Video Game Design
Latest about Video Game Design

Stranger Than Heaven stars Snoop Dogg, Ado and an actor who died in 2014 – and it looks epic
By Joe Foley Published
Games are becoming more cinematic than cinema.

How Unreal Engine 5 indie game Beastro uses 'paper puppets' to reinvent RPG art
By Alan Wen Published
Art director Kate Rado explains how tactile food, puppet theatre and a “charmingly weird” world are being made.

The promise and panic of Unity AI’s open beta rollout explained
By Ian Dean Published
A powerful tool or pipeline to 'AI slop' games?

This experimental open-source AI turns prompts into playable Marvel, Star Wars and Harry Potter games
By Joe Foley Published
Has the era of vibe game development arrived?

Why Splatoon Raiders' single-player focus is a ray of sunshine in a sea of competitive shooters
By Alan Wen Published
This lower-priced spin-off could be the Switch 2's sleeper hit this summer.

How Bubsy 4D turns a retro joke into a modern platformer worth playing
By Alan Wen Published
Indie developer Fabraz's take is more than a nostalgic re-skin.

Assassin’s Creed Black Flag Resynced vs the original – the difference is striking
By Joe Foley Published
The remade pirate game is generating waves of nostalgia with a night-and-day graphics upgrade.

Did Pixar accidentally create Grand Theft Auto?
By Joe Foley Published
"Doing a Disney" against Nintendo may have been the spark that led to the first GTA.
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