view-deal button" href="https://www.amazon.com/SIHOO-C300-Pro-Ultra-Soft-Adjustment/dp/B0FQ5KDNHQ" target="_blank" rel="nofollow" data-dimension112="71055388-b947-11f1-b608-056bd5260122" data-action="Deal Block" data-label="Doro C300 Pro" data-dimension48="Doro C300 Pro" data-dimension25="$379">View Deal</a></p></div><div class="product"><a data-dimension112="81011734-b9c1-11f1-822d-ed2d8d494ae7" data-action="Deal Block" data-label="Doro S100" data-dimension48="Doro S100" data-dimension25="$289.99" href="https://www.amazon.com/SIHOO-C300-Pro-Ultra-Soft-Adjustment/dp/B0FQ5KDNHQ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1381px;"><p class="vanilla-image-block" style="padding-top:98.26%;"><img id="AdsdFD4zcnd4t7vSqHeXDL" name="71QYaUTStpL._AC_SL1500_" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/AdsdFD4zcnd4t7vSqHeXDL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1381" height="1357" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Doro S100 also provides a touch of luxury ergonomics on a budget with a butterfly-wing back design that supports your lower back. The materials are more basic than those of the C300 Pro, and it doesn't have the same adjustability, but the lower-back double plates create a pleasant cradling support.</p><p>See our full <a href="https://www.creativebloq.com/reviews/sihoo-doro-s100" data-dimension112="81011734-b9c1-11f1-822d-ed2d8d494ae7" data-action="Deal Block" data-label="Doro S100" data-dimension48="Doro S100" data-dimension25="$289.99">Doro S100 review</a>.</p><p>The deal price in this case is part of the Amazon Early Prime Big Deals, which means you need to be a Prime subscriber to get it. You can always take advantage of the <a href="https://www.amazon.com/amazonprime">30-day free Prime trial</a> and cancel later if you don't want the other benefits.<a class="view-deal button" href="https://www.amazon.com/SIHOO-C300-Pro-Ultra-Soft-Adjustment/dp/B0FQ5KDNHQ" target="_blank" rel="nofollow" data-dimension112="81011734-b9c1-11f1-822d-ed2d8d494ae7" data-action="Deal Block" data-label="Doro S100" data-dimension48="Doro S100" data-dimension25="$289.99">View Deal</a></p></div><div class="product"><a data-dimension112="7105540a-b947-11f1-8347-7f029d66e347" data-action="Deal Block" data-label="M18" data-dimension48="M18" data-dimension25="$132.53" href="https://www.amazon.com/Sihoo-Ergonomic-Office-Chair-Desk-Computer-Home-Herman-Miller/dp/B07GNDDNMW" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="sMgcUQHc7wCpiB5FevzEeK" name="chair" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/sMgcUQHc7wCpiB5FevzEeK-1920-80.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Sihoo M18 remains the <a href="https://www.creativebloq.com/buying-guides/best-budget-office-chair" data-dimension112="7105540a-b947-11f1-8347-7f029d66e347" data-action="Deal Block" data-label="M18" data-dimension48="M18" data-dimension25="$132.53">best budget ergonomic office chair</a> we've reviewed, and the only sub $200 chair that we gave five stars. It's well-designed, has adjustable lumbar support, the arm rests also have a long range of movement up and down, and it feels surprisingly sturdy for a chair at this price.<a class="view-deal button" href="https://www.amazon.com/Sihoo-Ergonomic-Office-Chair-Desk-Computer-Home-Herman-Miller/dp/B07GNDDNMW" target="_blank" rel="nofollow" data-dimension112="7105540a-b947-11f1-8347-7f029d66e347" data-action="Deal Block" data-label="M18" data-dimension48="M18" data-dimension25="$132.53">View Deal</a></p></div><div class="product"><a data-dimension112="71055496-b947-11f1-836e-b964f805c3c8" data-action="Deal Block" data-label="B100" data-dimension48="B100" data-dimension25="$149.99" href="https://www.amazon.com/SIHOO-B100SE-Soft-Ergonomic-Mesh-Office-Desk-Chair/dp/B0H9WZW1X2" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="AaXjJJ8upfXkqN8cFTgKj" name="BL7VvutbsBEzGHJgkW33qn" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/AaXjJJ8upfXkqN8cFTgKj-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Another chair also on sale is Sihoo's B100. We've not reviewed this one ourselves, but it's notable for including adaptive lumbar support. This is a feature that provides consistent support as you move in your seat, reducing pressure on your lower back and helping your posture. It's something that normally only comes with much more expensive office chairs</p><p>The B100 also has a wider seat cushion, which can help spread weight more evenly, while flip-up armrests make it easier to slide the chair neatly under a desk when you're not using it. <a class="view-deal button" href="https://www.amazon.com/SIHOO-B100SE-Soft-Ergonomic-Mesh-Office-Desk-Chair/dp/B0H9WZW1X2" target="_blank" rel="nofollow" data-dimension112="71055496-b947-11f1-836e-b964f805c3c8" data-action="Deal Block" data-label="B100" data-dimension48="B100" data-dimension25="$149.99">View Deal</a></p></div><p>Not in the US? See budget office chair deals in your region below. Once you've got your chair, make sure you also see our feature on <a href="https://www.creativebloq.com/advice/how-to-sit-properly-in-a-chair">how to sit properly in a chair</a>.</p><div data-model-name="SIHOO M18 Ergonomic Office Chair,Sihoo M57,SIHOO Doro S100,Sihoo Doro S300,Sihoo Doro C300 Pro,Sihoo Doro C300 Pro V2" data-widget-type="review" data-widget-title="Sihoo chair deals"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/tech/chairs-desks/the-chair-that-puts-the-luxury-in-budget-ergonomic-office-chairs-has-usd80-off-in-amazons-early-prime-day-sale</link>
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                            <![CDATA[ And there's $50 off a cheaper office chair from the same brand. ]]>
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                                                                        <pubDate>Sat, 26 Sep 2026 16:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Chairs & Desks]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Peripherals]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
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                                                            <title><![CDATA[ The secret to Stuntman: Hollywood’s success is Hollywood itself ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Stuntman: Hollywood feels like a tour of the past in more ways than one – it's a resurrected gaming IP loaded with film brands from our childhood, from Miami Vice to Back to the Future. But can it be more than an exercise in branding nostalgia? </p><p>I'll get to that later, but first, let's recap: Those old enough to have been gaming since 2002 may recall the original Stuntman, developed by Newcastle-based Reflections and published by the long-defunct French outfit Infogrames. It showed that a video game could provide the perfect consequence-free environment to indulge one’s fantasies as a Hollywood stunt driver, and it spawned a 2007 sequel titled Stuntman: Ignition.</p><p>All good, throwaway fun, but perhaps not the most obvious candidate for a franchise reboot. Nevertheless, Saber Interactive is in the process of bringing back Stuntman, in the form of Stuntman: Hollywood, which will be released at an as-yet-unspecified date in 2027.</p><p><a href="https://www.creativebloq.com/entertainment/gaming/playstation-state-of-play-why-ps5s-future-is-built-on-aesthetic-risk-taking">Stuntman: Hollywood</a> has an interesting provenance. According to Saber Interactive Chief Creative Officer Tim Willits, whom I interviewed at Gamescom, its origins date back to a period which the company probably wouldn’t recall as the best of times – when it was owned by the notoriously over-expansive Embracer Group, which bought Saber Interactive in 2020, then sold it in 2024 for $247 million, to a company owned by Saber co-founder Matthew Karch.</p><p>But there was another factor in play: Saber Interactive’s relationship with film company Universal Pictures. Willits explains: “Stuntman was an IP that Embracer owned, so when we were in the Embracer family, we were like, 'Hey, we love driving games.’ The team that we had, which was coming available, had experience in that driving genre, and we had a great relationship with Universal because we have Jurassic Park and Turok, and Universal was like, ‘Yeah, let’s do this’.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DkfeBMdjVJXGQJD5GwxAHf" name="Stuntman_ Hollywood Screen 4" alt="Screens from a racing game set in classic film IP" src="https://cdn.mos.cms.futurecdn.net/DkfeBMdjVJXGQJD5GwxAHf-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Saber Interactive)</span></figcaption></figure><h2 id="back-to-the-future-and-jurassic-world-marketing-genius">Back to the Future and Jurassic World? Marketing genius </h2><p>Obviously, any gamer who wants to pursue a vicarious virtual career as a stunt driver would want to do it on the sets of the biggest, most blockbusting films. Willits adds: “So we were able to get The Fast and the Furious, Knight Rider, Miami Vice, Back to the Future and <a href="https://www.creativebloq.com/reviews/jurassic-world-aftermath-collection-psvr2">Jurassic World</a> for it. And the movie people were really excited – they gave us ideas, and they even helped us with some assets and stuff. It’s been a dream to work with Universal on this.”</p><p>One of Saber Interactive’s biggest assets is turning out to be its cultivation of strong relationships with the movie industry – which would seem an obvious route for a video games publisher to pursue, since movie IPs form a fantastic basis for successful games. But strangely few game publishers schmooze the movie world as assiduously as Saber Interactive.</p><p>Willits points out that his company has also been working with Lionsgate, as it is in the early stages of creating a John Wick game: “Working with Lionsgate has been great; working with Keanu and Chad Stahelski directly is amazing – those guys are so awesome. Chad, the director, is a big video game fan, and if you watch a John Wick movie, it kind of feels like a video game.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="k5EgsDiUbSPKFj875bp9te" name="Stuntman_ Hollywood Screen 1" alt="Screens from a racing game set in classic film IP" src="https://cdn.mos.cms.futurecdn.net/k5EgsDiUbSPKFj875bp9te-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Saber Interactive)</span></figcaption></figure><h2 id="hands-on-with-stuntman-hollywood">Hands-on with Stuntman: Hollywood</h2><p>Willits describes Stuntman: Hollywood as “Bite-sized awesomeness,” and based on my hands-on experience with the Gamescom demo, that description is accurate. The Gamescom demo featured five stunt-driving runs, each ending with a gloriously over-the-top stunt, such as launching a Ferrari Testarossa onto the back of a speeding super-yacht. Each of the five runs in the demo was short – between five and ten minutes – but intense. Throughout, I had a director in my ear, telling me what to do and praising my better efforts. I also had a line showing my ideal route, along with other indicators, such as proximity, when I had been told to get as close as possible to an object without hitting it.</p><p>I inevitably made mistakes, but Stuntman: Hollywood proved relatively forgiving, allowing a certain number of howlers per run. On one run, I got things so horribly wrong (basically getting confused about which route I was supposed to take) that I had to retry the run. At the end of each run, I was given a rating, which in a proper playthrough of the game (as opposed to a time-limited demo) would have added replay value as I sought stunt-driving perfection.</p><p>I had to perform various tasks in each run, including drifting at prescribed points, generating sufficient speed to make jumps, passing as close as possible to objects and cars without hitting them, actually hitting objects (causing a satisfying amount of designed on-set mayhem), weaving at specific points to avoid explosions and following a tight route on occasions. There were often plenty of those movie car-chase staples – piles of cardboard boxes – to decoratively scatter. And every run built up to a satisfying crescendo, with a long, speed-building precision section before perfectly timing a bravura jump.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LSL2uWHMqA3S4Cwm4BVNYf" name="Stuntman_ Hollywood Screen 8" alt="Screens from a racing game set in classic film IP" src="https://cdn.mos.cms.futurecdn.net/LSL2uWHMqA3S4Cwm4BVNYf-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Saber Interactive)</span></figcaption></figure><p>Stuntman: Hollywood, commendably, didn’t shout in a cheesy manner about what film I happened to be on the set of, but it was pretty obvious. The car I drove in each run provided a clue: a white Ferrari Testarossa for a Miami Vice sequence, an off-road motorbike in Jurassic World, the inimitable KITT in Knight Rider, and a pumped-up Toyota designed for drifting in The Fast and the Furious. The game also includes the DeLorean from Back to the Future and a fearsome reinforced muscle car from Death Race, another movie IP that features in the game.</p><p>Handling was pretty much what I'd expect from each machine, though you could press a bumper to induce drifting. All the cars had plenty of power on offer (it was a shame I didn’t get to drive the Back to the Future DeLorean, which was famously a pig to drive in real life, though I suspect it would have got a power boost in the game).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="BrYov4VuXA3WnBy4Zjnf4f" name="Stuntman_ Hollywood Screen 3" alt="Screens from a racing game set in classic film IP" src="https://cdn.mos.cms.futurecdn.net/BrYov4VuXA3WnBy4Zjnf4f-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Saber Interactive)</span></figcaption></figure><h2 id="film-stunts-brought-to-life">Film stunts brought to life</h2><p>Graphically, Stuntman: Hollywood was pretty impressive, with the high-resolution detail typical of modern driving games. The game avoided the trap of obsessive realism, with a slightly cartoony look to some of the objects I drove through and around, and individual art direction for each run that took cues from the films or TV shows it was based on. For example, it replicated that distinctive 1980s pastel-and-neon look nicely for the Miami Vice sections.</p><p>Overall, Stuntman: Hollywood stuck to the spirit of the franchise while dragging it into the modern era visually. It was great fun to play, and very addictive. Sure, it will be pretty throwaway and ephemeral, but if you ever fancied yourself as a stunt driver, it should more than tick all the boxes.</p><p><em></em><a href="https://saber.games/stuntmanhollywood/" target="_blank"><em>Stuntman: Hollywood</em></a><em>'s release date is TBD, but it will launch on PlayStation 5, Xbox Series X/S, and PC.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/3d/video-game-design/the-secret-to-stuntman-hollywoods-success-is-hollywood-itself</link>
