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                            <title><![CDATA[ Creative Bloq ]]></title>
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                                                            <title><![CDATA[ How I turned the four pillars of hip-hop into a playable deck of cards ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/art/illustration/how-i-turned-the-four-pillars-of-hip-hop-into-a-playable-deck-of-cards</link>
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                            <![CDATA[ King of Spades started as an open brief from Affinity Design, a playing card deck that could one day become a physical product. ]]>
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                                                                        <pubDate>Fri, 24 Jul 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Illustration]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Pope Pheonix ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/CxcTsP44QbZk8N5qeArsRJ.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Pope Phoenix is a New York–based illustrator whose emotionally driven portraits and editorial work explore identity, culture and storytelling. His clients include IBM, BET, ESSENCE and PBS, alongside Affinity partnerships.&lt;/p&gt; ]]></dc:description>
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                                                            <title><![CDATA[ The new Other Mommy poster nails uncanny horror ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/design/poster-design/the-new-other-mommy-poster-nails-uncanny-horror</link>
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                            <![CDATA[ I’m scared... I just don’t know why. ]]>
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                                                                        <pubDate>Fri, 24 Jul 2026 08:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Poster Design]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg.jpg ]]></dc:source>
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                                                            <title><![CDATA[ The La La Land movie poster should never have been changed ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/design/poster-design/the-la-la-land-movie-poster-should-never-have-been-changed</link>
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                            <![CDATA[ In today's world of streaming and AI, is nothing ever truly 'finished'? ]]>
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                                                                        <pubDate>Fri, 24 Jul 2026 08:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Poster Design]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                                                                                    <dc:creator><![CDATA[ Daniel John ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YskA3seg76tnjozEnUK5yf.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Daniel John is Design Editor at Creative Bloq. He reports on the worlds of design, branding and lifestyle tech, and has covered several industry events including Milan Design Week, OFFF Barcelona and Adobe Max in Los Angeles. He has interviewed leaders and designers at brands including Apple, Microsoft and Adobe. Daniel&#039;s debut book of short stories and poems was published in 2018, and his comedy newsletter is a &lt;a href=&quot;https://danielpiper.substack.com/&quot; target=&quot;_blank&quot;&gt;Substack Bestseller&lt;/a&gt;. &lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[La La Land poster]]></media:description>                                                            <media:text><![CDATA[La La Land poster]]></media:text>
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                                                            <title><![CDATA[ Quote of the Day by Georgia O'Keeffe: "I've been absolutely terrified every moment of my life – and I've never let it keep me from doing a single thing that I wanted to do." ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/art/quote-of-the-day-by-georgia-okeeffe-ive-been-absolutely-terrified-every-moment-of-my-life-and-ive-never-let-it-keep-me-from-doing-a-single-thing-that-i-wanted-to-do</link>
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                            <![CDATA[ Why you shouldn't let negative thoughts hold you back. ]]>
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                                                                        <pubDate>Fri, 24 Jul 2026 07:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Art]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Getty Images / Tony Vaccaro ]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Photo of artist Georgia O&#039;Keeffe stood in front of a bright yellow painting]]></media:description>                                                            <media:text><![CDATA[Photo of artist Georgia O&#039;Keeffe stood in front of a bright yellow painting]]></media:text>
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                                                            <title><![CDATA[ Acer Nitro V 14 AI review: the middle of the road proves its worth ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/tech/laptops/acer-nitro-v-14-ai-review-the-middle-of-the-road-proves-its-worth</link>
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                            <![CDATA[ Mid-range chips produce good creative results with the Acer Nitro V 14 AI. ]]>
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                                                                        <pubDate>Fri, 24 Jul 2026 06:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Laptops]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Computers]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Evenden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/oY3yXLutUJaYFSNepafDZa.jpg ]]></dc:source>
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                                                            <title><![CDATA[ Free Prime Video gaming upgrade could make Amazon the winner of the RAM crisis ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/entertainment/gaming/amazons-free-prime-video-upgrade-is-a-great-deal-for-some-gamers</link>
