Logo design nightmares: total payment drought

Logo design nightmare #4: total payment drought
Anonymous designer and illustrator, south-west of England

“I agreed to design a series of six logos for a company that had six key products they wanted to represent. The fee that we negotiated was hugely discounted because I was doing the job partly as a favour.

I ended up spending far more than the allotted time on putting all the logo designs together – while the fee wasn’t high, I still wanted to do a good job. After all, it would still be a reflection of my work and would be going into my portfolio.

But although I approached the actual creative work in the same way that I would a much higher-paying job, my big mistake was failing to take the same approach to my relationship with the client. I neglected to define the parameters of the project. In particular, we didn’t agree on how much time I would spend amending the designs; the client kept coming back with more and more alterations.

After all that, it took six months for them to actually get around to paying me, despite regular reminders. They claimed they didn’t mess people around but, once I’d finished all six logos, they did just that. Every time I asked about payment, they’d ignore me or come out with a ridiculous, irrelevant excuse.

Looking back now, I can see it felt as if the client had the upper hand the whole way through. Even if you’re working on a project partly for exposure, you still need to approach it just as you would if the fee was much higher.

If you do something for less, the client actually expects more because, psychologically, you’ve already given them the upper hand. You need to see it as a formal arrangement and have a contract in place, whatever discount they might be getting.

All in all it was a very disappointing experience because although I was really happy with the final designs, the client hasn’t even got round to using any of them yet.

And the sad thing is, I’m not still in contact with them. They’d talked about the possibility of more work in the future and I was initially keen to make that happen, but after my experience on this project I’d naturally be pretty uneasy about working with them ever again.”

What to do: our advice

Don’t make the mistake of only taking a professional approach to the design work itself: remember the relationship with your client. It’s vital to make proper agreements, even – or especially – if you’re working for a modest fee. It shouldn’t be a cue for them to take advantage of you.

Don't miss:
Logo design nightmare #1: redesigning the wheel
Logo design nightmare #2: brand-clour chameleon
Logo design nightmare:#3 with friends like these...

Have you experienced a logo design nightmare? Let us know below...

Words: Anne Wollenberg
Illustration: Camelia Dobrin, as seen in Computer Arts Projects 148.

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of six full-time members of staff: Editor Kerrie Hughes, Deputy Editor Rosie Hilder, Deals Editor Beren Neale, Senior News Editor Daniel Piper, Digital Arts and Design Editor Ian Dean, and Staff Writer Amelia Bamsey, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.