In need of a little web design inspiration (opens in new tab)? Adobe has made several announcements at its annual Adobe MAX event that it feels will help web and app designers to turn their ideas into reality more quickly and with fewer stumbling blocks.
The core of this is Adobe Experience Design CC, more commonly known as Xd, the prototyping tool that has been in public beta since its launch earlier this year, and the updates are the fruits of feedback from that initial beta phase.
But Dreamweaver CC has also received an update, as have Muse CC and Animate CC. Read on to find out what those updates involve.
Adobe Experience Design (Xd)
Adobe's public beta release of what was once Project Comet and is now Experience Design (Xd) has reached its next stage of development, which brings with it some interesting new features – announced at Adobe MAX 2016. The Mac-only prototyping and UX design tool now includes Layers and Symbols support, plus real-time collaboration.
Anyone familiar with Photoshop and Illustrator will be aware of the power of layers, but Xd's contextual layers look set to power up the app significantly. In addition, Xd users can now easily share prototypes and get feedback in real time including co-editing of documents, visual versioning and Creative Cloud Libraries enhancements.
Another cool feature in Xd is the collaborative style guides feature, possible thanks to the Creative Cloud Libraries integration and powered by Creative Cloud's collaborative tools. The ability to ensure that all members of a design team have all the design assets available to them on-the-fly, without leaving the application, is a boon.
And good news, Windows-users: according to Andrew Shorten, director of product management for UX design at Adobe, the first beta of (opens in new tab) is "extremely close". At Adobe MAX 2016, a Windows version of Xd was demonstrated running on the new Microsoft Surface Studio (opens in new tab) – exciting!
Adobe Dreamweaver CC
The update of Dreamweaver CC announced at Adobe MAX 2016 is also the end result of a year of beta testing. The redesign that Dreamweaver has received is designed to make the ageing WYSIWYG editor more of a developer tool, as those seeking simple web design solutions continue to move to online website builders.
New features include:
- Setup screens to customise the UI to your needs, including four new colour themes
- Menus and panels are optimised for better discovery with less clutter
- Contextual and configurable toolbar
- New Developer Workspace features all-new Code Editor and faster coding engine
- Spend less time switching between your HTML and CSS with Quick Edit
- See your changes appear instantly across browsers and devices with Real-time Preview
- Time-saving shortcuts including Emmet and multiple cursors
- Built-in CSS pre-processor support for Less, Sass, and SCSS
Discover more about the new Dreamweaver CC here (opens in new tab).
Adobe's HTML5 animation tool has received some interesting new features, all designed to help designers create "compelling narratives", says Adobe. For 2017, Animate has been updated with several new tools, including:
- Virtual camera support
- Export Image and Animated GIF
- Reusable components in HTML5 canvas
- Collaboration using CC Libraries
- Creating and managing vector brushes
- Pressure and Tilt support for Paint Brush
- Publish layers as SWF archive
- Stage enhancements
- Integration of the latest Flash Player and AIR SDK
Find out more here (opens in new tab).
Last and very much least (in terms of number of updates, certainly) is Muse CC. Adobe's tool for designing responsive websites without code has been tweaked to improve freeform responsive design by addressing common issues, plus new features including:
- Power zoom
- Add animations using CC Libraries
- Add Library items with breakpoints
- Share your website URL with a single click
- Support for Google reCAPTCHA (version 2)
Find out more about these updates here (opens in new tab).
Adobe is obviously keen to demonstrate that it has not forgotten web designers as it progresses deeper into photography, vector, 3D and motion graphics. But is it enough, and is it heading in the right direction? Give us your thoughts in the comments and on social media.