Will generative AI be used in VFX? We ask artists working in the industry

The spectre of AI in the VFX industry is growing, but is it really viable? CG tools and software, like Cinema 4D and Houdini, have always aimed to enable artists to do more in less time. With the maker of 3ds Max researching its own Autodesk AI tools it feels unavoidable that generative AI will be used in the VFX industry.

But how, when and why will AI be used for creating visual effects and 3D animation? As part of our AI Week I've put together a snapshot of what the industry thinks, by asking those working in it to for their views. To be clear, the experts and artists I've asked aren't using AI in their daily work and the studios they work for aren't using AI commercially. None of the images, shows or films in this article, or worked on by these artists, were created using AI.

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.

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