Video Game Design
Latest about Video Game Design

Why the creators of Silent Planet look to ’90s grit for inspiration
By Ian Dean published
Creative director James Alex Santoro explains what 'retro-inspired' actually means.

Fans want to send this new Stranger Things spin-off back to the Upside Down
By Joe Foley published
The retro game isn't hitting the mark.

Is Steam's sleek redesign good or bad for indie game developers?
By Joe Foley published
The controversial new UI design might make it harder to find hidden gems.

A cult retro shooter returns, and it’s still covered in sugary visual chaos
By Joe Foley published
Cotton Reboot brings back a '90s icon.

Tomb Raider and Rayman remakes vs originals
By Joe Foley published
Fans are stunned by how true the upgrades remain to the original games.

New PS5 game Kemuri turns Japanese folklore into one of gaming's most stylish cities
By Ian Dean published
Ikumi Nakamura's punchy, manga-stylised visual aesthetic shines.

This darkly comic low-fi indie game just won a 2026 Apple Design Award
By Joe Foley published
This year's winners showcase the breadth of gaming experiences on Apple devices.

How Lunar Strike builds a Moon from NASA data, ESA imagery and photogrammetry
By Ian Dean published
The sci-fi game that's reconstructing the Moon from real-world space data.
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