Latest about VFX & CGI

How facial performance capture has evolved from Avengers Infinity War to The Fantastic Four First Steps
By James Clarke published
Visual Effects Supervisor Phil Cramer discusses how advances in Digital Domain's Masquerade are shaping VFX.

From Avatar to KPop Demon Hunters, the 2026 VES Awards winners in full
By Joe Foley published
See who won best character design.

Is this really why CGI looks worse now than 20 years ago?
By Joe Foley published
YouTuber's theory sparks debate.

See how Predator: Badlands was built shot by shot
By Ian Dean published
The Yard shares its VFX breakdown.

Epic Games VFX head hits back at accusations Unreal Engine is to blame for "the state of VFX and CGI"
By Ian Dean published
VFX Supervisor Pat Tubach worked on Pirates of the Caribbean and defends UE5.

Gore Verbinski calls Unreal Engine a “slip backwards” for movie CGI
By Ian Dean published
The director of Pirates of the Caribbean and the new movie Good Luck, Have Fun, Don’t Die knows why CGI no longer looks good.

The visual effects behind Apple TV’s The Lost Bus explained
By Ian Dean published
How Outpost VFX created a believable wildfire.

Artist recreates KPop Demon Hunters weapon effect in Blender
By Joe Foley published
This 3D animation of Mira's gokdo is razor sharp.
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