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“The key to our success was keeping a 2D mindset": Marvel Rivals' art director on the game's unique comic book style
By Alan Wen published
Marvel Rivals art director Dino Ma on creating a unique comic book style for the hit superhero shooter

ChatGPT outage panic is a stark warning for creatives
By Tom May published
Absence makes the heart grow... terrified?

Fortnite's creative future involves AI tools, big ideas and "plumbing", Epic Games' Saxs Persson tells me
By Ian Dean published
How Fortnite is becoming a "catalyst for creativity".

Debate rages over generative gaming – is it really the next big thing?
By Joe Foley published
Living games could be the complete atomisation of culture.

As a James Bond fan, the new 007 character design has me torn
By Daniel John published
But maybe that's the point.

Having played Survival Kids, here’s why it’s an imperfect showcase for Unity 6 on Switch 2
By Alan Wen published
Unity's first next-gen Nintendo release is more than a tech demo.

Mario Kart World is fun but baffling choices mean it won't replace Mario Kart 8 Deluxe
By Jess Kinghorn published
Worth a few go-arounds at least – so why won't you let me enjoy another lap!?

The latest Unreal Engine 5 fan remake brings back memories for early noughties gamers
By Joe Foley published
Medal of Honor: Allied Assault gets a new lick of paint.
Daily design news, reviews, how-tos and more, as picked by the editors.