Reallusion releases its ActorCore Library for NVIDIA Omniverse

A scene of people in a warehouse
(Image credit: Reallusion and Bentley Systems)

Reallusion, the developer of Character Creator and iClone real-time animation software, has released new ActorCore content for NVIDIA Omniverse™. ActorCore offers a large selection of AI-controllable 3D characters and mocap animations, significantly reducing workflow and increasing production efficiency for crowd rendering for use in AEC (architecture, engineering, construction) simulations and visualisations.

Already deployed in digital twin projects including NVIDIA drive simulations and BMW manufacturing visualisations, ActorCore’s 3D content have been quickly adopted by professional animators not only in archviz applications but in media entertainment, games and films.

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.