Video Game Design
Latest about Video Game Design

By Steve Boxer Published
How a love of architecture, black-and-white photography and '80s social realism is shaping this unique sci-fi world.

By Joe Foley Published
Follow the course to create a finished Dungeon Crawler in just 20 hours.

By Ian Dean Published
This solo indie dev explains why today's best indie JRPGs don't actually want to look retro.

By Joe Foley Published
Oh, My Doug even features talking sperm cell.

By Joe Foley Published
People are just realising what the brand name means.

By Alan Wen Published
Solo indie dev Shinnosuke Kumazawa on making a game as a tribute to his dog that his kids can play.

By Joe Foley Published
But you can always collect empty boxes.

By Alan Wen Published
Rain98 director Shoon T on recreating 1998 in a perpetually raining Tokyo.
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