Creative JavaScript site updates the world's food situation in real time

World Food Clock by Luke Twyman

You may remember a while ago, we featured a nifty little site called Here is Today by web and interactive designer Luke Twyman in our top examples of JavaScript post.

Now, Twyman is back again with World Food Clock, which, through a brilliantly creative use of JavaScript and Canvas, focuses on food production. We chatted to him to find out more.

How did the project come about?

I was becoming aware that I, and probably a lot of people, don't really know enough about food production. I thought it would be a nice idea to create a statistical site on that theme, with reliable research and that I could add to and change around easily.

Initially I didn't know it would be so waste focussed, although I did know that waste and resource usage was something I wanted to include. I'm hoping that some people learn from it what I learnt in making it, and while (regarding food waste) people can start to make a difference at a domestic level, I hope it gets seen by some of the people with more influence on the earlier phases of food production as well.

What was your design approach to the project?

I knew early on I wanted to use realtime counters. Most people will never have to deal with a billion anything, so while we're used to reading them, these huge figures are often difficult for most of us to really comprehend until we can gauge them in a more relative way.

World Food Clock by Luke Twyman

Twyman's World Food Clock uses realtime counters to highlight different aspects of food production

I wanted the focus to be on these numbers and for it to not be overly illustrated, so a lot of the layout work was about making these figures cleanly displayed and grouped in a logical and absorbable way. I tried to add some variety with the more visual panels, part of the process for me was wanting to make a balance between making it visual enough that it would grab peoples interest, but not so overly aesthetic that I'd feel I was detracting from the subject.

Which fonts did you use?

The headings all use Lora Italic, a fairly upright serif italic with nice curves and which contrasts well with Roboto Bold Condensed, which is what I used for all the numbers. My decision was based on the fonts being impactful, space-saving and the letter spacing keeping the numbers steady as they count up.

The smaller text and labels are in Cabin Condensed, which I used in a pretty utilitarian way here but Cabin has a good screen legibility, particularly for small numbers. All three fonts have free to use web licensing.

World Food Clock by Luke Twyman

The site uses Lora Italic, Roboto Bold Condensed and Cabin Condensed fonts, all of which have free to use web licensing

What did you use to build it?

Everything's done in plain JavaScript and Canvas. I had considered doing something a bit more hybrid, as panels like the first one with just counters, don't really need to use Canvas at all, but it felt like for me transitioning between Canvas and non-Canvas panels would start to get messy and or confusing to work with.

What was the most technically challenging aspect of the project?

I guess the most technical bits were the two charts - the triangle ratios, and the percent pentagon. I had a clear idea of how I wanted them to look and function with smooth transitions between states, although that kind of maths is definitely not a strong point of mine so it was really just a case of persevering with some trial and error. I'm pleased with how they came out though, and now they're easy to re-use if I ever want to just plug new values in to them.

World Food Clock by Luke Twyman

One of the trickiest elements for Tywman was creating this percent pentagon

How long did the site take to create?

I think about two weeks, although this includes the research time, which was a sizeable chunk of that.

Have you seen any inspirational web designs recently? Let us know in the comments.

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Kerrie Hughes

Kerrie Hughes is Editor at Creative Bloq. One of the original CB crew, Kerrie joined the team back in 2013 after moving from her role as staff writer on 3D World. Since then she's written regularly for other creative publications. Kerrie's work for Creative Bloq involves managing the team and the site's content, developing and maintaining commercial partnerships, and finding innovative ways to bring Creative Bloq's audience the content they're looking for.