How to simplify blend shape creation in Maya By Antony Ward how to Use Maya to create blend shapes with greater efficiency.
How to speed up retopology in Maya By Antony Ward 3D Make retopology in Maya faster with this step-by-step guide.
How to rig a face for animation By Antony Ward 3D Learn how to create a full facial rig with this Maya workflow.
Create better character animations in Maya By Antony Ward 3D Is there a more reliable way to export and import skin weights in Maya?
Review: Maya 2018 By Antony Ward 3D Find what's new and improved in Autodesk's 3D tool since Maya 2017.
How to master skin shading in 3D By Antony Ward 3D Learn how to get to grips with V-Ray and its skin shaders to render convincing humans.
10 ways to create more expressive character rigs By Antony Ward Animation Apply these simple tips to help give your cartoon character rigs more fluidity and flexibility.
Review: Maya LT By Antony Ward Maya The diet version of Maya might lack advanced features but you'll still get an awful lot of bang for your buck.
Review: Akeytsu By Antony Ward Software Akeytsu is a cheaper option for animating lower end game characters