Why I'm still using ZBrush ZSpheres in 2023 - these are my tips By Glen Southern published 13 November 23 Don't overlook ZSpheres.
RailClone 6 review: makes CG scenes easy By Paul Hatton published 13 November 23 Create 3D scenes and art easier with RailClone 6.
Meet the artist: JM Blay By JM Blay published 9 November 23 3D artist JM Blay explains his creative approach.
John Lewis’ new Christmas ad is a welcome break from saccharine sop By Natalie Fear published 9 November 23 You’re safe to pack the tissues away.
How to get started in Twinmotion: 10 tips everyone needs to know By Paul Hatton published 8 November 23 Get started in Twinmotion with these beginner tips.
Why I think this new AI motion-capture app has been worth the wait By Paul Hatton published 7 November 23 Move One, the latest in AI motion-capture apps that converts videos into mocap data, impresses.
Making Wayfinder: Airship Syndicate's art team interviewed By James Clarke published 3 November 23 Wayfinder's creative director, Joe Madureira, and his team reveal the secrets in their concept art for the upcoming RPG.
Sorry Disney, but live-action Snow White looks like an uncanny nightmare By Natalie Fear published 30 October 23 Stop CGI-ifying my childhood.
There's a new AMD CPU in town: The Ryzen Threadripper 7000 Series has arrived By Paul Hatton published 19 October 23 This is the CPU that delivers it all for media, automotive and architecture industries.
What generative AI art means for creativity By Ian Dean published 16 October 23 Artist and technologist Paul Dowling believes art and creativity is at a turning point in history.
Twinmotion 2023.2 finally gets Unreal Engine 5's Lumen, this is why it matters By Paul Hatton published 11 October 23 I couldn't be happier with Twinmotion 2023.2.
Making Netflix's Nimona: why it owes a surprising debt to Chuck Jones By Ian Dean published 5 October 23 Ted Ty tells me how 2D animation inspired the hit movie.
3ds Max 2024 review: a surprisingly fresh annual release By Paul Hatton published 25 September 23 Our expert's 3ds Max 2024 review reveals a new release that truly improves on this 3D software.
CGI in movies, what’s not to like? By Hugo Guerra published 14 September 23 CGI in movies should be appreciated not talked down, says director and VFX supervisor Hugo Guerra.
New game Starfield is a visual masterpiece (when it comes to onions) By Ian Dean published 4 September 23 So realistic, you'll cry.
Maya 2024 review: lacks eye-catching new features By Paul Hatton published 22 August 23 Autodesk's Maya is still a great animation package, but this year's update is found lacking.
Why is everyone obsessed with Unreal Engine and Unity? By Paul Hatton published 22 August 23 We ask three pro artists.
Blender 3.5 review: smart upgrades signal a bright future By Paul Hatton published 21 August 23 Paul Hatton believes Blender 3.5's new features signal a bright future for this free 3D art software.
Honestly, NeRF generative AI could be incredible By Ian Dean published 14 August 23 Photoreal CG video just got easier.