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Procreate and Unity combine to turn Afterlove EP into a moving manga-inspired indie game
By Alan Wen published
Illustrator Soyatu, background artist Pinga and technical artist Maxi discuss their inspirations, techniques, and pay tribute to the game's late creator.

This nostalgic indie game is a mash-up of comic art and photorealism - why it works
By Alan Wen published
Despelote is a football game of two (artistic) halves.

How Eternal Strands' complex chaos was made possible
By Alan Wen published
Game director Frederic St. Laurent and CTO Louis Tremblay discuss using Unreal Engine 5's tools and artistic choices.

Making indie game Mythmatch - finessing 2D animation to tell diverse stories
By Alan Wen published
Creative director Moo Yu reveals this contemporary interpretation of Greek mythology isn't just cosy Hades.

"Game development is more accessible than ever": how Citizen Sleeper 2 was created without coding
By Lewis Packwood published
Illustrator turned indie dev, Gareth Damian Martin's new game is built entirely with visual scripting.

How hand-crafted indie game Asterism mixes digital art and papercrafts
By Alan Wen published
Solo dev Claire Moorwood made her dream game using Unity.

How Unreal Engine 5’s MetaHuman tech has enabled River End Games to elevate its storytelling for Eriksholm: The Stolen Dream
By Ian Dean published
"I love that there are always new frontiers to explore."
Daily design news, reviews, how-tos and more, as picked by the editors.