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Latest about rendering

Surajit Sen interview: the artist behind some of India's biggest cinematic worlds explains his passion and approach to 3D art
By Cesci Angell published
Dive into the digital sculptor's creative process, his work on major Indian films and his unstoppable 3D obsession

Learn how to make a symbolic TV-style intro sequence using high-end 3D motion graphics
By JM Blay published
Creative director J.M. Blay unlocks the secrets of crafting a symbolic TV-style intro sequence based on the fantasy universe of 'Mistborn'

“I love to see how the model comes together and starts coming to life!” – how this 3D character artist breathed life into a compelling concept using Maya and ZBrush
By 3D World staff published
3D art of the week: Marcos Emilio Cuesta Carrasco.

The best game development software to learn how to make a video game
By Paul Hatton last updated
The best game software for beginners, hobbyists and professionals.

How to use Houdini 20’s new feather tool
By Mario Leone published
Learn how to use Houdini 20’s new feather tool with Mario Leone. Perfect for creating realistic birds or fantasy creatures with detailed feather simulations

ROG Ally proves it's more than a gaming powerhouse – it's also good for 3D art
By Ian Dean published
Not just a great PC gaming handheld.

Steam's most popular indie game of 2025 is a 'Walter White simulator'
By Ian Dean published
Drug-dealing sim Schedule I rivals Assassin's Creed Shadows.

“I created an entire galaxy and used it in her irises” – how this 3D artist mixed rendering styles for a new take on a classic Evangelion character
By 3D World staff published
3D art of the week: Sun Wenjun
Daily design news, reviews, how-tos and more, as picked by the editors.