Adobe Substance 3D review

Adobe Substance 3D suite has been added to the Creative Cloud, kind of, but is it worth the extra expense?

Adobe Substance 3D review
(Image: © Future)

Our Verdict

The Adobe Substance 3D collection both integrates and develops the existing Substance applications into an exciting new bedrock for 3D content creation – leveraging Adobe’s AI Smarts with Substance’s ease of use. The only thing letting these applications down is a confusing pricing structure for new and existing Adobe subscribers.

For

  • Excellent integration with Adobe suite
  • Established workflow for pro artists
  • Excellent community and resources

Against

  • Adds subscription costs to monthly overheads

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Adobe Substance 3D has undergone a bit of an evolution, ever since Allegorithmic was purchased by Adobe in early 2019. The plan has been that the industry standard texturing Substance suite for 3D artists would become part of the Adobe Creative Cloud Collection of applications. Well, that time has come...kind of! 

The new Adobe Substance 3D Collection ‘Adobifies’, the existing core creation apps into Substance 3D Painter and Substance 3D Designer, while reinventing Alchemist as the new Substance 3D Sampler and adding the intriguing new Substance 3D Stager into the mix. But how does it measure up when compared to the rest of our best 3D modelling software list? 

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The Verdict
8

out of 10

Adobe Substance 3D

The Adobe Substance 3D collection both integrates and develops the existing Substance applications into an exciting new bedrock for 3D content creation – leveraging Adobe’s AI Smarts with Substance’s ease of use. The only thing letting these applications down is a confusing pricing structure for new and existing Adobe subscribers.

Rob Redman

Rob Redman is the editor of 3D World and ImagineFX magazines and has a background in animation, visual effects, and photography. As a 3D artist he created the mothership in the Webby winning Plot Device and was animator on the follow-up; Order up. He has created training for Cinema 4D and Blackmagic Design Fusion artists. He's been a published product and food photographer since the age of 15. As well as being a multi-instrumentalist, Rob is also an avid beard grower.