3D
Latest about 3D
The essential digital art and design skills every creature designer needs
By Ian Dean published
Sojin Hwang, associate art director on New World: Aeternum, reveals what you need to make it in the games industry.
V-Ray 7 review: now features Gaussian Splatting but generally a bare-bones release
By Paul Hatton published
A solid new release with limited new features.
What is colour grading? Everything you need to know
By Mike Griggs last updated
Find out how to become a colour grading master.
Unity 6 review: delivers all-round performance improvements
By Paul Hatton published
The new Unity offers next-gen multiplayer tools, faster rendering and lighting features to die for.
Adobe's new 3D tool is more powerful than you might think
By Joe Foley published
The free Substance 3D Viewer allows 3D assets to be incorporated into traditional graphic design workflows.
How to create a realistic peppermint candy material in Blender
By Pietro Chiovaro published
Model realistic material with these simple tips.
How to assign a texture to an Alembic file in Cinema 4D
By Mike Griggs published
Learn to assign textures to Alembic in Cinema 4D to vastly improve your scene’s efficiency.
Indie game devs showcase their creative progression in inspiring trend
By Natalie Fear published
How It Started Vs. How It's Going proves we all start from humble beginnings.
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