Antony Ward
Latest articles by Antony Ward
![Maya](https://cdn.mos.cms.futurecdn.net/4jXLh7QNkqVvMk7HbT9aGL-320-80.jpg)
How to simplify blend shape creation in Maya
By Antony Ward published
Use Maya to create blend shapes with greater efficiency.
![Maya 2020](https://cdn.mos.cms.futurecdn.net/ohVwFbsWM9K3xLBMA3uuC3-320-80.jpg)
Maya 2020 review
By Antony Ward published
Autodesk's powerhouse 3D software has a new update: Maya 2020.
![Retopology in Maya](https://cdn.mos.cms.futurecdn.net/LJbfakLrdwgAuDh55g4qPS-320-80.jpg)
How to speed up retopology in Maya
By Antony Ward published
Make retopology in Maya faster with this step-by-step guide.
![null](https://cdn.mos.cms.futurecdn.net/Cutap4Jv5YL3tRNLYxV98-320-80.jpg)
How to rig a face for animation
By Antony Ward published
Learn how to create a full facial rig with this Maya workflow.
![null](https://cdn.mos.cms.futurecdn.net/iC4NLPVyhK9HLJcoA2tZYM-320-80.jpg)
Create better character animations in Maya
By Antony Ward published
Is there a more reliable way to export and import skin weights in Maya?
![null](https://cdn.mos.cms.futurecdn.net/3CHJwCzSvX85RBzQLxGCEE-320-80.jpg)
Review: Maya 2018
By Antony Ward published
Find what's new and improved in Autodesk's 3D tool since Maya 2017.
![null](https://cdn.mos.cms.futurecdn.net/dkTWm76AyjUrfSkuFFWpQg-320-80.jpg)
How to master skin shading in 3D
By Antony Ward published
Learn how to get to grips with V-Ray and its skin shaders to render convincing humans.
![null](https://cdn.mos.cms.futurecdn.net/ohmViKgpXRdGoBV4prhvn8-320-80.jpg)
10 ways to create more expressive character rigs
By Antony Ward published
Apply these simple tips to help give your cartoon character rigs more fluidity and flexibility.