                                                                            <description>
                            <![CDATA[ After playing the stunt sim, Saber's raid of Universal’s best movie IPs, from Back to the Future and Jurassic World, feels like a stroke of genius. ]]>
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                                                                        <pubDate>Sat, 26 Sep 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Video Game Design]]></category>
                                                    <category><![CDATA[3D]]></category>
                                                                                                                    <dc:creator><![CDATA[ Steve Boxer ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ &lt;p&gt;Steve has written about video games since the early 1990s. Nowadays, he also writes for The Guardian, Pocket-lint, VGC and Metro; past outlets include Edge, The Daily Telegraph, The Sunday Times, The Mirror, The Face, C&amp;VG, Esquire and sleazenation.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Screens from a racing game set in classic film IP]]></media:description>                                                            <media:text><![CDATA[Screens from a racing game set in classic film IP]]></media:text>
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                                                            <title><![CDATA[ This digital typewriter is the distraction-free writing tool I've been searching for ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Look, I know I'm a hipster. I use a V60, drink craft beer and tuck my t-shirts into my trousers. But I draw the line at taking a typewriter to a cafe, lest I become a meme <a href="https://www.reddit.com/r/funny/comments/17zza2/this_takes_hipster_to_a_whole_new_level/">like that guy</a> who took a portable vinyl player to a bar. Or at least, I thought I drew the line there.</p><p>Because after week of using the <a href="https://pomera.us/products/pomera-full-suite-typewriter-for-focused-writing" target="_blank">Pomera DM250</a> digital typewriter, I'm convinced that this is the writing device I've been waiting years for. It's small, it's light, and most importantly, it's distraction-free. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:75.00%;"><img id="6mNzNwLc9rBBdDX9V68JS6" name="Pomera" alt="Pomera DM250" src="https://cdn.mos.cms.futurecdn.net/6mNzNwLc9rBBdDX9V68JS6-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1920" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><ul><li><a href="https://pomera.us/products/pomera-full-suite-typewriter-for-focused-writing" target="_blank"><strong>Get the Pomera DM250 digital typewriter for $549</strong></a></li></ul><p>Until recently, the digital typewriter space was owned by the <a href="https://getfreewrite.com/products/freewrite-traveler" target="_blank">Freewrite Traveller</a>, but that device has faced criticism for its slow e-ink display. The Pomera's LCD screen is super crisp and snappy, with no lag. It makes for a seamless writing experience.</p><p>The clamshell design of the Pomera DM250 is delightfully simple. The keyboard isn't mechanical, but it's sturdy and responsive. And as for the software, it couldn't be simpler. It's a simple word processor plus file management tool – that's about it. There are a bunch of shortcuts to learn for editing text, but it all becomes second nature quickly.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:75.00%;"><img id="RUezfvKfzwLc5nTSGRVhS6" name="IMG_6830" alt="Pomera DM250" src="https://cdn.mos.cms.futurecdn.net/RUezfvKfzwLc5nTSGRVhS6-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1920" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>And that simplicity is what makes it such an effective device. I'm as brain addled as everyone else when it comes to the digital world. I've tried writing on my laptop and my iPad, but there's just too much distraction readily available on those devices. The Pomera <em>does </em>have WiFi, but only for emailing your writing to yourself (which is a pretty neat way of getting text of the device, by the way). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:59.65%;"><img id="GtW9BYwEBKfsJEvb2DrC36" name="IMG_6829" alt="Pomera DM250" src="https://cdn.mos.cms.futurecdn.net/GtW9BYwEBKfsJEvb2DrC36-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1527" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The Pomera DM250 has entered the chat at an auspicious time. The conversation around digital detoxing is only growing, and single-use devices are becoming more and more popular. From the <a href="https://www.creativebloq.com/design/product-design/after-a-week-with-the-remarkable-paper-pure-i-finally-understand-digital-notepads">reMarkable paper tablet</a> to the many <a href="https://www.creativebloq.com/design/product-design/ive-think-ive-finally-found-the-perfect-dumbphone">dumbphones</a> out there, so-called 'analogue' devices are capturing people's attention like never before. And the Pomera DM250 is as as single-use as they come. It's a writing device, and that's it.</p><p>Perhaps the biggest downside to the device is the price. At $549, it really (really) isn't cheap. If you're a writer, the question is how much focus is worth to you.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/design/product-design/this-digital-typewriter-is-the-distraction-free-writing-tool-ive-been-searching-for</link>
                                                                            <description>
                            <![CDATA[ It's expensive, but can you put a price on focus? ]]>
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                                                                        <pubDate>Sat, 26 Sep 2026 10:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Product Design]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                                                                                    <dc:creator><![CDATA[ Daniel John ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YskA3seg76tnjozEnUK5yf-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Daniel John is Design Editor at Creative Bloq. He reports on the worlds of design, branding and lifestyle tech, and has covered several industry events including Milan Design Week, OFFF Barcelona and Adobe Max in Los Angeles. He has interviewed leaders and designers at brands including Apple, Microsoft and Adobe. Daniel&#039;s debut book of short stories and poems was published in 2018, and his comedy newsletter is a &lt;a href=&quot;https://danielpiper.substack.com/&quot; target=&quot;_blank&quot;&gt;Substack Bestseller&lt;/a&gt;. &lt;/p&gt; ]]></dc:description>
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                                                            <title><![CDATA[ “Fan art helps me escape my habits" – Recreating Distant Lands: Obsidian allowed this artist to explore colours, lighting and subjects beyond his usual repertoire ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The freelance illustrator Marc Magliari works in animation and video games, but he says the way he works with colour and light is most inspired by medieval art, 1970s posters and German expressionist movies. This informs his work in colour scripting and rendering. </p><p>Continuing our regular series of artist showcases, he briefly introduces four examples of his work below. If you're inspired, see our guides to the <a href="https://www.creativebloq.com/features/best-drawing-tablet">best drawing tablets</a> and the <a href="https://www.creativebloq.com/buying-guides/best-laptop-for-drawing">best laptops for drawing and digital art</a>. </p><h2 id="the-sicilian-court-portrait-research">The Sicilian Court portrait research</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1984px;"><p class="vanilla-image-block" style="padding-top:57.16%;"><img id="MfXeZUshBRQpwYkngNgeEG" name="UNI270.fxpose1.Marc_2" alt="digital art" src="https://cdn.mos.cms.futurecdn.net/MfXeZUshBRQpwYkngNgeEG-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1984" height="1134" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MfXeZUshBRQpwYkngNgeEG-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Marc Magliari)</span></figcaption></figure><p>“Portraits are my first research step. Defining a character’s core emotion creates a strong foundation that guides later design decisions and research.” </p><h2 id="the-lord-of-balux">The Lord of Balux</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:57.15%;"><img id="Ly59kMEysgRKokrFVhojaE" name="UNI270.fxpose1.Marc_1" alt="digital art" src="https://cdn.mos.cms.futurecdn.net/Ly59kMEysgRKokrFVhojaE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1463" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Ly59kMEysgRKokrFVhojaE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Marc Magliari)</span></figcaption></figure><p>“This illustration began with abstract complementary blue, orange and yellow shapes. This opposition is a nice narrative framework to contrast the brooding baron with the feast behind him.” </p><h2 id="the-tower-of-atlan">The Tower of Atlan</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1559px;"><p class="vanilla-image-block" style="padding-top:101.80%;"><img id="zhsm4f85KBj8C4MCS8XVNH" name="UNI270.fxpose1.Marc_4" alt="digital art" src="https://cdn.mos.cms.futurecdn.net/zhsm4f85KBj8C4MCS8XVNH-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1559" height="1587" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zhsm4f85KBj8C4MCS8XVNH-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Marc Magliari)</span></figcaption></figure><p>“This environment piece began with loose three-value sketches and a colour pass. I designed the architecture in Blender, overlaid the 3D with the colour key, and completed the rendering on Photoshop.”</p><h2 id="marceline">Marceline</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:57.19%;"><img id="XZDtbpzCrtwfUBwCn8WzXE" name="UNI270.fxpose1.Marc_3" alt="digital art" src="https://cdn.mos.cms.futurecdn.net/XZDtbpzCrtwfUBwCn8WzXE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1464" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XZDtbpzCrtwfUBwCn8WzXE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Marc Magliari)</span></figcaption></figure><p>“Fan art helps me escape my habits. Recreating Distant Lands: Obsidian let me explore saturated purples, artificial lighting, and subjects beyond my usual knights.”</p><p>You can see more of Marc's work on his <a href="https://www.artstation.com/marcmagliari7" target="_blank"><u>ArtStation profile</u></a></p><h2 id="today-39-s-best-drawing-tablet-deals-2">Today's best drawing tablet deals</h2><p>Inspired to work on your own digital art? See below for deals on drawing tablets that we've reviewed.</p>        <div class="featured_product_block featured_block_hero" data-id="2a65d972-b8eb-11f1-a085-03ec3158bbc9">            <a href="https://www.amazon.com/13-3-Screen-Artist13-3-Pro-V2-Compatible/dp/B0F6Y18Y5P" data-model-name="Artist 13.3 Pro" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:87.35%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/3qRVWin9RRmpkcNHZtACzP.jpg" alt="Artist 13.3 Pro"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XPPen</div>                                        <div class="featured__title">Artist 13.3 Pro</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="2a65d9ea-b8eb-11f1-aacf-2db38ddcc3be">            <a href="https://www.amazon.com/Artist-15-6-Pro-V2-Full-Laminated/dp/B0DJVQG5H8" data-model-name="Artist 15.6 Pro V2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/AQTuUu3kMoBBidxtavNSmM.jpg" alt="XPPen Upgraded Artist 15.6 Pro V2 on a white background"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XPPen</div>                                        <div class="featured__title">Artist 15.6 Pro V2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="2a65da58-b8eb-11f1-9e7b-93d190de2df7">            <a href="https://www.amazon.com/Artist-15-6-Pro-V2-Full-Laminated/dp/B0DJVQG5H8" data-model-name="Updated Deco 01 V3" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/q5fWGuEL9wLm4GdMswwxRm.jpg" alt="drawing tablet product shot"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XP-Pen</div>                                        <div class="featured__title">Updated Deco 01 V3</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="2a65dad0-b8eb-11f1-9c6b-9bda0ec230ba">            <a href="https://www.amazon.com/HUION-Inspiroy-Graphics-Battery-Free-Sensitivity/dp/B01FTE9HS2" data-model-name="Huion Inspiroy H1060p" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/97pprG2Sp63zEkohTDTerC.jpg" alt="Huion black drawing tablet H1060P"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Huion</div>                                        <div class="featured__title">Huion Inspiroy H1060p</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p><em>This article originally appeared in ImagineFX.</em><a href="https://www.awin1.com/awclick.php?awinmid=2961&awinaffid=103504&clickref=cbq-gb-1125834900022594786&p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936559%2Fimaginefx-magazine-subscription.thtml" target="_blank"><em> Subscribe to ImagineFX</em></a><em> to never miss an issue. Print and digital subscriptions are available.</em></p><p><em>Creative Bloq is now easier to access than ever before with our on-the-go app, which brings you all the content you know and love from our website, but in a super-streamlined design.</em><br><strong></strong><a href="https://go.redirectingat.com/?id=92X1519156&xcust=cbq_ar_1176348272995164673&xs=1&url=https%3A%2F%2Fapps.apple.com%2Fgb%2Fapp%2Fcreative-bloq-art-design%2Fid6755108630&sref=https%3A%2F%2Fwww.creativebloq.com"><strong>Download the Creative Bloq app for iOS</strong><br><strong></strong></a><strong></strong><a href="https://play.google.com/store/apps/details?id=com.futureplc.peregrine.creativebloq"><strong>Download the Creative Bloq app for Android</strong></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/art/digital-art/fan-art-helps-me-escape-my-habits-recreating-distant-lands-obsidian-allowed-this-artist-to-explore-saturated-colours-artificial-lighting-and-subjects-beyond-his-usual-repertoire</link>
                                                                            <description>
                            <![CDATA[ Discover the art of Marc Magliari. ]]>
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                                                                        <pubDate>Sat, 26 Sep 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Digital Art]]></category>
                                                    <category><![CDATA[Art]]></category>
