Star Wars VFX studio Whiskytree is bucking the downturn and expanding By Ian Dean published 27 February 24 Whiskytree CEO Jonathan Harb explains why the future is bright for small VFX teams.
Vertex 2024 speaker: gain tips on meeting clients' demands from Andy Hammond By Joseph Foley published 26 February 24 Maverick Media's creative director is one of the speakers at this year's event.
Everything you need to know about digital twins By Lydia Taylor published 26 February 24 Lydia Taylor explains the advantages and applications of this emerging tech for creating diverse brand design assets.
Vertex 2024 speaker: learn from the fresh voice of art director Ibby Karim By Joseph Foley published 25 February 24 Ibby will share experiences of working with big-name IPs at Vertex 2024.
Vertex 2024 speaker: Moog Gravett on cinematics and technical art By Joseph Foley published 23 February 24 The award-winning creative director is a guest at Vertex 2024.
Framestore experts explain key VFX jobs on projects like Barbie By Ian Dean published 23 February 24 To demystify the VFX industry we spoke to some of the team (or is it their dolls?) who've worked on projects like Barbie.
Mind-blowing videos reveal how AI has improved in just 1 year By Daniel John published 20 February 24 We almost miss the days of Will Smith eating AI spaghetti.
Framestore takes FLITE with Unreal By Trevor Hogg published 18 February 24 FLITE director Tim Webber discusses merging together two pipelines to make the ambitious short film.
What does the new Sora AI mean for VFX artists? By Natalie Fear published 17 February 24 The creative community is divided.
The best monitors for video editing By Beren Neale last updated 16 February 24 These are the best monitors for video editing whether you're a seasoned pro or just starting out.
Vertex 2024 speaker: learn new art skills from creature designer Brynn Metheney By Ian Dean published 15 February 24 The Ghostbusters concept artist will be at Vertex 2024.
A day in the life: FutureWorks' visualisation director Sanjay Trimbakkar By Ian Dean published 15 February 24 Recognising the international nature of the VFX industry.
Duncan Jones' new Rogue Trooper movie will use Unreal Engine 5 By Ian Dean published 29 January 24 The 2000AD strip gets Epic.
The Creator's ingenious VFX detail that's changed how I watch the movie By Ian Dean published 29 January 24 The Oscar-nominated film reveals how robots feel.
Making The Creator's VFX: "we filmed in a guerrilla-efficient way" By Trevor Hogg published 28 January 24 Nominated for a VFX Oscar, The Creator delivered visual excellence on a budget.
A day in the life: creature designer Jerad Marantz By Ian Dean published 26 January 24 The Zack Snyder and Marvel creature concept artist shares the benefits of creating art for personal projects.
ZBrush: everything you need to know By Paul Hatton published 21 January 24 Get started in ZBrush, the 3D sculpting and painting app, with our pro 3D artist.
Revealing the VFX behind Ridley Scott's Napoleon - "he's just an incredible artist" By Ian Dean published 10 January 24 MPC's Charley Henley discusses working with Ridley Scott and the 'no CG' debate.
Stop motion video game Harold Halibut is Wes Anderson meets Monkey Island - here's why its "artists first production values" matter By Ian Dean last updated 8 January 24 One of 2024's most anticipated games.