Video Game Design
Latest about Video Game Design

Explosive new game aims to teach the iPad generation to type
By Joe Foley published
Dragon Ball Z-inspired Star Rune may have invented a new genre.

Cheap game design tricks revealed: from Halo to Half Life
By Joe Foley published
A dev's shared the ingenious shortcuts used to create graphics on the cheap.

Indie game Relooted shows how Unreal Blueprints can empower artists
By Alan Wen published
Nyamakop's Ben Myres shares how Epic's tech helped make its upcoming Africanfuturism heist game.
Controversial new Overwatch character design has fans seeing double
By Joe Foley published
Some prefer the fan art and want Anran to be redesigned.

Unreal Engine 5.7 procedural content generation updates explained
By Joe Foley published
Epic's provided an overview of UE5's time-saving new PGC tools.

How the epic 12-year dev journey to make Sub-Species was saved by a switch to Unity
By Alan Wen published
The self-taught, two-person indie studio Howling Hamster reveals why Unity made all the difference.

This ex-Insomniac dev's game is a raucous tribute to '80s fantasy art
By Ian Dean published
ChainStaff is inspired by fantasy art legends Michael Whelan and Roger Dean.

Suda51 explains his creative chaos: "We make our games through a lot of ad-libbing"
By Alan Wen published
Grasshopper Manufacture still refuses to make games ‘properly’, and it's why Romeo is a Deadman looks so original.
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