Here you'll find all the files, resources and video to accompany issue 220 of 3D World magazine.
To download the accompanying files for 3D World issue 220, simply click the link below each article and a zip file will automatically download the content to your Mac or PC. If you've missed this issue or other editions of 3D World, order a copy.
If you have any problems downloading this content, please email: emma-lily.pendleton@futurenet.com.
Pluralsight video course: Creating a character from scratch in Maya
Characters are a critical part of any movie or games pipeline and are a really popular area of study for artists. In this easy-to-follow guide from Justin Marshall at Pluralsight, you'll learn how to create characters in Maya, covering areas such as modelling with deformers and adding detail for smoothing and accessories.
By the end this one-and-a-half-hour course, you’ll know how to create a character in Maya.
Dan Roarty shares his process for modelling the main character from the film Ghost in the Shell. Download his step-by-step images and videos to get closer to his workflow.
This month our team of artists explain how to model organic shapes, eliminate seams and make stylised props in 3D, plus an extra 10-step guide to creating a hot metal effect. Download the video tips and files to follow these tutorials.
Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.