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                            <![CDATA[ Amazon's Luna is a great deal for (some) gamers. ]]>
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                                                                        <pubDate>Fri, 24 Jul 2026 05:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Amazon]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Prime Video logo and Amazon Luna gaming on Prime Video]]></media:description>                                                            <media:text><![CDATA[Prime Video logo and Amazon Luna gaming on Prime Video]]></media:text>
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                                                            <title><![CDATA[ Anycubic's best 3D printer hits its lowest price ever for 15 hours only ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/3d/3d-printing/anycubics-best-3d-printer-hits-its-lowest-price-ever-for-15-hours-only</link>
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                            <![CDATA[ I'd hurry if you want to get the Kobra X for a steal. ]]>
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                                                                        <pubDate>Thu, 23 Jul 2026 22:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[3D Printing]]></category>
                                                    <category><![CDATA[3D]]></category>
                                                                                                <author><![CDATA[ beth.nicholls@futurenet.com (Beth Nicholls) ]]></author>                    <dc:creator><![CDATA[ Beth Nicholls ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/VTYGX5JNwZDwUceNVUmmrf.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Beth is Creative Bloq’s Ecommerce Writer and has the fun job of finding you the very best prices and deals on creative tech. Beth kicked off her journalistic career writing for Digital Camera World and has since earned bylines on TechRadar and PetsRadar too. With a Master&#039;s degree in Photography, Beth loves getting to tinker with new cameras, especially camera phones, as the resident Samsung fan on the team. Her background working as a tester for CeX let her play around with all kinds of weird and wonderful products, including robots, and she’s recently gotten into 3D printing too. Outside of CB, you’ll find her gaming on her PS5, photographing local shows under the alias Bethshootsbands, and making TikToks of her dog, Tilly. &lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Anycubic Kobra X]]></media:description>                                                            <media:text><![CDATA[Anycubic Kobra X]]></media:text>
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                                                            <title><![CDATA[ Halo: Campaign Evolved (PS5) review: the Unreal Engine 5 remake is almost everything fans could hope for ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/entertainment/gaming/halo-campaign-evolved-ps5-review-the-unreal-engine-5-remake-is-almost-everything-fans-could-hope-for</link>
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                            <![CDATA[ Some technical niggles can't overshadow what made Halo great. ]]>
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                                                                        <pubDate>Thu, 23 Jul 2026 15:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[The Halo Array is one of gaming&#039;s most unique settings, and looks brilliantly atmospheric in Unreal Engine 5.]]></media:description>                                                            <media:text><![CDATA[Screens of the game Halo, a sci-fi landscape]]></media:text>
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                                                            <title><![CDATA[ Meet 'Zero Shadow Day', the bizarre natural optical illusion that occurs twice a year in Hawaii ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/design/meet-zero-shadow-day-the-bizarre-natural-optical-illusion-that-occurs-twice-a-year-in-hawaii</link>
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                            <![CDATA[ You're telling me this isn't just bad Photoshop? ]]>
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                                                                        <pubDate>Thu, 23 Jul 2026 12:02:17 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Design]]></category>
                                                                                                                    <dc:creator><![CDATA[ Daniel John ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YskA3seg76tnjozEnUK5yf.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Daniel John is Design Editor at Creative Bloq. He reports on the worlds of design, branding and lifestyle tech, and has covered several industry events including Milan Design Week, OFFF Barcelona and Adobe Max in Los Angeles. He has interviewed leaders and designers at brands including Apple, Microsoft and Adobe. Daniel&#039;s debut book of short stories and poems was published in 2018, and his comedy newsletter is a &lt;a href=&quot;https://danielpiper.substack.com/&quot; target=&quot;_blank&quot;&gt;Substack Bestseller&lt;/a&gt;. &lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Responsible-Fox-1985 via Reddit]]></media:credit>
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                                                            <title><![CDATA[ This anime-themed game is like Katamari Damacy, Crazy Taxi and Tony Hawk rolled into one, with a mix of 2D anime, pixel art and Dreamcast-era 3D visuals – it shouldn’t work but does ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/3d/video-game-design/this-anime-themed-game-is-like-katamari-damacy-crazy-taxi-and-tony-hawk-rolled-into-one-with-a-mix-of-2d-anime-pixel-art-and-dreamcast-era-3d-visuals-it-shouldnt-work-but-does</link>
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                            <![CDATA[ Truck-Kun: Supporting Me from Another World is a lot. ]]>
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                                                                        <pubDate>Thu, 23 Jul 2026 12:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Video Game Design]]></category>