                                                                                                <author><![CDATA[ mail@imaginefx.com (ImagineFX staff) ]]></author>                    <dc:creator><![CDATA[ ImagineFX staff ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/xzY8dedQ6ma3k8nGszgV2m-320-70.jpg ]]></dc:source>
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                                                            <title><![CDATA[ Adobe Max 2026's lineup tells us a lot about the company's AI priorities right now ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I've been to <a href="https://max.adobe.com/" target="_blank">Adobe Max</a>, the company's big event in the USA, a few times now. And I have to be honest, it's an interesting beast. </p><p>In one sense, it feels like a standard design conference, with friends, colleagues and people who've only just met in the queue all hanging out on comfy sofas, swapping work stories and side project ideas. So far, so fun. </p><p>It's when you enter the official sessions, especially the big keynotes, when it starts to feel less like you're at an <a href="https://www.creativebloq.com/events/designers-you-all-need-to-come-to-offf-barcelona">OFFF</a> or a SXSW and more like a press conference. New tools, new features will be revealed. There'll be whoops and cheers from the audience. </p><p>The atmosphere is somewhere between a Steve Jobs keynote and a high school pep rally. In fact, at my first attendance in LA in 2018, despite my journalistic neutrality, I found it difficult to resist the compulsion to join in. The energy in the room was that infectious. </p><p>Which made one particular moment at the 2023 conference all the stranger. </p><p>The keynote was being given by David Wadhwani, president of Adobe's Digital Media Business, and he was enthusing about generative AI features in Adobe Firefly. Then he stepped up to give the equivalent of a comedian landing a punchline: creators had already generated over <em>three billion</em> images using Firefly since its launch. He then paused, clearly expecting a cheer that would bring the house down.   </p><p>Only to be met with dead silence.</p><p>It was a moment that encapsulated exactly what most creative professionals think about gen AI. My guess is that most of the people who'd created those three billion images had not been professionals, just people who wanted an easy fix, that might even save them from hiring a creative professional. There was a disconnect there, that Adobe didn't seem to have registered. Not a good look.   </p><p>So what's the story three years on?</p><h2 id="what-39-s-changed-and-what-hasn-39-t">What's changed and what hasn't</h2><p>This year, Adobe Max takes place in Miami Beach from 10-12 November. While we don't know what will be said, revealed or announced just yet, they have shared the <a href="https://reg.adobe.com/flow/adobe/m26/sessions/page/catalog?tab.allsessions=1643149273691001NFtR" target="_blank"><u>session list</u></a>. And while there are a massive 208 sessions to wade through, I think it tells us a lot about where their head is right now.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:768px;"><p class="vanilla-image-block" style="padding-top:79.43%;"><img id="cZhQ9DYE3Dc87qUjxZonxL" name="max-3" alt="A presenter speaks on stage in front of a giant screen reading "The Future of Creativity in the Era of AI", surrounded by examples of AI image editing tools" src="https://cdn.mos.cms.futurecdn.net/cZhQ9DYE3Dc87qUjxZonxL-1920-80.jpg" mos="" align="middle" fullscreen="" width="768" height="610" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Adobe)</span></figcaption></figure><p>I've read the whole thing, so you don't need to. And here's what I think it tells us. Adobe is still going all in on generative AI, but unlike in 2023, it's realised you might hate it for doing so.  Reading the session guides feels like Adobe telling you "We're not like other AI companies, honest", just a little too often. </p><p>Adobe's own guide to the event highlights a <a href="https://blog.adobe.com/en/publish/2026/09/21/your-guide-to-the-ai-sessions-at-adobe-max-2026" target="_blank"><u>25-session AI track</u></a>, and almost every AI session comes with this kind of language. The After Effects session "isn't about replacing your craft". The agentic AI session promises "creative partners, not crutches". Phrases like "without sacrificing craft" and "creative control" crop up so often, you feel like you're playing a drinking game.</p><p>One session is even titled "<a href="https://reg.adobe.com/flow/adobe/m26/sessions/page/catalog?tab.allsessions=1643149273691001NFtR&search=S6801" target="_blank">Why AI Is Not Our Creative Titanic</a>". It's being given by Laura Jordan Bambach, former D&AD President and an old friend of Creative Bloq, so I'm sure it'll be a great talk. But I'm sorry, I have to question the title. It seems like an odd way to soothe people's worries, given that nobody who sailed the Titanic expected it to sink either.</p><h2 id="who-39-s-the-main-audience">Who's the main audience?</h2><p>Look further down the AI session list, and seems to clear to me who Adobe's main audience is for this stuff. It's not the individual designer or freelancer. It's marketing directors, agency bosses and procurement teams who buy enterprise software at scale.</p><p>Firefly Graph is pitched on "governance, scalability, indemnification". Omnicom is showing off an "agentic operating model". One agency boasts of "producing over one million assets for brands like eBay, Spotify, and Just Eat". Another asks: "What if your team could deliver bigger, bolder, more premium content — within the same budget, crew size, and timelines?" </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:750px;"><p class="vanilla-image-block" style="padding-top:43.87%;"><img id="nNMsWpL8Wx9e93vGWUZvqL" name="max-2" alt="The Adobe Max logo overlaid on a packed conference hall, with a large audience seated beneath purple stage lights." src="https://cdn.mos.cms.futurecdn.net/nNMsWpL8Wx9e93vGWUZvqL-1920-80.png" mos="" align="middle" fullscreen="" width="750" height="329" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The white Max logo set against a colourful graphic of bold geometric shapes in rainbow gradients on a black background. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Adobe)</span></figcaption></figure><p>The session that puts all this into sharp relief is Tony Harmer's all-day Illustrator lab, which promises "a unique upper hand in mastering traditional skills in Illustrator without the AI". The absence of AI is no longer the norm, but an outlier, a curiosity. Is it just me, or does that not feel a little shocking?</p><h2 id="what-creatives-want">What creatives want</h2><p>Tony won't be alone in drawing crowds: there are some great people speaking at this event, and I don't want to diminish that in the slightest. In particular, Aaron Draplin's logo day, David Blatner's InDesign tricks, Laurie Ruhlin's styles lab and Lightroom masking deep dives are the kinds of sessions working professionals will gladly queue up for. </p><p>My guess is that when AI does turn up in these particular sessions, it'll be the useful, unglamorous kind: cleaning up dodgy audio in Premiere, masking skies in Lightroom, getting InDesign to handle resizes. Because if you ask most working designers, they'll tell you they don't want Adobe software to generate their work. They just want it to take away the grunt work, and be straight about pricing and training data. </p><p>My reading of Adobe Max 2026, though, is that while Adobe still cares about those people, the overall direction of travel is towards scale, volume and the enterprise buyer: towards "content" rather than work. Not because Adobe's leaders necessarily want that, but because the brutal logic of delivering shareholder returns will leave them with no other choice.</p><p>Ironically, one talk asks: "If everyone can create, who will create what matters?" It's a great question. I might be just a cynical old man shouting at clouds. But from where I'm sitting, Adobe's current answer seems to be: whoever's paying for the enterprise licence.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/design/design-software/adobe-max-2026s-lineup-tells-us-a-lot-about-the-companys-ai-priorities-right-now</link>
                                                                            <description>
                            <![CDATA[ It's selling AI hard, but not necessary to you. ]]>
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                                                                        <pubDate>Sat, 26 Sep 2026 08:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 26 Sep 2026 15:56:18 +0000</updated>
                                                                                                                                            <category><![CDATA[Design Software]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                                                                <author><![CDATA[ journo.tommay@gmail.com (Tom May) ]]></author>                    <dc:creator><![CDATA[ Tom May ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/dT9Sds28YazWSnthFky3dW-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Adobe Max logo overlaid on a packed conference hall, with a large audience seated beneath purple stage lights.]]></media:description>                                                            <media:text><![CDATA[The Adobe Max logo overlaid on a packed conference hall, with a large audience seated beneath purple stage lights.]]></media:text>
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                                                            <title><![CDATA[ New Tyson Fury vs. Anthony Joshua poster features graphic design fail ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The boxing industry isn't predominantly known for its poster design, so naturally the new Tyson Fury vs. Anthony Joshua promo didn't come with high expectations. But some designs are just too bad to ignore, and graphic design fans couldn't let this one slide.</p><p>While there's no formula for creating the <a href="https://www.creativebloq.com/posters/poster-designs-121518466">best poster designs,</a> there are a few ground rules – make it eye-catching and make it legible. What you don't want is fans complaining that your design is an eyesore. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:125.00%;"><img id="FRD2YYQxCKRQue7Apz9KgR" name="HS-tCYwX0AA0Bnp" alt="Fury vs AJ poster" src="https://cdn.mos.cms.futurecdn.net/FRD2YYQxCKRQue7Apz9KgR-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1350" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Netflix)</span></figcaption></figure><p>The poster design itself is pretty straightforward, featuring Fury and Joshua in a faceoff. Where the design falls short is its typography structure. Large bold text reading 'finally' gestures to the long-awaited match between the legendary fighters, with 'Fury' and 'AJ' vertically bodged on in what I can only describe as a unique... stylistic choice. </p><p>The result is a poster that appears to read 'U vs J' – notably not the initials of the fighters. "There has got to be a better design for this poster… “finally U vs J” is crazy," one fan responded on X. "That’s a terrible poster design," another added, while one chimed in, "This hurts my eyes to look at. F grade on the promo graphic. Sheesh."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oqg4de"></div>                            </div>                            <script src="https://kwizly.com/embed/Oqg4de.js" async></script><p>For more design news, check out why this design might be the <a href="https://www.creativebloq.com/design/fonts-typography/is-this-the-worst-typography-cockup-of-2026">worst typography cockup of 2026</a> or take a look at why <a href="https://www.creativebloq.com/entertainment/new-taylor-swift-patient-0-cover-accused-of-photoshop-mishap">Taylor Swift's Patient 0 cover</a> was accused of a Photoshop mishap.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/design/poster-design/new-tyson-fury-vs-anthony-joshua-poster-features-graphic-design-fail</link>
                                                                            <description>
                            <![CDATA[ Who thought this was a good idea? ]]>
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                                                                        <pubDate>Sat, 26 Sep 2026 08:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Poster Design]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Netflix]]></media:credit>
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                                                            <title><![CDATA[ A solo developer not only drew this video game by hand, he also made all the music and sound effects with his own voice ]]></title>
                                                                                                <dc:content><![CDATA[ <p>As part of our <a href="https://www.creativebloq.com/tag/indie-game-dev-insider">Indie Game Dev Insider</a> series, we've interviewed many developers who are taking a hand-crafted approach to their art. The counter movement against AI could be a boon for such games, whether the approach is hand-drawn or sculpted. </p><p>Now one solo dev is taking things further with a delightfully full-on DIY approach to making a game. As well as making all the art for his game with his own hands, he's also making all the music and sound effects with his own voice. The stick-figure visuals might not be GTA VI-level fidelity, but Punch to Defend looks like a whole lot of fun. </p><p>If your inspired to finally get to work on your own masterpiece, see our guides to the <a href="https://www.creativebloq.com/3d/video-game-design/the-best-game-development-software-including-unreal-engine-5-unity-6-and-gamemaker-which-is-right-for-you">best game development software </a>and the <a href="https://www.creativebloq.com/features/laptops-for-game-development">best laptops for game development</a>.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/IndieDev/comments/1woyr12/no_ai_used_in_the_making_of_this_thing">no AI used in the making of... this thing</a><figcaption><cite> from <a href="https://www.reddit.com/r/IndieDev">r/IndieDev</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>Milan-based dev Kuro Naeda describes Punch to Defend as an "incremental tower defense game made with love and bad decisions".</p><p>"Haters will say I didn't make it all alone but, believe it or not... those are drawings of a man in his 20s," the developer says of the somewhat rough-and-ready game art. "And so are the sound effects and music." </p><p>Said sound design consists of Kuro singing, beat boxing and otherwise mouthing sound effects with as much gusto as Michael Leslie Winslow in the Police Academy movies.... Perhaps without quite the same range, but it's amazing all the same.</p><p>As for the gameplay, "you upgrade little guys, fight increasingly stronger enemies and make numbers go up. You earn tears, buy upgrades and keep pushing until the game becomes unreasonable".</p><p>Challenges unlock fusions, letting you combine units into new ones, and every fusion gets its own artwork, abilities and stats.</p><p>"You can even fuse a unit with itself. Yes, that's a lot of work for something this stupid, but here I am," the developer writes on his <a href="https://www.kickstarter.com/projects/kuronaeda/punch-to-defend/description" target="_blank">Kickstarter page</a>, where he's already achieved triple his ambitious funding target of $113.</p><p>"Not being able to draw or make music shouldn't stop anyone from making games. Except me probably," he writes on <a href="https://www.reddit.com/r/IndieDev/comments/1woyr12/no_ai_used_in_the_making_of_this_thing/" target="_blank">Reddit</a>.</p><p>Asked about why he set his funding target so low, the developer explains: "It's a one man project, I just need the money to upload it to steam and some extra for pizza and coffee".</p><p>"The kickstarter funds will be used for beatbox equipment maintenance," he clarifies in another comment. "Food (maintenance) that arrives in my mouth (beat box equipment)".</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/3d/video-game-design/a-solo-developer-not-only-drew-this-video-game-by-hand-he-also-made-all-the-music-and-sound-effects-with-his-own-voice</link>
