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How Dungeons & Dragons: Dragon Delves is breaking all fantasy art rules
By Ian Dean published
Artist Andre Kolb and writer Justice Arman share how they brought a new style to D&D.

Learn core 2D art techniques to design a fierce robot concept
By Michael Michera published
Michael Michera showcases his handy process for creating a memorable, animal-inspired machine

South of Midnight review: Southern Gothic blended with fantasy in a tightly woven action-adventure
By Alan Wen published
Southern creature comforts.

How Wicked's terrifying flying monkeys were created
By James Clarke published
ILM made them incredibly lifelike.

31 pieces of spellbinding Wicked concept art, from flying monkeys to the epic Emerald City
By Ian Dean published
I'm bewitched by ILM and John M. Chu's vision for Wicked's design.

Why Defying Gravity was Wicked's "most difficult sequence" to film
By James Clarke published
Cynthia Erivo was committed to the visual effects spectacle.

Digital art to inspire: 24 digital artists you need to know about
By Tanya Combrinck last updated
find inspiration for your next project from these talented digital artists.

How Eternal Strands' complex chaos was made possible
By Alan Wen published
Game director Frederic St. Laurent and CTO Louis Tremblay discuss using Unreal Engine 5's tools and artistic choices.
Daily design news, reviews, how-tos and more, as picked by the editors.