The best upcoming VFX films of 2024 By Tanya Combrinck published 18 March 24 Follow the amazing work of top visual effects studios with our handy guide to the biggest VFX films coming out this year.
Vertex 2024 tickets now on sale! By Ian Dean published 18 March 24 VFX, game art, animation and more – grab your tickets to 2024's ultimate new event for the CG art community.
Vertex 2024: Annie Clare on how to craft the perfect team for a video games studio By Joseph Foley published 15 March 24 Lighthouse Games' head of people will discuss practical approaches to building teams and unlocking creative potential.
Vertex 2024: gain inspiration from artist and director Andy Poyiadgi By Joseph Foley published 13 March 24 The comic book artist and creative lead shares his influences ahead of the event.
"It was a big challenge since we had limited FX experience": How we made VES Award winner Silhouette By Joseph Foley published 12 March 24 The Visual Effects Society student winners tell us how they created their beautiful short film.
Vertex 2024: see how HaZ Dulull blurs the line between film and video games in Unreal Engine By Joseph Foley published 11 March 24 The producer, director and HaZimation co-founder will discuss his transmedia approach to producing IP in movies and games.
Find your tribe at Vertex By Tanya Combrinck published 10 March 24 Join us to connect and learn at the ultimate festival of digital art, animation and VFX.
Godzilla Minus One could make Oscars history for Best VFX By Natalie Fear published 10 March 24 If it can beat The Creator.
Vertex 2024 speaker: learn insights from Dolph Souza's 3D workflow By Joseph Foley published 10 March 24 The animator and director will share some of his process at this year's event.
The creative industries still have a gender problem. What can we do about it? By Rosie Hilder published 8 March 24 Creatives in the design and VFX industries offer their thoughts on 'the baby question', leadership, pay gaps and more.
Vertex 2024: learn how to build worlds in concept art with Anna Hollinrake By Joseph Foley published 8 March 24 The award-winning art director will share tips on how to confront a blank sheet of paper.
Vertex 2024: learn how to use Unreal Engine to create IPs with David Levy By Joseph Foley published 5 March 24 The international art director will guide attendees through the development of his new film, from inception to render.
Should I work in the games industry? By Tanya Combrinck published 2 March 24 Four industry veterans talk about the rewards and challenges of pursuing an art career in the world of video games.
Vertex 2024 speaker: gain insights from Alina Fedaseyenka's art for Synapse By Joseph Foley published 1 March 24 The associate art director will share her process at our live art event.
Nightdive Studios are masters of retro game remakes - this is how it's done By Lewis Packwood published 29 February 24 Here's how the best retro game remakes are made.
Vertex 2024 speaker: learn from artist Nana Dhebuadze's keyframe pipeline By Joseph Foley published 28 February 24 The freelance concept artist will share her process at our live art event.
Masking the Merc with a Mouth: How Deadpool's expression got animated By Beth Nicholls, Alice Pattillo published 28 February 24 Wētā FX needed to translate Deadpool’s sense of humour through his disguise.
Star Wars VFX studio Whiskytree is bucking the downturn and expanding By Ian Dean published 27 February 24 Whiskytree CEO Jonathan Harb explains why the future is bright for small VFX teams.
Vertex 2024 speaker: gain tips on meeting clients' demands from Andy Hammond By Joseph Foley published 26 February 24 Maverick Media's creative director is one of the speakers at this year's event.