Remnant 2's artists reflect on using Unreal Engine 5: "We're like the pioneers" By Ian Dean published 1 December 23 The story behind making Remnant 2 with Gunfire Games' Colin Post and Josh Gudmundsen.
Lords of the Fallen review: a little patchy but has enough new ideas By Ian Dean published 19 November 23 Flawed and quirky but has enough new ideas and support to succeed.
This 3D AI enables everyone to create complex game worlds By Ian Dean published 15 November 23 Square Enix and other leading devs are already on board, but Atlas AI will soon be available for all.
Unreal Engine 5: everything you need to know By Paul Hatton published 10 November 23 Unreal Engine 5 is the real-time creation platform that has it all for game development, visualisation, and VFX.
New bunny-themed video game looks like a dystopian dream By Natalie Fear published 8 November 23 It’s ‘Stray' meets ‘Cyberpunk 2077'.
The best indie games in 2023 (so far) By Lewis Packwood published 8 November 23 Inventive and beautiful, the best indie games impress.
The Invincible review: beautiful art direction, but not for everyone By Ian Dean published 5 November 23 Inspired by Stanislaw Lem’s novel, The Invincible is a celebration of retrofuturism and Golden Age design.
Making Wayfinder: Airship Syndicate's art team interviewed By James Clarke published 3 November 23 Wayfinder's creative director, Joe Madureira, and his team reveal the secrets in their concept art for the upcoming RPG.
Why The Last Dungeon's student animators now love Unreal Engine 5 By Ian Dean published 3 November 23 Meet SCAD Animation Studios' dungeon masters.
Twinmotion 2023.2 review: poaches tech from Unreal Engine 5, and is better for it By Paul Hatton published 31 October 23 Twinmotion 2023.2 now has Unreal Engine 5's Lumen and Adobe Substance 3D support - what's not love?
RoboCop Rogue City review: great design masks its flaws By Ian Dean published 31 October 23 You call this a glitch…
Vote now in the 15th Unity Awards By Ian Dean published 30 October 23 Do you have a favourite Unity-powered game, tool or film?
There's a new AMD CPU in town: The Ryzen Threadripper 7000 Series has arrived By Paul Hatton published 19 October 23 This is the CPU that delivers it all for media, automotive and architecture industries.
Unity: everything you need to know By Paul Hatton published 16 October 23 Get started in Unity and create real-time 3D games and apps for entertainment, film, architecture, and more.
Twinmotion 2023.2 finally gets Unreal Engine 5's Lumen, this is why it matters By Paul Hatton published 11 October 23 I couldn't be happier with Twinmotion 2023.2.
Ghostrunner 2's world 'changes the more Jack discovers' By Ian Dean published 9 October 23 Lead level artist Dariusz Kułak reveals the tricks used to bring Ghostrunner 2's world to life.
I've stood on an Unreal Engine Volume film set, and it's impressive By Ian Dean published 9 October 23 Unreal Engine is powering films, is it time you learned how?
Unreal Engine 5.3 review: continuing to redefine game development By Paul Hatton published 11 September 23 Unreal quality We take a look at the new features of the award-winning Unreal Engine 5.3 and whether it’s worth making the upgrade.
Unreal Engine and Unity: why you need to learn a game engine By Paul Hatton published 21 August 23 Unreal Engine and Unity use is on the rise in all areas of art; why and how to learn a game engine.