A disruptive workflow of 3D custom people for architects

(Image credit: John Yim)

It is common practice to use Photoshop to populate scenes with stock 3D people within the “archviz" (architectural visualisation) realm to convey the function of a particular space and to add a sense of scale. However, this method is too time-consuming as it is non-procedural, and lacking in customisation. 

London-based chartered architect and CGI Artist - John Yim, who is specialising in architectural visualisation, started to look into Digital Content Creation (DCC) tools like Cinema 4D and Houdini after 7 years of experience using essential architect tools like Rhino, AutoCAD and Revit. These led him to a whole new world of possibilities and options in CG rendering and modelling.

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