"AI is a powerful tool for enhancing creativity," argues Ghostrunner 2's art director

Ghostrunner 2; a person stabs a robot man in the head
(Image credit: 505 Games / One More Level)

Generative AI is a hot topic every creative is grappling with, but video game art director Wojciech Wilk is cautiously optimistic about how AI can aid video game development.

Ghostrunner 2 is Dune meets Half-Life, believes art director Wojciech Wilk when I recently interviewed the art team. He's not shy about tackling the spectre of generative AI head-on either, and with AI tools being added to Maya and Nvidia's Ai for lifelike NPCs the industry isn't slowing down on making use of this technology.

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.