3D
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From '80s arcades to retro remasters, Kazuma Kujo explains R-Type’s design legacy
By Ian Dean published
Why this retro game classic remains an influence.

How life in São Paulo inspired this artist's award-winning art and animation
By Ian Dean published
“Making art isn’t a choice, it’s how I process life,” says Pedro Conti.

10 ways 2026 will be a turning point for game design, according to indie devs
By Alan Wen published
From Switch 2 momentum and Steam Machine 2.0, to AI fatigue, GTA 6 shockwaves, and the Clair Obscur: Expedition 33 legacy.

Has AI made art directors redundant, or more important than ever?
By Paul Hatton published
AI makes us all art directors, but can we all be art directors?

Apple's SHARP can turn a photo into a 3D scene in under a second
By Joe Foley published
Have we underestimated Apple's AI?

From Shrek to Chicken Run, these are the most influential animated films of the 2000s
By James Clarke published
The decade that bridged hand-drawn and modern CGI techniques.

This head-spinning optical illusion is causing mayhem online
By Georgia Coggan published
Is it really rotating? Or are we being duped?

After 4 months of testing the Anycubic Kobra 3 V2, I'm getting fed up
By Beth Nicholls published
It prints flawlessly in single colour, but the Ace Pro is problematic at best.
Daily design news, reviews, how-tos and more, as picked by the editors.


