Video Game Design
Latest about Video Game Design

Free Unreal Engine 5 plugin reduces the repetition in game development
By Joe Foley published
The open-source GAS Ability Task Registry aims to avoid needless duplication.

How Fatal Fury: City of the Wolves reimagines its anime pixel art fighters for a new era
By Alan Wen published
SNK veterans Nobuyuki Kuroki and Yoichiro Soeda reveal what goes into updating a retro gaming icon for a new generation.

Did you download Godot 4.4? Upgrade right now to fix 125 bugs
By Rosie Hilder published
Maintenance release can't come soon enough.

What is vibe coding, and is it really the future of app and game development?
By Joe Foley published
Proponents claim AI allows anyone to create an app guided by 'vibes' alone, but the approach has some problems.

How Wax Heads hand-drawn 'cosy-punk' aesthetic was made using Godot
By Alan Wen published
Pattatie Games' Murray Somerwolff on recreating a music store narrative game with a brash post-punk comic book style.

Sega just made a ridiculous Sonic timeline and (mostly) everyone is delighted
By Georgia Coggan published
Debate is now raging over what is, and isn't, included.

The story of Super Mario 64’s ‘lost’ sequel, codename: Mario 128
By Georgia Coggan published
The Nintendo game that was never released.

The classic demon-shooter Painkiller is being remade, and it looks even darker and bloodier than the original
By Joe Foley published
This was on nobody's bingo card.
Daily design news, reviews, how-tos and more, as picked by the editors.