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Why indie game Possessor(s) ditches Unreal Engine 5’s latest tools for hand-drawn art
By Alan Wen published
Heart Machine reveals the animation and illustration influences behind its new game.

The most human game I've seen this year looks like it was made in MS Paint
By Alan Wen published
Meredith Gran’s indie journey from Octopus Pie to Perfect Tides.

Indie game Denshattack turns Japan’s iconic train culture into pure pop-art motion
By Alan Wen published
Undercoders' David Jaumandreu on faithfully mashing up Japanese train culture with Jet Set Radio's style.

How colour theory from the '90s still defines great JRPGs
By Alan Wen published
Limiting your colours is the secret to great pixel art, reveals Forge of the Fae dev.

There Are No Ghosts At The Grand is a seaside haunted house musical packed with eccentric British characters
By Alan Wen published
Friday Sundae's Anil Glendinning and Dillon Waugh discuss using Unity to create an authentically British setting.

Drifted is like flying a paper plane through Inside's 2.5D dystopian world
By Alan Wen published
Japan-based solo dev Chi Hu tells us about creating atmosphere from the minimalist and abstract.

How one simple idea sparked this vibrant indie open-world action adventure
By Joe Foley published
The Knightling is a clever creative twist on traditional sword-and-shield games.

Why this indie dev built its own game engine to push pixel art further
By Alan Wen published
Neverway ditches Unity to blend cute farming with pixel-art horror.
Daily design news, reviews, how-tos and more, as picked by the editors.


