Video Game Design
Latest about Video Game Design

How an inspired gamble on Nintendo Switch 2's mouse controls led to party game Mouse Work
By Alan Wen published
Nitrome's Mat Annal reveals how one of the best-looking Switch 2 launch games came about.

How Blades of Fire flies in the face of modern video game aesthetics
By Ian Dean published
MercurySteam's Enric Álvarez reveals how Frank Frazetta and Gustave Doré have influenced this new PS5 game.

Crafting the imaginative, evolving environments of Guild Wars 2 "affords us so much creativity"
By Ian Dean published
ArenaNet's Tami Foote explains why making game art for this iconic MMO is a joy.

How the new fantasy world of video game Absolum was created in collaboration with an animation studio
By Alan Wen published
Supamonks' Maxime Mary discusses comic influences and the challenge of merging animation and game design.

The Midnight Walk is a 'cosy' stop-motion horror game completely made by hand
By Alan Wen published
Indie devs Moonhood's Klaus Lyngeled and Olov Redman have 3D scanned hundreds of hand-crafted models.

How the Guild Wars 2 game art team overcome technical limitations to craft character art with heart
By Ian Dean published
"Players can feel the love and care that goes into everything we do," says lead character designer Adam Hogseth.

How Tempest Rising channels the heart of '90s strategy games without "losing its soul"
By Ian Dean published
It's a balancing act, shares game director Frederick Schreiber.

Experience the future of graphics – Nvidia's Unreal Engine 5 RTX neural rendering demo is now free for all
By Joe Foley published
The Zorah tech demo pushes the boundaries of real-time path tracing.
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