How we made
Latest about How we made

By Rosie Hilder Published
We talk to the people behind the BIAs Best of Show.

By Rosie Hilder Published
We Are Warriors: Take the Crown won the Social Impact award at this year’s BIAs.

By Dom Carter Published
The animation studio Fortiche reveals its winning formula for adapting game characters and worlds to the screen.

By Richard Hill Published
Titouan Lassere, one of the film's co-directors, explains how it was made.

By Jonas Ussing Published
Jonas Ussing and Stine Sørensen, co-owners of Space Office VFX, reveal the time-saving strategies behind the action-packed trailer to Trailmakers 2.0.

By Elizabeth Cox Published
Writer and director Elizabeth Cox shares how the Should We Studio mixed 3D and 2D animation techniques.

By Ian Dean Published
Film colourist Máté Ternyik reveals how the Oscar-nominated movie built its unique aesthetic.

By Alan Wen Published
Solo dev Claire Moorwood made her dream game using Unity.
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