Latest about VFX & CGI

See how Predator: Badlands was built shot by shot
By Ian Dean published
The Yard shares its VFX breakdown.

Epic Games VFX head hits back at accusations Unreal Engine is to blame for "the state of VFX and CGI"
By Ian Dean published
VFX Supervisor Pat Tubach worked on Pirates of the Caribbean and defends UE5.

Gore Verbinski calls Unreal Engine a “slip backwards” for movie CGI
By Ian Dean published
The director of Pirates of the Caribbean and the new movie Good Luck, Have Fun, Don’t Die knows why CGI no longer looks good.

The visual effects behind Apple TV’s The Lost Bus explained
By Ian Dean published
How Outpost VFX created a believable wildfire.

Artist recreates KPop Demon Hunters weapon effect in Blender
By Joe Foley published
This 3D animation of Mira's gokdo is razor sharp.

How a filmmaker made a zombie epic in his backyard
By Ian Dean published
A childhood dream reimagined with an iPhone and AI.

How Deadpool's director went from drawing Playboy centrefolds to making hit movies and series
By ImagineFX staff published
Tim Miller explains how his career evolved and offers some advice for emerging artists.

Decades later, TRON’s Oscar snub feels oddly prophetic
By Ian Dean published
TRON: Ares is here, but the original still speaks louder on AI and the future of filmmaking.
Daily design news, reviews, how-tos and more, as picked by the editors.


