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How to draw hands
By Brynn Metheney, Stan Prokopenko published
Learn how to draw hands (and to do it well) with our experts' step-by-step guide.
'We've baked sustainability into our creative process': a day in the life of packaging designer Dane Whitehurst
By Natalie Fear published
Burgopak's creative director discusses what the packaging industry needs to improve for a greener future.
The essential digital art and design skills every creature designer needs
By Ian Dean published
Sojin Hwang, associate art director on New World: Aeternum, reveals what you need to make it in the games industry.
"True innovation is tech-agnostic”: a day in the life of Kiser Barnes
By Natalie Fear published
Red Antler's CCO discusses the metaverse and the importance of emotional resonance through thoughtful design.
ZBrush for iPad: 10 beginner tips to get started in mobile 3D modelling
By Glen Southern published
Pro advice to begin sculpting on iPad.
The best places to sell design online
By Joe Foley last updated
Make extra cash by using the best places to sell design online.
How to speed sculpt in ZBrush for iPad
By Glen Southern published
Glen Southern explains how to create a speed sculpt.
"You can’t teach someone to be creative”: a day in the life of Claudia Aggett
By Natalie Fear published
Fiasco's mid-weight designer discusses her pandemic post-grad experience and the importance of following your own path.
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