Video Game Design
Latest about Video Game Design

How Tomb Raider III achieved its dramatic 3D world before modern GPUs
By Joe Foley published
A 3D programmer reveals the graphics tricks behind a classic.

Darwin’s Paradox is an Unreal Engine 5 platformer turning an octopus into a Pixar-style hero
By Alan Wen published
ZDT Studio's art director, Mikael Tanguy, on making a debut game with Looney Tunes absurdity.

This painterly indie game turns a children’s book into a playable illustration
By Alan Wen published
How Hyper Luminal recreated Guridi's hand-drawn magic into 3D for The Day I Became A Bird.

How much would you actually pay for GTA 6?
By Joe Foley published
Fans are divided over the apparent 'price revelation'.

How Croak is bringing hand-drawn animation back with a modern twist
By Ian Dean published
Woodrunner Games' Max Petroff reveals the art of squash, stretch, and split-second precision.

The collectible characters in this video game all exist in the real world
By Joe Foley published
Sculplings was made with over 400 clay models.

Does the Crimson Desert AI art controversy matter?
By Joe Foley published
Gamers debate as more AI accusations emerge.

Unity Studio is a no-code app that could open 3D design to everyone
By Joe Foley published
The web app allows rapid 3D design iteration and support for CAD formats.
Sign up to Creative Bloq's daily newsletter, which brings you the latest news and inspiration from the worlds of art, design and technology.