                                                                            <description>
                            <![CDATA[ "Haters will say I didn't make it all alone". ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sat, 26 Sep 2026 07:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Video Game Design]]></category>
                                                    <category><![CDATA[3D]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Kuro Naeda]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from Punch to Defend hand-drawn game]]></media:description>                                                            <media:text><![CDATA[Screenshot from Punch to Defend hand-drawn game]]></media:text>
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                                                            <title><![CDATA[ The Bentley Torcal is finally a luxury EV design that people like ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Could we finally have an ultra luxury electric vehicle design that doesn't generate a storm of controversy? After all the outpouring of feeling online against the <a href="https://www.creativebloq.com/design/product-design/jaguar-interiors-feel-built-to-troll-the-haters-of-its-rebrand">Jaguar rebrand</a> and <a href="https://www.creativebloq.com/design/branding/why-the-ferrari-luce-is-so-controversial-and-how-the-car-brand-should-respond">Jony Ive's Ferrari Luce</a>, the Bentley Torcal seems to be getting a much smoother ride.</p><p>Did Bentley get something right that others got wrong? Or has it just been less ambitious in the design stakes?</p><iframe src="https://content.jwplatform.com/players/FarGbHBH.html" id="FarGbHBH" title="Torcal - Film" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>Several factors help the Bentley Torcal avoid the controversy that dogged Jaguar and Ferrari's EVs. It has some impressive headline figures – 876 hp and 996 lb-ft of torque – but luxury car branding is more about emotion than numbers, and Bentley got that right too.</p><p>Unlike Jaguar, this British carmaker isn't breaking away from its heritage to start afresh. There's no rebrand; it's the same Bentley we know, it just happens to have made its first fully electric car. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/k5n8tnqtQQyxWyTvwHcekb-1920-80.jpg" alt=" Bentley Torcal design" /><figcaption><small role="credit">Bentley</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/JwjKd58nJMLf2reop2Zyib-1920-80.jpg" alt=" Bentley Torcal design" /><figcaption><small role="credit">Bentley</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/SqsKWnga7Gstpbjhdyaveb-1920-80.jpg" alt=" Bentley Torcal design" /><figcaption><small role="credit">Bentley</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/qjqkfFHd432XLAJeyn7Sdb-1920-80.jpg" alt=" Bentley Torcal design" /><figcaption><small role="credit">Bentley</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/iANex7MfLtyji3dmY68Tqb-1920-80.jpg" alt=" Bentley Torcal design" /><figcaption><small role="credit">Bentley</small></figcaption></figure></figure><p>Design director Robin Page has said that the goal was not to create a new design language, but to build "another great Bentley". His team "decided that our best route would be to embrace our heritage and DNA, but in a modern, progressive way," he told <a href="https://www.dezeen.com/2026/09/23/bentley-first-electric-car-torcal-robin-page-interview/" target="_blank">Dezeen</a>.</p><p>That's the story, and it's impressively consistent.</p><p>There is a <a href="https://www.creativebloq.com/design/logos-icons/bentley-just-gave-us-the-perfect-luxury-car-rebrand">new Bentley logo</a>, but it's a relatively subtle tweak on a familiar design. The Torcal follows the same philosophy. The influence of the Bentayga is clear in signature Bentley cues like the long bonnet, prominent grille and large rear haunches.</p><p>That grille is probably the most controversial feature. In an all-electric car, its original purpose becomes obsolete, but as a design choice, the illuminated diamond pattern provides a striking night-time identity and an EV-era signature feature. It's a touch of bling that might appeal to younger drivers, but having it there also preserves instant recognition.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/m2Ah9pJ74NLjHhBDNqPEUb-1920-80.jpg" alt=" Bentley Torcal design" /><figcaption><small role="credit">Bentley</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/mS46ZVet4C62qD659zJnTJ-1920-80.jpg" alt="Bentley Torcal interior design" /><figcaption><small role="credit">Bentley Torcal </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/VBgWmwGtNTCtSpGkhRhVWn-1920-80.jpg" alt="Bentley Torcal interior design" /><figcaption><small role="credit">Bentley</small></figcaption></figure></figure><p>Inside, physical metal controls, wool upholstery, handcrafted materials and the absence of excessive screens avoid the coldness of ultra-digital cabins. The approach to sound is equally handcrafted. Yes, there are fake engine noises, but they're presented as a feature rather than a compromise. Bentley commissioned musicians to create the "Bentley Dynamic Symphony", recreating its iconic V8 engine sound using drums, viola, and bass guitar. </p><p>Even the car's name is a nod to its heritage reputation for precision mechanics. The name of the Torcal mountain range in Andalusia comes from the Latin verb torquere, the same root as torque.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/7ZIrk2gp41I" allowfullscreen></iframe></div></div><p>Essentially, Bentley changed the powertrain but avoided the identity-level controversy seen around Jaguar or the existential questions that inevitably surround Ferrari's Luce.</p><p>Maybe it had an easier task. Ferrari's brand equity is difficult to separate from engines and motorsport. People buy Bentleys for luxury, comfort and craftsmanship, which are traits that translate more easily to an EV and aren't threatened by a silent electric powertrain. Jaguar was a dead brand that needed to go through a painful reset.</p><p>None of these approaches is right or wrong in itself. Jaguar has largely succeeded in what it wanted to achieve, and so has Bentley. But will either of them convince wealthy customers that they want an electric car?</p><p><em>Creative Bloq is now easier to access than ever before with our on-the-go app, which brings you all the content you know and love from our website, but in a super-streamlined design.</em><br><strong></strong><a href="https://go.redirectingat.com/?id=92X1519156&xcust=cbq_ar_1176348272995164673&xs=1&url=https%3A%2F%2Fapps.apple.com%2Fgb%2Fapp%2Fcreative-bloq-art-design%2Fid6755108630&sref=https%3A%2F%2Fwww.creativebloq.com"><strong>Download the Creative Bloq app for iOS</strong><br><strong></strong></a><strong></strong><a href="https://play.google.com/store/apps/details?id=com.futureplc.peregrine.creativebloq"><strong>Download the Creative Bloq app for Android</strong></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/design/product-design/the-bentley-torcal-is-finally-a-luxury-ev-design-that-people-like</link>
                                                                            <description>
                            <![CDATA[ It's managed to avoid another Jaguar or Ferrari controversy... mainly. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sat, 26 Sep 2026 06:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 26 Sep 2026 15:53:27 +0000</updated>
                                                                                                                                            <category><![CDATA[Product Design]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[ Bentley]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[ Bentley Torcal design]]></media:description>                                                            <media:text><![CDATA[ Bentley Torcal design]]></media:text>
                                <media:title type="plain"><![CDATA[ Bentley Torcal design]]></media:title>
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                                                            <title><![CDATA[ Nintendo Switch 2 has £65 off in a record-low limited-time deal ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's not often we see a decent Nintendo Switch 2 deal. Despite having been out for well over a year, we only ever tend to see up to around £30 off in the UK, and nothing at all elsewhere, but right now Amazon UK has <a href="https://www.amazon.co.uk/Nintendo-045496321451-Switch-2-Console-Black/dp/B0F2T4JFVG?" target="_blank">£65 off the Switch 2</a> taking it down to a record low price of £354.99. <a href="https://www.very.co.uk/nintendo-switch-2-console/1601110391.prd" target="_blank">Very</a> is running the same deal and also has bundle deals.</p><p>If you check<a href="https://www.creativebloq.com/entertainment/gaming/nintendo-switch-2-deals"> Nintendo Switch 2 prices</a> regularly, you'll already know that this limited-time deal is unlikely to last long, so if you've been waiting for the moment to get Nintendo's newest console, you'll want to be quick.</p><p>If you're in the US, check out <a href="https://www.creativebloq.com/entertainment/gaming/the-huge-nintendo-switch-tariff-refund-sale-has-begun-and-theres-30-percent-off-iconic-games">Nintendo's tariff refund sale</a>. Also see our guide to the <a href="https://www.creativebloq.com/entertainment/gaming/the-best-nintendo-switch-2-accessories">best Nintendo Switch 2 accessories</a> if you already have a console secured. </p><ul><li><a href="https://www.amazon.co.uk/s?k=nintendo+switch+2"><strong>Browse Switch 2 at Amazon</strong></a></li><li><a href="https://www.very.co.uk/browse/brand--nintendo" target="_blank"><strong>Browse Switch 2 at Very</strong></a></li></ul><h2 id="today-39-s-best-nintendo-switch-2-deal">Today's best Nintendo Switch 2 deal</h2><div class="product"><a data-dimension112="dd3fec58-b95a-11f1-b177-7ffaecd8628a" data-action="Deal Block" data-label="Mario Kart World" data-dimension48="Mario Kart World" data-dimension25="£354.99" href="https://www.amazon.co.uk/dp/B0F2T6WNG1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:90.60%;"><img id="ye2aqK4KnBxX28ktcXd3WB" name="714-Fh3ngmL._SL1500_" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ye2aqK4KnBxX28ktcXd3WB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1359" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.co.uk/dp/B0F2T6WNG1" target="_blank" rel="nofollow" data-dimension112="dd3fec58-b95a-11f1-b177-7ffaecd8628a" data-action="Deal Block" data-label="Mario Kart World" data-dimension48="Mario Kart World" data-dimension25="£354.99">Mario Kart World: was £419.99 now £354.99</a></strong><br>As we note in our <a href="https://www.creativebloq.com/entertainment/gaming/i-thought-nintendo-switch-2-would-just-be-more-of-the-same-but-its-so-much-more">Switch 2 review</a>, Nintendo's second-gen Switch is an impressive upgrade in terms of performance along with innovative online features, new UX and controls and some great exclusive games. This is the best UK Switch 2 deal we've seen so far on the console alone.</p><p>If the deal sells out at Amazon, <a href="https://www.very.co.uk/nintendo-switch-2-console/1601110391.prd" target="_blank">Very is currently matching this price </a>and also has deals on bundles (see below).<a class="view-deal button" href="https://www.amazon.co.uk/dp/B0F2T6WNG1" target="_blank" rel="nofollow" data-dimension112="dd3fec58-b95a-11f1-b177-7ffaecd8628a" data-action="Deal Block" data-label="Mario Kart World" data-dimension48="Mario Kart World" data-dimension25="£354.99">View Deal</a></p></div><h2 id="switch-2-bundle-deals">Switch 2 bundle deals</h2>        <div class="featured_product_block featured_block_hero" data-id="22388dec-b9b0-11f1-8a0e-f91c02a4da5c">            <a href="https://www.very.co.uk/nintendo-switch-2-consolenbsp-the-legend-of-zelda-tears-of-kingdom/1601302059.prd" data-model-name="+ the Legend of Zelda: Tears of Kingdom" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Eitjre8JySdpAAwqbWtAJo.jpg" alt="Nintendo Switch 2 bundle deal"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Switch 2 </div>                                        <div class="featured__title">+ the Legend of Zelda: Tears of Kingdom</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="22388e5a-b9b0-11f1-955c-3d6b59e9206f">            <a href="https://www.very.co.uk/nintendo-switch-2-consolenbsp-mario-kart-world/1601302061.prd" data-model-name="+ Mario Kart World" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/o9HQ5XzNzgzfrtTZHw75Ho.jpg" alt="Nintendo Switch 2 bundle deal"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Switch 2 </div>                                        <div class="featured__title">+ Mario Kart World</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="22388ebe-b9b0-11f1-8519-79b9fabd3829">            <a href="https://www.very.co.uk/nintendo-switch-2nbspconsole-pokeacutemon-pokopia/1601230026.prd" data-model-name="+ Pokémon Pokopia" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/MpHYa7eV68DoZbMbMAZuGo.jpg" alt="Nintendo Switch 2 bundle deal"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Switch 2</div>                                        <div class="featured__title">+ Pokémon Pokopia</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><h2 id="nintendo-switch-2-one-year-on">Nintendo Switch 2 one year on</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/dK99PnGwhXM7tuBHnbWa5R-1920-80.jpg" alt="Photos of a Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/aMez2W3MxWCwUfzUXRGF4R-1920-80.jpg" alt="Photos of a Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/cQcyyT8AEkQBCE7FW489CR-1920-80.jpg" alt="Photos of a Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure></figure><p>A year after release, Switch 2 feels fresh and manages to sit between other gaming brands in a unique way. Nintendo does that no other gaming brand can do, capturing the joy of old-school gaming even while it innovates. </p><p>Nintendo Switch 2 features a performance bump, improved visuals, and new social features compared to the Switch 1, while retaining its hybrid handheld/TV console design. Inside is a custom NVIDIA chip that includes AI-powered upscaling similar to DLSS. But really, it's those first-party games and exclusives you're here for: Zelda, Mario, Metroid, Starfox and more.</p><div data-widget-type="multimodelreview" data-model-name="Switch OLED,Nintendo Switch,Nintendo Switch Lite,Nintendo Switch 2" data-widget-title="More deals on Nintendo Switch consoles and accessories."></div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/entertainment/gaming/nintendo-switch-2-has-gbp65-off-in-a-limited-time-uk-deal</link>
