rendering
Latest about rendering

The Midnight Walk is a 'cosy' stop-motion horror game completely made by hand
By Alan Wen published
Indie devs Moonhood's Klaus Lyngeled and Olov Redman have 3D scanned hundreds of hand-crafted models.

How the Guild Wars 2 game art team overcome technical limitations to craft character art with heart
By Ian Dean published
"Players can feel the love and care that goes into everything we do," says lead character designer Adam Hogseth.

How Tempest Rising channels the heart of '90s strategy games without "losing its soul"
By Ian Dean published
It's a balancing act, shares game director Frederick Schreiber.

10 tips to get started in Modo 17
By Greg Brown published
Get the most out of Foundry’s 3D update with tips from Modo’s Greg Brown

How Guild Wars 2 looked to retro game Shadow of the Colossus to solve a modern problem
By Ian Dean published
Character art lead Adam Hogseth says this clever hack made all the difference.

A quick art hack to create stylised grass in Blender for video games and animation
By Pietro Chiovaro published
Learn how to create stylised grass fields in Blender with our step-by-step guide. Perfect for adding natural charm and detail to your 3D projects

Learn how to build the storytelling in your scenes with dramatic rainstorm effects using After Effects
By Rob Redman published
Learn how to build the storytelling in your scenes with dramatic rainstorm effects using After Effects

Surajit Sen interview: the artist behind some of India's biggest cinematic worlds explains his passion and approach to 3D art
By Cesci Angell published
Dive into the digital sculptor's creative process, his work on major Indian films and his unstoppable 3D obsession
Daily design news, reviews, how-tos and more, as picked by the editors.