Here you'll find all the files, resources and video to accompany issue 222 of 3D World magazine.
To download the accompanying files for 3D World issue 222, simply click the link below each article and a zip file will automatically download the content to your Mac or PC. If you've missed this issue or other editions of 3D World, order a copy.
If you have any problems downloading this content, please email amy.hennessey@futurenet.com
Pluralsight video course: Game prop modelling fundamentals
Knowledge of modern modelling practices is needed to create props in today's competitive game development market. In this course you'll examine the provided concept and existing artwork of a prop and create a high detail model that fits those details.
This month our team of artists explain how to render panoramic images using V-Ray, how to easily create characters for presentation, create a lava material, model hard surfaces in ZBrush and replace simulated particles with custom geometry using Maya. Download the video tips and files to follow these tutorials.
Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.