                                                                            <description>
                            <![CDATA[ This is the cheapest it's been, and there are bundle deals too. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sat, 26 Sep 2026 05:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 26 Sep 2026 14:26:17 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Nintendo Switch 2 deals]]></media:description>                                                            <media:text><![CDATA[Nintendo Switch 2 deals]]></media:text>
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                                                            <title><![CDATA[ This $30 phone charger gives speeds to rival wall plugs, and it's down to $23 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I've tried countless portable chargers over the years, and they often prioritise heavy-duty capacities over pocketable, daily utility. The <a href="https://www.amazon.com/sharge-Portable-Charger-Charging-Connector/dp/B0F1TWFFX1?th=1">Sharge Flow Mini 2</a> broke that mold on its release late last year, and right now it's <a href="https://www.amazon.com/sharge-Portable-Charger-Charging-Connector/dp/B0F1TWFFX1?th=1">down from $29 to $22.90 over at Amazon</a>.</p><p>This pocket-sized 5,000mAh power bank offers fast-charging while keeping things relatively cable-free. It offers a far more practical approach to charging than 90% of the bricks out there, and at the new price, I think it's one of the better super-practical, cool-looking tech deals.</p><p>Of course, if you want to explore more heavy-duty laptop chargers, we've got a guide for the <a href="https://www.creativebloq.com/features/best-power-bank">best power banks</a> out there. But if it's portability you're after, the Sharge Flow Mini is a strong recommendation. </p><div class="product"><a data-dimension112="e736d48e-b8cd-11f1-9f68-e990a0b137f2" data-action="Deal Block" data-label="Flow Mini 2" data-dimension48="Flow Mini 2" data-dimension25="$23" href="https://www.amazon.com/sharge-Portable-Charger-Charging-Connector/dp/B0F1TWFFX1?th=1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.17%;"><img id="ADqUQnfCPcsprzCp49WstR" name="square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ADqUQnfCPcsprzCp49WstR-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="601" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/sharge-Portable-Charger-Charging-Connector/dp/B0F1TWFFX1?th=1" target="_blank" rel="nofollow" data-dimension112="e736d48e-b8cd-11f1-9f68-e990a0b137f2" data-action="Deal Block" data-label="Flow Mini 2" data-dimension48="Flow Mini 2" data-dimension25="$23">Flow Mini 2: was $29 now $23</a></strong><br>Getting 22.5W fast-charging hardware in a pock size is rare, and getting up to $6 off is a nice discount on an already well-priced unit. It's perfect for a day trip. <a class="view-deal button" href="https://www.amazon.com/sharge-Portable-Charger-Charging-Connector/dp/B0F1TWFFX1?th=1" target="_blank" rel="nofollow" data-dimension112="e736d48e-b8cd-11f1-9f68-e990a0b137f2" data-action="Deal Block" data-label="Flow Mini 2" data-dimension48="Flow Mini 2" data-dimension25="$23">View Deal</a></p></div><h2 id="sharge-flow-mini-2-deep-dive">Sharge Flow Mini 2 deep dive</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vWGb7cUnCRXgtaGwZw4i4P" name="sharge" alt="The Sharge Mini Pro charger." src="https://cdn.mos.cms.futurecdn.net/vWGb7cUnCRXgtaGwZw4i4P-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>At the heart of the <a href="https://www.amazon.com/sharge-Portable-Charger-Charging-Connector/dp/B0F1TWFFX1?th=1">Sharge Mini 2</a> is a 5,000mAh cell configuration, with a built-in USB-C cable for immediate top-ups with dual swappable connectors for iOS and Android. It's all pretty seamless, and the metallic trim, splash of orange and charge lights all look pretty cool (not something I ever thought I'd be saying about a power charge). </p><p>When put head-to-head with other options, such as the $55 Anker MagGo 5K, the Sharge Mini is smaller and costs nearly $30 less.</p><p>So it's perfect, right?! Well, no, and while the compact power bank battery reaches up to 22.5W and handles steady low-battery background anxiety well, it still trails the market-leading capacities found on the larger Anker Prime 20K. Yet that is $89! So for the sub-$30 price, I still think the Mini Pro is a great option. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/tech/headphones-earbuds/this-usd30-phone-charger-gives-speeds-to-rival-wall-plugs-and-its-down-to-usd23</link>
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                            <![CDATA[ The Sharge Mini 2 power bank gives you a full battery and looks good doing it. ]]>
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                                                                        <pubDate>Fri, 25 Sep 2026 16:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Headphones & Earbuds]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                                                                <author><![CDATA[ beren.neale@futurenet.com (Beren Neale) ]]></author>                    <dc:creator><![CDATA[ Beren Neale ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fD3udAuFiVjXfUojSwZ5nf-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Beren has worked on creative tech magazines and websites at Future Publishing for nearly two decades. Cutting his teeth as Staff Writer on the digital art magazine ImagineFX, in 2012 he helped bridge the magazine/website gap as Commissioning Editor on the newly launched Creative Bloq. He went on to lead ImagineFX, the fine art mag Paint &amp; Draw, then worked on the Canon Pro Europe website. As editor of Computer Arts he led a successful redesign of the iconic design mag, then in 2020 he moved back to Creative Bloq, the biggest global art and design website. As Ecom Editor, when he&#039;s not reviewing the best audiophile headphones, ergonomic office chairs, phones, laptops, TVs and monitors, he helps digital creatives get the best deals on the kit that they need and love. &lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Sharge Mini Power Bank on a blue background. ]]></media:description>                                                            <media:text><![CDATA[The Sharge Mini Power Bank on a blue background. ]]></media:text>
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                                                            <title><![CDATA[ Ace Combat 8: Wings of Theve review – bigger skies, more drama, same old rhythm, and I'm mostly fine with that ]]></title>
                                                                                                <dc:content><![CDATA[ <div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mcKNU3UV3prbzmrMkK9XJF" name="ac8-main-1" caption="" alt="A render of a jet plane on a carrier" src="https://cdn.mos.cms.futurecdn.net/mcKNU3UV3prbzmrMkK9XJF-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Bandai Namco)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Publisher</strong><em> </em>Bandai Namco</p><p class="fancy-box__body-text"><strong>Developer</strong> Project Aces</p><p class="fancy-box__body-text"><strong>Release date</strong> 2 October</p><p class="fancy-box__body-text"><strong>Format</strong> PS5 (reviewed), Xbox Series X|S, PC</p><p class="fancy-box__body-text"><strong>Platform</strong> Unreal Engine 5</p></div></div><p>Crisp blue skies, real-life planes modelled to every nut sitting alongside hyperactive anime heroes and sci-fi flying fortresses – oh yes, Ace Combat 8: Wings of Theve is the most Ace Combat-y of Ace Combat games, and from takeoff it’s not really interested in being anything else. If you’re here wondering if Project Aces has finally decided to reinvent what it does, well, it doesn’t, and about six hours in, I didn't really mind. </p><p>Ray-traced clouds, a new war, the return of squadron orders you can bark at your wingmen mid-dogfight (well, via the D-pad), and for a while I waited for the moment the formula cracked open and did something really new. It never quite does. Lock on, cycle targets, cycle weapons, fire – Ace Combat's been running that loop in these blue skies since 1999 (for me, the series true self started with Ace Combat 3: Electrosphere), and Ace Combat 8, for all its polish, is still that loop wearing a nicer flying jacket now joined by teammates.</p><p>That's not really a complaint, because it's comforting to return to what it's like to play a game from a developer that understands what’s needed, and when it works – and it works often – Ace Combat 8 is still a wonderful, faintly ridiculous flight of fancy, with controls easy enough that you spend most of a mission looking at the sky instead of worrying whether you're flying it correctly, right up until a flying mega-wing-thing the size of a city block rises over the horizon and you remember exactly what game you're playing.</p><p>The story, such as it is, hangs a fresh look on that old formula, as it’s not in first-person: 2029, the Federation of Central Usea overrun, its navy shattered, and you aboard the ageing carrier Endurance, where a propaganda unit has turned a legendary pilot called the Wings of Theve into a rallying myth – except the legend was never real, and somehow you inherit the name anyway, flying with Baxter, Tasha and Coster as Joker Flight while what's left of the FCU tries to take its home back. It's Ace Combat doing what Ace Combat does: a war story about borrowed identity, the underdog doing what’s right against the odds, mostly as an excuse to strap you into increasingly swift and agile fighter jets.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/yiAGCrSdXvgDs9EUAhBDGe-1920-80.jpg" alt="Screens from a video game featuring jet fighter planes" /><figcaption>Blue skies and dense clouds, the new Unreal Engine 5 made world feels solid and real.<small role="credit">Bandai Namco</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4dMPuwzUqTTkYPBt76cibe-1920-80.jpg" alt="Screens from a video game featuring jet fighter planes" /><figcaption>The music swells and rockets fire… Ace Combat 8 feels epic, all the time.<small role="credit">Bandai Namco</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4MfVpcRStDP4fzgCW9583c-1920-80.jpg" alt="Screens from a video game featuring jet fighter planes" /><figcaption>Cockpit views make a difference; some planes feature wider, open views, better for dogfights.<small role="credit">Bandai Namco</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/CF726D4SnKNZ7Pg6gmK9Rb-1920-80.jpg" alt="Screens from a video game featuring jet fighter planes" /><figcaption>When it takes flight, Ace Combat 8 just feels joyous.<small role="credit">Bandai Namco</small></figcaption></figure></figure><h2 id="wings-of-theve-and-one-thousand-aircraft-against-your-four">Wings of Theve, and one thousand aircraft against your four</h2><p>Like previous entries, the spectacle is where Ace Combat 8 earns its keep, because just as a mission starts feeling like another exercise in target practice, things shift a gear and a new mini-boss, an elite squadron, a change of objective, the horizon suddenly fills with something enormous or numerous, and Project Aces throws the next <em>thing</em> at you, usually a massive flying wing or 'land ship', and the soundtrack swells dramatically, convincing me that whatever's sitting at the far end of my lock-on reticle actually matters. </p><p>While Ace Combat 8 plays a little coyer with its biggest moments than Ace Combat 7, saving the real spectacle for later, when it arrives, it arrives properly: the space elevator returns, scaled up further still, and one of the best missions in the game puts you against a Land Battleship – a destroyer bolted onto tank treads – as it tries to ram and bring down the iconic megastructure, and you pick apart its armour plate by plate before it can fire again. </p><p>This is exactly the sort of setpiece event that sounds like nonsense but feels fantastic in flight, and making use of <a href="https://www.creativebloq.com/tag/unreal-engine">Unreal Engine 5</a> mostly just means more of it – more aircraft, more bombers, more tanks, more explosions – right up to a finale when a radio operator tells you, with sincerity, there are a thousand aircraft against your four (I counted around 100 planes at one time, but more and more were added). I gulped. Then I grinned. That's the whole review, really, if you want the short version.</p><p>What surprised me is how close Ace Combat 8 is willing to bring you in for a game that spends so much time at missile range with jets tumbling and rolling around each other until you're watching the enemy aircraft rather than the battlefield behind it, which is where the series has always been at its best, better than any attempt to play this straight as a simulator ever managed. The new clouds help here and become more than eye-candy and emerge as genuine tactical leverage: they break line of sight, mess with missile tracking, give you somewhere to vanish when a dogfight's gone wrong, and more than once I caught myself using weather instinctively to escape danger rather than simply admiring how good it looks rolling across a skyline and over mountains, and that backdrop finally feels like a <em>place</em> rather than a 3D-rendered diorama.