Video Game Design
Latest about Video Game Design

Blizzard's latest AI art controversy suggests the big game studios will never learn
By Joe Foley published
Will it ever get the message?

Nintendo's 2D Donkey Kong Bananza loading screen artworks are a retro treat
By Joe Foley published
They make me smile every time.

Super Meat Boy 3D uses Unreal Engine 5 and a Mario twist to evolve the classic
By Alan Wen published
3D platformer indie studio Sluggerfly takes on its toughest challenge yet.

How Crytek’s 25-year journey can inspire the next generation of game artists
By Ian Dean published
First-ever documentary is crammed with lessons for aspiring game artists

6 indie games that look better than viral AI pixel art mush
By Joe Foley published
No, AI didn't "invent" this style of game.

This creepy retro game takes Severance's corporate horror to another level
By Joe Foley published
Who needs photorealism? This is terrifying.

I was terrified of the Cenobites as a kid, which is why Hellraiser: Revival is walking a fine line
By Ian Dean published
The Unreal Engine 5 horror game risks turning terror into spectacle.

Why the sumptuous '70s-inspired art style of Agatha Christie: Death on the Nile is more than nostalgia
By Ian Dean published
How a fresh perspective brings new life to a classic mystery.
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