Video Game Design
Latest about Video Game Design

How Lou’s Lagoon captures the magic of Nintendo to feel like a lost GameCube classic
By Alan Wen published
Tiny Roar co-founder Robert Koch reveals how mixing influences can be creative.

Your old brick phone makes a surprisingly brilliant retro video game character
By Joe Foley published
Could this game be any more nostalgic?

The 8 weirdest Hideo Kojima ideas that prove the Death Stranding 2 producer is a creative genius
By Joe Foley published
Of course, he wants to make a game in space.

The Drifter blends pixel art nostalgia and noir storytelling – here’s why it will have you hooked
By Alan Wen published
Indie dev Powerhoof is avoiding typical influences for something more original.

Why Ready or Not feels so real – how Unreal Engine 5 is delivering next-level immersion
By Ian Dean published
Void's art director and lead designer reveal what it takes to improve on PC perfection.

This sample game is the perfect chance to learn Unreal Engine 5
By Joe Foley published
Check out the differences between the UE5 and Unity versions of the Parrot Game sample.

How Moonlighter 2 builds on its Zelda-inspired twist as it moves from 2D to 3D
By Alan Wen published
Game co-director Luis Pérez explains why 3D in Unity makes a creative difference.

Did you know the National Film and Television School is one of the best places to learn game design?
By Sponsored published
Fast-track your career to become a leader in the gaming industry with a one-of-a-kind MFA.
Daily design news, reviews, how-tos and more, as picked by the editors.