Video Game Design
Latest about Video Game Design

Steam's most popular indie game of 2025 is a 'Walter White simulator'
By Ian Dean published
Drug-dealing sim Schedule I rivals Assassin's Creed Shadows.

Why are Japanese game developers succeeding where western devs aren't?
By Joe Foley published
Some think it was due to moment of rediscovery.

The 3 biggest game industry trends in 2025, according to devs
By Joe Foley published
"2025 will be a year where mid-tier and indie studios thrive".

Free Unreal Engine 5 plugin reduces the repetition in game development
By Joe Foley published
The open-source GAS Ability Task Registry aims to avoid needless duplication.

How Fatal Fury: City of the Wolves reimagines its anime pixel art fighters for a new era
By Alan Wen published
SNK veterans Nobuyuki Kuroki and Yoichiro Soeda reveal what goes into updating a retro gaming icon for a new generation.

Did you download Godot 4.4? Upgrade right now to fix 125 bugs
By Rosie Hilder published
Maintenance release can't come soon enough.

What is vibe coding, and is it really the future of app and game development?
By Joe Foley published
Proponents claim AI allows anyone to create an app guided by 'vibes' alone, but the approach has some problems.

How Wax Heads hand-drawn 'cosy-punk' aesthetic was made using Godot
By Alan Wen published
Pattatie Games' Murray Somerwolff on recreating a music store narrative game with a brash post-punk comic book style.
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