Deck13

After a slew of successful cartoon-like point-and-click adventure games, you could forgive Deck13 for repeating the same winning formula ad infinitum. But 2009 should be the year that moves the German games developer to the next level. Not only is the 30-strong team busily working on the apparition-based Haunted for a launch this year, but their next project, Venetica, represents a sea-change in the way the company designs and builds games. Gone are the theatre-style scenes, the funny characters and unexpectedly zany plot points, to be replaced by full 3D movement, a darker feel and a sexy female lead.

Founded in 2001 and headed up by creative director Jan Klose, Deck13 built its success on the Ankh trilogy - a trio of point-and-click adventure games set in ancient Egypt. Following this, the team turned their attentions to the 18th-century British Empire. Showcasing Deck13's ability to fuse humour and gameplay, Jack Keane placed its eponymous hero in an alternative world filled with strange creatures and unusual puzzles.

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