Video Game Design
Latest about Video Game Design

By Alan Wen Published
Nolan Joseph explains how DDDistortion uses modern tools to recreate a readable retro aesthetic.

By James Clarke Published
Envar Studio's game director and concept artist reveal how they crafted the new game's vast open world.

By Ian Dean Published
Expression Games' senior art director Ryan Playle-Howard reveals the challenges involved in bringing the first-person shooter's vast scale to life.

By Alan Wen Published
Origame Digital's Tali Faulkner reveals how penguins, Nazis and Lovecraft collide in this brilliantly weird Antarctic horror game.

By Joe Foley Published
Go get your hit of nostalgia.

By Alan Wen Published
Radical Forge technical artist Lyra Owen shares insights on turning Screenbound's 'mockups' into a playable game that makes sense between 2D and 3D worlds.

By Joe Foley Published
But will Pocket's social vibe coding catch on?

By Alan Wen Published
Hands-on with the roguelite-based arcade racer that feels like racing in a Galaxy far, far away.
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