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/XiWAsZ5ymjQ7VP73iLxSWb-1920-80.jpg" alt="Screens from a video game featuring jet fighter planes" /><figcaption>Ace Combat 8 features similar grandly designed flying wings as previous games.<small role="credit">Bandai Namco</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/K94JEjaH34fn8Zjvpvddmb-1920-80.jpg" alt="Screens from a video game featuring jet fighter planes" /><figcaption>Locking on is easy enough, but can you do it under fire?<small role="credit">Bandai Namco</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/AB9BkVzndGVUnkM9fKJiab-1920-80.jpg" alt="Screens from a video game featuring jet fighter planes" /><figcaption>Every plane has a realistically modelled cockpit, lit wonderfully in Unreal Engine 5.<small role="credit">Bandai Namco</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HgvA5AQi5NzqedcQfkDwxb-1920-80.jpg" alt="Screens from a video game featuring jet fighter planes" /><figcaption>Late game missions feature the same kind of spectacle you've come to love – this is a Death Star-inspired run.<small role="credit">Bandai Namco</small></figcaption></figure></figure><h2 id="systems-that-promise-more-than-they-spend">Systems that promise more than they spend</h2><p>This is also where Ace Combat 8's attempts to grow up are more interesting on paper than they are in-game. Like previous entries, you have aircraft and special weapons to unlock, parts to fit, and MRP (Military Result Points ) to earn and spend. The returning squadron system lets you issue basic commands, like sending wingmen after targets, but it hasn't really evolved since AC5 and is less complex than AC6. However, you can now spend MRP on <em>them</em> and not just yourself, adding a degree of tactical plotting through the aircraft upgrade tree, so when you call them back to cover you, they have the gear to make it work. </p><p>It feels like squadron commands should be a genuinely tactical layer sitting on top of the old arcade skeleton, but in practice, it rarely changes how I actually play. I leaned on a teammate to watch my tail a handful of times and enjoyed the couple of missions where directing the squadron actually mattered, but mostly I left them to it; your standard missiles will lock on and destroy almost anything anyway, and the special weapons settle into a familiar handful of ideas – long-range, multi-lock, auto-targeting bombs – by the campaign's final third I was flying the same loadout I'd worked out hours earlier and never really questioning it. </p><p>Squadron orders are useful, and customisation is handy, but none of it breaks the lock-on-and-fire rhythm underneath, and maybe that's the series' whole compromise, really: push too far toward simulation and you lose the immediacy that makes this fun, push too far into pure arcade, and you lose the pleasure of actually feeling like an ace pilot, and Ace Combat 8 sits in that middle ground happily. Sometimes too happily – I let out an audible sigh hitting a stealth mission built around radar avoidance – but give me a sky full of fighters and a stupid objective, and I'm in love with how Ace Combat 8 <em>feels</em>. Ask me to creep around a maze of radar cones, and I start wishing it would just get back to the good stuff.</p><p>The campaign also weaves in something more personal, with new first-person interludes aboard the Endurance that bring you closer to the characters. And your performance, not raw decisions, shapes who survives, who joins Joker squadron, and who is there by your side for the grand finale, when every ally made along the way races to your side. Queue dramatic orchestral music as that pilot you faintly remember helping 18 hours earlier sweeps in from behind the clouds to save you. It doesn't transform the storytelling, not really, but it gives the battles a bit more weight than the usual faceless setup because it could affect <em>something</em>.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/G6XbGiSxndd3ez2fduCr9c-1920-80.jpg" alt="Screens from a video game featuring jet fighter planes" /><figcaption>Your performance and some choices you make can affect who survives and who joins you in the finale.<small role="credit">Bandai Namco</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/yJ9xs6utEcnpxd3jXPDcEc-1920-80.jpg" alt="Screens from a video game featuring jet fighter planes" /><figcaption>Plane unlocks can now be assigned to squadron personal, making the upgrade tree more tactical.<small role="credit">Bandai Namco</small></figcaption></figure></figure><h2 id="bigger-skies-actual-humans">Bigger skies, actual humans</h2><p>Then there's the multiplayer, which might be where all those half-realised systems finally make sense, because *deep breath* online features a hundred-player Air Base hub, its own progression track, co-op missions, PvPvE, four-player Scramble runs against AI, eight-player superweapon raids, Co-Op Warfare that pits two four-strong teams against each other with NPC forces flooding the map, and Co-Op Assault turns it into a straight scoring contest. I only had limited time with it before review, so take this as a first impression rather than a verdict, but even my short play made one thing obvious – putting actual humans on the other end of the fight, and your aircraft and weapon choices matter in a way the campaign's AI wingmen never quite do. Understanding positioning, cover, and roles means you have to watch your team instead of hunting the next lock-on. It's a singular multiplayer mode, and there's honestly not much else quite like it.</p><p>Which, in the end, is probably the whole pitch of Ace Combat 8. Project Aces hasn't tried to reinvent anything here; instead, the team has taken a formula it's spent decades sanding down, dipped back into fan-favourite ideas, and made the skies bigger, denser, prettier, and bolted on a unique dynamic narrative system onto these wings to make the old loop feel worth taking flight with again. </p><h2 id="is-ace-combat-8-wings-of-theve-worth-playing">Is Ace Combat 8: Wings of Theve worth playing?</h2><p>Sometimes I wanted more: the weapon system evolves from AC7 and promises depths it doesn't deliver; the squadron commands could have been more effective; and here and there you can see the rails the game adheres to running behind the spectacle a little too clearly. </p><p>But then the clouds break, enemy aces come charging out of them, the score kicks in, half the sky goes up in flames, your allies arrive, and I remember what Ace Combat does better than almost anything else – it takes the simple, stupid joy of flying a fighter jet, piles an emotionally charged amount of drama on top of it, and somehow convinces you the fate of this anime world genuinely hinges on whether you can get one more target locked.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/entertainment/gaming/ace-combat-8-wings-of-theve-review-bigger-skies-more-drama-same-old-rhythm-and-im-mostly-fine-with-that</link>
                                                                            <description>
                            <![CDATA[ Project Aces doesn't reinvent the series anime sim-cade formula, but polishes it dramatically in Unreal Engine 5. ]]>
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                                                                        <pubDate>Fri, 25 Sep 2026 14:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 26 Sep 2026 00:39:40 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                                            <title><![CDATA[ GTA 6's $400 collector's box comes with a plastic crocodile, and it's genius branding ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Rockstar has unveiled a $399.99 collector's box for GTA 6 that doesn't include <a href="https://www.creativebloq.com/entertainment/gaming/hear-me-out-gta-6s-graphics-might-be-too-good">GTA 6</a>, but it does include a six-inch plastic crocodile, and that's the detail everyone's talking about. </p><p>The <a href="https://www.rockstargames.com/newswire/article/9k2a49ook82o57/pre-order-the-goodtime-state-vice-city-collection-now-while-supplies-l" target="_blank">Goodtime State – Vice City Collection</a>, now listed on the Rockstar Games Store, centres on Macca the Gator, a mascot from a fictional in-game TV show set in Leonida, GTA 6's answer to Florida. The $400 price gets you a Macca figure, a pair of Oakley Frogskins, a New Era cap, a Leonida Keys crossbody bag, a shot glass, a magnetic mirror, pins, stickers, a swizzle spoon, a razor-blade keychain, and a double-sided poster of the Leonida map, according to Rockstar's official listing.</p><p>There’s no game code and no mention of one anywhere in the bundle, but fans don’t seem to mind, because Rockstar is doing what it’s always been great at: developing fictional brands that feel as tangible as anything <a href="https://www.creativebloq.com/creative-inspiration/how-taylor-swifts-documentary-inspired-me-to-change-my-creative-approach">Taylor Swift</a> or <a href="https://www.creativebloq.com/design/advertising/a-kick-in-the-face-to-every-woman-sydney-sweeney-torn-apart-for-racy-sports-ad">Sydney Sweeney</a> put their name to.</p><h2 id="merch-for-a-place-that-doesn-39-t-exist">Merch for a place that doesn't exist</h2><p>And that’s what makes the box stand out: it isn't the price tag, but instead it’s the concept behind it. Rather than producing standard game-branded merchandise, Rockstar has designed the collection to look like something you'd actually buy <em>inside</em> Leonida itself: souvenirs from a fictional TV show, sold by a fictional tourist economy, to real people who haven't played the game yet. I can absolutely imagine buying this stuff at an airport store.</p><p>It's a natural extension of how GTA has always built its worlds (I still own my GTA IV dartboard and dominos from that game’s launch). The series has spent decades filling its maps with fake burger chains, parody beer brands (Pißwasser), dodgy adverts and radio stations that exist purely to make the city feel lived-in rather than designed. Rockstar rarely explains these details – we as players absorb them ambiently, glimpsed on billboards or overheard on the radio – until the setting feels like a real place with its own culture and history, not a collection of missions.</p><p>The Goodtime State box takes that same approach and makes it physical. The Leonida Keys bag, the branded cap, the souvenir poster. None of it feels like generic game merchandise; it’s not just a hoodie with a GTA6 logo, for example, and it doesn't read as tourist tat from a city that technically doesn't exist.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2160px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="zfffwJScwRRBkiBR7zpJQD" name="gta-1" alt="GTA 6 collector's box" src="https://cdn.mos.cms.futurecdn.net/zfffwJScwRRBkiBR7zpJQD-1920-80.jpg" mos="" align="middle" fullscreen="" width="2160" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar)</span></figcaption></figure><h2 id="a-souvenir-not-a-statue">A souvenir, not a statue</h2><p>Rockstar describes the poster as a double-sided map of the "full Leonida landscape," with Macca the Gator artwork on the reverse – deliberately framed as a keepsake rather than a reference item, according to the product description.</p><p>That distinction matters because Collector's editions have traditionally leaned on statues, steelbooks and hero art – items that signal <em>this is the game you bought</em>. The Goodtime State box instead leans into the fiction that Leonida is a destination, and it's full of the stuff you'd bring home from visiting.</p><p>Little is currently known about Macca the Gator beyond his appearance in the box art and figure – whether he's a children's TV staple, a washed-up local celebrity, or something stranger within GTA 6's world hasn't been detailed by Rockstar. That ambiguity appears to be intentional, consistent with how the studio has handled fictional media and brands throughout the GTA series. Rockstar also isn’t averse to sidestepping perfect brand tie-ins, such as when Phil Collins starred as Phil Collins in GTA Vice City Stories.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="TjMxJrnH62w3CzCFLbSFzC" name="gta6-2" alt="GTA 6 collector's box" src="https://cdn.mos.cms.futurecdn.net/TjMxJrnH62w3CzCFLbSFzC-1920-80.jpg" mos="" align="middle" fullscreen="" width="2048" height="2048" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar)</span></figcaption></figure><h2 id="the-bigger-picture">The bigger picture</h2><p>The collection arrives as a pre-order, and collector's edition pricing across the games industry keeps climbing, with $400 putting the Goodtime State box well above typical special editions. Rockstar has not confirmed whether the collection will be limited in quantity or how it fits alongside any standard or deluxe editions of GTA 6 itself.</p><p>What's notable is the strategy behind the price: rather than selling players a bigger, shinier version of the game they're already anticipating, Rockstar is selling them a piece of the world itself – one built entirely from the kind of background detail most studios would never bother turning into a product.</p><p><a href="https://www.rockstargames.com/VI" target="_blank"><em>Grand Theft Auto 6</em></a><em> releases on 19 November on PS5 and Xbox alongside this newly revealed $400 box of collector items.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/entertainment/gaming/gta-6s-usd400-collectors-box-comes-with-a-plastic-crocodile-and-its-genius-branding</link>
                                                                            <description>
                            <![CDATA[ Rockstar's priciest pre-order bundle nails something most collector's editions miss entirely. ]]>
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                                                                        <pubDate>Fri, 25 Sep 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Fri, 25 Sep 2026 14:55:38 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[GTA 6 collector&#039;s box]]></media:description>                                                            <media:text><![CDATA[GTA 6 collector&#039;s box]]></media:text>
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                                                            <title><![CDATA[ Meta’s new AI avatar is making me feel infantilised ]]></title>
