The best rendering software in December 2023 By Paul Hatton last updated 30 November 23 Create amazing images and videos with the best rendering software for Windows and Macs, for pros and beginners.
Blender 4.0 review: still free to all, and still incredible By Paul Hatton published 29 November 23 Good Optics Our pro 3D artist reviews Blender 4.0, testing its improved rendering capabilities and more; as ever it's free to all.
ZBrush 2024 gets an upgrade By Ian Dean published 17 November 23 New features grab our attention in November's Maxon One release.
How to get started in Twinmotion: 10 tips everyone needs to know By Paul Hatton published 8 November 23 Get started in Twinmotion with these beginner tips.
Why I think this new AI motion-capture app has been worth the wait By Paul Hatton published 7 November 23 Move One, the latest in AI motion-capture apps that converts videos into mocap data, impresses.
I create 3D art for a living, and Apple's M3 chip has made me rethink using a PC By Paul Hatton published 1 November 23 Finally, an Apple laptop with real power.
Twinmotion 2023.2 review: poaches tech from Unreal Engine 5, and is better for it By Paul Hatton published 31 October 23 Twinmotion 2023.2 now has Unreal Engine 5's Lumen and Adobe Substance 3D support - what's not love?
How to create a stylised 3D portrait By Satoshi Arakawa published 7 October 23 Character artist Satoshi Arakawa demonstrates how he created a stylised portrait in real time using PBR materials.
Behind the art: interview with Pedro Conti By Paul Hatton published 30 September 23 The animation specialist discusses his career path and favourite projects.
3ds Max 2024 review: a surprisingly fresh annual release By Paul Hatton published 25 September 23 Our expert's 3ds Max 2024 review reveals a new release that truly improves on this 3D software.
RenderMan 25 review: a small update with one amazing tool every 3D artist will love By Paul Hatton published 29 August 23 The same 3D tools as Pixar uses, RenderMan 25 remains an eye-catching draw.
Why is everyone obsessed with Unreal Engine and Unity? By Paul Hatton published 22 August 23 We ask three pro artists.
Unreal Engine and Unity: why you need to learn a game engine By Paul Hatton published 21 August 23 Unreal Engine and Unity use is on the rise in all areas of art; why and how to learn a game engine.
The best Unreal Engine 5 plugins By Paul Hatton published 2 April 23 The essential Unreal Engine 5 plugins will take your video games to a whole new level.
The best CG scattering tools for 3D artists By Paul Hatton published 30 March 23 Speed up your CG workflow with the best scattering tools for Cinema4D, V-Ray and more.
OctaneRender 2022.1 review: a confusing release schedule, but faster than ever By Paul Hatton published 28 March 23 Lacks some promised features, but OctaneRender 2022.1 is a fast and stable real-time renderer.
We've apparently just had a glimpse of the iPad 2022 By Amelia Bamsey last updated 25 August 22 And we have one big question for Apple.
3D scanning: how Sony is driving innovative techniques By Rob Redman published 5 July 22 3D scanning is evolving, here's how Sony Digital Imaging helps its customers in film and gaming to deliver ultra-realism.
Adobe Substance 3D review By Rob Redman published 19 July 21 Adobe Substance 3D suite has been added to the Creative Cloud, kind of, but is it worth the extra expense?