Video Game Design
Latest about Video Game Design

Marvel Tokon: Fighting Souls' fusion of anime and comic book visuals blows away the Marvel fighting games of Capcom's past
By Alan Wen published
Hands-on with Arc System Works' stylised Unreal 5 tag fighter at Evo France.

DrainSim is an Unreal Engine 5 game about unblocking drains, and it looks amazing
By Joe Foley published
Finally a practical use for advanced water physics.

“Beyond trippy” 3D game art isn't what it seems
By Joe Foley published
This feels like a magic trick.

How colour theory from the '90s still defines great JRPGs
By Alan Wen published
Limiting your colours is the secret to great pixel art, reveals Forge of the Fae dev.

This indie game's seamless mix of art styles looks incredible
By Joe Foley published
Retro pixel art becomes 3D voxels.

This new tool takes one of the best free game engines a step closer to high-end graphics
By Joe Foley published
Terrain3D is bringing real displacement to Godot.

There Are No Ghosts At The Grand is a seaside haunted house musical packed with eccentric British characters
By Alan Wen published
Friday Sundae's Anil Glendinning and Dillon Waugh discuss using Unity to create an authentically British setting.

Drifted is like flying a paper plane through Inside's 2.5D dystopian world
By Alan Wen published
Japan-based solo dev Chi Hu tells us about creating atmosphere from the minimalist and abstract.
Daily design news, reviews, how-tos and more, as picked by the editors.