                                                                                                <dc:content><![CDATA[ <p>At this year's Connect event, Mark Zuckerberg announced Meta's going all in on its AI agent Muse, calling it the "centrepiece" of the brand's vision. The cross-device agent is set to effortlessly infiltrate everyday life, jumping from smartphone to Meta Glasses, ensuring that there's never a Meta-free moment in your digital day.</p><p>If that sounds a bit like a nightmarish Black Mirror episode, fear not, as Meta has come up with an ingenious way to make things a little less dystopian. They've created a cute little mascot to distract you from the potential domination of a global superintelligence. Hey, at least it's got a cute <a href="https://www.creativebloq.com/character-design/tips-5132643">character design</a>. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097399178376671666"><p lang="en" dir="ltr">Introducing Muse, your personal AI agent from Meta that gets things done across every part of life.Download the Muse app and get started: https://t.co/KBjYWfshGo pic.twitter.com/1exp56xj93<a href="https://twitter.com/cantworkitout/status/2097399178376671666">September 8, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The new face of Meta Muse is a little fuzzy guy with a soft smile and a distinctly unthreatening vibe. Aptly named Jolly, the character adds an endearing quality to Meta's once faceless AI, softening the technology for the more AI-skeptical among us. Alongside the new avatar was the debut of a pocket-sized device to house your AI pal – essentially turning Jolly into a glorified Tamagotchi. </p><p>Users can ask Jolly questions like a typical AI assistant, and thanks to the new Muse Realtime Avatar model, you can also call him up for a real-time video chat. Am I slightly worried there's a potential for parasocial connections? Yes, a little, but darn it if he ain't cute,.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2102901319937982968"><p lang="en" dir="ltr">you gave your Muse a look. now give it a voice pic.twitter.com/8QjLyaM7qq<a href="https://twitter.com/cantworkitout/status/2102901319937982968">September 23, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>I can't help but feel like there's something slightly infantilising about Meta's new AI avatar, given Zuckerberg's prediction: "In the coming years, I expect that Muse is going to grow into the personal superintelligence that billions of people around the world are going to use." </p><p>There's something about a cute character design masking the global takeover of Meta's AI that sits a little strangely with me. Pair that with the childlike novelty of Meta's new pocket AI device, and it seems like a calculated move to soften the more nefarious potential of the technology. With <a href="https://www.creativebloq.com/design/advertising/the-kylie-jenner-optical-illusion-advert-says-what-everyones-really-thinking-about-metas-ai-glasses">Meta's smart glasses</a> already making headlines for privacy issues around both users and the company itself, the concept of an ever-listening pocket AI (however cute) certainly pushes the limits of my trust in Meta.  </p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/ai/metas-new-ai-avatar-is-making-me-feel-infantilised</link>
                                                                            <description>
                            <![CDATA[ The 'superintelligence' invasion never looked so cute. ]]>
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                                                                        <pubDate>Fri, 25 Sep 2026 12:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[AI]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Meta]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Meta Muse AI avatar]]></media:description>                                                            <media:text><![CDATA[Meta Muse AI avatar]]></media:text>
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                                                            <title><![CDATA[ Quote of the Day by Es Devlin: "I’ve learned that I make my most interesting work when I don’t know the rules and I don’t know what I’m doing" ]]></title>
                                                                                                <dc:content><![CDATA[ <p><em><strong>Source:</strong></em><em> Art Basel, Artist and stage designer Es Devlin: ‘Each piece has to be a prototype’, based on an interview with Devlin.</em></p><p>A particular kind of panic arrives when you start making something and realise you have absolutely no idea where it’s going. For many creatives, that feeling signals them to stop, find a reference and look at what worked last time; maybe open a familiar <a href="https://www.creativebloq.com/advice/the-best-software-for-digital-artists">digital art software</a> or <a href="https://www.creativebloq.com/digital-art/art-on-the-ipad-1232669">iPad drawing app</a> and find a safe place to return to. Do the thing you know you can do. Es Devlin takes almost the opposite view.</p><div><blockquote><p>“I’ve learned that I make my most interesting work when I don’t know the rules and I don’t know what I’m doing.”</p><p>Es Devlin</p></blockquote></div><p>“I’ve learned that I make my most interesting work when I don’t know the rules and I don’t know what I’m doing,” she told <a href="https://www.artbasel.com/" target="_blank">Art Basel</a>. She followed it with a line that feels almost like a manifesto for escaping your own creative comfort zone: “I don’t want to repeat experiments I’ve already done. Each piece has to be a prototype.”</p><p>That is quite a statement from someone whose work includes huge kinetic sculptures, Olympic ceremonies, Super Bowl performances and stadium-scale collaborations. These aren't exactly things you casually knock up to see what happens. Devlin says her projects can involve enormous resources and the time of many other people, meaning every new idea carries a genuine risk of not working as she imagined.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pGfXbNr7ecYpFxEiZnrGkj" name="devlin-5" alt="A woman poses in front of art" src="https://cdn.mos.cms.futurecdn.net/pGfXbNr7ecYpFxEiZnrGkj-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">James Gurney's studio is littered with creative tools, including models and marquetes he uses as reference. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Es Devlin / Design Museum)</span></figcaption></figure><p>Not knowing what you're doing isn't necessarily evidence that you've made a bad start. It can be evidence that you haven't simply repeated yourself. Devlin has even created a room in her home for this kind of uncertainty: a space without a brief or commission where she doesn't know what she'll make by the end of the day. She credits advice from artist William Kentridge, who told her she needed a room where she could make a mess and not be in control.</p><p>With Devlin's first European retrospective, <a href="https://designmuseum.org/exhibitions/es-devlin-other-worlds?utm_source=google&utm_medium=paid&utm_campaign=es_google&gad_source=1&gad_campaignid=24270532687&gbraid=0AAAAAoZV9lmo7yoL_Ovq5TNXJEvtNH-Ag&gclid=Cj0KCQjwt9jVBhDXARIsAFSP-6fuLNx4GeK-WcJ0MIwOEOe3WO00yNFlMB5nsqPaR6TA_TL6ycWaoN8aAgiREALw_wcB" target="_blank">Es Devlin: Other Worlds</a>, opening at London's Design Museum on 2 October 2026, it's a timely reminder that a 30-year career doesn't necessarily come from finding a formula and sticking to it. The exhibition brings together her work across sculpture, stage design, music, language and light.</p><p>What can we all learn from Devlin? Sometimes the uncomfortable bit at the beginning isn't the problem, and it might be the point of it all after all</p><p><em>Visit </em><a href="https://esdevlin.com/" target="_blank"><em>Es Devlin</em></a><em> for art, insights, and inspiration in stage design, graphic art, and sculpture.</em></p><h2 id="our-favourite-es-devlin-art-books">Our favourite Es Devlin art books:</h2>        <div class="featured_product_block featured_block_hero" data-id="099cf402-b8cb-11f1-ab06-138b358ec154">            <a href="https://www.amazon.com/Es-Devlin-Suspension-Disbelief/dp/0500023182/ref=sr_1_1" data-model-name="An Atlas of Es Devlin" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:96.20%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/qbm8NJPd9vQe9Nn69awgPR.jpg" alt="An Atlas of Es Devlin"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Thames & Hudson</div>                                        <div class="featured__title">An Atlas of Es Devlin</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="099cf47a-b8cb-11f1-97ca-e94a73041b79">            <a href="https://www.amazon.com/Concise-Atlas-Es-Devlin/dp/050029920X/ref=sr_1_2" data-model-name="A Concise Atlas of Es Devlin" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/a5zxfi7pEmSG4YamLtnmRR.jpg" alt="A Concise Atlas of Es Devlin"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Thames & Hudson</div>                                        <div class="featured__title">A Concise Atlas of Es Devlin</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="099cf4e8-b8cb-11f1-837a-d134936005a2">            <a href="https://www.amazon.com/DEVLIN-Transformation-Immersion-Spectacles-Guardians-Enigma/dp/B0D94N2B6G/ref=tmm_hrd_swatch_0" data-model-name="Es Devlin: the Art of Transformation and Immersion-From Theater to Global Spectacles (secret Order of the Guardians-Enigma of the Ancient World)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:149.25%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/jQCJWUDDRHfdkfHuAgdUNR.jpg" alt="Es Devlin: the Art of Transformation and Immersion-From Theater to Global Spectacles (secret Order of the Guardians-Enigma of the Ancient World)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Majosta</div>                                        <div class="featured__title">Es Devlin: the Art of Transformation and Immersion-From Theater to Global Spectacles (secret Order of the Guardians-Enigma of the Ancient World)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/creative-inspiration/quote-of-the-day-by-es-devlin-ive-learned-that-i-make-my-most-interesting-work-when-i-dont-know-the-rules-and-i-dont-know-what-im-doing</link>
                                                                            <description>
                            <![CDATA[ Why the best work happens when you don't know what you're doing. ]]>
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                                                                        <pubDate>Fri, 25 Sep 2026 11:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Creative Inspiration]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Es Devlin / Design Museum]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[James Gurney paints fantasy creatures inspired by real life observation.]]></media:description>                                                            <media:text><![CDATA[A woman poses in front of art]]></media:text>
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                                                            <title><![CDATA[ Sticker addicts rejoice! Cricut just released two really cool label and sticker makers ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Oooh, that unmatched satisfaction of peeling a perfectly printed label or sticker and slapping it on your water bottle, food container or whatever else is close by! If anyone knows what I'm talking about, this one's for you – the crafting giant Cricut is taking the joy of label and high-end sticker making to the next level with two new machines: the <a href="https://cricut.com/en-gb/sticker-machines/cricut-stickerpix-print/cricut-stickerpix-print-essential-bundle/8003253.html"><strong>Cricut StickerPix Print</strong></a> and the <a href="https://cricut.com/en-gb/sticker-machines/cricut-stickerpix-print-cut/cricut-stickerpix-print-cut-essential-bundle/8003261.html"><strong>Cricut StickerPix Print + Cut</strong></a>.</p><p>Available now, both models could easily hit our lists of the <a href="https://www.creativebloq.com/buying-guides/the-best-label-makers">best label makers</a>, or the <a href="https://www.creativebloq.com/buying-guides/best-laminator">best laminators</a>. But they're so much more than that. They serve as compact mini-print shops that print and laminate pro-quality, water- and scratch-resistant stickers and photos using ultra-vivid 300 DPI dye-sublimation technology. </p><p>That may be a mouthful, but it basically means these are very capable little things. The standard Cricut StickerPix Print (£159.99 for the Essential Bundle) works seamlessly with pre-cut sticker sheets—perfect for quick, uniform labels. Meanwhile, the advanced Cricut StickerPix Print + Cut (£249.99 for the Essential Bundle) adds a built-in cutter, automatically kiss-cutting custom shapes directly around your unique designs. Both connect effortlessly to the free Cricut Design Space app, meaning you can transform your smartphone photos and designs into tactile stickers in minutes.</p><div class="product"><a data-dimension112="7dab6b6a-b8af-11f1-8dce-71800afdadfd" data-action="Deal Block" data-label="StickerPix Print Bundle" data-dimension48="StickerPix Print Bundle" data-dimension25="$169" href="https://cricut.com/en-us/sticker-machines/cricut-stickerpix-print/cricut-stickerpix-print-essential-bundle/2013578.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mQrMGmxbX65gC8QCj6eyUV" name="print" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mQrMGmxbX65gC8QCj6eyUV-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://cricut.com/en-us/sticker-machines/cricut-stickerpix-print/cricut-stickerpix-print-essential-bundle/2013578.html" target="_blank" rel="nofollow" data-dimension112="7dab6b6a-b8af-11f1-8dce-71800afdadfd" data-action="Deal Block" data-label="StickerPix Print Bundle" data-dimension48="StickerPix Print Bundle" data-dimension25="$169">StickerPix Print Bundle: $169</a></strong><br>The Cricut StickerPix Print Essential Bundle has everything you'll need. It includes the machine, an ink cartridge (54 prints), 18 circle pre-cut sticker sheets, 18 rectangle pre-cut sticker sheets, 18 glossy photo papers, a power adapter, and a material tray. Perfect for beginner crafters.<a class="view-deal button" href="https://cricut.com/en-us/sticker-machines/cricut-stickerpix-print/cricut-stickerpix-print-essential-bundle/2013578.html" target="_blank" rel="nofollow" data-dimension112="7dab6b6a-b8af-11f1-8dce-71800afdadfd" data-action="Deal Block" data-label="StickerPix Print Bundle" data-dimension48="StickerPix Print Bundle" data-dimension25="$169">View Deal</a></p></div><div class="product"><a data-dimension112="e17d3784-b8b1-11f1-bcd2-f936d027e06d" data-action="Deal Block" data-label="StickerPix Print + Cut Bundle" data-dimension48="StickerPix Print + Cut Bundle" data-dimension25="$" href="https://cricut.com/en-us/sticker-machines/cricut-stickerpix-print-cut/cricut-stickerpix-print-cut-essential-bundle/2013409.