Video Game Design
Latest about Video Game Design

By Alan Wen Published
What does a first-principles approach to game art direction look like?

By Joe Foley Published
It promises to eliminate the biggest problem with updating to a new game engine.

By Alan Wen Published
Senior concept artist Gargi Roy explains how to optimise concept art at Develop: Brighton.

By Joe Foley Published
A new tutorial demonstrates the latest shape authoring tools and deformers in Unreal Engine 5.8.

By Alan Wen Published
Revealed at Develop Brighton, how TT Games made Lego Batman: Legacy of the Dark Knight.

By Joe Foley Published
Tsarevna is billed as the world's first ballet-inspired hack-and-slash.

By Joe Foley Published
Create a retro arcade-style game with this free beginner-friendly tutorial course.

By Alan Wen Published
Housemarque's art director explains why beautiful visuals should never get in the way of great gameplay.
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