                                                    <category><![CDATA[3D]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alan Wen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/HwkMoQNtgeqaVwywWrbPhV.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Alan Wen is a freelance journalist writing about video games in the form of features, interview, previews, reviews and op-eds. Work has appeared in print including Edge, Official Playstation Magazine, GamesMaster, Games TM, Wireframe, Stuff, and online including Kotaku UK, TechRadar, FANDOM, Rock Paper Shotgun, Digital Spy, The Guardian, and The Telegraph.&lt;/p&gt; ]]></dc:description>
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                                                            <title><![CDATA[ Chaos just fixed one of the biggest problems with Gaussian Splats: you can finally relight them ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/3d/chaos-just-fixed-one-of-the-biggest-problems-with-gaussian-splats-you-can-finally-relight-them</link>
                                                                            <description>
                            <![CDATA[ The V-Ray update that could make Gaussian Splats far more useful for artists ]]>
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                                                                        <pubDate>Thu, 23 Jul 2026 11:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[3D]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Chaos]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A render of a space ship flying]]></media:description>                                                            <media:text><![CDATA[A render of a space ship flying]]></media:text>
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                                                            <title><![CDATA[ I learned 5 fundamental truths of game art direction, which aren't always about art ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/3d/video-game-design/i-learned-5-fundamental-truths-of-game-art-direction-which-werent-always-about-art</link>
                                                                            <description>
                            <![CDATA[ What does a first-principles approach to game art direction look like? ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 23 Jul 2026 10:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 23 Jul 2026 13:18:04 +0000</updated>
                                                                                                                                            <category><![CDATA[Video Game Design]]></category>
                                                    <category><![CDATA[3D]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alan Wen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/HwkMoQNtgeqaVwywWrbPhV.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Alan Wen is a freelance journalist writing about video games in the form of features, interview, previews, reviews and op-eds. Work has appeared in print including Edge, Official Playstation Magazine, GamesMaster, Games TM, Wireframe, Stuff, and online including Kotaku UK, TechRadar, FANDOM, Rock Paper Shotgun, Digital Spy, The Guardian, and The Telegraph.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Gerben Pasjes]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Concept art for video games]]></media:description>                                                            <media:text><![CDATA[Concept art for video games]]></media:text>
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                                                            <title><![CDATA[ Toy Story 5 made $1 billion – Pixar is laying off artists anyway ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/art/animation/toy-story-5-made-usd1-billion-pixar-is-laying-off-artists-anyway</link>
                                                                            <description>
                            <![CDATA[ Future Pixar movies will need to have lower budgets. ]]>
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                                                                        <pubDate>Thu, 23 Jul 2026 08:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Animation]]></category>
                                                    <category><![CDATA[Art]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Pixar]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Characters from Pixar&#039;s Toy Story 5 and Hoppers]]></media:description>                                                            <media:text><![CDATA[Characters from Pixar&#039;s Toy Story 5 and Hoppers]]></media:text>
                                <media:title type="plain"><![CDATA[Characters from Pixar&#039;s Toy Story 5 and Hoppers]]></media:title>
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                                                            <title><![CDATA[ The Kylie Jenner optical illusion 'advert' says what everyone's really thinking about Meta's AI glasses ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/design/advertising/the-kylie-jenner-optical-illusion-advert-says-what-everyones-really-thinking-about-metas-ai-glasses</link>
                                                                            <description>
                            <![CDATA[ The guerrilla subvertising is more sophisticated than the real advert. ]]>
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                                                                        <pubDate>Thu, 23 Jul 2026 07:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Advertising]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                    <category><![CDATA[Branding]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Everyone Hates Elon / Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Kylie Jenner and Images of a modified Meta AI glasses advert showing the model in an optical illusion that changes her appearance]]></media:description>                                                            <media:text><![CDATA[Kylie Jenner and Images of a modified Meta AI glasses advert showing the model in an optical illusion that changes her appearance]]></media:text>
                                <media:title type="plain"><![CDATA[Kylie Jenner and Images of a modified Meta AI glasses advert showing the model in an optical illusion that changes her appearance]]></media:title>