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="xHbaWDzNLcwpjdnNyqV3Jh" name="plu-cut-machine" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/xHbaWDzNLcwpjdnNyqV3Jh-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://cricut.com/en-us/sticker-machines/cricut-stickerpix-print-cut/cricut-stickerpix-print-cut-essential-bundle/2013409.html" target="_blank" rel="nofollow" data-dimension112="e17d3784-b8b1-11f1-bcd2-f936d027e06d" data-action="Deal Block" data-label="StickerPix Print + Cut Bundle" data-dimension48="StickerPix Print + Cut Bundle" data-dimension25="$">StickerPix Print + Cut Bundle:</a></strong><br>At $299, the Cricut StickerPix Print + Cut Essential Bundle equips you for custom sticker projects instantly. Included alongside the machine is an ink cartridge (36 prints), 18 glossy sticker sheets, 18 photo paper sheets, a pre-installed cutting tool, material tray, power adapter, and a free Cricut Access trial subscription. <a class="view-deal button" href="https://cricut.com/en-us/sticker-machines/cricut-stickerpix-print-cut/cricut-stickerpix-print-cut-essential-bundle/2013409.html" target="_blank" rel="nofollow" data-dimension112="e17d3784-b8b1-11f1-bcd2-f936d027e06d" data-action="Deal Block" data-label="StickerPix Print + Cut Bundle" data-dimension48="StickerPix Print + Cut Bundle" data-dimension25="$">View Deal</a></p></div><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/yMvHCRLQu9imsnJxvjtZMc-1920-80.jpg" alt="A selection of press shots featuring the two new Cricut sticker machines. " /><figcaption><small role="credit">Cricut</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/sRtRssbpkZT3zckJcS5bMc-1920-80.jpg" alt="A selection of press shots featuring the two new Cricut sticker machines. " /><figcaption><small role="credit">Cricut</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/KGAxtZhabf9XZdX7KvVajb-1920-80.jpg" alt="A selection of press shots featuring the two new Cricut sticker machines. " /><figcaption><small role="credit">Cricut</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/8Wjk6tzZ58NowZYkfHgQvb-1920-80.jpg" alt="A selection of press shots featuring the two new Cricut sticker machines. " /><figcaption><small role="credit">Cricut</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/obUkNrbyaXRkArEmNWgMLc-1920-80.jpg" alt="A selection of press shots featuring the two new Cricut sticker machines. " /><figcaption><small role="credit">Cricut</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/LPDmbbWeFJcAiXhva2FCNc-1920-80.jpg" alt="A selection of press shots featuring the two new Cricut sticker machines. " /><figcaption><small role="credit">Cricut</small></figcaption></figure></figure><p>So, who's this for? Well, everyone from label/sticker homebody maniacs to digital artists and small business owners.</p><p>If you run a market stall or Etsy shop, the StickerPix Print could be a really nice addition to your business. It’s efficient for batch-printing logos, price tags, QR codes, or packaging seals using the pre-cut circular and rectangular sheets. And, because the dye-sublimation prints come out completely dry and laminated, you won't have to worry about smudging labels. It's also ideal for anyone who wants to label their spice jars or craft room storage without fussing over intricate cuts.</p><p>I think there's also scope for illustrators to use these things, especially those who want to share their art at conventions – after all, everyone loves stickers! You can upload a hand-drawn illustration or a photo from your phone, and the machine will print, laminate, and precisely kiss-cut a custom border around the image so the backing stays intact for easy peeling. </p><p>For me, I'm excited to use them to create unique water bottle sticks and fun gifts for my son's birthday party bags.</p><p>Looking around at the other sticker makers in this price range, I think Cricut has successfully bridged the gap between a pro print shop and an everyday crafting tool. I can't wait to get my hands on them to fully try them out. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/creative-inspiration/digital-crafting/sticker-addicts-rejoice-cricut-just-released-two-really-cool-label-and-sticker-makers</link>
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                            <![CDATA[ The StickerPix Print and the + Cut sound impressive for the money. ]]>
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                                                                        <pubDate>Fri, 25 Sep 2026 10:32:48 +0000</pubDate>                                                                                                                                <updated>Fri, 25 Sep 2026 10:33:16 +0000</updated>
                                                                                                                                            <category><![CDATA[Digital Crafting]]></category>
                                                    <category><![CDATA[Creative Inspiration]]></category>
                                                                                                <author><![CDATA[ beren.neale@futurenet.com (Beren Neale) ]]></author>                    <dc:creator><![CDATA[ Beren Neale ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fD3udAuFiVjXfUojSwZ5nf-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Beren has worked on creative tech magazines and websites at Future Publishing for nearly two decades. Cutting his teeth as Staff Writer on the digital art magazine ImagineFX, in 2012 he helped bridge the magazine/website gap as Commissioning Editor on the newly launched Creative Bloq. He went on to lead ImagineFX, the fine art mag Paint &amp; Draw, then worked on the Canon Pro Europe website. As editor of Computer Arts he led a successful redesign of the iconic design mag, then in 2020 he moved back to Creative Bloq, the biggest global art and design website. As Ecom Editor, when he&#039;s not reviewing the best audiophile headphones, ergonomic office chairs, phones, laptops, TVs and monitors, he helps digital creatives get the best deals on the kit that they need and love. &lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[A selection of press shots featuring the two new Cricut sticker machines. ]]></media:description>                                                            <media:text><![CDATA[A selection of press shots featuring the two new Cricut sticker machines. ]]></media:text>
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                                                            <title><![CDATA[ This digital artist takes inspiration from Old Masters and orientalist paintings ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Based in Hong Kong, Brian Yuen uses Photoshop as his tool of choice for his art, but his influences are mainly traditional. The freelance illustrator, who started digital painting in 2016, was inspired by the Old Masters, as well as modern artists such as Jaime Jones and Craig Mullins, and he loves using a painterly style.</p><p>Continuing our regular series of artist showcases, he briefly introduces four examples of his work below. If you're inspired, see our guides to the <a href="https://www.creativebloq.com/features/best-drawing-tablet">best drawing tablets</a> and the <a href="https://www.creativebloq.com/buying-guides/best-laptop-for-drawing">best laptops for drawing and digital art</a>. </p><h2 id="blue">Blue</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:580px;"><p class="vanilla-image-block" style="padding-top:141.38%;"><img id="pFGqGG7XtZwnihXXibDvnV" name="UNI270.fxpose1.Brian_2" alt="Digital art" src="https://cdn.mos.cms.futurecdn.net/pFGqGG7XtZwnihXXibDvnV-1920-80.jpg" mos="" align="middle" fullscreen="1" width="580" height="820" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pFGqGG7XtZwnihXXibDvnV-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Brian Yuen)</span></figcaption></figure><p>“This was done as a quick paint over practice on top of an old painting I did in 2019. I wanted to see how I can edit a painting to make it more interesting and in alignment with my current taste. I find I am now much more expressive with my mark-making.”</p><h2 id="shopkeeping">Shopkeeping</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1841px;"><p class="vanilla-image-block" style="padding-top:115.15%;"><img id="WNSjbjYqbb6W789RKwpUzY" name="UNI270.fxpose1.Brian_3" alt="Digital art" src="https://cdn.mos.cms.futurecdn.net/WNSjbjYqbb6W789RKwpUzY-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1841" height="2120" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WNSjbjYqbb6W789RKwpUzY-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Brian Yuen)</span></figcaption></figure><p>“This image is inspired by Orientalist paintings that are pretty complex with a lot of props and materials. For this image, I tried to balance all of the different details while trying to imply some kind of narrative as well.”</p><h2 id="pigeons">Pigeons</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:876px;"><p class="vanilla-image-block" style="padding-top:100.46%;"><img id="bwUToy39GeYXpAGDaRtQ7W" name="UNI270.fxpose1.Brian_4" alt="Digital art" src="https://cdn.mos.cms.futurecdn.net/bwUToy39GeYXpAGDaRtQ7W-1920-80.jpg" mos="" align="middle" fullscreen="1" width="876" height="880" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bwUToy39GeYXpAGDaRtQ7W-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Brian Yuen)</span></figcaption></figure><p>“This is inspired by Old Master paintings. I was particularly interested in the hands; I wanted them to have some kind of swirling motion and gesture to them. Hands are always fun to paint.” </p><h2 id="spirit">Spirit </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1414px;"><p class="vanilla-image-block" style="padding-top:181.05%;"><img id="HTbcnXx9Jh3xMrXGLgJtQU" name="UNI270.fxpose1.Brian_1" alt="Digital art" src="https://cdn.mos.cms.futurecdn.net/HTbcnXx9Jh3xMrXGLgJtQU-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1414" height="2560" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/HTbcnXx9Jh3xMrXGLgJtQU-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Brian Yuen)</span></figcaption></figure><p>“This is probably my favourite painting that I have done. I wanted to capture something spiritual and mystical, a sense of movement, yet stillness, while also letting the viewer’s imagination interpret what’s going on.” </p><p>You can see more of Brian's work on his <a href="https://www.brianyuenart.com/" target="_blank"><u>website</u></a> </p><h2 id="today-39-s-best-drawing-tablet-deals-3">Today's best drawing tablet deals</h2><p>Inspired to work on your own digital art? See below for deals on drawing tablets that we've reviewed.</p>        <div class="featured_product_block featured_block_hero" data-id="27ee0f1c-b86d-11f1-9331-27262d1b97f4">            <a href="https://www.amazon.com/13-3-Screen-Artist13-3-Pro-V2-Compatible/dp/B0F6Y18Y5P" data-model-name="Artist 13.3 Pro" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:87.35%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/3qRVWin9RRmpkcNHZtACzP.jpg" alt="Artist 13.3 Pro"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XPPen</div>                                        <div class="featured__title">Artist 13.3 Pro</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="27ee0f8a-b86d-11f1-981c-976b08f60f8f">            <a href="https://www.amazon.com/Artist-15-6-Pro-V2-Full-Laminated/dp/B0DJVQG5H8" data-model-name="Artist 15.6 Pro V2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/AQTuUu3kMoBBidxtavNSmM.jpg" alt="XPPen Upgraded Artist 15.6 Pro V2 on a white background"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XPPen</div>                                        <div class="featured__title">Artist 15.6 Pro V2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="27ee0ff8-b86d-11f1-ad00-372e2229e4b9">            <a href="https://www.amazon.com/Artist-15-6-Pro-V2-Full-Laminated/dp/B0DJVQG5H8" data-model-name="Updated Deco 01 V3" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/q5fWGuEL9wLm4GdMswwxRm.jpg" alt="drawing tablet product shot"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XP-Pen</div>                                        <div class="featured__title">Updated Deco 01 V3</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="27ee1066-b86d-11f1-bcc9-d935df9ca22a">            <a href="https://www.amazon.com/HUION-Inspiroy-Graphics-Battery-Free-Sensitivity/dp/B01FTE9HS2" data-model-name="Huion Inspiroy H1060p" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/97pprG2Sp63zEkohTDTerC.jpg" alt="Huion black drawing tablet H1060P"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Huion</div>                                        <div class="featured__title">Huion Inspiroy H1060p</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p><em>This article originally appeared in ImagineFX.</em><a href="https://www.awin1.com/awclick.php?awinmid=2961&awinaffid=103504&clickref=cbq-gb-1125834900022594786&p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936559%2Fimaginefx-magazine-subscription.thtml" target="_blank"><em> Subscribe to ImagineFX</em></a><em> to never miss an issue. Print and digital subscriptions are available.</em></p><p><em>Creative Bloq is now easier to access than ever before with our on-the-go app, which brings you all the content you know and love from our website, but in a super-streamlined design.</em><br><strong></strong><a href="https://go.redirectingat.com/?id=92X1519156&xcust=cbq_ar_1176348272995164673&xs=1&url=https%3A%2F%2Fapps.apple.com%2Fgb%2Fapp%2Fcreative-bloq-art-design%2Fid6755108630&sref=https%3A%2F%2Fwww.creativebloq.com"><strong>Download the Creative Bloq app for iOS</strong><br><strong></strong></a><strong></strong><a href="https://play.google.com/store/apps/details?id=com.futureplc.peregrine.creativebloq"><strong>Download the Creative Bloq app for Android</strong></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/art/digital-art/this-digital-artist-takes-inspiration-from-old-masters-and-orientalist-paintings</link>
                                                                            <description>
                            <![CDATA[ Discover the art of Brian Yuen. ]]>
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                                                                        <pubDate>Fri, 25 Sep 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Digital Art]]></category>
                                                    <category><![CDATA[Art]]></category>
                                                                                                <author><![CDATA[ mail@imaginefx.com (ImagineFX staff) ]]></author>                    <dc:creator><![CDATA[ ImagineFX staff ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/xzY8dedQ6ma3k8nGszgV2m-320-70.jpg ]]></dc:source>
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