3D
Latest about 3D

The future of digital characters isn’t just better graphics – it’s better performances
By James Clarke Published
From 007: First Light to Masters of the Universe, how performance capture is changing movies and games

This new Unreal Engine tool makes realistic oceans look ridiculously easy to create
By Ian Dean Published
William Faucher’s new tool could change how artists create oceans.

How to build quality 3D characters within the constraints of mobile game fidelity
By Oleh Bozhko Published
Oleh Bozhko, 3D Character Art Team Lead at Plarium, explains how to create 3D art when there are limited resources to work with.

Modern Disney characters suffer from 'same-face syndrome', but that might not be their biggest problem
By Joe Foley Published
Artists' comparisons confirm fan suspicions.

The Skibidi Toilet legal battle is a lesson for digital creators (and Hollywood studios)
By Joe Foley Published
Two companies ended up fighting over a viral online animation that neither created.

How two filmmakers built a 300-shot VFX pipeline without a Hollywood studio
By Ian Dean Published
This Star Trek fan-film series uses DaVinci Resolve, Fusion, and Unreal Engine.

Here’s how I created a dino sphere with the xTool F2 Ultra UV
By Beth Nicholls Published
Did I mention it can engrave INSIDE glass crystal balls?

What does the RAM crisis mean for creatives?
By Tom May Published
The price of your next laptop is going to shock you.
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