Video Game Design
Latest about Video Game Design

By Ian Dean Published
Yingxian Lu reveals how the brushstroke tech predated the story, and the letters shaped Sky's Dear Van Gogh season.

By Alan Wen Published
The game's weird vision of early-20th-century Central Europe draws on cutout animation and cult Czech cinema.

By Ian Dean Published
For more than 20 years, journalist Paul Drury has interviewed the people behind coin-op classics. His new book tells their stories in their own words – messier and more human than the legend.

By Joe Foley Published
Destroy Any Website lets you blast through text blocks, banners and images.
By Joe Foley Published
TT Games reveals why it switched to UE5 for its latest Lego Batman game.

By Steve Boxer Published
After playing the stunt sim, Saber's raid of Universal’s best movie IPs, from Back to the Future and Jurassic World, feels like a stroke of genius.

By Joe Foley Published
"Haters will say I didn't make it all alone".

By Joe Foley Published
The 'PayStation' is coming?
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