Video Game Design
Latest about Video Game Design

By Natalie Fear Published
Is transparency enough to quell the backlash?

By Natalie Fear Published
At least it’s ethical…

By Ian Dean Last updated
How a two-person indie dev crafted a vast, interconnected world by hand.

By Alan Wen Published
Jacob Jazz's Fear FA 98 is a smorgasbord of retro film, music and game influences.

By Joe Foley Published
Has Nintendo "hired this man" for an Unreal Engine 5 reimagining?

By Ian Dean Published
And how the new retro-inspired racer, 4PGP, is proving to be the exception.

By Ian Dean Published
Ares Dragonis explains how he uses decay, scale and silence to rethink horror game design.

By Ian Dean Published
Creative director James Alex Santoro explains what 'retro-inspired' actually means.
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