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                                                            <title><![CDATA[ How the FIFA World Cup builds the next wave of destination brands ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/design/branding/how-the-fifa-world-cup-builds-the-next-wave-of-destination-brands</link>
                                                                            <description>
                            <![CDATA[ The tournament does more for places than just football. ]]>
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                                                                        <pubDate>Thu, 23 Jul 2026 06:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Branding]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                                                                                    <dc:creator><![CDATA[ Charlotte Black ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/gf7A4jy4w2WCqY8Ay5qaqg.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[FIFA]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[FIFA World Cup 2026 logos and typography]]></media:description>                                                            <media:text><![CDATA[FIFA World Cup 2026 logos and typography]]></media:text>
                                <media:title type="plain"><![CDATA[FIFA World Cup 2026 logos and typography]]></media:title>
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                                                            <title><![CDATA[ Unity 7's most surprising advance isn't a feature upgrade ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/3d/video-game-design/unity-7s-most-surprising-advance-isnt-a-feature-upgrade</link>
                                                                            <description>
                            <![CDATA[ It promises to eliminate the biggest problem with updating to a new game engine. ]]>
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                                                                        <pubDate>Thu, 23 Jul 2026 05:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Video Game Design]]></category>
                                                    <category><![CDATA[3D]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Unity]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Unity 7 logo and UI mockup image]]></media:description>                                                            <media:text><![CDATA[Unity 7 logo and UI mockup image]]></media:text>
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                                                            <title><![CDATA[ Quote of the Day by Ozzy Osbourne: "Rock music isn't meant to be perfect" ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/ai/ai-art/quote-of-the-day-by-ozzy-osbourne-rock-music-isnt-meant-to-be-perfect</link>
                                                                            <description>
                            <![CDATA[ Ozzy's sentiment is a timely reminder of the importance of flawed human creativity. Here's what we can learn. ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 17:33:17 +0000</pubDate>                                                                                                                                <updated>Thu, 23 Jul 2026 10:15:35 +0000</updated>
                                                                                                                                            <category><![CDATA[AI Art]]></category>
                                                    <category><![CDATA[AI]]></category>
                                                                                                                    <dc:creator><![CDATA[ Georgia Coggan ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/HcjR8BkM5JsXASkz5GzUV8.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Harry How via Getty Images]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[ozzy osbourne on stage]]></media:description>                                                            <media:text><![CDATA[ozzy osbourne on stage]]></media:text>
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                                                            <title><![CDATA[ This $35 Kodak camera is the cheapest way to get into film photography ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/photography/cameras-accessories/this-usd35-kodak-camera-is-the-cheapest-way-to-get-into-film-photography</link>
                                                                            <description>
                            <![CDATA[ The EC35 camera reminds me why I loved film, but for less. ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 15:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Cameras &amp; Accessories]]></category>
                                                    <category><![CDATA[Photography]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Kodak]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A colourful film camera in three colours]]></media:description>                                                            <media:text><![CDATA[A colourful film camera in three colours]]></media:text>
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                                                            <title><![CDATA[ Autodesk’s SIGGRAPH announcements look unrelated, but they all solve the same huge problem ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/3d/autodesks-siggraph-announcements-look-unrelated-but-they-all-solve-the-same-huge-problem</link>
                                                                            <description>
                            <![CDATA[ New tools in 3ds Max, MotionMaker in Maya and Flow reveal where 3D creativity is heading. ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 14:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 22 Jul 2026 14:40:20 +0000</updated>
                                                                                                                                            <category><![CDATA[3D]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Autodesk]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screens of a 3D app]]></media:description>                                                            <media:text><![CDATA[Screens of a 3D app]]></media:text>
