Video Game Design
Latest about Video Game Design

How the new fantasy world of video game Absolum was created in collaboration with an animation studio
By Alan Wen published
Supamonks' Maxime Mary discusses comic influences and the challenge of merging animation and game design.

The Midnight Walk is a 'cosy' stop-motion horror game completely made by hand
By Alan Wen published
Indie devs Moonhood's Klaus Lyngeled and Olov Redman have 3D scanned hundreds of hand-crafted models.

How the Guild Wars 2 game art team overcome technical limitations to craft character art with heart
By Ian Dean published
"Players can feel the love and care that goes into everything we do," says lead character designer Adam Hogseth.

How Tempest Rising channels the heart of '90s strategy games without "losing its soul"
By Ian Dean published
It's a balancing act, shares game director Frederick Schreiber.

Experience the future of graphics – Nvidia's Unreal Engine 5 RTX neural rendering demo is now free for all
By Joe Foley published
The Zorah tech demo pushes the boundaries of real-time path tracing.

How indie rhythm game Unbeatable takes inspiration from Dreamcast and early 90s anime with its stylish hand-drawn animation
By Alan Wen published
Art director Andrew Tsai on the appeal of a style that embraces limitations.

Ubisoft's free colour blindness tool is a gift for game developers
By Joe Foley published
Open-source Chroma can help make games more accessible for thousands of people.

New Unity tech hits 300,000 multiplayer count
By Joe Foley published
Quark Multiplayer is powering past the game engine's player limits.
Daily design news, reviews, how-tos and more, as picked by the editors.