Review: Substance Painter 2

Texturing 3D models just got even easier with the new version of Allegorithmic's flagship app.

Our Verdict

With new tools and more power, this is an essential addition to any 3D artist's workflow.


  • Rock-solid and easy to use
  • Top quality output


  • A handful of minor bugs

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Allegorithmic's flagship application Substance Painter 2 comes with new tools, like Clone and Smudge. In addition to many tweaks and fixes, it now also sports an Iray/Yebis hybrid, Lumberyard and Specular/Glossiness PBR workflow support.

Out of the box, Painter 2 feels smoother when using brushes and detailing – on tablet and mouse. This may be due to the release's listed improved viewport feedback when the engine is doing strong computations. In addition, there have been some additions to the toolbar, like the new Smudge and Clone features. These provide a non-destructive workflow and work roughly the same: create new layer, select and set the layer(s) you want to clone to, or smudge to pass through, and have at it. 

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The Verdict

out of 10

Review: Substance Painter 2

With new tools and more power, this is an essential addition to any 3D artist's workflow.

Cirstyn Bech-Yagher

Cirstyn is a freelance CG artist and educator, with over 15 years' experience in 3D. Her clients include AMD and Daz, and she has written for 3D World magazine for a number of years. She is a certified agile (software) project manager, an avid reader and gamer.