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                                                            <title><![CDATA[ I got hands-on with Samsung's latest Galaxy Z foldables, and I think they're perfect for every type of creative ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/tech/phones-tablets/samsungs-new-galaxy-z-range-redefines-what-foldable-phones-can-do</link>
                                                                            <description>
                            <![CDATA[ Meet the Z Fold8 Ultra, Z Fold8, and Z Flip8 - Which one will you choose? ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 13:01:14 +0000</pubDate>                                                                                                                                <updated>Thu, 23 Jul 2026 11:29:59 +0000</updated>
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                                                    <category><![CDATA[Tech]]></category>
                                                                                                <author><![CDATA[ beth.nicholls@futurenet.com (Beth Nicholls) ]]></author>                    <dc:creator><![CDATA[ Beth Nicholls ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/VTYGX5JNwZDwUceNVUmmrf.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Beth is Creative Bloq’s Ecommerce Writer and has the fun job of finding you the very best prices and deals on creative tech. Beth kicked off her journalistic career writing for Digital Camera World and has since earned bylines on TechRadar and PetsRadar too. With a Master&#039;s degree in Photography, Beth loves getting to tinker with new cameras, especially camera phones, as the resident Samsung fan on the team. Her background working as a tester for CeX let her play around with all kinds of weird and wonderful products, including robots, and she’s recently gotten into 3D printing too. Outside of CB, you’ll find her gaming on her PS5, photographing local shows under the alias Bethshootsbands, and making TikToks of her dog, Tilly. &lt;/p&gt; ]]></dc:description>
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                                                            <title><![CDATA[ A GTA 6 concept artist says you’re probably using too many tools – why the 80:20 rule is all you need ]]></title>
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                            <![CDATA[ Senior concept artist Gargi Roy explains how to optimise concept art at Develop: Brighton. ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Video Game Design]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Alan Wen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/HwkMoQNtgeqaVwywWrbPhV.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Alan Wen is a freelance journalist writing about video games in the form of features, interview, previews, reviews and op-eds. Work has appeared in print including Edge, Official Playstation Magazine, GamesMaster, Games TM, Wireframe, Stuff, and online including Kotaku UK, TechRadar, FANDOM, Rock Paper Shotgun, Digital Spy, The Guardian, and The Telegraph.&lt;/p&gt; ]]></dc:description>
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                                                            <title><![CDATA[ A glimpse behind the scenes of Coca-Cola's new branding ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/design/branding/the-making-of-coca-colas-new-branding-uncovered-in-illuminating-video</link>
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                            <![CDATA[ JKR pulls back the curtain in a fascinating video. ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 12:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 22 Jul 2026 12:36:23 +0000</updated>
                                                                                                                                            <category><![CDATA[Branding]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Georgia Coggan ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/HcjR8BkM5JsXASkz5GzUV8.jpg ]]></dc:source>
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                                                            <title><![CDATA[ Is the Tinder rebrand really a success? Not everyone is so sure... ]]></title>
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                            <![CDATA[ This branding expert sees some flaws. ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 11:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 22 Jul 2026 16:38:00 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Georgia Coggan ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/HcjR8BkM5JsXASkz5GzUV8.jpg ]]></dc:source>
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                                                            <title><![CDATA[ Hollywood has a creativity problem, and cheaper filmmaking tools could finally fix it ]]></title>
                                                                                                                                                                                                <link>https://www.creativebloq.com/3d/hollywood-has-a-creativity-problem-and-cheaper-filmmaking-tools-could-finally-fix-it</link>
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                            <![CDATA[ Why new apps like Spark Story could lead to more films like Obsession and Backrooms. ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 10:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[3D]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Screens of a filmmaking app and a still from Obsession]]></media:description>                                                            <media:text><![CDATA[Screens of a filmmaking app and a still from Obsession]]></media:text>
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                                                            <title><![CDATA[ See how to animate faces in real time in Unreal Engine 5 using a free sample character ]]></title>
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                            <![CDATA[ A new tutorial demonstrates the latest shape authoring tools and deformers in Unreal Engine 5.8. ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Video Game Design]]></category>
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                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY.jpg ]]></dc:source>
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